Die Squirrel Die
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M1t7rAnd7r said:i also got the impression they really hadn't accomplished anything in '02
Yeah I got that feeling as well. It almost seemed like the E3 demo was the first actual thing they got around to doing.
M1t7rAnd7r said:i also got the impression they really hadn't accomplished anything in '02
Deku Tree said:They could be worse, but their nothing like in the e3 video and they can do some pretty dumb things.
Die Squirrel Die said:It does seem from the LE DVD that the project wasn't exactly the best managed in the history of the world. It seemed that it took them a long time to get into their sights that they actually had a game to make at the end of the day.
ManaByte said:Speaking of that, did anyone hear "I was so busy kicking ass, I forgot to take names". A jab at Reggie? :lol
The use of The Reason for their behind the scenes dvd is criminal. I hate that song
MrparisSM said:Oh well, people are going to bitch and complain about this game until the end of time. 1. because it's the sequel to Halo 2. because it had the biggest first day sales of all time and 3. because it's exclusive to Xbox.
Apharmd Battler said:This is what really annoyed the heck out of me simply because it's something I'm going through right now at my job. I have a person managing a project into the ground, and won't the team do what needs to be done due to the inability to fess up that we're on the wrong track and also due to pride and ego.
M1t7rAnd7r said:the e3 demo was way fucking better than the actual level
M1t7rAnd7r said:wathcing the e3 demo was better than actually playing the level
M1t7rAnd7r said:The "Demo" was cooler than the level.
Azih said:too bad about the huge amount of stuff they cut.
ManaByte said:I haven't watched the LE DVD yet, so can someone please post a real (non-conspiracy theory) list of the things that Microsoft forced Bungie to remove from the game? Aside from the buggy of course.
haha yah heard it and laughed out loudManaByte said:Speaking of that, did anyone hear "I was so busy kicking ass, I forgot to take names". A jab at Reggie? :lol
ManaByte said:I haven't watched the LE DVD yet, so can someone please post a real (non-conspiracy theory) list of the things that Microsoft forced Bungie to remove from the game? Aside from the buggy of course.
I'm talking mostly about the missing vehicles, with the buggy being a big part of that. But you're right, most of my reaction probably has to do with me expecting the game to be mostly on Earth and not the mix of Earth/new Halo/various spaceships that it was.ManaByte said:I haven't watched the LE DVD yet, so can someone please post a real (non-conspiracy theory) list of the things that Microsoft forced Bungie to remove from the game? Aside from the buggy of course.
There is plenty of stuff that is missing, but no way to determine whether they were forced to remove it, whether they ran out of time, or whether it got taken out because they didn't think that it was "working" to make the game fun. The goofball that wrote this editorial just thinks that Evil Micro$oft made them take out everything....which is complete speculation.ManaByte said:please post a real (non-conspiracy theory) list of the things that Microsoft forced Bungie to remove from the game? Aside from the buggy of course.
Ghost said:THEY CHANGED IT AFTER E3 BECAUSE IT WAS SHITE!
quadriplegicjon said:wait. so people were hyped from a shitty level ?
dark10x said:People didn't play the level...
quadriplegicjon said:oh.. i thought a bunch of journalists got to play the level .
quadriplegicjon said:oh.. i thought a bunch of journalists got to play the level .
It wasn't exactly scripted - they were playing through it live, but it wasn't nearly as free-form as it first appeared (they had to do certain sequences in a particular order, and the AI drivers were on a linear set of waypoints (they were free to drive between them as they saw fit, so they could avoid debris, and whatnot, but they were programmed to go through a particular set of points to make sure the 'narrative' of the demo worked - they had to be in the right place for the brutes dropping out of the phantoms, for instance), etc), so it wouldn't really have worked as a proper level.I had thought that too. According to the dvd it was all a scripted demo
Nope. IGN had a great article up a few months back that discussed it, basically, Bungie had to prove that the demo was real-time on the last day of the show. So they let journalists "call the shots" to prove that it was interactive, but the Bungie guys still controlled everything.quadriplegicjon said:oh.. i thought a bunch of journalists got to play the level .
The whole "staged demo" fiasco continued through the end of E3. Because many believed it wasn't a true demo, there was a risk that Halo 2 wouldn't be considered eligible for E3 awards from various sites. See, most sites have a rule that they only give awards to games that they can play or are played by someone else -- as opposed to trailers.
At the last minute, literally as E3 was shutting down, various editors were gathered in the Halo 2 theater for a personal demo. Where the more public demo was a bit linear and was controlled behind the curtain our final demo was a bit different. We were actually allowed to offer suggestions on what to do. "Hey, toss a grenade into the medical tent." Sure enough, Master Chief can do that and kill his own wounded men. Throughout the demo we chimed in with a few variations just to make sure the game didn't explode. Thankfully, it worked just fine. That controversy was put to rest, but most overall Game of E3 awards went to Half-Life 2 anyway.
:lollevious said:IAWTP if only to get you to shut the hell up.
So Halo 2 pulled a Mario Sunshine?Catchpenny said:I haven't played Halo 2, but it's pretty obvious that its biggest "problem" is living up to the incredibly unrealistic expectations that some people had for the game.
Mike Works said::lol
edit: I will say that it was nearly... hypocritical how Bungie both showed gamer's awe in the E3 booth with that fucking terrible Hoobastank song playing, and then went right on to proclaim that the level wasn't fun (which is now being chimed by the usual folk in this thread). It's pretty sad that the same people who watched that video time and time again, and went nuts for it all those months back are now proclaiming that it was terrible, just to fit their argument.
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Justin Bailey said:So Halo 2 pulled a Mario Sunshine?
No, it had a good camera and a nice variety of level settings.Justin Bailey said:So Halo 2 pulled a Mario Sunshine?
demon said:I'm still making my way through the first level (the space station or whatever) and so far I'm not so thrilled at how Halo1-esque it is.
Didn't they say this game was going ot have real-time lighting/shadowing, deformable terrain, the ability to peak around corners, etc?
I remember when I sat down to play Halo 2 at E3 this year, I asked the Bungie guys how to sprint. They gave me this weird look, and I restated the question. Then, as if talking down to a child, they informed me that there was no sprinting, and backed it up with a look that indicated they didn't have a clue as to what I meant.Wario64 said:It was also suppose to have melee combo attacks and spriting, as well as a bunch of other stuff. I'm gonna have to re-read the November 2002 EGM issue again...or whatever issue it was with the huge Halo 2 preview
Prine said:no. its one of the best games this gen
border said:I think sprinting and melee combos might have been cool, but might have really messed with the multiplayer mode. A true combo means that a series of attacks has to be near-unstoppable after the first hit.....is it really fair to let someone nail you three times in a row with a fairly powerful attack?
I have to agree though, that from the video it appears like the whole development of the game was not very well-managed. I am very surprised that they decided to put together such a negative portrayal. I guess they thought all the gloom n' doom would make the feature more "dramatic"...
Or they thought it'd be clever to include an hour of damage control with every copy of the LE they sold.border said:I have to agree though, that from the video it appears like the whole development of the game was not very well-managed. I am very surprised that they decided to put together such a negative portrayal. I guess they thought all the gloom n' doom would make the feature more "dramatic"...