What's so horrible about the idea of a third-party Nintendo?

I know that when Sega went 3rd party, I started buying less of their games. Not necessarily because the quality of their games went down, but because 1st party games seem to get more hype, and I'm more inclined to buy a game if it's on a console that I haven't bought a game for in a while.

I'm no Nintendo fan, but I still have around 13 games on my GC, with 8 being 1st party, and I doubt I'd buy even half that number of Nintendo games if their games were available on the PS2 and/or Xbox.
 
I wouldn't want to see Nintendo go third party. Second party exclusive maybe. I really couldn't compare their hypothetical abandonment as a first party to Sega's though. Sega was in such dire financial straits that they had no choice but to whore themselves and try to crank out games if they wanted to stay in business. Creativity took a backseat to cash flow. Nintendo isn't anywhere near that bad off and probably won't be anytime soon. They'd have much more clout with MS or Sony than Sega ever had.
 
Slo said:
I can understand the arguement that Nintendo should keep producing hardware for financial reasons (revenue per sale, limiting competition for their titles) but the whole idea that experiencing a game on one system is better than experiencing it on another is fucking retarded. :lol Would Pikmin be less fun if it was played on a console made by Coca-Cola, or one that has Nike Swoosh on the side of it? When I watch DVDs, I don't give a rat's ass if the DVD player is a Sony or a Panasonic. I watch the movie for the movie, not for the hardware it's on.

It would be great if there was a common hardware model and I could buy it from a hundred different manufacturers. Let all game makers go third party for all I care. I'd love to not have to play Zelda on the horrible GC controller, and I'd love to see MS license Xbox live to other companies. The Halo 2 experience would be the same on Sony or Nintendo hardware, provided that I could use the a good controller and sign onto Xbox live.

I agree to an extent. Something like that would be ideal for pretty much anyone. And for the developers it'd be equally good because they'd have one cohesive audience to aim for. But co-operation is required and it is unlikely any of the three current manufacturers will allow such standardisation. So currently and for the forseeable future: we are forced to choose from three offerings of videogame hardware. We can buy all of them if we want of course.. but most will favor just one or two of the three. In doing so we weigh up what we like about that specific piece of hardware and the software available on it. In almost all conceivable respects - the experience that I personally prefer (and that many other millions of people prefer) is on a Nintendo platform. I'm talking both hardware (console - affordability/focus/power/design, gamepads etc) and the software itself. My preference lies with them. And I do own all three consoles incidentally. So the call that people make - that in this unstandardised environment, it is just Nintendo that should go third party... that my option of their hardware and software is removed... it's just totally invalid to me. At the end of the day, it's our choice. And currently we're still choosing Nintendo's existance in the hardware market place. They're joint second place globally this generation even though they've put out a cheaper, efficiency based console with less non-game functions and less third party support than their nearest competitor. Gamecube isn't a $2 billion investment either. And in spite of these omissions and/or perceived failings, they still do a lot of things right: the gamecube is an incredibly well designed piece of kit, they're still one of the world's premiere software companies, they sill get worthy exclusives, and they have royalties to defend -- so if they make up for their failings - as it will make sense for them to do, and games are as good as you say regardless of platform, then the situation can only improve for all concerned. COMPETITION IS GOOD!

It's not at all shocking that people feel the same when this situation is reversed on Sony (ha!) or Microsoft going third party. It's just a pointless selfish wish. I can see why fans of other consoles want Nintendo on their platform btw. :D But basically: if and when any of these companies choose platform ambiguity, it will either be a wise business decision (which it isn't for any of them) or it will be forced on them by consumers (and that's not happening either).
 
Miburou said:
I know that when Sega went 3rd party, I started buying less of their games. Not necessarily because the quality of their games went down, but because 1st party games seem to get more hype, and I'm more inclined to buy a game if it's on a console that I haven't bought a game for in a while.

I'm no Nintendo fan, but I still have around 13 games on my GC, with 8 being 1st party, and I doubt I'd buy even half that number of Nintendo games if their games were available on the PS2 and/or Xbox.

Kind of makes you wonder how well their games would sell if they were an exclusive 2nd party for Microsoft, Sony or Nintendo.
 
SonicMegaDrive said:
Kind of makes you wonder how well their games would sell if they were an exclusive 2nd party for Microsoft, Sony or Nintendo.

