Grifter said:I agree, outdoors...in the dark...with the environment giving you thin aisles to travel in.
DaCocoBrova said:Something outdoors I hope.
DSN2K said:some unannouced title.
MrPing1000 said:Alone in the Dark 4 : The Darkening
Atomsmasher said:*Prays for a new Jedi Knight game from Raven*
Here is a sun test that is from the 'Can Do it thread' there are some more great examples.
http://www.pcgamemods.com/8914/
hobbitx said:Jedi Knight on the Doom III engine could produce some of the most movie realistic saber battles ever with all that amazing lighting. On the other hand though, the source engine would make for some kickass force physics. Probably will be on Id's engine anyway.
goodcow said:Fuck the Doom 3 engine, Source is where it's at.
ZombieSupaStar said:yeah I hafta say after playing all 3 far cry wowed me the most, it does a shit load of stuff and still runs at a decent clip for how it looks
dark10x said:Why? It sucks at large outdoor areas, for one. Highway 17 has a nasty draw distance, does not render a large body of water nicely, and really can't handle the terrain that IS displayed all that well (it's chunky looking, for example). Also, the map size limitations are a real problem. The maps in HL2 and Vampire are both MUCH smaller than what is present in Doom 3 and Far Cry. This drove me mad in both cases.
HL2 looks as good as it does mostly as a result of great texture work. Vampire often looks no better than an average Unreal Warfare game (or worse).
CryTek is a much better solution. Don't let the setting of Far Cry fool you, the engine is not just designed to render tropical islands. It can handle absolutely massive areas with surrounding indoor complexes all on ONE MAP.
CryTek's water system also seems to allow for large variation in size. It handles small pools as well as massive oceans. Source clearly has an issue when rendering large bodies of water. The ocean along Highway 17 is flat out UGLY looking.
Atomsmasher said:*Prays for a new Jedi Knight game from Raven*