What game were you expecting Destiny to be?

You are extremely naive if you really bought in to all that press shit.

I played the beta, knew immediately what they were going for, and then rightfully became disinterested.


This is why you never get too hype for a game. NEVER. Always expect the worst possible outcome to something you are anticipating, you have to these days in this industry. The chance of something actually really good is always not as high as it used to be.
 
I didn't know what to expect before the alpha, but since then I expected pretty much what it turned out to be. And I like it a lot. There are some rough spots, for sure. I'd like it if the story was more than practically nonexistant. But the gameplay loop is solid. I like MMOs, so that helps. Gear treadmills appeal to me. The shooting feels really good and the character progression is great. It's totally not for everyone and the level of hype was probably disproportionate to the product, but I'm extremely satisfied, myself.
 
You are extremely naive if you really bought in to all that press shit.

I played the beta, knew immediately what they were going for, and then rightfully became disinterested.

Even though you didn't take an interest in the game, you have the correct mindset. The beta was exactly what they intended their finished game to be.
 
You were expecting an overcrowded mmo? During the beta I got a feeling that the game, while social, would still be spaced out. I was right.

No, more ways to talk to people. To group up with people. To do random shit with people.

No matchmaking. No voice chat unless with friends. Tower might as well not exist and just make it a menu on the orbit screen to be honest.

Even make it so that I scale to my friends, so I can jump in and do the later missions with them. I wasn't able to play yesterday, and now my friends are level 17-18, and I'm still stuck at 10. And I can't do anything with them.

Just a bad experience all around.
 
Even though you didn't take an interest in the game, you have the correct mindset. The beta was exactly what they intended their finished game to be.

Except for the times when they lied and said in Destiny if you can see it, you can travel to it.
 
I wasn't able to play yesterday, and now my friends are level 17-18, and I'm still stuck at 10. And I can't do anything with them..

^^^ THIS!

I got on, 5 friends playing Destiny, from level 19 to 23. I was level 10. After three hours, and some public strikes - which sucked because I couldn't explain to the other two players how to approach Phosgoth properly without voice chat - I'm level 13. When I come back next time, I'll be 13, and my friends will be 26, or they're be bored.
 
Except for the times when they lied and said in Destiny if you can see it, you can travel to it.

So now hopefully you will be more careful than just immediately buying into what studios and developers are saying about their own game, because it's always for marketing purposes and is subject to being extremely biased.

My fine line is that I have to play it to finally see whether I think its a good game or not.
 
I was expecting the game to be a first-person Phantasy Star Online, which is pretty much exactly what I got. I'm a little disappointed that the Tower NPCs are cardboard boxes and that the areas give very little incentive to truly explore, but other than that I'm enjoying my time with it.
 
Exactly what they delivered: Halo Reach and PSO thrown into a blender. I had zero interest before the beta, played it, and was hooked. This game is brilliant, especially in PVP.
 
I hit 20 before finishing the story, I don't even know if I'll ever finish it, because I'm having too much fun grinding rep and getting loot in strikes/crucible/ plus the daily and weeklys
 
Granted, I did not follow Destiny closely and I never had much interest in playing it. I love the idea of it but I genuinely do not have the time for a MMO/FPS-esque game right now so I never paid much attention to it. My biggest intention with the game was to check it out at release but mostly 'save it' until/if a PC version came out because of just a personal preference to play FPS with a mouse (nothing at all against console version) and also because I thought it may be the type of game much better to get into 2-3 years later. But I loved the art, and I loved the idea of a MMO/FPS or even just a Diablo-like FPS.

What did I expect? Not a MMO... I don't mean a MMO world but more than the feeling of a MMO community through the shared 'hub' and I think it delivered on that. But I suppose I was expecting more RPG-esque content to come with it. Player housing, more user stats or unlockables (like a 'Book' that records every single stat or activity you do and in-game, so not like Grimoire Cards on your phone) or something. Just... more RPG things to do or unlock. Crafting, more towns or hubs. I don't know it could have been anything... just something. Also, I was expect a more dynamic world... like, maybe the main town as a 'stat' that goes up and down based on how well players complete missions... maybe the town visually upgrades if you bring back more resources or build new mining outposts... and maybe the town gets attacked by aliens in a dynamic way, and if players don't defend it, they lose access to key town functionality for a period.. Again, it could be anything, just something.