It would be beneficial to Microsoft, but in terms of what SEGA would get out of such a deal, and where their fans are -- one of the latter two would be nice:

Code:
Top 10 [All-Formats]        |  Total  | Format |
----------------------------+---------+--------+ 
10 NBA 2K3                  | 404,706 |   PS2  |
9 SONIC ADVENTURE DX        | 418,636 |   NGC  |
8 SUPER MONKEY BALL 2       | 431,973 |   NGC  |
7 SONIC HEROES              | 447,337 |   NGC  |
6 NBA 2K2                   | 466,371 |   PS2  |
5 SUPER MONKEY BALL         | 554,988 |   NGC  |
4 VIRTUA FIGHTER 4          | 622,406 |   PS2  |
3 SONIC MEGA COLLECTION     | 679,908 |   NGC  |
2 NFL 2K3                   | 818,155 |   PS2  |
1 SONIC ADVENTURE 2 BATTLE  | 983,915 |   NGC  |
 
impirius said:
For one thing, Nintendo makes great, reliable hardware. Anyone had problems with their GC optical drive yet?

I have. After 6 months, mine went out and I had to send it to Nintendo. This happened to two of my friends, too. Nintendo's customer service is the best in the industry, though. Besides, the on-hold music is from Nintendo games! :)
 
snapty00 said:
Honestly, Nintendo going third-party nowadays would make no sense. If they were going to go third-party, they should've done it after the Super NES era. Back then, EVERYBODY wanted Nintendo's games, even people who didn't necessarily own a Nintendo system.

Today, not even the Nintendo fanboys really eat up Nintendo's shit like they used to. Without a dedicated userbase, Nintendo would be even deeper into the dumpster -- and would have to pay royalties on top of it all. On PlayStation 2, Nintendo would just be another face in the crowd.

Jesus christ do you ALWAYS have to troll Nintendo?
 
I personally wouldn't care if Nintendo went third party as long as they continued to pump out top notch content that's fun to play. I've loved many of their games this generation.

But I'm not convinced that they'd continue to work on "system seller" quality content if they were 3rd party. So I'd rather they have their own Niche system with their own Niche games. Then again I can afford to buy more than one console.
 
Miburou said:
I know that when Sega went 3rd party, I started buying less of their games. Not necessarily because the quality of their games went down, but because 1st party games seem to get more hype, and I'm more inclined to buy a game if it's on a console that I haven't bought a game for in a while.

I'm no Nintendo fan, but I still have around 13 games on my GC, with 8 being 1st party, and I doubt I'd buy even half that number of Nintendo games if their games were available on the PS2 and/or Xbox.
I think this is true to an extent as well, prestiege plays into software appeal for almost all 1st party games. Nintendo really benefitted from N64's captive base especially, though even on publisher heavy formats like NES, SNES or GBA they still come out on top by a wide margin. I think it being their own platform has a lot to do with that, plus the Nintendo brand has built it's own level of expectation among consumers.
 
The fact of the matter is, it's easier and more profitable for Nintendo software wise to produce for their own platform, so it won't happen unless they get in a financial situation similar to Sega. That said, being a fan of their output it's simply a lot easier to just buy their console and not have to worry about what system their next release will be on. Honestly, at the end of the day, strange as it sounds, it costs you LESS money to buy all their games on one system instead of two or three because you don't have to buy as many various peripherals, and well, if their third party support was as good as Sony's, you wouldn't necessarily need two (or three) consoles either.

I'd really much, much, much prefer Nintendo not go third party. Even better yet, I'd like to see them "Turn it around" and have a really strong showing next gen as well.

EDIT:Adding on to my own post, Nintendo may have "fallen soooo far" but that said, handhelds included they're still the biggest name in games quite easily. We tend to forget that and only think about GC.
 
Nintendo and Sega aren't really in the same position though... Nintendo's got much more leverage with the industry, retail and consumers than Sega ever did. And that's not even considering their differing corperate and financial philosophies and standing. It's like comparing Microsoft to Apple.
 
Late to the party - I agree that there's any number of reasons Nintendo going third-party for consoles would be bad for them and for us.

