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What we know so far about the Nintendo NX with sources

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Mory Dunz

Member
Metodisk? F-zero? and of Course som New ip or some old like eternal darkness

I said "big". ;)

but yes, I fully expect a new IP from nintendo at launch like Nintendoland and Wii Sports. It's just hard to quantify it since we have no idea what it will be. It's also hard to gauge nintendoland's success since it was bundled heavily. It's over 4 million though I geuss.
 
I thought it was N for Nintendo and X as in cross for cross development and intersecting of the handheld and console platforms. Hence NX refers to the entire architecture. I don't remember what made me think that though so I could be wrong.
Or maybe it stands for Nintendo Batsu.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
lol

I approve this.
I thought you'd like it. A particularly interesting moment in the new benchmark is how the dual-issue in-order A53 is less than 1.04x slower per clock than the dual-issue OoO Bobcat. In a damned REPL. That makes a 1.5GHz A53 in a grandma's smartphone faster than the 1.33GHz Bobcat in my netbook. When it comes to brainfuck, of course. When it comes to matrix multiplication that A53 just murders the Bobcat.

Not at all. Code names mean nothing most of the time, they are designed to hide a project but still be able to account for expended resources, not always to inspire people. And they aren't always acronyms.

The code names for some of projects I've worked out have been far more obscure and random than NX, and have stood for absolutely nothing the team was able to figure out. Like a producers daughters imaginary friend and things like that.

There's nothing to read into with that name id imagine.
'Sir, we've been working on this fantasy RPG for two years now, I think you can finally tell us why you've been requiring us to call it 'the dildo' all this time.'
 
Great stuff OP. Thanks for putting it all in one place!

The thing that gets me most excited is the new Account System (Thank God!) and a focus on integrating handhelds with the system.
 

10k

Banned
I thought you'd like it. A particularly interesting moment in the new benchmark is how the dual-issue in-order A53 is less than 1.04x slower per clock than the dual-issue OoO Bobcat. In a damned REPL. That makes a 1.5GHz A53 in a grandma's smartphone faster than the 1.33GHz Bobcat in my netbook. When it comes to brainfuck, of course. When it comes to matrix multiplication that A53 just murders the Bobcat.


'Sir, we've been working on this fantasy RPG for two years now, I think you can finally tell us why you've been requiring us to call it 'the dildo' all this time.'
"Because it's so hard it'll fuck you."
 

Neoxon

Junior Member
At this rate, we're probably gonna have multiple posts in this thread filled with facts once we get more official info.
 

javadoze

Member
Big props to Hero of Legend and Neoxon for gathering all of this info in one topic.

With that said, if E3 is going to start June 14th and Nintendo follows suit with their usual event right before it opens, then that means we're possibly less than 5 months away from the NX's reveal at the latest (if we're still assuming a 2016 release). I'm excited if that's the case.
 

Neoxon

Junior Member
Big props to Hero of Legend and Neoxon for gathering all of this info in one topic.

With that said, if E3 is going to start June 14th and Nintendo follows suit with their usual event right before it opens, then that means we're possibly less than 5 months away from the NX's reveal at the latest (if we're still assuming a 2016 release). I'm excited if that's the case.
If we're getting the NX Platform this year, we'll probably get our unveiling well before E3. Whatever Nintendo has planned for E3 will probably be focused on the games.

And thanks for the praise. Hero of Legend & I really busted our asses getting the info. The WSJ article in particular was tricky considering that the majority of the article was behind a subscription paywall. Funny enough, I was working on breakdowns for the patents, but Hero of Legend decided to move forward without them (an understandable decision, since this thread is about hard facts straight from the horse's mouth about the NX Platform).
 
Guys, can we keep the discussion about what we know with sources instead of launching in wild speculations? Not to say it's not interesting, but we discussed all these things several times and we all know each other's point of view now. Let's keep modbot out of this thread please.

Ok, yeah we've had these discussions before, so let's just stick to the "facts". Here is a Miyamoto quote right from the OP. The first part of this quote seems to have been blocked out by some:

Miyamoto said:
So, particularly with digital downloads now and the idea that you're downloading the right to play a game, that opens up the ability to have multiple platform digital downloads where you can download on one and download on another.

