Which console manufacturer has exceeded your expectations this generation?

I think all 3 of the consoles have driven innovation. They are all interesting and I've had fun with all of them. More with the ps3 recently mostly due to the exclusives.

What I'm trying to say is, hugs all round. MS, Sony and Nintendo. Don't be shy. Let's cuddle.
 
Microsoft. I wanted to replace my 360 after it RRoD. I did not replace my PS3 after it stopped outputting video...so Microsoft.

They need to make more reliable hardware next gen, both of them.
 
NecrumSlavery said:
Microsoft just copies the fuck out of Sony and Nintendo to try and monopolize the market. Americans and Brits kiss MS's ass regardless of how bad they treat them. I don't get it. I don't understand why the Us/UK love Microsoft so much. I assume Ms's evil marketing is to blame. Now with Kinect they have completely abandoned the hardcore gamer to cater to the grandmas of the world. Other than Gears 3 and sadly more Halo(without Bungie...talk about milking it) MS is providing nothing special or unique. Gears 3 isn't really unique, but its actually an improvement unlike the carbon copy Gears 2 compared to the first one. It saddens me that last gen the Xbox was a reliable hardcore system and not Ms does nothing but milk shovelware and fake trailers. Thank god the world is smart enough to always go Sony when the US or UK pick the 360. Keeps the majority in fav of the PS3. Hope that the core really pull their heads out of their asses and fight back for the games. Because if the 360 crowd just allows it, MS will raped them. MS has always been about money. Not one person who has any passion at MS other than crazy Peter Molyneaux..everyone else is a tool douchebag asshole like Kudo or Major Nelson.
I own a 360 btw, but I really have nothing but disgust for MS as a company.
This thread delivers.
 
None, every single console this gen has been unreliable, noisy or lacking.

The only hardware I'm 100% satisfied is with the PSP GO, great design, awesome screen, decent duration and great d-pad all while offering a very good performance for a handheld (easy emulation and so is a plus but I doubt Sony would accept credit for that.)

I like certain aspects like the PS3 design, but hardware wise, I'm not really fully satisfied with any of the consoles this gen.
 
The Wii, by not falling apart after a few years of use. But I guess that's just meeting expectations, not exceeding them.
 
I'd say it depends entirely on perspective.

Four years ago, it would be impossible to argue that Sony didn't severely disappoint with its $599 console with barely a game worth playing. Now, I'd say Sony has more than exceeded expectations in turning that ship around and remaining extremely competitive.

One the other hand, Microsoft was impressing left and right earlier this generation, with a console that looked like it could possibly be the next PS2 (hardware issues and all). Then they let their advantage in software stagnate and later began focusing on a demographic that many of us don't really fall into, and that has lead to a somewhat disappointing end result, given all the promise they showed at the start of this generation.

Then there's Nintendo, who blew away all expectations coming off of the not so successful GameCube, yet also disappointed many by not creating a lucrative software market for their platform, leading to a barren software line up at a time when most consoles are at the top of their game.

All in all, it'd be hard to argue that Sony did *not* disappoint with the successor to the greatest selling console of all time, that Microsoft did *not* exceed expectations when coming off the back of a console that didn't even sell 25 million, and that Nintendo did *not* exceed expectations by creating a console that outside the GameCube 4:1.

Edit:

As for which of the three I've been most satisfied with, I'd say Sony. Yeah, they failed to meet expectations, but those expectations were gargantuan given the dominance of the PS2. In the end, they've provided me with a bunch of great games and awesome new IPs (even if they've failed to support some of my favorites, like Demon's Souls).
 
I'm pretty happy with all three and my reasons are below:

Sony:

Love the PS3. It's the centre of my home entertainment because of the Blu-ray playback. It has some quality exclusives and PSN is a great free service. Sadly, the PSN down time really impacted my playtime on the console and my Xbox got a lot more loving and I've not really touched my PS3 game wise recently.

I also have a PSP Go. It only has a few PSP titles on it such as GT and LBP. I mainly use it for the classics, I have Grandia, FF7,8 & 9 and Vagrant Story. It's great.