In the most "practical" sense, Nintendo really is the last true gaming company in hardware. They do provide perspective and balance to the other multimedia giants currently leading the industry ("leading" purely in terms of user base and sales, at least). For all that it's the cool thing now to say Nintendo is teh kiddie (OMG, Halo voice actresses can't all be wrong!), there still are people who grok Nintendo. People have bemoaned for YEARS the "monopoly" that Nintendo has in the handheld market. They've groaned that we have "suffered" sub-par Gameboy hardware only because there's no real competition. And yet so many people see nothing wrong at all with Nintendo getting out of the console business and allowing a couple or even ONE company to lead in all things hardware. WTF indeed.

However, it's also a matter of things slightly harder to pin down. Nintendo HAS always tailored their hardware to their software and vis-versa. Some people may not like say, the N64 controller, or the Gamecube controller, and some can't understand any possible reason why they have "non-standard" ideas and control layouts. ("OMFG, one stick is small and the other big, WHAT WERE THEY THINKING NOOOO I CAN'T HAVE HALO GAMEPLAY IN METROID OMGBBQWTF GACK STRANGLE".) And it's true that Nintendo doing things in their own quirky way can sometimes cause problems as far as so-called industry stanards go. But flip it around and from the other perspective, lots of the little custom things Nintendo does make a different kind of sense. The GC pad, IMHO, is uniquely designed for 3D games. The "strange" button layout, with that big green center button that so many seem to think is "toylike", promotes for some games, an efficient control scheme. A "primary" button, immediate secondary (the B button), two "option" buttons (Y and X). By contrast, I can say in all honesty that the downside of the "generic" button layout and scheme on PS and Xbox pads, well, feels super generic. It's simply less intuitive and also, again IMHO, encourages developers to be inefficient and toss whatever functions wherever... the buttons are all the same, after all.

One could point out that Sony, for controller design, has never really had to stop and "think" much about how gaming interfaces even should or could work. They just copied the SNES pad and added a pair of extra shoulder buttons. When it came time for analog, they shoe-horned the sticks in the middle. This isn't calling the Dual Shock pad crap. For an all-purpose Wonder Pad, I think it's quite servicable. And this isn't focusing on "Oh no, Sony just stole everything". Rather, the point is that: Nintendo has still actually THOUGHT a lot more about some things than anybody else in the game right now. You could say for them, the basic gamepad which is STILL the model for everybody else is old news, 1990 - 14 years old! In that timeframe, other people have done all of shoving a pair of analog sticks onto the same design. Nintendo has gone through two other different sets of pad ideas.

There's other details as well. Sure, Nintendo made a mistake in one way with say, sticking with cartridges for the N64. I still think some of their reasons were very valid; they had a POINT, a point most people were not willing to conceed to them. Aside from anti-piracy, the Gamecube mini-DVD format was also thoughtful. I have still consistently found Gamecube software more accessible and a more well-presented experience due to things like super fast (in most cases) or non-existent load times. What about the DS? You know what? I think the PSP having optical media on a handheld is fantastic. I applaud the advantages of it. And I'm still glad the DS uses (better than GBA) solid state media. For what the hardware is, what it can do, the media choice is perfect. The DS isn't the system for mimicking current game consoles with all the audio-visual bells and whistles.

I suppose in the end, all I can say is this. Thinking about the PS3 and Xbox 2/Next/Xenonononzubaboba, all I'm curious about is how nice the graphics will be, and what kind of nicer game engines will be possible with stuff like them fancy newjack physics engines. I don't expect anything else about the systems to raise eyebrows or interest... I'm sure they'll be nice, acceptable, mainstream palatably "cool" and "standard".

Thinking about the N5/Revolution/Whatever, I'm curious about how nice its graphics will be and what kind of nicer game engines will be possible. But I'm also intensely curious about what kind of overall hardware package it will have, what kind of interesting quirks, and what kind of controller it'll have. In short, Nintendo is still capable of surprising me and engaging me in ways other than pure geek hardware power dicksize whorism. And I think one big reason why they have that ability, is because they're a "real" game company. They're still thinking about gaming first, where everybody else is thinking about consumer electronics that happen to play games too.

I'm sure that being able to appreciate Nintendo's strong points will make me a bastard Nintendo fanboy or something :p Oh um, I like Gran Turismo as well. Yeah, that's the ticket!
 
yeah, what the sega example really establishes is that third party games aren't as likely to inspire rabid fandom and egregious overhype as first party games. there has been little to no actual decline in the quality of sega software after the dreamcast. there has been a massive decline in the number of bonkers fans to whom the next big sega game is, out of political necessity, the best game ever.

though if the best thing nintendo has going isn't so much quality software as a reputation for quality software, then third party life could treat them as badly as it has sega.
 
