What is the worst PC port of all time?

GTA IV ran like absolute ass on day 1. Graphics wouldn't even load in on my kick ass machine back then. Niko was just endlessly running around in an empty void.
 
hey man

all I know is I cant fucking change the real resolution on Dark Souls

that's pretty damn bad on my book
 
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Oh man.

- Doesn't support controllers.
- But you can't input text with the keyboard, lol (it's done with the arrow keys).
- It's a game that runs on Wii and DS but has nasty lagging / frame rate issues on some modern PCs that can run the sequel without issues.

huh. I had absolutely no issue with the OG All-Stars Racing. None of the ones you listed.

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Resident Evil 4
Devil May Cry 3
Saints Row 2
GTA IV
Dark Souls

worst of the worst
 
If we're talking about AAA games, I doubt anything can beat first release of RE4. I mean, just look at this:
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There was no proper lighting in the game. Areas that were supposed to be dark and moody were light. Nighttime section of the game looked like a daytime. Salazar's castle had white walls everywhere. It was fixed in a patch, released few months later (if we're talking about European and Asia version; IIRC US version was released later with the patch).

Even after the game was patched the game still had a lot of troubles (aside from it being a port of the PS2 version and not the NGC one):
- terrible quality of FMVs (low resolution, washed out colors, low quality sound)
- no mouse support
- button icons were simple: 1, 2, 3, 4, 5 etc. Try to guess which buttons you are supposed to press during a QTE when suddenly "1 + 5" flashes on the screen
- terrible performance
 
You people who think Dark Souls is the worst PC port are delusional. I wish I lived in a world where that was the worst port on PC. I'd be celebrating.
 
Not the worst one but Sonic Adventure DX on Steam (not the 2004 PC version). Loads of framerate issues, no wide screen support... and there's probably more but I didn't dig deep enough into it. It's god damn awful. The 2004 PC version by comparison has none of those issues.

Oh and the framerate is so bad in the Steam port that even the character select screen suffers low framerate. Seriously, the FUCKING character select has bad framerate!! How did they managed to do that?! It's unbelievable.

For comparison's sake, my PC can run Sonic Generation at max settings in 60fps and that's a 2011 game compared to a 1999 game! What the heck, SEGA?
 
Resident Evil 4. As bad as Dark Soul's port is, it was atleast graphically the same as the console version and had shitty mouse control rather than no mouse control.
 
Not the worst one but Sonic Adventure DX on Steam (not the 2004 PC version). Loads of framerate issues, no wide screen support... and there's probably more but I didn't dig deep enough into it. It's god damn awful. The 2004 PC version by comparison has none of those issues.

Oh and the framerate is so bad in the Steam port that even the character select screen suffers low framerate. Seriously, the FUCKING character select has bad framerate!! How did they managed to do that?! It's unbelievable.

For comparison's sake, my PC can run Sonic Generation at max settings in 60fps and that's a 2011 game compared to a 1999 game! What the heck, SEGA?

Yeah, I was going to dip in on DX before I read the stream version was complete crap. x: I don't know how they messed up a game they already ported competently.
 
I disagree that Dark Souls is a bad port.

Even if you completely ignore the fact that there is an easy fix for the resolution, the game is still surprisingly optimized and doesn't crash.

The only real issue is GFWL.
 
Not the worst one but Sonic Adventure DX on Steam (not the 2004 PC version). Loads of framerate issues, no wide screen support... and there's probably more but I didn't dig deep enough into it. It's god damn awful. The 2004 PC version by comparison has none of those issues.

Oh and the framerate is so bad in the Steam port that even the character select screen suffers low framerate. Seriously, the FUCKING character select has bad framerate!! How did they managed to do that?! It's unbelievable.

For comparison's sake, my PC can run Sonic Generation at max settings in 60fps and that's a 2011 game compared to a 1999 game! What the heck, SEGA?

I wish Sega would go back and tighten up their original port for newer machines and release that as an update to all the DX owners on Steam.

I'd actually buy DX on the service. It's a shame too, since SA2 is such a good port, on the flip-side.
 