Now, Nintendo have clearly considered a digital console in the recent past, although it's possible the original context for that patent was a Wii U revision (it was originally filed in February 2014, when Nintendo may have been holding out some hope and trying to reduce costs on the console without ditching the Gamepad). Don't get me wrong, NX may very well ditch the disc drive, but in that case, I see 3rd party console publishers taking an approach similar to PC and mostly just utilizing digital distribution and download codes (or NFC cards/items) at retail. That is if we see that type of AAA support at all (those rumors of big devs not having kits yet makes you wonder). Nintendo may be going for a Shield TV type device and courting more indie and mobile devs. The odd Zelda or Metroid would just be what sets Nintendo apart from the other small set top boxes out there now.

We have been speculating something between 540p-720p on the handheld. Nintendo may not even need to increase Gamecard capacity in that case, especially if they do have 8 GB Gamecards already designed (do we know this?). For reference, Vita reportedly uses 2GB-4GB Gamecards, with Uncharted: Golden Abyss being one of the largest games and still under 4 GB.

Basically, any money spent/sacrificed on a new non-digital distribution method is money flushed down the toilet (as Takeda would say). It would be ludicrous for Nintendo to cut into their software margins when they are barely breaking even financially. Until someone produces hard numbers, there is no ground for claiming that simplified logistics can make up for the ~6x difference in format costs (even that is being very generous and based on the sources I provided earlier).

Hopefully this is enough on topic and has enough true facts to warrant posting. I just don't want people to be disappointed when they are expecting this magnificent "return to carts". If I end up being wrong and Zelda NX ships on a 64 GB Gamecard, I will happily eat crow.
 

10k

Banned
Ok, yeah we've had these discussions before, so let's just stick to the "facts". Here is a Miyamoto quote right from the OP. The first part of this quote seems to have been blocked out by some:



Now, Nintendo have clearly considered a digital console in the recent past, although it's possible the original context for that patent was a Wii U revision (it was originally filed in February 2014, when Nintendo may have been holding out some hope and trying to reduce costs on the console without ditching the Gamepad). Don't get me wrong, NX may very well ditch the disc drive, but in that case, I see 3rd party console publishers taking an approach similar to PC and mostly just utilizing digital distribution and download codes (or NFC cards/items) at retail. That is if we see that type of AAA support at all (those rumors of big devs not having kits yet makes you wonder). Nintendo may be going for a Shield TV type device and courting more indie and mobile devs. The odd Zelda or Metroid would just be what sets Nintendo apart from the other small set top boxes out there now.

We have been speculating something between 540p-720p on the handheld. Nintendo may not even need to increase Gamecard capacity in that case, especially if they do have 8 GB Gamecards already designed (do we know this?). For reference, Vita reportedly uses 2GB-4GB Gamecards, with Uncharted: Golden Abyss being one of the largest games and still under 4 GB.

Basically, any money spent/sacrificed on a new non-digital distribution method is money flushed down the toilet (as Takeda would say). It would be ludicrous for Nintendo to cut into their software margins when they are barely breaking even financially. Until someone produces hard numbers, there is no ground for claiming that simplified logistics can make up for the ~6x difference in format costs (even that is being very generous and based on the sources I provided earlier).

Hopefully this is enough on topic and has enough true facts to warrant posting. I just don't want people to be disappointed when they are expecting this magnificent "return to carts". If I end up being wrong and Zelda NX ships on a 64 GB Gamecard, I will happily eat crow.
One of my theories was that the only physical media the NX would have is reading nfc chips of games from a card to download games if people want to have something tangible. But I don't think the world is ready yet for something all digital for various reasons.

My hope is they do go back to carts and perhaps there is a way to use flash carts 32-64GB large. It would be easily transferred from console to handheld or vice versa. It's not because of nostalgia, it's because of the quicker loading times and less space being taken up inside the console and handheld leaving more room for cooling or bigger GPUs to increase specs. I'm remembering how long Dragon Age Inquisition took to load on my beefy PC with SSD and can't imagine how bad it was on PS4/XB1 (or 360 and PS3 lol).

Having less moving parts is always nice, not having to worry about dead lasers, scratched discs, or broken ejectors is a huge bonus too. I think Nintendo could make it feasible enough if they find the right manufacturer, don't make the cartridges too proprietary, and perhaps lower licensing fees for third party publishers or take less of a royalty cut? Gotta start rebuilding those third party bridges this gen so the NX2 won't be abandoned.
 