I'd say the quality of Sega's software actually increased initially in the 3rd party shift... but it's been a pretty steep decline the past year or so. Sega's at their absolute worst these days.
 
xsarien said:
And my opinion is exactly the opposite. Outside of the launch color and the top-loading design, I think the Gamecube is brilliant in its minimalist qualities. With the GB Player attached, it's an actual cube, and the size of the unit completely betrays the amount of power under the hood. I think that's really cool; it's essentially a $99 bragging box: "Look how much stuff we can cram into this amount of space."

The thing's won design awards, you know?

At the other end, there's the XBox, which looks okay if you're talking about the crystal variation, and you're squinting.

Don't go to design school brother.
 
One of these days, in our lifetime, holographic and VR games will become a reality.

Who do you trust to make a product based on that technology that works. That doesn't break, is user-freindly, and cheap enough for the average family? Who?
 
Gahiggidy said:
One of these days, in our lifetime, holographic and VR games will become a reality.

Who do you trust to make a product based on that technology that works. That doesn't break, is user-freindly, and cheap enough for the average family? Who?

Holographic and VR technology? Dear God, not Nintendo. Oh, it'll be cheap enough for the average family alright. That's about it.
 
Amir0x said:
Don't go to design school brother.
GameCube is an excellent design, it's aesthetic problems were precisely what xsarien singled out (color choice, handle, top loading drive). What would you say it's problems stem from, Mr Authority?
 
jarrod said:
GameCube is an excellent design, it's aesthetic problems were precisely what xsarien singled out (color choice, handle, top loading drive). What would you say it's problems stem from, Mr Authority?

That's half of the God-damn major problems I was talking about. In fact, the whole discussion stemmed from my complaining about the horrible handle, not even the rest of the design.

Aside from that, it's nice if you're a minimalist. But what the Gamecube is... is a box. That's it. It's just a square box. There's very little personality behind it and, dare I say, it lacks character. I'm being specious at best, but it's just an all around unappealing product aesthetically. That said, I'm really not a fan of any of the console designs this generation. In fact, the best design I've seen this generation is on PSP :P
 
Don't agree that top-loading is a bad aesthtic choise. It may not be as "cool" as the mechanical tray, but it doesn't break, and there's something to say for not having to wait for the machine to "open seseme". Its more tactile. Top loading didn't hold back the PS1.


------

*Back to the discussion of Holographic/VR gaming...*
 
Amir0x said:
That's half of the God-damn major problems I was talking about. In fact, the whole discussion stemmed from my complaining about the horrible handle, not even the rest of the design.

Aside from that, it's nice if you're a minimalist. But what the Gamecube is... is a box. That's it. It's just a square box. There's very little personality behind it and, dare I say, it lacks character. I'm being specious at best, but it's just an all around unappealing product aesthetically. That said, I'm really not a fan of any of the console designs this generation. In fact, the best design I've seen this generation is on PSP :P
Well, if xsarien hit the nail on the head in terms of GameCube's aesthetic problems, what's with the disparaging remarks? Minimalism isn't a valid design philosphy? It's not taught in deisgn schools and programs? Lacks character?

Also, PSP I'd say counts as a "next generation" handheld. :P
 
Id be fine with it. I love Nintendo games, but the rest of the games that appear on their consoles lately leave a lot to be desired. Sony + Nintendo and I wouldnt need anything else, really.
 
To me, it's just the principle of the video game market being ruled by two companies who weren't in the race from gaming's hay-day; the good ol' Sega vs Nintendo rivalry. Sony makes a shoddy project loaded with defects and failures, and Microsoft is, well, Microsoft. It'll be a sad day when I can't play the newest games on a Nintendo system.

Oh, and trolls readying your witless retorts... Save your flames. I'm allowed to have an opinion.
 
I haven't had a legitimate interest in Nintendo games outside of Zelda ever since the PSX/PS2 and even Xbox came out, so as long as there's a Zelda on either Sony or MS consoles I can really give two shits about Nintendo being in the hardware race.

One less group of fanboys to deal with.
 
jarrod said:
I'd say the quality of Sega's software actually increased initially in the 3rd party shift... but it's been a pretty steep decline the past year or so. Sega's at their absolute worst these days.