Nintendo:

Got a Wii but do not use it. I want to play Twilight Princess again soon because I never finished it. Not even half way through it last time.

The DS library is fantastic with too many great games to mention. I bought a 3DS on launch and it's a great console and needless to say the standout game so far is Ocarina of Time. But there is so much promise here and with my HUGE DS backlog it will keep me really busy.

Microsoft:

Like I said above my 360 playtime has increased massively. Xbox Live is just so polished and user-friendly and it has tons of content. Favourite game has to be Reach. I've always loved Halo games and Reach is no exception. A bit of that is down to Bungie.net because of it's wealth of stats.
 
In software terms:

2005-2008: X360/Nintendo

2008-Now: PS3

There was absolutly no reason to get a PS3 before 2008. Multi titles were inferior on the plattform and the heavy-hitting exclusives were nowhere to be seen. MS surprised , no really shocked me with their great start into the next-gen.
Arguably: Nintendo's lineup in the first 2 years was also very strong. But I guess, this goes down to personal preference.

In hardware terms: Nintendo

Basically never heard anyone complain of a bricked Wii / DS. Sure, the complexity of the other consoles, with Sony delivering even a great cheap bluray-player, was higher, thus the rate of failures too, but none the less: Quality issues are a crucial point. If you gotta get a new bluray-laser for a 400 $ / 300 $ device that costs you 150$ you'll think again before u get another one from that manufacturer.
RRoD, YLoD. Hardware quality wise, this was a terrible generation.


Online debate: Well... it's free good service with PSN, against paid great service. I guess it's a question of how much time you spend online with friends. That's why I say it's a draw. NOt even gonna comment on Nintendo's online service.
 
Till 2008, MS, but in 2011 I'd have to say Sony. XBLA is nice but I spend most of my time with retail and I've been really disappointed with the Rare situation since.
 
In the end Sony but it could have been much earlier, and I blame the console war. Fanboys 2005-2008 pretty much destroyed every (creative) vision Sony had with the PS3 and are the reason we are pretty much stuck with 2 shooter boxes compared to earlier generations. Sony shifted from trying to outdo the PS2 to outdo the Xbox 360. Microsoft and Peter Moore are to blame and partly Ken Kutaragi but his native tounge isn't english.
 
i'll say:


microsoft exceeded my expectations, they upped their game, but at the sacrifice of many of their 1st party devs

nintendo fumbled the ball after getting the lead. they still dont have a clue when it comes to online.

sony did about what i am satisfied with. i didn't feel any less game starved because they weren't "first place" this time around. i'd feel different about this if i had a Non-PS2 BC unit though. Plus, their online is acceptable, and free.



but i think in the end they all kind of failed spectacularly. this was no PS1 or PS2 generation of awesomeness.
 
Sony: gave my personal info away
MS: stole my money by forcing me to rebut their shoddy console.
Nintendo: lulz

I hate em all
 
To be completely honest, this generation was the second best and absolute worst console generation at the same time.

Second best because nothing will beat the SNES/Genesis-era, but this generation still had a LOT of awesome new IPs (Assassin's Creed, Condemned, Portal, L.A. Noire, Darksiders, etc.) as well as some surprising(ly awesome) sequels and reboots (Sin & Punishment 2, Donkey Kong Country Returns, A Boy and His Blob, etc.), also interesting new playing styles in the form of the Wiimote, the blatant copy PlayStation Move and Kinect, which worked more or less pretty good...or not.

