What's up with Capcom?

Relaxed Muscle said:
wait...wait...wait...

The gameplay clearly shows teamwork elements but dosn't have multiplayer? they stacked co-op in RE5 but they don't in this game?...

wow, I'm not so buying it.
Co-op will come as release day $5 DLC! You heard it here first!
 
Relaxed Muscle said:
wait...wait...wait...

The gameplay clearly shows teamwork elements but dosn't have multiplayer? they stacked co-op in RE5 but they don't in this game?...

wow, I'm not so buying it.

Yep, completely nonsense, that's Capcom for us.
 
Sammy Samusu said:
The only Capcom game I'm looking forward to is Resident Evil Revelations.

Dragon Dogma is a missed opportunity, I mean... no online? Ch.
Not only no online, but no multilayer at all. Not even local or LAN.
 
LiK said:
They got rid of Clover. That's when they went downhill for me.

I hope Kamiya and Mikami are really enjoying whatever they are doing now...because I don't know that their splitting up with Capcom was good for either party. Mikami on RE5 and Kamiya on DMC5 would have almost definitely resulted in two of the best games of this generation.
 
Ahoi-Brause said:
What happened to Rival Schools?
What happened to Darkstalkers?

Niche franchise, and people complained a lot about fighting game fatigue. The whole reason why there's been a fighting game revival this generation is because every company cut their b-tier fighting franchises and put a renewed effort into their top tier franchises.

What happened to Megaman? (except for being cancelled and ran into the ground)
What happened to BREATH OF FIRE?

Like I said in the Mega Man thread, the series has been on a decline for a long time. Every subseries has seen declines in sales. I think the real problem with Mega Man was the PS1/PS2 generations, and what you're seeing this generation is just the final conclusion of the decline.

Ditto with BOF; series decline + genre decline.

What happened to Resident Evil? (except for being outsourced to an incompetent studio)

There have been Resident Evil spinoffs every generation. Some work, some don't. The main series will continue. Maybe it'll be great, maybe it won't, but I don't think it's endemic of any kind of decline.

What happened to Ace Attorney and why is it japan only again?

DS retail support isn't what it used to be, and they didn't feel they could make a profit on AAI2 based on the sales of AAI1 and the decline of the DS market since then. I think they should eat a loss on it to keep brand awareness up, but I don't think AAI2 suggests anything about subsequent installments in terms of localization.

What happened to Shadow of Rome!?
What happened to Cyberbots/Techromancer?
What happened to Godhand 2? (oh yeah, you kinda disbanded Clover, asshats)

One-offs. They've done one-offs this generation too. Some of these may have intended to be one-offs, others might have intended to be new IPs and haven't performed. Capcom is about to release Asura's Wrath and Dragon's Dogma. Maybe they'll be one-offs, maybe they'll work and be franchises.

If companies made sequels to 100% of their games, they'd spend an increasing amount of resources on sequels and they wouldn't be able to develop new IPs. It's nice to cull some of the old stuff to make room for the new stuff.

What happened to Powerstone?

No idea, is a great candidate for a digital revival.
 
They got rid of akiman too. That's the worst part. He's now drawing porn for a living.


Stumpokapow said:
Niche franchise, and people complained a lot about fighting game fatigue. The whole reason why there's been a fighting game revival this generation is because every company cut their b-tier fighting franchises and put a renewed effort into their top tier franchises.
You know what else used to be niche? VIDEOGAMES.
So what the butt. Give me my niche capcom.
 
_dementia said:
Not only no online, but no multilayer at all. Not even local or LAN.
You will get some kind of Facebook style integration or something though, so you can be reminded of all the people you would rather be playing the game with than Capcom quality AI companion characters.
 
Dark FaZe said:
I hope Kamiya and Mikami are really enjoying whatever they are doing now...because I don't know that their splitting up with Capcom was good for either party. Mikami on RE5 and Kamiya on DMC5 would have almost definitely resulted in two of the best games of this generation.
At least we got Vanquish and Bayonetta as a result.
 
Dark FaZe said:
I hope Kamiya and Mikami are really enjoying whatever they are doing now...because I don't know that their splitting up with Capcom was good for either party. Mikami on RE5 and Kamiya on DMC5 would have almost definitely resulted in two of the best games of this generation.
Instead we got Bayonetta and Vanquish. Sounds good to me. Glad they left.

EDIT: Beaten.
 
Ahoi-Brause said:
Here's a dramatic list of things that puzzle me with current capcom
Thread title should have been "BUBUBU I want commercially unsuccessful Capcom games". You listed ten franchises in the OP that no one cares to buy, and say that Capcom is "steering towards Square levels of incompetence"...because they actually know which IPs to bet their money on? If there's something you can complain about, it's the increase in outsourcing. Other than that, Capcom is doing fine management-wise.
 
Prime Blue said:
Thread title should have been "BUBUBU I want commercially unsuccessful Capcom games". You listed ten franchises in the OP that no one cares to buy, and say that Capcom is "steering towards Square levels of incompetence"...because they actually know which IPs to bet their money on? If there's something you can complain about, it's the increase in outsourcing. Other than that, Capcom is doing fine management-wise.