Kaisos

Member
It'll be like the GameCube where in the first few weeks we got Luigi's Mansion, Pikmin, Smash Bros Melee, Rogue Squadron 2 and Super Monkey Ball.

And yet, this didn't save the GameCube sales-wise in the long run, did it?
 
Thank you OP for all your work on this!

Is there any speculation about the new account system in regard to digital purchases not requiring a system transfer like they do now? I'm hoping they switch to a simple hardware activation/deactivation method like PSN or something similar.
 
I believe RETRO has said in the past that each of their games take 3 years so we should at least be able to see it this year.
Could be a repeat of the Wii's reveal with us know it'll have Zelda, Metroid Prime/RETRO game, and a 3D Mario near launch and there's Pikmin 4 which is a thing, I guess.
We haven't heard a peep out of the 3D Mario team since 3D World so it's been awhile
I suspect you're right that Nintendo will have a similar E3 reveal for NX as the Wii's E3 2006 game reel trailer where they showed off Mario Galaxy, TP, MP3, among many things and then the next day or two revealed Brawl.

EAD Tokyo typically releases a game every 2-3 years (DK:JB-2004, Galaxy-2007, Galaxy 2- completed in 2009 released in 2010, SM3DL-2011, SM3DW-2013, Captain Toad- 2014). I could see Nintendo really pushing for 3D Mario as an NX launch title and it seems possible especially since Captain Toad was a small side project and didn't take away from starting development of the next 3D mario.

Mario Kart might also be at E3 and be a 2017 release. The Mario Kart team usually releases a new Mario Kart every 2-3 years since Super Circuit(Super Circuit- 2001, MK:DD- 2003, MKDS- 2005, MK:Wii- 2008, MK7- 2011, MK8- 2014).

The Nintendoland developers who developed Wii Sports, and Wii Sports Resort also haven't done anything since then. Curious what approach they'll take this time.


Also will not be surprised if we see Mario Maker NX in 2017 as well as Spla2n- Holiday 2017 but I wouldn't expect to see either of those anounced at this year's E3, other than a possible offhand comment that sequels are in development from a Nintendo executive.
something like this will never happen again, unfortunately.
While the quality and type of games will likely never happen again. I give props to Nintendo for the release schedule for the Wii, from launch up until MK Wii released. After that the release cycle was weak. However for the first year of release they were releasing million selling titles once a month. Followed by Brawl and MK Wii in the first half of 08.
 

10k

Banned
And yet, this didn't save the GameCube sales-wise in the long run, did it?
GameCube actually started off strong but died off when the droughts happened.

Either way, it won a place in my heart. GOAT Nintendo console. It revived F-Zero and Metroid and had Link in Soul Calibur. It had respectable third party support for the first 3 years or so outside of GTA, FF, and MGS.
 

takriel

Member
Well if - contrary to expectations - the NX launches Holiday 2017 then it sure as hell won't have any software droughts on launch lol.

Still not sure about Holiday 2016 though. What would you guys consider a good launch lineup? For me personally, Zelda NX would be enough if it releases around the same time as the Wii U version.
 

Terrell

Member
If all games aren't playable, that will just defeat the purpose of having a unified platforms. In my mind it has to be all or nothing.

That's really going to depend on a bunch of factors that aren't completely within Nintendo's control. I agree that it is the absolute ideal, though.

Ok, yeah we've had these discussions before, so let's just stick to the "facts". Here is a Miyamoto quote right from the OP. The first part of this quote seems to have been blocked out by some:



Now, Nintendo have clearly considered a digital console in the recent past, although it's possible the original context for that patent was a Wii U revision (it was originally filed in February 2014, when Nintendo may have been holding out some hope and trying to reduce costs on the console without ditching the Gamepad). Don't get me wrong, NX may very well ditch the disc drive, but in that case, I see 3rd party console publishers taking an approach similar to PC and mostly just utilizing digital distribution and download codes (or NFC cards/items) at retail. That is if we see that type of AAA support at all (those rumors of big devs not having kits yet makes you wonder). Nintendo may be going for a Shield TV type device and courting more indie and mobile devs. The odd Zelda or Metroid would just be what sets Nintendo apart from the other small set top boxes out there now.

The resistance to a digital-only console would be absolutely palpable, but it's hard to rule it out. That being said, isn't this a drastic change from your original argument?