Absolute worst because it introduced an absolute shit ton of stuff that publishers use to "enhance the gameplay" in the form of on-disc DLC constumes/maps/items/whatever, horrible, HORRIBLE DRM techniques and/or ripping off the customer in some other way than the ways mentioned before.
I hate having to pay 10 extra bucks to download 108 KB, that unlocks stuff that's already on the disc (I'm looking at you, Beautiful Katamari! If it weren't for your sexy ass I wouldn't have put so much money into you, you sexy, beautiful beast, you)
I hate having to be online all the time so I can play my game, even more so if I happen to lose my internet connection due to some unforeseen consequences with my provider.
I hate having to log in into three seperate services when I am playing the game via Steam (why do I have to log in to EA's online service? AND NOW GFW LIVE?! I am already logged in on Steam, isn't that more than enough protection?!).
I hate having to practically buy the game several times to get all the preorder bonuses (thus the complete game because these bonuses ARE ALREADY ON THE DISC)
I hate having to input a code to activate the online portion of a game, wtf? Especially if it's for a game that I can't buy in Germany (like Mortal Kombat 9. I still haven't played the game online, because I can't activate my fucking online-pass!!!)

Dear publishers: Stop this shit, seriously. Just...stop. It's not like these games aren't selling. They are selling IN THE MILLIONS! You get your moneys worth. But please don't get your money by screwing your fucking long-term customers, thank you very much!


Yeah well, so, this is my opinion about this generation.

Please let the next one be better. And by better I mean less DRM, less preorder-bonuses, less on-disc DLC. That would at least be a good start.
 
Xbox has constantly evolved it's product, ensuring a fairly fresh experience over the lifetime of the console. It started with a few games and a funny swipey interface and has grown to be the defacto games and media streaming device in my lounge with DD games being the big surprise of this gen. In fact without DD games I would have classed this gen to be somewhat underwhelming for all systems. So to answer the question in the title of the thread, the 360 has exceeded my expectations. While I like the two Kinect games I like on it, more focus needs to placed on the core, rather than the fickle casual market.

Sony talked their shit up too much for me to have my expectations exceeded. It actually took them a good four years for them to start to meet the expectations they initially raised. It took them almost half a year to fix a clock if memory serves me correctly. It's got some great stuff on it now and I'm glad to have both, but the PS3's interface isn't much different than what it started with so I don't feel it's evolved that much.

I expected the Wii to be a fad, although I never expected the fad to last quite so long - so in that regard you can say it exceeded my expectations somewhat :)
 
Microsoft until Kinect. At the start of this gen I was all sony. But xbla changed my view. And ofc the massive amount of Bullet Hell Shooter. At this point I just want Wii U do be good.

I don't want kinect and there is almost nothing left I want on PS3. I own 3D Dot Heroes, Demon's Souls, Valkyria Chronicles and Yakuza. So I got everything I always wanted.
 
Definitely Microsoft.
In my wildest dreams, one company would offer HD versions of Guardian Heroes, Ikaruga, Radiant Silvergun, most Dreamcast classics, my favorite Cave shmups.
Of all the manufacturers, I expect Microsoft the least to deliver this.
 
Sony has had the best generation again if we consider software. Though Microsoft (pre Kinect) gave them a run for their money. That surprised the hell out of me.
 
None. They all screwed up too much for me to give them any praise. MS with faulty 360's for the first 2 years and having to pay to play on a peer to peer matchmaking service, Sony with retarded launch price and having poor security on their servers, and Nintendo recycling last gen hardware along with having no idea how to properly do an online service.
 
Microsoft without a doubt. I didn't liked the first Xbox, but the 360 has become my favourite system this gen. In the other side, the PS3 is a letdown compared to PS2.
 
Am I the only one disappointed that this is apparently the end of this generation?

Already?

At the time, I thought we were all expecting a minimum of 10 years service from the PS3. Whatever happened to the days of developers hammering systems until they were literally almost stretched to breaking point?
 
Sony because of the PS3:

-region free games
-excellent 1st/2nd party support
-great 3rd party support
-small devs can self publish on PSN
-most precise waggle option
-great bluray player with continuing fw support (3D, etc)
-open standards (pc racing wheels work, inexpensive hdd upgrades, etc)
-clean interface, no silly avatars, no ads on the xmb
-best controller (great d-pad, re-chargeable battery out of the box, etc)
-free online MP
 
PC - this is more of an ensemble effort by a few companies (mainly AMD and Valve for me). First of all, the prices have been astounding. I built this PC two years ago for a mere £450, including 1.5tb of HDD space and a Blu-ray drive. I expect it could stay relevant for as long as another two years.

