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What we know so far about the Nintendo NX with sources

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This. They still have a lot of titles which are purchased by a younger audience. An audience that doesn't have credit cards. Who whish to find some cool games under the Christmas tree. So, no, Nintendo will still rely on classic retail formats. Which does not mean they wonnt provide digital or innovative retail 2.0 channels. But downloading games at retailers, with all due of respect, that sounds silly.

If Nintendo really wants to get 3rd parties back on their platform, they need a Blu-Ray drive. It's as easy as it sounds. For 3rd parties, every penny matters. They wont pay 5US$ on a NAND or any other storage device if a single Blu-Ray costs a fragment of that. No chance.

At the end of the day publishers don't directly pay the disc or cartridge cost, they pay a license fee per copy to Nintendo and that includes the cost, now it all depends if Nintendo is willing to eat the extra cost of nand/rom/sd/whatever compared to blu rays
 

maxcriden

Member
Zelda NX this year would be stellar, though.

I strongly expect it will happen. Spring 2017 at the latest in which case it won't come out till Wii U then either. With that said it really just depends how far along development is. So I am hoping for this Fall with a cross-platform launch but we shall see.
 
Just to be clear I didn't think the rumor came from that account, just that maybe it was referring to a rumor posted from elsewhere that I missed.
 

methodman

Banned
Just to be clear I didn't think the rumor came from that account, just that maybe it was referring to a rumor posted from elsewhere that I missed.
Isn't the point of this thread to be about official news. Don't think random twitter posts should be posted here. There's other NX threads we can discuss those in.

Zelda NX needs to be released on launch. Would Def buy for the NX even though I've kept my wii u for zelda u lol
 
Isn't the point of this thread to be about official news. Don't think random twitter posts should be posted here. There's other NX threads we can discuss those in.

Zelda NX needs to be released on launch. Would Def buy for the NX even though I've kept my wii u for zelda u lol

True! :p Was just curious. :)
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
Zelda NX this year would be stellar, though.

The one NX rumor that I cannot imagine being untrue is that Zelda will be a launch title. Nintendo must have learned from the Wii U's relatively bad launch line-up. And sending the next major Zelda game out to die as a Wii U exclusive would make no sense at all. It will be a cross-gen game and launch title. It might release earlier on the Wii U if NX does not release earlier than late 2017, but that's about it.

I would also not be surprised if they would port current Wii U games to NX, in case that NX comes with some kind of second display or at least supports the Wii U GamePad.
 

Neoxon

Junior Member
The one NX rumor that I cannot imagine being untrue is that Zelda will be a launch title. Nintendo must have learned from the Wii U's relatively bad launch line-up. And sending the next major Zelda game out to die as a Wii U exclusive would make no sense at all. It will be a cross-gen game and launch title. It might release earlier on the Wii U if NX does not release earlier than late 2017, but that's about it.

I would also not be surprised if they would port current Wii U games to NX, in case that NX comes with some kind of second display or at least supports the Wii U GamePad.
Unless the NX Console's controller has a free-form display. Either that or the NX Handheld fills in for the GamePad.
 

maxcriden

Member
The one NX rumor that I cannot imagine being untrue is that Zelda will be a launch title. Nintendo must have learned from the Wii U's relatively bad launch line-up. And sending the next major Zelda game out to die as a Wii U exclusive would make no sense at all. It will be a cross-gen game and launch title. It might release earlier on the Wii U if NX does not release earlier than late 2017, but that's about it.

I would also not be surprised if they would port current Wii U games to NX, in case that NX comes with some kind of second display or at least supports the Wii U GamePad.

Agreed on all counts, pretty much. I think at this point part of the reason we haven't seen the game much at all is that they're waiting for the NX reveal to fully reveal it. Heck, we don't even have a title or concept art yet, let alone a story or more than relatively brief footage. When they showed off the title at TGA 2014 you can really see that they genuinely planned to move forward with the game, someone then flipped a tea table and by March they were going in a different direction. I 100% believe Aonuma that he was telling the truth at the TGA presentation when he said the game would release within one year, that he genuinely meant that.

Unless the NX Console's controller has a free-form display. Either that or the NX Handheld fills in for the GamePad.