Except some/most of them didn't become successful because of mismanagement.
 
Outside of their overseas outsourcing faux pas CAPCOM is still awesome. Of the former triumvirate I say they are still in a very good shape from my gamer perspective. Konami is dead to me and Square-Enix still makes the games that make my heart race, and I am talking about their internal games, not those foreign studio ones either.

I'll take up my opinion for CAPCOM up for revision once Dragon's Dogma and Resident Evil Revelations hit their respective platforms and I get a chance to play them. And once again when they reveal what they are going to do with RE6, but so far I like their portable games and I like their domestic home console games, so no beef.
 
LiK said:
At least we got Vanquish and Bayonetta as a result.

I'll take an RE5 made by Mikami anyday over Vanquish. RE4 was a top game all time...imagine him being able to build on that.

Bayonetta up against a Kamiya made DMC is debatable I suppose.
 
LiK said:
Akiman porn?! I need to look this up lol
Check your pm.


Prime Blue said:
Thread title should have been "BUBUBU I want commercially unsuccessful Capcom games". You listed ten franchises in the OP that no one cares to buy, and say that Capcom is "steering towards Square levels of incompetence"...because they actually know which IPs to bet their money on? If there's something you can complain about, it's the increase in outsourcing. Other than that, Capcom is doing fine management-wise.
I'd say something witty about your mom but I need a while longer to think something up.
 
Ahoi-Brause said:
They got rid of akiman too. That's the worst part. He's now drawing porn for a living.



You know what else used to be niche? VIDEOGAMES.
So what the butt. Give me my niche capcom.
Ono had to fight to get the Street Fighter and Marvel vs Capcom revivals, and those games are relatively well known. Since they know up front that Darkstalkers and Rival Schools would put up BlazBlue numbers, they have to budget accordingly or consider the possibility that they aren't worth reviving.
 
They lost their talent:

Platinum-Games1.jpg


tango113.jpg


Their remaining talent went crazy:

4118.keiji-inafune.jpg_2D00_610x0.jpg


They threw away their heritage:

devil-may-cry-dante.jpg


mega-man-cartoon.jpg


Ultimately, they found new dick:

Nintheo.png


Slant6.jpg


Grin.jpg


airtight.png


blue-castle-games-logo.jpg
 
Prime Blue said:
Elaborate.

As someone pointed out earlier, some of their games like Shadows of Rome didn't get advertising. Others like Tatsunoko vs. Capcom was simply made as a tether especially when they released it along side SSFIV.
 
_dementia said:
Not only no online, but no multilayer at all. Not even local or LAN.

Aren't they trying to make it like a wrpg? Because if so then no multiplayer is fantastic news! That is not a genre that welcomes multiplayer very well, both the games and the fanbase.
 
Like I said in the Mega Man thread, the series has been on a decline for a long time. Every subseries has seen declines in sales. I think the real problem with Mega Man was the PS1/PS2 generations, and what you're seeing this generation is just the final conclusion of the decline.

Ditto with BOF; series decline + genre decline.
Those series are on the decline because the games became worse. It really bothers me when developers make bad games, and then the marketing teams assume there's not a market for those games anymore. Breath of Fire IV is considered to be a terrible game by BoF fans, and then they made V, which threw everything that was Breath of Fire out the window. Then, Capcom decided that no one cares about the series anymore - wut?
 
Karsticles said:
Those series are on the decline because the games became worse. It really bothers me when developers make bad games, and then the marketing teams assume there's not a market for those games anymore. Breath of Fire IV is considered to be a terrible game by BoF fans, and then they made V, which threw everything that was Breath of Fire out the window. Then, Capcom decided that no one cares about the series anymore - wut?

This exactly. Sometimes a good game might come out after the horrible stuff, and it could be successful (like DMC3) or pretty much kill the series (MMX8 and MHX)
 
Ookami-kun said:
As someone pointed out earlier, some of their games like Shadows of Rome didn't get advertising. Others like Tatsunoko vs. Capcom was simply made as a tether especially when they released it along side SSFIV.
Outside of the Resident Evil franchise, their IPs receive little advertising, yet some capture large audiences. The fact that these games were not successful is more likely to be caused by their lack of appeal to an international audience. Shadow of Rome is a genre mash-up in an ancient Rome setting – the joke writes itself.
 
Prime Blue said:
Outside of the Resident Evil franchise, their IPs receive little advertising, yet they capture large audiences. The fact that these games were not successful is more likely to be caused by their lack of appeal to an international audience. Shadow of Rome is a genre mash-up in an ancient Rome setting – the joke writes itself.

Most of the IPs that capture large audiences are established franchises. VJ was advertised in magazines back then and was pretty much pumping some tokusatsu fans.
 
Karsticles said:
Those series are on the decline because the games became worse. It really bothers me when developers make bad games, and then the marketing teams assume there's not a market for those games anymore. Breath of Fire IV is considered to be a terrible game by BoF fans, and then they made V, which threw everything that was Breath of Fire out the window. Then, Capcom decided that no one cares about the series anymore - wut?
Which is the best in the series by a long shot.
 