So the world size, the static level of the world, monsters, respawn, etc... the boss AI designed compared to modern MMOs... the unlockables, the stats, the economy or lack of secondary things like mining or a dynamic housing or 'home base' system... I was expecting any of that...

Instead, I feel like the itemization, level of dynamic world, RPG boss design, secondary RPG features or stat track... is barely on par with early Diablo or even MMOs that came before World of Warcraft. It's very bare bones and simplified. Basically, almost all of its 'Online World' or 'RPG' features are ten years behind the curve. It's mostly just a fun and pretty shooter and any sort of expectations I had they were doing with the 'world' part of the game are far below what I thought such a big budget title like this was capable of.

Again, it's a solid pretty game and for a FPS, it's pretty cool. I'm just saying that the 'World' parts of the game were not at all what I expected. I don't know if it's my fault because I never followed the game closely enough, or if I was mislead by marketing, and it probably doesn't matter. And I don't dislike or hate the game. It's just... different than what I expected.
 
^^^ THIS!

I got on, 5 friends playing Destiny, from level 19 to 23. I was level 10. After three hours, and some public strikes - which sucked because I couldn't explain to the other two players how to approach Phosgoth properly without voice chat - I'm level 13. When I come back next time, I'll be 13, and my friends will be 26, or they're be bored.

Yep, essentially playing the game by myself at this point.........

And this clan/group thing seems worthless. I'm part of the clan/group, am I supposed to be seeing people?
 
I did not expect recycled areas and dungeons (hello Dragon Age 2) but now I am deeply disappointed. I still ask me where all the money is?
 
Defiance style open world with better AI, story, and Destiny gameplay & theme. Destiny just downgraded the term of mmo to limited, hub based game.
 
I expected it to be bigger, have a story and have more interesting objectives.

I expected at least 10 areas, not only 4.
I expected there to be a compelling story.
I expected there to be some cool quests, not the standard go there, kill this, deploy ghost stuff. Very tiresome.


I'm pretty sure they'll add a lot of content with DLCs and successors, but for 60€ Destiny is just too light on content.

This.
Though I sort of saw it all coming after the beta.
Still really enjoyed the game.
 
RPG-shooter, with big on the RPG.

More unique abilities. Grenade-Jump-Melee just doesn't cut it.

More open world-ness than what we got, which feels too instanced off.

An actual capital city, not just a hub. I expect a hub for a moderate budget Japanese Hunting game, not a super big AAA budget title.
 
I honestly thought it was going to be a First person RPG shooter. Where it's a open world, story first, First person shooter second kind of game.

I was wrong.
 
Expectations changed as they went on about it.

At first it was a space fantasy space exploration FPS game with story and rich lore woven in and seamlessly integrated online.

Then It was less exploration, less space travel, more FPS and a more rigid traditional online.

And finally it was revealed to have drastically less exploration, no real space travel, less locations than I thought possible and a merely decent online system with bad MP decisions littered about.

One thing that the game exceeded my expectations on are the visuals. I was more impressed with how the game looks than I'd like to admit.

Overall, I expected a full step forward in online integration with an action game. Instead it was more of a gimped half-step that could be interpreted as a stumble. What we got is basically a small-scale MMO.
 
More story than Go Here, Deploy Ghost and then listen to some mediocre scifi bullshit.

Hold up guardian, I have to expandify the transmolecular algorithms and bypass the quantum gieger field

What?

I'm getting a vehicle for you to ride around in..

Goddammit, fine just hurry it up Dinklage.
 