Then there is Steam, such an incredible service which makes PC gaming what it is imo. Along with excellent social features, it has given me massive savings through its sales - none of this 10% off nonsense like other crappy sales, i'm talking packs of 40 games for £50. It's how digital distribution must be done, so take note XBLA and PSN.

Then there are the obvious graphical advantages of PC like native 1080p, which the consoles disappointed me with their lack of, as well as adjustable levels of AA and AF that vanquish eye-gouging jaggies and blurry textures. Performance woes also disappear as most games I own run at 60fps. Emulation ties in with graphical advantages, as I can finally play my PS1 and PS2 games without the horrible blurry upscaling. The mod scene is also continually improving games like GTA4, Dirt 3, Fallout, Crysis, Doom 3 etc. not only visually, but also in how they play.

Finally, the ability to have a choice between keyboard controls, a PS3 controller or a 360 controller, as well as flight sticks, wheels and arcade sticks, has been most welcome. All genres can be enjoyed to the best of their abilities without some annoying niggle holding you back.



PSP - i've been a supporter of the PSP ever since Dark_Alex released the PS1 emulator in 2006. From that moment on I had to own one, so I sold my DS and bought a slim model in late 2007, hacked it and unleashed handheld perfection.

It still thrills me today to be able to play the games I grew up on like Metal Gear Solid, Resident Evil and Final Fantasy VIII on the move. I don't think i'll ever truly get over how awesome that feeling is. Emulation also allowed me to play all my old GBA games like Pokemon on a larger screen with a proper backlight.

Old games aside, PSP games were great as well. It's become the go-to console for JRPGs in recent times. It's home to stacks of smaller titles with interesting little hooks like Patapon, Lumines, Badman, and Patchwork Heroes. Square Enix support has been pretty godly (although i'd like to see some of that sugar on other platforms too). And it's had a few massive successes like Peace Walker and Monster Hunter Portable. Ultimately it's a 'quantity' console, made up of a large amount of great games rather than a few jaw-dropping ones.

Until I got a smartphone, I also used it as my primary music and movie player. Once you got passed the format limitations and had custom firmware, the unit was pretty capable.

It all got even better in 2010 though. Sony had released the Go, a better model all round - I was impressed at the flawless screen, pause game functionality, Dual Shock 3 support, video out, the more comfy form factor and the on-board storage. When it got hacked, I immediately bought one (kept my slim too for UMD ripping). I slapped an additional 16gb memory stick in there for a cool 32gb of total space, and the rest is history. PSP Go is the best handheld ever made, so thanks Sony for it and the games, and thanks hackers for making it worthwhile.

I hope Vita follows the same path.
 
kurtrussell said:
At the time, I thought we were all expecting a minimum of 10 years service from the PS3. Whatever happened to the days of developers hammering systems until they were literally almost stretched to breaking point?

Technology got more complex, which makes hitting that breaking point a lot harder. Besides, this generation has lasted quite a while and still has about a year before a new home console hits.
 
kurtrussell said:
Am I the only one disappointed that this is apparently the end of this generation?

Already?

At the time, I thought we were all expecting a minimum of 10 years service from the PS3. Whatever happened to the days of developers hammering systems until they were literally almost stretched to breaking point?
Already? This has already been one of the longest running generations in gaming history. As far as I'm concerned, it's gone on TOO long. This gen started in 2005 and we won't see a new console until 2012, in the form of the Wii U, while Sony and Microsoft are unlikely to have anything until 2013 or 2014.

Developers HAVE been stretching consoles to the breaking point (Sony first party titles in particular).

The original XBOX was only a focus for Microsoft from 2001-2005. That's just FOUR years. The XBOX360 has already spent 6 years on the market and will likely have at least another 2 or 3 under its belt before it is replaced. When all is said and done, the XBOX360 will have spent a good 8-9 years (possibly even more) as Microsoft's primary platform.