I'm assuming the NX handheld is going to be the one with the free-form display, if any. I think a screen of any kind on the NX controller is a very risky idea...Nintendo loves to shock and surprise though so I could be way off. I just don't think a Wii U 2 or anything that could be compared to it would necessarily be wise....

Speculation on Kimishima reiterating on him announcing the NX this year. Not Rumors per say, but speculation based on the wording (on a translated quote)
But the Zelda Wii U "2016" should indicate that they are targeting a 2016 release

That is really boneheaded speculation. I saw it in the Kimi-san thread also (guys, Kimi-san. Let's make it a thing!). It's a translated quote in a very general and vague article where they are not about to suddenly reveal when NX is coming out. I agree with you that Zelda being planned to release this year means we are getting one or both* NX systems this year, too.

*I expect if there are form factors beyond basic handheld and basic console, they will be either very straightforward (i.e. different HD size) or not released until the next year or two after launch (i.e. NX handheld XL).
 
Speculation on Kimishima reiterating on him announcing the NX this year. Not Rumors per say, but speculation based on the wording (on a translated quote)
But the Zelda Wii U "2016" should indicate that they are targeting a 2016 release

Hopefully. Wii U and to a lesser extent 3DS can't last until 2017.
 

Terrell

Member
While carts aren't that expensive, and blurays aren't free - I think the costs for a cart holding assets for a portable version (4-8GB?) vs costs for a home version (25GB) would be significantly different and enough to consider an alternative approach.

Of course the home console could just have a bluray drive.

They're really not. And more importantly, if you want your platform to be an "ecosystem" and stay relatively static long-term so as not to succumb to the "hardware cycle" like Nintendo has talked about multiple times now, you have to think of what will be used 10 years down the line, not what is in use now.

And optical storage is hitting a threshold that it can't cross, with new optical media technology investments cratering because people aren't buying physical media for movies and audio, which are the markets that really drive investment in optical storage technology. Meanwhile, the desire for NAND increases year-over-year and has yet to meet a storage limitation that it couldn't overcome handily.

And then you factor in that, if it can be as large as a 3DS cart, maybe even slightly larger, you're not required to pay the costs associated with fabricating miniaturized NAND, cutting back on production cost again.

And no, the cost doesn't increase that much when doubling or tripling the capacity with NAND flash cards, even when they are miniaturized.

Using a single physical media for both handheld and home console has a variety of cost related benefits outside the realm of production costs. It makes inventory management and relationships with retailers far easier. Allowing retailers to have a single "Nintendo" section full of games that play on either form factor would be favorable for all parties.

Nintendo would take a hit on production costs, but there would be significant advantages, too.

Yes, the actual logistics become much easier to manage, as I have discussed every time this is brought into the discussion.

Carts allow for less packaging materials, fewer skids shipped with more copies on them, better copy protection options to reduce piracy, inventory management of fewer SKUs and less retail space required (though these are mostly a Nintendo-only benefit at the moment)...

Just in those cost savings alone, the cost of the cart could balance out.

I'm still conflicted as to what type of storage solution I expect Nintendo to take. They could very well stick a Gamecard slot on the NX console (or controller), but 64 GB cartridges still seem to belong in the realm of fantasy. Some of you may want to read some of the posts in this Beyond3D thread on the topic. Digital downloads are what Nintendo want to move towards and possibly in combination with a small capacity Gamecard or NFC "key" for authentication. For games requiring a large amount of storage, besides digital, optical media is still the cheapest way to go. It's best for the consumer, publisher, and retailer. Nintendo will figure out a way to pull off crossplay (if that's truly what they want for most games) that does not require a 64 GB "cart".

I read the thread and had to stop when they were spouting outright lies. Capacity increases in Blu-Ray supposedly double their production costs, for one, as higher capacities generate a higher quantity of discs with read-write errors, so people throwing around "similar costs" are basically full of shit, and that seems to be what is used as the primary talking point for keeping optical media.

And that's also when you see that the majority of the conversation seems focused on replacing hard drives in consoles, not the optical drive. So...

Even 32 GB requires Nintendo develop a whole new distribution format rather than including a bog standard optical drive (even an external one would work). This post goes into some of those costs

[...]

There's just alot weighing against such a distribution method. That's not even getting into the problem of excess inventory, which is also brought up in that thread.

Developing the housing for a NAND flash solution isn't exactly rocket science. And there's already several copy-protection solutions available that have yet to be broken.