True. They had a couple games out right away that fans really got into. Rez, SA2B, Super Monkey Ball, Panzer Dragoon Orta, Jet Set Radio, Skies of Arcadia Legends, Shinobi, and their sports lineup.

I think maybe it had to do with the fact that some people were already working on the original games before the breakup, or since there was such a huge number of ports in the beginning (Rez, SA2B, SOAL), they could focus on new (or semi-new) games better (PDO, Shinobi, SMB).

Maybe Sega should have released ports from the Saturn and/or DC (the Saturn games being in one compilation) to free up development on new titles. I look at their releases this year, and everything's pretty much original content save for PSO Plus and SMC Plus, and everything's pretty much bombed at retail too.
 
Nintendo is one of the few companies that are looking to try something different on a large scale. I think they need to stick around, for that reason and for the fact that there needs to be a loser.

You can't have three winners, it's just not possible.
 
I have no comment about the emotion behind it.

The reason they don't want to go third party is money - simple really, and that grates with a lot of the emotional attachment I'm reading in this thread.

a console gives them two key benefits

1) a cheaper route to market for their games. They don't have to pay a $10 royalty to any other platform owner to sell their games. That means the margin for Nintendo games on a Nintendo system is significantly higher than it would be if they published on Xbox. Significant enough that certain games probably wouldn't see the light of day if they weren't on a Nintendo machine. See the way Sega has gone now they are 3rd party.

2) revenue from third parties (was huge with SNES etc, less so with N64, guess they had high hopes for GC)
 
Gamecube was really well designed. The controller is a bit off but the hardware itself runs smoothly, swiftly, and favorably competes with the others at a much cheaper price. Really, I think Nintendo deserves to be making hardware more than Sony at least (I like Microsoft's hardware too)
 
What makes you guys think Nintendo will go 3rd party? I'd be willing to bet Nintendo would partner up with either MS or Sony, becoming a 2nd party over going 3rd party. They have mega-franchises that make millions and that's the leverage they'd use to make sure their new partner would leave them alone to do what they want. That still means Nintendo games would remain on one system (that they may actually take part in designing as well) with no licensing fees so it's a win win situation for everyone involved (including the consumer). I just hope Nintendo doesn't have too much pride to make such a move if it became necessary to sustain the company. I'd much rather prefer a 2nd (or even 3rd) party Nintendo over no Nintendo at all.
 
PkunkFury said:
Gamecube was really well designed. The controller is a bit off but the hardware itself runs smoothly, swiftly, and favorably competes with the others at a much cheaper price. Really, I think Nintendo deserves to be making hardware more than Sony at least (I like Microsoft's hardware too)

Wait for PS3, then we'll talk. I do agree that the GCN is superior to the PS2 on an R&D basis.
 
Although alot gamers on this forum and others don't give a damn about trying for innovation, theres though that do. It doesn't to them whether or not it may or may not become a success, its the effort.

Would MS and Sony just stay with the standard, I can't say. Sony Eyetoy show interest in new ways of gameplay. MS hasn't been in the market long enough, their just getting there feet wet.


But the thought of Nintendo going third party just erks me, its like a great television show, you don't really look forward to the season finale, I wish they would just keep on making new episodes.

They have to have a console that does Dreamcast numbers, 2nd party is what I would prefer. Or more preferrable they merge with Matsushita(Panasonic).
 
Amir0x said:
Don't go to design school brother.

My comments were to the exclusion of the handle and the top-loading drive. But what can I say? I dig minimalism, it's apparent in my site designs and, hell, in the PCs I build for myself. A lot of people dig it*; and compared to the PS2's Water Heater Gothic, and the XBox's "No, make it BIGGER," the Gamecube is the only one that just, overall, looks like it isn't trying to impress the pants off of everyone.

That, of course, is a double-edged sword. The handle is evidence of some forward-thinking, as long as you agree that thinking was along the lines of "Hey, people are going to want to bring them to friends' places to have parties," but that - combined with the purple launch - made people think it was just a cute nod to lunchboxes. That was the biggest mistake, incidentally. If Nintendo launched the thing in black, they probably would've halved the perception problem at the time because of their intense focus on Pokemon games, and the Pikachu-64.

And by the way, I did study design. :P Not industrial, mostly graphic, but there is some crossover in the core fundamentals. I'd like to think that I have at least some idea of what I'm talking about.