Basically, any money spent/sacrificed on a new non-digital distribution method is money flushed down the toilet (as Takeda would say). It would be ludicrous for Nintendo to cut into their software margins when they are barely breaking even financially. Until someone produces hard numbers, there is no ground for claiming that simplified logistics can make up for the ~6x difference in format costs (even that is being very generous and based on the sources I provided earlier).

For someone who wants hard numbers, throwing out that Nintendo is "barely breaking even" doesn't exactly line up. Surely they have a few more years in the positive to make up for the losses in prior years, but this year is on track to make a significantly larger amount of money over last FY's great performance (considering the first 2 quarters of that year were a loss and they still posted a FY profit), as they have shown YoY improvement in their quarterly reports and will only improve more thanks to their strong holiday sales performance in Japan.

But to the point.. until Nintendo, or any publisher for that matter, opens their books completely to the public, you're never going to get "hard numbers" for either side of this argument. You can quote DRAMExchange all you want, but that's not a "hard number", as they're market analysis estimates. Just like my 3 years in corporate procurement and background in supply chain management is an estimation of how even packing something ever-so-slightly differently and/or maximizing shelf space can save or cost you huge amounts of cash, a sentiment that anyone who does supply chain management will agree with. So we either take both at face value, or we take neither. That decision is up to you.

Hopefully this is enough on topic and has enough true facts to warrant posting. I just don't want people to be disappointed when they are expecting this magnificent "return to carts". If I end up being wrong and Zelda NX ships on a 64 GB Gamecard, I will happily eat crow.

I'm just thinking that, if physical media is still a legit mandate, cartridges are the only future-proof solution to the problem Nintendo is presented with, both by the market and potentially their own design.

One of my theories was that the only physical media the NX would have is reading nfc chips of games from a card to download games if people want to have something tangible. But I don't think the world is ready yet for something all digital for various reasons.

I think the world would be ready for it, if you had a means to finally remove all of the downsides to not buying physical.

One of the main is resale. And your proposal would essentially work. You get an NFC chip at retail, it authorizes and ties the NFC tag to your Nintendo Account for the download.
Want to play it on another console or resell it? It can issue a new NFC authentication key onto the chip every time it's used on a new console, so the game can be played anywhere that the NFC chip is present, but not in 2 locations at once, which would basically make it exactly equal to a retail disc. All without a constant internet connection to validate your purchase.

Buying digital without the chip and still want to play it outside your house? Have the authentication done through Nintendo Account via your smartphone instead.

Worried your purchase becomes useless if it's not available on eShop? Nintendo can have contracts that stipulate removal from the storefront will not prevent prior purchases from being re-downloaded. How feasible is that? I don't know, but the fact that Sony and Microsoft haven't done it means it's more likely too difficult to implement, as the only alternative is that they somehow never thought of that.

At that point, the only argument against all of this in the data cap component. And it's still a fair argument to make. Netflix and iTunes alone push me over my 400GB data cap.

All that being said, the feasibility of such a setup is in question, which is why the discussion falls back to physical media. But if you're going to go for an all-digital console that keeps retailers in the equation and doesn't anger the consumer, that's definitely the way you go about doing it.
 

dangeraaron10

Unconfirmed Member
I don't quite remember pre-reveal next-gen console speculation being quite this nebulous. With the way the NX is muttered in hushed voices and all these rumors abound with no concrete frame of mind to work in, super advanced alien technology could have went into the design of this so called NX for all we know.

It's actually quite fascinating but I have this terrible suspicion that this NX will leave up to none of these huge expectations (not saying in this thread in particular, just in general). I hope Nintendo proves me wrong.
 

DKHF

Member
Well if - contrary to expectations - the NX launches Holiday 2017 then it sure as hell won't have any software droughts on launch lol.

Still not sure about Holiday 2016 though. What would you guys consider a good launch lineup? For me personally, Zelda NX would be enough if it releases around the same time as the Wii U version.
Zelda Wii U/NX, Smash NX port, Pikmin 4 and a 3D Mario. If we're being very unrealistic Dragon Quest XI as well.

Zelda and just one or two of those other four I listed would be enough for me.
 

dangeraaron10

Unconfirmed Member
Zelda Wii U/NX, Smash NX port, Pikmin 4 and a 3D Mario. If we're being very unrealistic Dragon Quest XI as well.