And, let's not forget, this is a cost Nintendo would HAVE to spend anyways, since 1 of their 2 form factors would require the use of a cartridge, so there's no actual savings being had by foregoing it.

Also, can you point out the quote from that thread about excess inventory? I'm not seeing how this is somehow a specific problem that only negatively effects cartridges somehow.

If Nintendo really wants to get 3rd parties back on their platform, they need a Blu-Ray drive. It's as easy as it sounds. For 3rd parties, every penny matters. They wont pay 5US$ on a NAND or any other storage device if a single Blu-Ray costs a fragment of that. No chance.

If that USD$5 per cart is made up by a USD$4.50 savings in logistics per unit, I really don't think they're going to care much. And that's assuming the USD$5 price is something it would legitimately cost them.

And as others have stated, this is without factoring in that Nintendo could amortize these costs on the behalf of 3rd-parties.

Or without factoring in how handheld game makers will be thrilled to have 2 pieces of hardware to sell their game for with a single SKU.
 
Hopefully. Wii U and to a lesser extent 3DS can't last until 2017.

Of course they can. An rushed early start for NX could hurt Nintendo much, much more than another few month waiting. Nintendo is losing nothing with a 2017 NX start but gains a few more month of WiiU sales.

I expect NX to arrive in 2017, with its own launch line-up not cross-gen titles. Zelda 2016 will be a Wii U exclusive for many years.
 

Neoxon

Junior Member
Of course they can. An rushed early start for NX could hurt Nintendo much, much more than another few month waiting. Nintendo is losing nothing with a 2017 NX start but gains a few more month of WiiU sales.

I expect NX to arrive in 2017, with its own launch line-up not cross-gen titles. Zelda 2016 will be a Wii U exclusive for many years.
Do you want a repeat of what happened with the Wii in 2011 & 2012? The Wii U can't really last beyond this year, & the 3DS can at most survive until Q1 2017. Both of them need successors soon.
 

Tempy

don't ask me for codes
Of course they can. An rushed early start for NX could hurt Nintendo much, much more than another few month waiting. Nintendo is losing nothing with a 2017 NX start but gains a few more month of WiiU sales.

I expect NX to arrive in 2017, with its own launch line-up not cross-gen titles. Zelda 2016 will be a Wii U exclusive for many years.

When a successor gets released it's not the immediate end of the predecessor. Not everybody buys a new console at launch and will still buy games for their old console. Cross-gen sales show that ps3 versions outsells ps4, but at some point ps4 versions will trump ps3.

An exception of course is the Wii which was long dead before the WiiU showed up.
 

Hilarion

Member
The USB at a terminal idea strikes me as very difficult to do in practice. Even with the very solid Internet connection your local Gamestop/Target/Best Buy probably has, a 40 GB game is still going to take quite a bit of time to download.

Nintendo seems pretty devoted to small file sizes (even if they're some of the very few people who still are). I doubt that even with the NX's 1080p high res models that there's be many first party titles that wouldn't fit on a 32 GB cart. They could have a 8, 16, and 32 GB cart option and a sufficiently huge game might just get moved onto a two cart option (if 64 GB carts are sufficiently expensive that 2 32 GB ones would be cheaper than 1 64 GB one).

Remember, as ludicrous as it sounds, a 32 GB cartridge would have the same storage space as the entire Wii U.
 

Neoxon

Junior Member
Unless nintendo has some rush of software to accompany zelda to keep the Wii U afloat, it needs to be replaced. What the Wii U does have is mostly Q1/Q2/
The same could be said for the 3DS. Though in the case of the 3DS, Pokémon Z will probably be the Zelda U for the 3DS....except it probably won't see a cross-gen release.
 

Vena

Member
Unless nintendo has some rush of software to accompany zelda to keep the Wii U afloat, it needs to be replaced. What the Wii U does have is mostly Q1/Q2/

All of their software is stacked in Q1/Q2 (and a little slide into potential Q3), WiiU or 3DS. That is not a very Nintendo-like course of actions and we have nothing really left for titles other than the DQs with no release dates.
 

Neoxon

Junior Member
Let's just keep this thread about the facts. The last thing we need is for this thread to get locked, especially when this thread has the potential to be continually updated by Hero of Legend.