(*I'm speaking more generally, not around here.)
 
I think as the industry has grown its shifted away from the things Nintendo does well. Even in the much maligned(unfairly so, imo) Mario Sunshine there were some stunningly creative and novel stages and moments that you just don't find in, say, any other game on the market. If Nintendo hit up PS3 and XBOX2 I'd stull be buying their games because they fill a void no other company has quite filled up and which I have consistantly felt since developers like Konami and Square split and went with Sony.
I'm still a fan of Sega, too. But I'm not biting on their crappy Shinobi remakes, sorry.
 
I like the Cube handle. I move my Cube around all the time, and it makes it far easier to carry the Cube around while also carrying a bunch of cords and controllers.
 
Kajima pretty much nailed it. There's more to it than just money here. We all know now that the revolution is poised to do something radically different (this is now public knowledge.) This sort of thing is not even really considered with the competitors. I applaud Nintendo for having the sand to try new things and push for brand new experiences instead of upgraded hardware. It makes everyone else pissed that they don't want to talk about Mhz, but I couldn't be happier as a gamer. Knowing that there is a console manufacturer that is working day and night to try and provide me with new experiences and ways to play keeps me excited.

Part of me hopes that third party developers see what Nintendo is trying to do with the revolution and risk putting their software on it. I'm almost certain it's going to have a new input device unlike any console before it. Seeing games like Feel the Magic from Sega really brings a smile to my face. Right away you can see that designers are actually excited to be working with something that allows them to try new ideas. And when the designers get excited, it rubs off on me as well.
 
I like more hardware = more competition = better games. As long as Nintendo makes a simple console with nothing too weird in design, it will be okay. Believe it or not, I still this there's a lot of ways to take a regular controller and innovate with. Nintendo is trying to innovate with input style (microphone, bongos, touch screen, and past stuff like dpad and analog stick). As long as its not way out there, and practical to play, Nintendo could make it fun. But Nintendo has to realize, they need to innovate when its actually BETTER, just not for the sake of innovating. Just because you suddenly invent a touch screen, doesn't mean its a better way of playing games. Most people prefer analog in Super Mario 64, D-pad in 2D platformers, etc. Just don't give us a 2 button controller and expect it to stick.
 
One imperative element that everyone seems to be forgetting is 3rd party support for Nintendo's "Revolution". Nintendo may have the talent to develop innovative software but I don't think the industry has the balls to do such a thing. Either:

A) the games will have to be exclusive due to how fundamentally different the input device for the Revolution will be

or

B) the games will be ports with "some" added Revolution functionality that's not vital for the game's enjoyment

This industry has proven time and time again that it'll go where there's money to be made easily. I think that the Revolution will not be the answer when those games can be ported to both PS3 and Xbox2. I imagine majority (if not all) of the companies that have dropped GC support will have no real interest in beginning development for the Revolution, which is not good for Nintendo or the consumer.
 
There's nothing horrible about the idea of 3rd party Nintendo to me, as a gamer. I love their games but they have lost so much mindshare and respect from the "casuals" at this point for their consoles that I believe a third-party future is inevitable.

It sucks for them, but they can't sell just to the "faithful" and be successful. They can't really support a console all by themselves and that's where it's heading. Sure they've got lots of bucks but these will start to bleed out unless Revo is somehow superior to the competition in the casual gamer's eyes, which I don't think anyone here can honestly expect.

Throwing their third-party weight behind one of the other consoles exclusively would probably result in the best chance for continued success, but which one? An American-designed console will never sell well in Japan again and don't let anyone tell you differently. So the Xbox# is out. PS#? with it's 5-million 3rd party games as competition? It's easy to get lost in that shuffle and Nintendo's quirky style of games don't sell well on it, at least in the US. Ape Escape 2 was a great game but it was available for $10 clearance at Target shortly after release. How would mario sell next to the guns and explosions of Jak and Clank? Rachet and Daxter? Would it sell any better or would they sell the same amount as whent they were on their own console, except they won't pay Sony $10 a game?

No, I don't think it's terrible to go 3rd party. It's just sad...
 
First of all, Nintendo will not go third-party. If the day ever comes where they have to leave the hardware side of the industry, you can be assured that they will become a second party developer. They won't make the mistake of fragmenting their fanbase onto two different platforms.