Stumpokapow said:
Like I said in the Mega Man thread, the series has been on a decline for a long time. Every subseries has seen declines in sales. I think the real problem with Mega Man was the PS1/PS2 generations, and what you're seeing this generation is just the final conclusion of the decline.

That is because, for every Mega Man series that lasts long enough, a game in that series is made that is just flat out awful, with the result that fans abandon that particular subseries.

MM7/8, MMX6, MMBN4 are the three big culprits. All three were riding sales highs (or stable sales), then Capcom shit out a piece of ass game and everything went to hell.

The Zero, ZX, Legends, and Starforce series never lasted long enough for the curse to take hold.

So yes, Mega Man has been on a decline. But it's on a decline because of Capcom's own screwups, therefore I find it valid to blame them.
 
elzhi said:
Which is the best in the series by a long shot.
There's a difference between being a good game, and being a good game within a series. The example I always give is the difference between Predator and Predator 2. Predator has a unique feel to it that's completely non-existent in the sequel. Predator 2 is more like a Danny Glover film featuring Predator. Does that make it a bad movie? No. I love Predator 2, but I don't really consider it a "good Predator movie".

So, maybe BoFV is the best game out of the series, but it wasn't a good Breath of Fire game. Most people who enjoy it admit that it would have been better as a standalone game. Personally, I never played it because of the aforementioned reasons - I wanted a Breath of Fire game.

Also, as shallow as it may sound, I'm a huge Nina fan, and I was already irked by her becoming increasingly loli-fied throughout the series.

To go from this:
http://images.wikia.com/bof/images/f/f6/NinaFire2.jpg
http://www.creativeuncut.com/gallery-03/art/bof2-meta-nina.jpg

To this:
http://images.wikia.com/bof/images/b/be/Nina3D.jpg

Is a goddamn travesty.

One day, I'd like to give BoFV a try, but it's not at the top of my list.
 
Pureauthor said:
So yes, Mega Man has been on a decline. But it's on a decline because of Capcom's own screwups, therefore I find it valid to blame them.

Well I'm not really a Capcom fan so I have no problem with people blaming them for pumping out poop games.

But I kind of feel like the "why did you discontinue this series [which still has so much left to give]" and "why are you still making this series [which has run out of steam and gotten shitty]" complaints are mutually exclusive :p


Ahoi-Brause said:
You know what else used to be niche? VIDEOGAMES.
So what the butt. Give me my niche capcom.

Is the point of the thread to ask "What's up with Capcom?" or is it the point of the thread to just vent at Capcom? I'm honestly asking. Are you looking for a discussion of those franchises, or do you just want to yell "Fuck you Capcom. You suck. Gimme gimme gimme."?

Why is there no new Darkstalkers or Rival Schools? Because fighting game companies faced exhaustion of their A-tier franchises last generation and widespread complaints about fighting games. They've all made a concerted effort this generation to reboot, reconsolidate, and pare down. This is abundantly obvious. That's the answer to your question. They want to focus on fewer, bigger games in the genre to combat SKU exhaustion, and focus on streamlining those games to combat franchise exhaustion. The results have paid off--MK9 and SF4 both have been better received than any installment in a long time and they've sold well.

As a result, Capcom is not doing their more niche fighting games this generation. They are doing what they are doing in lieu of that. Like it, hate it, I don't care. But if the point of the thread was to ask the question in the title and the OP, there's your answer.
 
Sengoku Basara is back to being Japan only because of their absolute screw ups with advertising and giving fans what they wanted (dual audio). Oh Capcom. -_-
 
Stumpokapow said:
Like I said in the Mega Man thread, the series has been on a decline for a long time. Every subseries has seen declines in sales. I think the real problem with Mega Man was the PS1/PS2 generations, and what you're seeing this generation is just the final conclusion of the decline.

But I thought Megaman 9 did great? It was received well too from critics and fans. Megaman 10 too?

So maybe Capcom should just keep making Megaman games for Wiiware/XBLA/PSN with NES/SNES graphics. It's obviously what everyone wants. Let's not bury the fucking franchise.

Besides, Megaman needs to be in Smash 4 D:
 
This thread seems pretty thoughtless, like a scramble to complain about stuff that isn't well understood. Capcom does have a problem, but I don't think complaining about your favorite series not getting any love is important. Inafune explicitly laid out the problem with Capcom and likely most other big Japanese publishers/developers. The board of directors is counterproductive and is cramping the Capcom style(so many titles this gen were almost not made and creatives had to be sneaky about getting them started). Then you have poor management which leads to too many people on games which shouldn't take so long, leading to Capcom relying more and more on outside studios(even if under the eye of a Japanese director). Despite that Capcom has made their fair share of interesting titles this gen. Still, they and many other companies need to see a big change. More freedom, more games(or quicker games), and a better spread of resources.

It is harder and harder to take criticism against Capcom seriously lately. Too many tears, kind of nauseating.
 
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