PS3 was more popular than Xbox 360 in Europe and it sold at least 10 million units morethe only reason it beat the 360 was japan. if you remove Japan, the country in which Xbox simply can't compete no matter what, the end results would have been 77 million for PS3, and 82~83 million for the 360. as the PS3 sold more than 10 million units in japan, while the 360 sold less than 2.
even with Japan in the mix it only beat it by around 3 million sales.
so the PS3 was definitely, relatively to what Sony did in other generations, more of a failure than the Xbox One... which somehow made OP's list. it was a pretty big anomaly for Sony, going from being far ahead, to being almost last if it wasn't for their home turf bringing them in front of the 360.
The thing with the Switch was that it set out to fill a need and a market the other two consoles weren't catering to. It offered something substantially different from other gaming platforms, and that's what made it a success.I'd say that the Switch still fits the stereotype it just happened to work out in their favor. I remember people thinking that the Switch sounded dumb as hell when it was announced but look where we are now.
Switch 2 is 100% Nintendo saying well we can't afford to try something different this time.
Let's not forget the monumental fuck up with the memory cards. Vita was awesome but the fact you had to get specific memory cards was completely crazy and tanked the Vita.The Vita is where it's supposed to be; Sony sent it out with lackluster support and forgot about it.
But the Neo-Geo was unique in that it was a "specialized" system that pushed state of the art 2D sprite based games specifically. If the console was a success, like it was on the arcades, there would most likely be a successor and who knows how high budget 2D sprite games would evolve and how 2D games in general would be when 3D took over.
we all know what the CORRECT answer is but im actually going to say the gamecube, that was the last time nintendo ever used current gen hardware and tried to directly compete with sony, had the gamecube been an n64 level success than nintendo would continue on making more mainstream consoles that would have both solid third party support, multiplatform ports as well as nintendos excellent first party titles
Not in the list, but the Sega Saturn.
It's a criminally underrated system with amazing games for all different genres and tastes and many overlooked gems because of the bad rep it got. Sega would probably be still around if it managed to sell decently in the west and the Dreamcast fiasco would probably never happened.
Fear is not the correct language, in short the Sega Saturn was expensive and Sega knew that it would be necessary to readjust the price, that's why the Saturn was launched earlier so that during this period Sega could create financial reserves (the strategy failed because real demand was too low).I agree with this. The Saturn was a disaster for Sega outside of Japan. Especially in the North American market, where SOA decided to launch the machine months earlier than expected out of fear of having to compete with the original Playstation. That '299' price announcement at E3 1995 was a literal death blow to the Sega Saturn.
Fear is not the correct language, in short the Sega Saturn was expensive and Sega knew that it would be necessary to readjust the price, that's why the Saturn was launched earlier so that during this period Sega could create financial reserves (the strategy failed because real demand was too low).