Saints Row 2. The FASTER your machine was than a stock Xbox 360, the SLOWER the game ran.

People made MODS to fix the timing. You drove a race car down a track and clocked the time it took to finish and then had to hand edit a text file.
 
Dark Souls' issues were solved like hours after the release with Durante's work, so I had never a problem with that.

Resident Evil 4 was fucking terrible since they ported the PS2 version and it fucking shows - and you know what: that was the very first version of RE4 and I loved it. Playing RE4 on a PC and then playing it again on the Wii was like jumping to next-gen :lol

The worst port of all time is GTAIV - a current gen game unplayable on high-end PC's back then. What a unoptimized mess that was, how frustrating since everything you saw didn't even look that good to begin with.
The sad thing here is that GTAIV has a huuuuuuge mod community and I didn't want to miss out but the main game is a technical mess + wasn't really enjoyable in the first place. What a shitty port!
 
Saints Row 2? What's wrong with it? It's imperfect but I was shocked when I played it that it was considered so awful, Dark Souls is way worse. It's honestly not that bad.
 
Saints Row 2? What's wrong with it? It's imperfect but I was shocked when I played it that it was considered so awful, Dark Souls is way worse. It's honestly not that bad.

Read my post. SR2 is spec'd EXACTLY to run on an Xbox 360. The further your clock speed is from the Xbox's, in EITHER direction, the WORSE it runs.
 
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I stopped playing it, because the port sucks so much undead ass. I can run a lot of games at 1080p with most, if not all, settings at Ultra. Dead Island only runs playable at 720p. Doesn't matter what settings i reduce to medium/low, at 1080p i get around 20 fps.

If i had known beforehand, i would have gotten a console version.

Huh? I've clocked 40+ hours and didn't have any problems. Well apart from shitty FOV Techland uses in their games.
 
Really? I have it installed and played it for a little bit and it seemed fine, but I've admittedly not gotten that far.

Well, lucky you : I didn't manage to play it more than 5 minutes before a crash (and only after trying one hour to install and update it, thanks GFWL)

Even the guy at the store where I bought it told me "I hope you are not using Windows 7 since the game doesn't support it. Several customers already returned the game because of it"
 
Anyone ever try MGS2 on PC? Nightmare of a port - the worst mapped controls I have ever encountered in a game and the memory leaks would slow the game down a choppy mess every 15mins.
 
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Oh man.

- Doesn't support controllers.
- But you can't input text with the keyboard, lol (it's done with the arrow keys).
- It's a game that runs on Wii and DS but has nasty lagging / frame rate issues on some modern PCs that can run the sequel without issues.

Absolutely not true.
 
I could at least launch that game and do a couple missions before it decided to crap out.

My vote is for Dead Space. Ran at 30 FPS regardless of what I did (and that should not have been happening), had an unskippable opening cutscene (that's a sin on all consoles), and I couldn't even get more than 10 minutes in, because a door was bugged and would open, but the space was still blocked so I was trapped in that room.

Worthless.

Turn off in game V-sync, run D3DOverrider. That should at least fix the 30fps limit and shitty mouse input lag problem.
 
Turn off in game V-sync, run D3DOverrider. That should at least fix the 30fps limit and shitty mouse input lag problem.

I would, if there was any way to fix the glitched door and get past the first 10 minutes. Even if I had the patience to get it running (because I really do want to play), I have to sit through that intro every single time to test if it's working, because there's no save point before the busted door.
 
My vote is for Dead Space. Ran at 30 FPS regardless of what I did (and that should not have been happening), had an unskippable opening cutscene (that's a sin on all consoles), and I couldn't even get more than 10 minutes in, because a door was bugged and would open, but the space was still blocked so I was trapped in that room.

Worthless.

Yep. The controls are shit as well. Even with the fix.

As far as GTA4 goes I was getting sub 20 frames on a HD 7970 in the Alderney part of the map while play TLAD. That's inexcusable. I updated my drivers(which was 13.4) and its way more consistent but holy shit.