Which reminds me, would the patents count as facts? We know they exist, but we don't know for sure if they pertain to the NX Platform.
 

10k

Banned
Maybe I'm just being dumb, but if the NX isn't a successor for existing hardware... what is it? What does that mean?
I posted about that earlier.

It's either them pretending not to abandon the Wii U and 3DS and calling it a "third pillar" so people still buy those systems not worrying they'll be obsolete soon (most likely scenario)

Or this thing is truly different like the Virtual Boy was to the 64 or DS was to the GBA. Unique gimmicks that are so weird and are "new ways to experience games". Can new ways to play happen without the input method being unique? What else can Nintendo mean by new and unique and not have it be the control method?
 

Neoxon

Junior Member
They're going to need a rush of software for the launch of NX, too, though. Just how much software are we expecting this to launch with?
Judging by the fact that they've been decreasing Wii U & 3DS support by a considerable degree, I'd expect quite a bit of software within the platform's launch window.
 
Let's just keep this thread about the facts. The last thing we need is for this thread to get locked, especially when this thread has the potential to be continually updated by Hero of Legend.

Which reminds me, would the patents count as facts. We know they exist, but we don't know for sure if they pertain to the NX Platform.

Yeah, and I'm the one who brought that damn tweet up, I'm sorry everyone. :(
 

Deku89

Member
The USB at a terminal idea strikes me as very difficult to do in practice. Even with the very solid Internet connection your local Gamestop/Target/Best Buy probably has, a 40 GB game is still going to take quite a bit of time to download.

Nintendo seems pretty devoted to small file sizes (even if they're some of the very few people who still are). I doubt that even with the NX's 1080p high res models that there's be many first party titles that wouldn't fit on a 32 GB cart. They could have a 8, 16, and 32 GB cart option and a sufficiently huge game might just get moved onto a two cart option (if 64 GB carts are sufficiently expensive that 2 32 GB ones would be cheaper than 1 64 GB one).

Remember, as ludicrous as it sounds, a 32 GB cartridge would have the same storage space as the entire Wii U.

What if all of the games are already downloaded to the terminal? It would just need to copy the data over to the USB. Every night, it would update to get new games. The only internet connection required would be to verify the Nintendo Account and payment. I'm sure it would still take a little while, but a lot less than through the Internet every time. I could also see it where you can put multiple games on one cart.
 

Lady Gaia

Member
Unless the NX Console's controller has a free-form display. Either that or the NX Handheld fills in for the GamePad.

I could see the handleld filling in for titles that require the GamePad, which aren't all that common. Plenty of games are playable with the Pro Controller alone. The GamePad has been such a bust for compelling gameplay across a wide range of titles that I can't imagine putting a large display on the default NX Console controller.

I am legitimately excited about the prospect of a library that can be played either on-the-go or at home on a television. Hopefully it would lead to Fire Emblem finally returning to the couch/TV scene.
 

Neoxon

Junior Member
I could see the handleld filling in for titles that require the GamePad, which aren't all that common. Plenty of games are playable with the Pro Controller alone. The GamePad has been such a bust for compelling gameplay across a wide range of titles that I can't imagine putting a large display on the default NX Console controller.

I am legitimately excited about the prospect of a library that can be played either on-the-go or at home on a television. Hopefully it would lead to Fire Emblem finally returning to the couch/TV scene.
Actually, Splatoon & Super Mario Maker benefitted greatly from the GamePad, & are part of the reason why I hope that the NX Console's controller has a touch screen of some kind. And yeah, it'd be nice to see Fire Emblem return to home consoles (technically) & Pokémon finally be played on a home console (again, technically).

Hopefully less than the Wii U. A steady stream of content is better than a huge flood at launch, then a drought. The Wii U had 25 launch games? Then a huge drought for ages.
Part of the cause of that drought was that Nintendo had their focus split with the 3DS.
 
Of course they can. An rushed early start for NX could hurt Nintendo much, much more than another few month waiting. Nintendo is losing nothing with a 2017 NX start but gains a few more month of WiiU sales.

I expect NX to arrive in 2017, with its own launch line-up not cross-gen titles. Zelda 2016 will be a Wii U exclusive for many years.
If it's not ready it's not ready, I believe Wii U would've benefited from a few more months of development (shipping with a finished OS and launch games having a bit more time in the oven)
Though delaying it too long could prove disastrous also. Wii's branding became toxic and the long wait from Wii U's way too early reveal to late launch thanks to them waiting so long also hurt the system.
At most I think they could delay it till March if it's not ready for a November release.
 