Secondly, I don't really think that Nintendo will ever make games for hardware other than their own. Should the home console front prove to be a failure, they will simply focus their efforts on the GameBoy line. I know how it's popular to be doom and gloom towards Nintendo recently, especially on these boards, but the PSP is not currently the leader in this market segment, and I don't think it will be. When Nintendo feels threatened, they'll release the GBA2 onto the market, which will almost assuredly feature graphics equal to or surpassing the PSP. If Nintendo focuses all their creative efforts on one platform, the results will be decidedly different than they are now. Imagine that all Nintendo's first and second party developers were focused on the Cube, and imagine that all the games that were released on the GBA were on the Cube, they would have a much bigger library available for the Cube. Pokemon, Mario and Luigi, Fire Emblem, Metroid: Zero Mission and Metroid Fusion would be on the Cube, which only strengthens that platforms library, instead of splitting it across two platforms.

As I've maintained time and time again on these boards, we need to offer Iwata the benefit of the doubt. He has candidly spoken about the errors with the Cube in various interviews. He has addressed all the issues that the Cube has faced, and has promised that the Revolution will offer the same technology as the competitors, but will also add more to that. I think he needs to be given the chance to bring his vision to fruitation, as he came into the presidency and was faced with the task of going forward with a failed vision for the Cube.

One other thing I just want to add on to this, regarding the public perception for Nintendo and their image. Image and perception can change overnight. All it takes is the next big thing. Nintendo had it with Pokemon last gen, GTA and Halo took the crown this gen. What will be the big/hot thing next gen? Nobody knows, but it could come from anybody, even Nintendo.
 
segatavis said:
Look at what happened to Sega... :(


Yeah, what the F#$#$# happenbed to Sega. One of the best is now one of the worst!

Also, I agree Nintendo wont go third party, they have too much money right now.. Also, I think they are gonna try and go into movies if their first one is succesful. We'll see!
 
I find the whole hardware argument a joke. Nothing stops Nintendo today from creating special controllers for certain games (Donkey Konga anyone). So what is there to stop Nintendo from creating a controller specially geared towards Nintendo produced titles for other consoles.

Then thier is the GCN profit answer. Propably making a profit, but profit in itself isnt enough. Your profit needs to be greater than other investments. Put it this way I have averaged over 10% return on my investments the last 10 years (without any 3rd party help). Could a large firm with a portfolio management group average a better return? Most likly. So if you could spend 1 billion dollars to get a 7% return on producing hardware and software for the hardware wouldnt it be better to simply stick the money in investments and make 10% return. So profit in itself isnt enough. Profit needs to be in amounts greater than simple investing can do. So Nintendo needs to say what produces profit above simple investing? Would we get a 12% return if we produced software for other console(s)? I know this paragraph will produce what about MS and XBOX replies. We all know XBOX is a long term investment and MS wants to make a return on investment that beats the investment market in the long term. MS and Nintendo arent in the same position.
 
Its not horrible....

NintendoNESBox.jpg


But without that I would have never been into video games, and not seeing them around would bring a tear to my eye.

When I was younger and none of my cousins would let me touch there Nintendo, I didn't care really. I wasn't into video games and never thought much of it. One X-MAS my dad bought me one, and ever since that day I have been a full gaming addict. I love Nintendo. But I am a fan of good games more than being loyal to one system. Thats why I purchase all of the consoles so I can play the best each system has to offer.

But honestly I could never picture myself playing Mario or Metroid on another companies platform. In time we shall see....
 
I think they'd be a great 3rd pary company...
but honestly, they're responsible for so much of the industry standard hardware we use today in games.

Their R&D department has balls and takes risks.
 
Nintendo going 3rd party would be a bad thing. Without the perrenial loser, sorry underdog around the GAF would become empty. It'd become so dull and boring, we'd just end up with discussion about games. There'd be a few entertaining threads lamenting the good old days, but slowly the motivation would wane and they would slowly disperse. The only good thing would be seeing ea suffer like they did this year, every year.
 
Gahiggidy said:
One of these days, in our lifetime, holographic and VR games will become a reality.

Who do you trust to make a product based on that technology that works. That doesn't break, is user-freindly, and cheap enough for the average family? Who?

Nintendo makes cheap products that are supposed to be fun and
REAL VR or REAL Holographic isn't cheap.

Good luck on that Dream, fanboy.
 
Top Bottom