View distance, detail distance, and vehicle density are all under 20. Night shadows are completely off and everything else is set to medium. Yet I still drop like 10-15 frames if I turn the camera around.

When you have to add "-nomemrestrict -norestrictions" parameters just to get a game to not run at 800x600 you know its a shit port.
 
My worst experience was on DMC3 , oh my . It was sluggish on decent hardware , looks worse than on PS2 and minimal control support which was a nightmare to configure .

Talking about control support , omg Fifa 12 pc is TRUE nightmare . Configuring it with 360pad will make someone goes crazy because it try to map the 360pad input with it default controller support , so basically you don't know which buttons for which actions . Simply said , I hate port with control scheme like this :

Action A : Button 1
Action B : Button 2
Action C : Button 12 ... and so on .

Dark Souls port is awesome what are you guys smoking . The 360pad mapped like a charm , GFWL is no big deal , and after DSfix/Durante , it becomes a perfect port .
 
I disagree that Dark Souls is a bad port.

Even if you completely ignore the fact that there is an easy fix for the resolution, the game is still surprisingly optimized and doesn't crash.

The only real issue is GFWL.

No it's not. It runs way worse than games that do way more on a technical level, like metro last light.
 
GTA IV
Halo 2 (For the love of God Microsoft fix the games issues before the Steam trilogy)
Section 8/Prejudice
RE4
MGS2
Strangers Wrath (It was horrid at launch but it plays well with my PC's now)

There's more I could probably list but that's all I can think of right now.
 
Oddworld: Stranger's Wrath HD takes the cake for me... Bought with baited excitement for finally being able to play it..

And I couldn't, what with the horrendous frame-rate (with a 660 TI no less) and the general clunkiness of the game overall. Not to mention the eventual black-screen of crap after troubleshooting problems, since the game seemingly decided to just not work at all.

Horrible port, and a complete waste of money. Should have done my homework before throwing down the 7 dollars I paid for thos unplayable bug-fest.

Also, first post on GAF. Good for me, I guess, heheh.

EDIT: And it WAS mentioned... Right above me, Hahaha!
 
Hmm... TMNT for the PC is a pretty good choice, because of that impossible jump. For me it's either that or Beyond Good & Evil, which is a shamefully poor port.

PC BG&E has no gamepad support at all, first. Sure, you can use a keyboard to pad mapper, but analog movement control is impossible, because all you'd be doing is mapping the arrow keys to gamepad buttons. Raymans 1, 2, and 3 for the PC all allow gamepad controls, and they are also from Ubisoft. What happened here?

Second, the game ran quite poorly on computers of the time. Rayman 3, a somewhat contemporary game, ran just fine on my PC, but BG&E ran badly, and had frequent framerate issues. I think the port was not well optimized.

And last, it has some bugs, including a particularly nasty one that can force you to restart the game from close to the end, I believe.

And no, it was never patched or fixed. They've re-released it on download services, but never fixed any of the problems, I don't belive.

Wow.

Did they eventually patch it?

Nope. There is a a cheatcode that lets you walk around anywhere on the overworld, so with that you can avoid that stage and start playing after it, but the bug was not fixed.

Thanks for reminding me of DOS Mega Man.
The DOS Mega Man games were original titles though, not ports...

As for scrolling on the PC, yeah, before Commander Keen, nobody had really managed to pull off smooth scrolling on the PC. You can see that in games like Contra and Castlevania. Still, for a CGA game, you could do worse than Contra, I think...
 
I vote for Resident Evil 4. Saints Row 2, Dark Souls, Dead Space etc. were all playable, but Resident Evil 4 was so damn fucked up that I did not play it for 5 minutes. I COULD NOT EVEN USE THE DAMN COMPUTER MOUSE!
 
Without DSFix it's an absolute disaster.
The only problem it had was the lack of graphics options, plus the KB/M implementation. Controller is a way superior to play the game anyway.

There. Is. Nothing. Else.

No performance issue. No weird glitch found only in the PC version. Nothing. If that's a "disaster" then I wish every disaster was only like that.
 
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