Neoxon

Junior Member
I'm honestly worried I screwed up my own thread. :(
Nah, you're good. We stopped it before it got worse.

That being said, I wouldn't be surprised if we got little nuggets of info next month. Of course, if we're gonna get any NX device this year, we should probably expect a platform unveiling before E3.
 
There's been discussion of this free form controller but has anyone thought about what cost this would be? Could this be a Gamepad Ver 2 in terms of cost to Nintendo?
 
There's been discussion of this free form controller but has anyone thought about what cost this would be? Could this be a Gamepad Ver 2 in terms of cost to Nintendo?
Yeah, that could be an issue if they go ahead with it.
If it's on the handheld, then it wouldn't really matter too much but on their last console the gamepad was already too expensive and I'm not sure the tech has become considerably cheaper unless Sharp is giving them an amazing deal on those screens.
I like the idea, but I hope they keep that in mind when pricing it.
Wii worked because it was a simple novel idea that was cheap. Wii U was harder to get despite adding a lot of gameplay options and it was way too expensive.
 

thefro

Member
Nah, you're good. We stopped it before it got worse.

That being said, I wouldn't be surprised if we got little nuggets of info next month. Of course, if we're gonna get any NX device this year, we should probably expect a platform unveiling before E3.

Feb 2nd, Nintendo's 3rd Quarter Financial Results: We may get the first NX information here or a reveal date or window. At the least, I would expect some interesting answers from the Investor Q&A. Nintendo still being crazy tight-lipped and not even narrowing down the timeframe for talking about NX would make it less likely it gets released in 2016.

Feb 16-18, DICE: Nintendo is a Platinum sponsor of the event and will surely be talking about the platform behind closed doors with other executives and trying to make deals. Some things may leak after this event.

Mar 14-18, GDC: We should get the details of whether Nintendo has someone presenting or having a keynote at this event by the end of February. Ideally you'd like to have at least some information public before the conference happens so that devs can get excited about the platform and start working on games publicly.
 

Lady Gaia

Member
Actually, Splatoon & Super Mario Maker benefitted greatly from the GamePad, & are part of the reason why I hope that the NX Console's controller has a touch screen of some kind.

I wasn't arguing that there were no titles that benefitted, just that it wasn't common enough to make the feature a mandatory part of every console sold. As a complementary part of a companion product from Nintendo, though? I can totally see it.
 
I read the thread and had to stop when they were spouting outright lies. Capacity increases in Blu-Ray supposedly double their production costs, for one, as higher capacities generate a higher quantity of discs with read-write errors, so people throwing around "similar costs" are basically full of shit, and that seems to be what is used as the primary talking point for keeping optical media.

And that's also when you see that the majority of the conversation seems focused on replacing hard drives in consoles, not the optical drive. So...
You can call out all the lies you want. We don't even have to ponder 100 GB discs at the moment. How about just 25 GB and 50 GB, since we've been talking about how small most Nintendo games are? Here's a company selling fully printed blu-rays for $.88 on orders of 10,000 units. That's about 3.5 cents per GB, and mind you that includes licensing fees, which we know Nintendo will avoid by making them ever-so-slightly proprietary. BD50 costs were harder to find in the limited time I had, but here is a company that were printing them for $2.17 back in 2012, case and all. That's a bit over 4 cents per GB.

On the other hand, we can look at the DRAM exchange for current prices on flash memory. Contract prices for 16 GB of NAND Flash averaged at $4.08 at the end of last November. That makes for 25 cents per GB. I'll just leave it at that. If you think Nintendo will just eat that cost for 3rd parties, you don't know Nintendo very well.

Developing the housing for a NAND flash solution isn't exactly rocket science. And there's already several copy-protection solutions available that have yet to be broken.

And, let's not forget, this is a cost Nintendo would HAVE to spend anyways, since 1 of their 2 form factors would require the use of a cartridge, so there's no actual savings being had by foregoing it.