Isn't Retro Studios working on a new Metroid Prime title specifically for the NX? Seeing one of those would help in a launch lineup.

Then again, we know that isn't what Retro Stuidos has been working on recently and not talking about. Could be a third Donkey Kong game, but I haven't been keeping up with this.
 

DKHF

Member
Isn't Retro Studios working on a new Metroid Prime title specifically for the NX? Seeing one of those would help in a launch lineup.

Then again, we know that isn't what Retro Stuidos has been working on recently and not talking about. Could be a third Donkey Kong game, but I haven't been keeping up with this.
I don't think there's been any leaks that Retro are working on a new Metroid Prime but it has been speculated. They're almost certainly working on an NX game though.
 
I don't quite remember pre-reveal next-gen console speculation being quite this nebulous. With the way the NX is muttered in hushed voices and all these rumors abound with no concrete frame of mind to work in, super advanced alien technology could have went into the design of this so called NX for all we know.

It's actually quite fascinating but I have this terrible suspicion that this NX will leave up to none of these huge expectations (not saying in this thread in particular, just in general). I hope Nintendo proves me wrong.

The Wii was similar - people knew there was something special about the controller, but no idea what, so there was tons of random speculation. One example of speculation was a gamepad that could alter its temperature, each half of the controller could get hot or cold based on what happens in gameplay.
 
The resistance to a digital-only console would be absolutely palpable, but it's hard to rule it out. That being said, isn't this a drastic change from your original argument?
I've been open to a digital console that plays Gamecards for a long time. My sticking point is with traditional console games which require large amounts of data. Your CoDs and Assassin's Creeds. Ubi and Activision have shown they are willing to provide quick and dirty ports for even the tiniest profit. Has Wii U completely soured them on Nintendo platforms for the time being? Perhaps. I have tended to look to Nintendo's digital console patent, which mentions compatibility with an optical drive SKU. While I've considered dual sku consoles, at least for launch, I believe they're going to have to make a choice. If gamers are given the choice, we have seen that sales will be lopsided in favor of the more feature-rich SKU (read: the optical drive version).

Of course, we also know that Nintendo has faced plenty of resistance from the core fan base in the past. They almost thrive on it. Here's maybe the most we have to go on in the physical vs. digital debate at the moment:
Reggie Fils-Aime: said:
"Let me put it this way," he said, after a long pause, "As we look at our software business, I find it startling, but once you think about it, not surprising that the digital mix of software is different game-by-game-by-game."

Fils-Aime says that Nintendo has found that games designed for people to play in short bursts, the sort of games you might always want to have with you, like Animal Crossing and Tomodachi Life, tend to do much better as digital sales than physical ones.

"Consumers want to have it, they don't want to be swapping out cards," he said. "Conversely, games like Smash Bros. 3DS, a game where consumers invest a lot of time mastering move sets and really becoming an expert with a particular character. While it would never happen, the consumer is afraid they're going to lose the data and so it's in a physical form because they feel more secure having the card."
The end result is that a game like Smash Bros. has a lower than average digital sales ratio.

"I do think that consumers find a sense of security in having the physical thing, and given that, I think the option of the physical thing always needs to be there. How that manifests itself in our future development we'll see. But it is an observation based on sales whether it's on our 3DS or Wii U, the wide range of digital sales is pretty striking."
http://www.polygon.com/2015/6/22/88...s-always-thinking-games-it-doesnt-sell-tvs-or
For someone who wants hard numbers, throwing out that Nintendo is "barely breaking even" doesn't exactly line up. Surely they have a few more years in the positive to make up for the losses in prior years, but this year is on track to make a significantly larger amount of money over last FY's great performance (considering the first 2 quarters of that year were a loss and they still posted a FY profit), as they have shown YoY improvement in their quarterly reports and will only improve more thanks to their strong holiday sales performance in Japan.
Oh C'mon, Terrell. I know that their finances have improved. The point, as you well know, was that Nintendo are in a position where they need to be very financially conservative these days. Even more so than their usual, which was already quite conservative. They are not making the "Nintendo-like profits" that they strive for, and until they are, neither their management nor their investors will be satisfied. Our disagreement is on how they get there.
But to the point.. until Nintendo, or any publisher for that matter, opens their books completely to the public, you're never going to get "hard numbers" for either side of this argument. You can quote DRAMExchange all you want, but that's not a "hard number", as they're market analysis estimates. Just like my 3 years in corporate procurement and background in supply chain management is an estimation of how even packing something ever-so-slightly differently and/or maximizing shelf space can save or cost you huge amounts of cash, a sentiment that anyone who does supply chain management will agree with. So we either take both at face value, or we take neither. That decision is up to you.
I'm afraid I'm going to have to ask for a little bit more than just your work history. Even a personal anecdote could shed some light on the subject for many of us, I am sure. In my experience, Nintendo cannot even manage to fill up the shelves which they are still holding on to at retail. There are still Wii and DS games on there as well as multiple slots for the same game (and they're not filled to the back). Hopefully, NX marks a huge turnaround for this, but that may be wishful thinking, especially if their focus is on more indie and mobile type digital software.