In regards to Sony, each of their prior consoles have spent 6 years on the market before being replaced by a next generation machine. New software continued to be produced in a limited capacity, but they were no longer the main focus of Sony or its third parties. By contrast, the PS3 has already spent 6 years on the market and is unlikely to be replaced for AT LEAST another 2 years. The PS3 will have been their longest running console when all is said and done.

As for Nintendo, the lifespan of their consoles has remained relatively consistent over the years. The Wii will have spent the same amount of time on the market as Nintendo 64 and Gamecube.

So what is the problem?
 
Nintendo (Wii).
When it was first announced I thought it was the end of Nintendo. I said to myself that I wasn't going to buy one but I couldn't resist playing Zelda TP on launch date so I got one. Now, years later it's my most played current gen console, even over my PS3 (which I love).
 
Regarding software I love all my consoles. I would not want to miss my Wii, 360 and PS3 because I think you're missing out on some great games when you only own one console.

But if I would have to pick a winner it's MS....I think MS did an amazing job with xbla / xboxlive.
 
Not a single one, they all disappointed.

Microsoft: RROD, paying for P2P online gaming, Not allow developers to put free content on the marketplace, Nickel and dime customers for EVERYTHING, and $10 HD Game tax.

Sony: $599, taking away BC for new models, Game OS updates seems to have stopped, YLOD, and Game OS that lagged behind Microsoft even thought they launched after microsoft, and $10 HD game tax. Sony has shown the most improvement thought and they also come up with alot of great franchises. My OG 60 gig PS3 is still working great too.

Nintendo: Fucking waggle, underpowered hardware, poor online, and poor game OS.


I really hope they all step there game up next generation but it will be more of the same. Will probably be paying for online on all 3 consoles, high cost of accessories, and unreliable hardware.
 
Sony for not giving up on gamers for the years 2010 and 2011. Apple for filling that gap xbox left me with in the last 2 years. I would have thought the wii/3ds/psp would fill it but apple has been giving me some great stuff to play on their devices for the last couple of years now.
 
Microsoft: XBLA (allot more games), Marketplace (one place for everything), Achievements, Dashboard updates (keeps it fresh), great exclusives (and timed exclusives) and perfect controller.

Oh and this:
cntrlr_guidebtn01.jpg
 
MS
Because technically they are PC. Even though it's Valve that's 90 percent to credit for its current standing as a gaming platform.

Otherwise, even though his hyperbole may offend some, I'm gonna have to side with ghost for nailing this generation perfectly.
 
Sony have exceeded my expectations on a number of levels:

- Great new IPs
- Excellent game selection in general
- Region free gaming
- Software aesthetics (XMB)
- Overall multifunctionality of the console (PS3 is my blu-ray/dvd player, gaming machine and media centre)
- Good online service
- Plenty of downloadable content

Overall I am really enjoying what a great machine the PS3 is. I haven't been tempted to go back to the 360 for years now.

But the PS3 was truly abysmal for the first year (even tho it did have a few nice games the console was a shadow of its current self). I played way more PS2 games than PS3 ones up until the summer when MGS4 came out.
 
DS.

Thought it would be a gimmick, sold on the basis of Pokemon and not much more. Turned out to contain by far the greatest experiences this gen. One of my favourite consoles ever; DS Lite is the perfect console.
 
makingmusic476 said:
All in all, it'd be hard to argue that Sony did *not* disappoint with the successor to the greatest selling console of all time, that Microsoft did *not* exceed expectations when coming off the back of a console that didn't even sell 25 million, and that Nintendo did *not* exceed expectations by creating a console that outside the GameCube 4:1.

Assuming that the expectations for these consoles was set by their predecessors, I think makingmusic has this absolutely pegged. I would find it hard to believe that anyone could offer a cogent argument otherwise.

Personally, the 360 and PS3 have been my most played systems this gen (in that order) and I do not regret the money I have invested in either of them.
 
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