Its about exactly what I expected. The areas are quite big and well populated. Some of the social features are a little cumbersome and the overall experience is no where near as seamless as they led on.. but its important to remember its essentially a last generation game. It was very easy to forget that leading up the launch. But it unmistakably is.
 
The exact product I'm playing. It would appear that the population of gamers with sane expectations has been shrinking these past 5 years.
 
I had no expectations on what the game would actually be. I played very little of the Alpha and Beta, because I didn't want to waste time on something I knew I was going to play regardless.

The only expectations I had came from Bungie's past work, and the level of quality they've put out over the years.

I was disappointed on that aspect. The game is good, but not something on the level I would expect from that studio.
 
I though Destiny was going to be 2 games in 1.

Game #1 would be set in the overworld for everything and was the social, co - op experience for raids, strikes, free roam and PvP. You'd take time out from this mode to play Game #2. We largely got this with less variety, smaller settings and better than expected PvP.

Game #2 would be an epic FPS Mass Effect style campaign with varied missions, huge set pieces, great voice acting and an intriguing story (that likely ended in a cliffhanger). We got none of this and ended up with COD extinction mode set to Tyrion Lannister speaking nonsense and a few really cheesy cutscenes. To call it a campaign would be to insult the concept of a campaign.

I played the Beta and was told that Bungie held everything back for the final game. I ended up wasting $60 on the most disappointing game I've played this generation.
 
After the Alpha and Beta. This is exactly what I was expecting. My initial disappointment was taken care of during those stages. I'm satisfied with this game right now.

Solid gameplay
fun to play through with friends

worth the purchase.

But if somebody were to ask me if it was "Bungie quality" I'd say no. I would not buy this game if I didn't have friends to play through it, whereas all other Bungie games I can be satisfied playing solo (whether that's campaign or multiplayer).
 
I think some people are confusing what they expected it to be with what they *wanted* it to be.
Actually, there's validity to having such high expectations. Reason being all the PR bullshit that's been churned out prior release which promised a lot of stuff that was never going to be in the final product.

I wasn't following Destiny news at all aside from the occasional trailer, and I thought what we got in the beta, which I enjoyed, was pretty much it in terms of what to expect. It was only after the beta that I started reading up on older stuff about the game.

Destiny is solid in my book and I'm pretty much in love with a lot of what's being offered in it, but people who've been following the game closely up till release have the right to voice their disappointment due to all the blatant misinformation.
 
I can't really say what I was expecting before the game came out but I can say that I am having a blast playing it with my old college buddies. This game reminds me so much of playing Phantasy Star Online back in school and I think that is why I'm enjoying it so much.

I never play shooters but there is something about this game that makes the shooting mechanics so much fun.
 
Public events. I got from level 1-20 and have yet to see any public events.

Really? I run into them quite often. Have yet to run into one recently that drops one of those Walkers on you-- though it happened a lot during the Alpha and Beta-- but those "Defend the WarSat" events I get quite often in Skywatch while I'm going around killing those Hive and Fallen mobs and grinding bounties.
 
A game where they don't continually reuse assets and ideas from Halo!

Lol, that was never going to happen. When the first game play footage came out, the similarities between Halo were enormous. Bungie as a company has been going downhill for years, there is no way they were going to create a new engine, new physics, new enemies, etc. for Destiny. They don't have that kind of work ethic anymore, but all the Sony users from the last two generations for whatever reason were blinded by the marketing and hype and just couldn't grasp that simple concept.
 
Lol, that was never going to happen. When the first game play footage came out, the similarities between Halo were enormous. Bungie as a company has been going downhill for years, there is no way they were going to create a new engine, new physics, new enemies, etc. for Destiny. They don't have that kind of work ethic anymore, but all the Sony users from the last two generations for whatever reason were blinded by the marketing and hype and just couldn't grasp that simple concept.

All of Sony users were blinded? Well I guess this is an exclusive console game after all.
 
honestly borderlands 2 without the memes would've been good enough for me, but from what i'm hearing this game doesn't have nearly the scope or content of BL2
 
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