Looking back at 2010, i got GoW 3, Bayonetta, Red Dead Redemption, Darksiders, Heavy Rain, Super Mario Galaxy 2, Enslaved, Dante's Inferno, Castlevania LoS, Limbo, etc
Thanks for proving my point.because younger audiences have bad taste
I really enjoyed the backwards compatibility (before Nintendo abandoned it) and lightgun arcade ports for the Wii. The gamecube was too limited to support those.Oh and Nintendo got that "brillant" Idea to repurpose the Gamecube with a Wiimote and sell it to us with grey/brown/dark green Zelda of their own...
I feel like 15 years ago there was a lot more variety, more innovation, and games were a lot more focused and well paced, without needles content just for the sake of it
Looking back at 2010, i got GoW 3, Bayonetta, Red Dead Redemption, Darksiders, Heavy Rain, Super Mario Galaxy 2, Enslaved, Dante's Inferno, Castlevania LoS, Limbo, etc
Now everything has to be bigger and bigger, or a live service, or a huge and forgettable open-world, or another souls-like
Games like those back in that era (and the PS2 for that matter) are fewer and far between, and that's honestly sad.
It was a decent gen.
We are having stacked years back to back at the moment so maybe some of you just don't like the media anymore and are enjoying looking back more than seeing what's in front of you
I reckon if most IPs you enjoyed back then would come back you'll find a way to be disappointed anyway.
If you meshed the first half of the 360s life with the second half of the PS3s, like I did, you have the best overall generation of all time.
I don't think it matters what comes out, you will be disappointed anyway imo.Many games now are bigger for the sake of being bigger, bloated, grinding. Remasters and remakes aplently. 28284 different versions of the Souls formula
And of course, live service garbage games that only exist to make money, not to be good
There are some bright spots, like Hi-Fi Rush, RE series, Alan Wake 2, Returnal, Ratchet, but everything else is meh.
Look at the 3 games Sony published this year: Rise of the Ronin, the bloated Ubisoft game. Stellar Blade, the 38648th version of Souls-like, and Helldivers, the money maker
I don't think it matters what comes out, you will be disappointed anyway imo.
There are new games coming almost everyday. This year we got something a massive hit like Balatro for example. I don't understand also the comment with HD2 "the money maker" its making money so its a bad game? I look forward Stellar Blade.
its the purpose of all the games, it's an industry????Its purppose it's to be a money maker. That's what a live service is. No one will remember about Helldivers 2 in a few years
its the purpose of all the games, it's an industry????
I understand your point but you are being harsh/unfair just because of a genre or a model. Ultimately HD2 is a very fun game to play and you don't have to spend more than the price of the game to enjoy it so I think you are also missing my point.You're missing my point. Some of these games are just products, fodder. No passion about them
Just there to please the investors.
You can't say the same thing about stuff like Hi-Fi Rush, Pentiment or Alan Wake 2. They're great games, and will make money because of it
rose tinted hindsight, I suppose. Previous gens were certainly more experimental, with controller layouts still not fully established and online becoming important, and more reasonably long dev times. But drug addict content... tacked on mp was already around in that era, in games no one asked for mp content, but it was required to have it as an included feature on the box even though only few played those and it was abandoned quite soon with the majority of games. Whereas now SP is tacked on in CoD and it's all about MP.without needles content just for the sake of it
Best Star Trek game ever made.Mass Effect was a moment.
Great generation for brown shooters and waggle.
I wish it had kept it's two HDMI ports and three Ethernet ports.I've also always wondered what would have been if the PS3 wasn't gimped with a last minute GPU missing unified shaders because their Toshiba plan didn't work out. Blu ray storage size, Xenos GPU + eDRAM, and the Cell, what would that best of all worlds have been like
Granted Cell was weird and took time to come to grips with, but by the end of the generation when devs were really using it, it was often just making up for the lacklustre RSX by doing preculling etc for it
Oboy. This.Back when trilogies were made in a single gen.
I miss the PVP modes, so many games today are singleplayer-only.I like bayo and Mario Galaxy there. The rest, I could live without to say the least. That was my problem with that gen. People on here going on nuts for stuff like the darkness, Japanese developers struggling, PVP modes being stuffed into games.
There was always plenty to play, but I never felt in sync with the zeitgeist. So that gen was nothing special to me.