Also, can you point out the quote from that thread about excess inventory? I'm not seeing how this is somehow a specific problem that only negatively effects cartridges somehow.
Well, we really don't know that they have to invest in a new format. Maybe they'll stick with ROM. Maybe they'll go digital+NFC. They don't have to do anything that doesn't make financial sense. They could, but the larger the capacity card they need, the more it's going to cost them.

Here is the short blurb which brings up the point of waste management. We also never talked about the time it takes to write and verify such memory cards. Blu Ray's manufacturing speed was a major factor in getting costs down.

If that USD$5 per cart is made up by a USD$4.50 savings in logistics per unit, I really don't think they're going to care much. And that's assuming the USD$5 price is something it would legitimately cost them.
Where are you getting these numbers from?
 

Terrell

Member
You can call out all the lies you want. We don't even have to ponder 100 GB discs at the moment. How about just 25 GB and 50 GB, since we've been talking about how small most Nintendo games are? Here's a company selling fully printed blu-rays for $.88 on orders of 10,000 units. That's about 3.5 cents per GB, and mind you that includes licensing fees, which we know Nintendo will avoid by making them ever-so-slightly proprietary. BD50 costs were harder to find in the limited time I had, but here is a company that were printing them for $2.17 back in 2012, case and all. That's a bit over 4 cents per GB.

On the other hand, we can look at the DRAM exchange for current prices on flash memory. Contract prices for 16 GB of NAND Flash averaged at $4.08 at the end of last November. That makes for 25 cents per GB. I'll just leave it at that. If you think Nintendo will just eat that cost for 3rd parties, you don't know Nintendo very well.

I do know Nintendo well. I know they are a company that makes money on licensing fees and enjoys making that money whenever possible. And considering how shitty their 3rd-party situation is right now? Some money made by undercutting a cost is better than NONE. Every single time.

And as I said, we can't look at just "right now". If Nintendo doesn't want to segment their hardware for future generations and perpetuate the "hardware cycle", they need a forward-thinking solution, not the cheapest immediate one that will eventually be abandoned.

Plus, if we're talking about making games that work on both systems, 2 SKUs on a shelf adds an expense in and of itself, never mind the potential consumer confusion that causes. If the point is to hammer home the idea of their games being on an ecosystem, a unified means of distributing the game in the physical space has to be part of that consideration.

Well, we really don't know that they have to invest in a new format. Maybe they'll stick with ROM. Maybe they'll go digital+NFC. They don't have to do anything that doesn't make financial sense. They could, but the larger the capacity card they need, the more it's going to cost them.

Digital + NFC will bring the Xbox One debacle down on their heads. So that doesn't make financial sense.

And if you think NAND flash is expensive? It ain't got NOTHING on ROM prices, and ROM size will inevitably increase again with the next handheld, as well, so the fact that you argue against one and in favour of another more expensive option doesn't make logical sense, let alone financial sense.

Here is the short blurb which brings up the point of waste management. We also never talked about the time it takes to write and verify such memory cards. Blu Ray's manufacturing speed was a major factor in getting costs down.

Considering how bargain bins are still a thing, I don't see retailers throwing games in the garbage bin instead of the bargain bin being a thing worthy of consideration.

In terms of data replication, you'd probably be looking at 0.6GB/sec to both write the data and to do a checksum.

Where are you getting these numbers from?

Which numbers, the ones from the guy I quoted that were unsourced, or the equally unsourced numbers I used purely to make a point, since we're allowed to make points with unverified numbers now?
 

ReyVGM

Member
My guess is that NX console will use discs, and NX portable will use carts. BUT, if you buy digital, the other will count as crossbuy.
Nintendo will do that to motivate people into going digital.
 

AmyS

Member
Feb 2nd, Nintendo's 3rd Quarter Financial Results: We may get the first NX information here or a reveal date or window. At the least, I would expect some interesting answers from the Investor Q&A. Nintendo still being crazy tight-lipped and not even narrowing down the timeframe for talking about NX would make it less likely it gets released in 2016.

Feb 16-18, DICE: Nintendo is a Platinum sponsor of the event and will surely be talking about the platform behind closed doors with other executives and trying to make deals. Some things may leak after this event.

Mar 14-18, GDC: We should get the details of whether Nintendo has someone presenting or having a keynote at this event by the end of February. Ideally you'd like to have at least some information public before the conference happens so that devs can get excited about the platform and start working on games publicly.

Ah, thanks for posting these dates.
 
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