We talked about the bargain bin before. I remember walking in to my local Walmart every week last year or the year before and seeing what must have amounted to at least 40 copies of Lego: Ninjago on the bargain shelves. They still weren't selling. I wonder what happened to them, because they are not there anymore.

In another somewhat humorous anecdote, Metroid: Other M seems to have finally hit the bargain shelves at my local Target. They have been trying to sell that game at $50 for the last 5 years! lol
 
Do you guys think we'll continue to see the Smash 4 naming schemes? Smash for ____, admittedly it feels like a joke made specifically for the game (Smash 4) but it does the job better than Anything else.
If it's just the same game and it's playable on both systems I guess it's not necessary.
I think Smash 4 and MH3U are going to be the closest thing we have to the NX concept.
Likely closer to MH3U with cross play compatibility though hopefully with bigger titles they'd put more effort into each version.
Like in Smash it's slightly held back by the 3DS so it gets special exclusives like 8 player mode and it runs at 1080p 60fps.
I'd hope that's the trend, maybe like turbo mode in the PC releases of DMC and the definitive edition of DmC.
So even if the games are held back visually and by scope because of the portable there could be some big benefits to playing that on the console.
A nicer lighting engine would also be appreciated.
I hope that's the case with the likes of MK NX and the next smash
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
What if NX is not hardware, but just a common platform that runs Nintendo games on various hardware, including competitor's consoles, via a Nintendo host app.
 
What? I can see Nintendo paying royalties to Smart Phones since they aren't capabile to enter this red market, I can see them launching a steam like service on PC but they are still capabile of producing gaming hardware.
 
Maybe it's a handheld that can stream content from a wide variety of devices? Like a fucking super Wii U gamepad? That seems completely insane. Also potentially amazing. But how does that fit with reports of it being a home console and the now infamous "industry leading chips?"

I really want to see this report.
 

SalvaPot

Member
Bruh I just retweeted that what the fuck is going on?

If it has some kind of OS or App compatibility (like for mobile or browser games), then it makes sense it can be added as an app or used on the browser on rival consoles like PS4.

Maybe it's a handheld that can stream content from a wide variety of devices? Like a fucking super Wii U gamepad? That seems completely insane. Also potentially amazing. But how does that fit with reports of it being a home console and the now infamous "industry leading chips?"

I really want to see this report.

Daaaamn that sounds amazing and in line with the patent from a while ago. If the NX is something like a stand-alone gamepad and with a touch you can connect to other devices and stream from them, or just pop in a cartridge and play it on the go as you would with the 3DS, or get the NX Console and combine its power so the games run even better... Off-TV Play for all your consoles with a single device? Hmm.

It doesn't even sounds expensive, it just sounds clever. It could keep costs low and higher graphics will be optional. Sounds like a classic Nintendo move.
 

Pokemaniac

Member
There are really a lot of potential ways to interpret this, but we really don't have the details we'd need for that right now.
 

Vena

Member
Its not out yet is it?

Oh. Though I also have no idea who the person he's linking to is or what they would know or how they would know it.

Of course, an app that works on smart phones, pcs, and even competing consoles like the PS4 doesn't actually mean much.

Also this says "work with" not "work on"... so I have no idea. Turn your PS4 in a SCD?
 
Oh. Though I also have no idea who the person he's linking to is or what they would know or how they would know it.

Of course, an app that works on smart phones, pcs, and even competing consoles like the PS4 doesn't actually mean much.
Gibbogame, the one he linked attends and reports Nintendo news all the time he usually is the guy to follow for live translations of information being digested at investor meetings, fiscal year meetings or whatever.
 
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