You deserve a proper whooping just for that excerpt.Fair enough, I always forget about this game.
yes. Games were made by true passionate people who can find a way around problems
Today is just another day in corporate hell
I think the industry peaked during DC/PS2/OG Xbox gen. Much less cynicism from publishers and way more variety (in the AAA space). Also, Japanese developers were still on their game.
PS3/360 era is also great, though, and I've been going back to those games a lot recently. Just bought this the other day, since I missed it upon release:
Speaking of your username, great gen for Bond games too. Quantum of solace was ace, imo.Great gen and i was younger. So sure i miss it. lol
Speaking of your username, great gen for Bond games too. Quantum of solace was ace, imo.
it's about new IPs, new ideas, variety, creativityMan nostalgia really is a thing huh...
That gen sucked overall. Nintendo went all in on the Wii. The others decided to try and follow the motion controls fad. Xbox went all in so much with Kinect that ruined them the following generation. (and never recovered)
3rd parties were releasing games even LESS optimized than nowadays for consoles, with many games failing to hit even 30fps (when we were playing a lot of 60fps the previous gen). Japan were nowhere to be found during those days with many of their IPs hitting their lowest ever. Their worst gen by far. Square-Enix went from releasing games like FFX and XII to that XIII trilogy. Capcom was failing at everything mostly. Resident Evil had the worst entries of the franchise that gen (V and VI). Konami's decline started to get worse as well . Xbox 360 hardware was failing left and right, PS3 released at 600ā¬/$. All games looked grey / brown as fuck. Sony decided to release remastered trilogies left and right of games from PS2 gen when they realized they were profitable, something they still do. Xbox brought paid online multiplayer to consoles as well.
When i saw PS4 announced and no motion controls in sight, that Killzone Shadowfall presentation and finally games with a stable framerate (at least above 30fps lmao) and a console that costed 400ā¬ i was relieved.
Yeah there were ups of course like how games were releasing much faster...but now we know a lot of those studios were burning out. We simply didn't know back then, with studios like Naughty Dog bleeding talent since like Uncharted 2 days.
HUGE step down from the PS2 / Xbox / Gamecube eras.
Maybe most of Gaf are stuck in nostalgia?Nostalgia?
Read the room. How many of those games are releasing these days?
Yep. I loved both PS360, and so many WOW moments, so many great games, what an amazing generation, and competition. I miss it.One of my favorite generations. So many great games released. I still got my PS3 hooked up and play it regularly so I ain't missing a thing
Maybe most of Gaf are stuck in nostalgia?
That's why they're always surprised modern AAA games keep breaking records.
And why GaaS is a thing.
Great gen for hidden gems/sleeper hits too:Just some franchises and trilogies released that ONE GEN.
Seriously, the amount of games released each month was greater than one year nowadays.
And nowadays people cry if one game comes one month and another big game comes out next month. you know why? Because these games are too huge and bloated.
Gears trilogy - Amazing replayability. I finished each many times. Great multiplayer too
Mass Effect trilogy - Each game is 20 hours long
Uncharted trilogy - Same as gears. amazing
Dead Space trilogy - nuff said
Demons Souls, Dark souls, Dark Souls 2 - only best games ever
Oblivion, Fallout3, Skyrim
Halo3, odst, reach
Bioshock 1,2, infinite
Batman Arkham Asylum, city, origins
And then all the (less than trilogy) games:
-God of war 3
-Killzone 2
-Alan wake
-Dead Rising
-Lost Planet
-MGS phantom Pain (well almost ps4)
-GTA4 5
-RDR
-Burnout freaking paradise
-Sleeping Dogs
-Last of us
-Portal 1 and 2.
And that's only a few... Sure, with ps4 and 5 we have a ton of amazing games but not that many. Thankfully, the quality is great, uncharted 4 or bloodborne are better than anything before for example
People keep echoing this, but those are still being made. They just don't get any proper attention because the gaming press is overrun by activist posers who are preoccupied by anything else other than video games.I really miss quality AA titles.
Binary Domain is so goodGreat gen for hidden gems/sleeper hits too:
- El shaddai
- Shadows of the damned
- NeverDead
- WET
- Blades of time
- Binary domain
- Tokyo twillight ghost hunters
- Way of the samurai 3
+ more
People keep echoing this, but those are still being made. They just don't get any proper attention because the gaming press is overrun by activist posers who are preoccupied by anything else other than video games.
Nah. Gamers were eating pretty well with the Xb360 and Ps3 era. Coming back to some of them even today are still very much enjoyable.Nostalgia baby
I gotta be straight up honest and say that Bomberman: act zero always intrigued me. An edgy Bomberman game seemed kinda wild in an oddball kind of way.Meanwhile, in Japan ....
I miss the colour of the Dreamcast era.
Yeah, that notion was beyond stupid. It was perplexing that the media was pushing the idea that Japan couldn't keep up. There were no grounds for it looking back. On the contrary.Not particularly, no. My favorite genres didn't see much light of day. The generation after and since correctly identified the underserved segments of the market that had been left hanging.
I didn't like the attitude for the period too. Prevailing sentiment seemed to look its nose down at JRPGs with few exceptions, and with so little good stuff coming and with prominent, creative, dead-end failures like FF13, it could be hard to reply back.
Not particularly, no. My favorite genres didn't see much light of day. The generation after and since correctly identified the underserved segments of the market that had been left hanging.
I didn't like the attitude for the period too. Prevailing sentiment seemed to look its nose down at JRPGs with few exceptions, and with so little good stuff coming and with prominent, creative, dead-end failures like FF13, it could be hard to reply back.
Yeah, that notion was beyond stupid. It was perplexing that the media was pushing that idea that the Japanese couldn't keep up. There was were no grounds for it looking back. On the contrary.
My tinfoil hat makes me want to say it came off as some kind of underhanded campaign to demoralize Japan and competitively buckle their creative innovation which was leaps ahead of the west at the time.
Oh don't worry, PS4 nostalgia will be at our doorstep in about 6-10 ish years.Man nostalgia really is a thing huh...
That gen sucked overall. Nintendo went all in on the Wii. The others decided to try and follow the motion controls fad. Xbox went all in so much with Kinect that ruined them the following generation. (and never recovered)
3rd parties were releasing games even LESS optimized than nowadays for consoles, with many games failing to hit even 30fps (when we were playing a lot of 60fps the previous gen). Japan were nowhere to be found during those days with many of their IPs hitting their lowest ever. Their worst gen by far. Square-Enix went from releasing games like FFX and XII to that XIII trilogy. Capcom was failing at everything mostly. Resident Evil had the worst entries of the franchise that gen (V and VI). Konami's decline started to get worse as well . Xbox 360 hardware was failing left and right, PS3 released at 600ā¬/$. All games looked grey / brown as fuck. Sony decided to release remastered trilogies left and right of games from PS2 gen when they realized they were profitable, something they still do. Xbox brought paid online multiplayer to consoles as well.
When i saw PS4 announced and no motion controls in sight, that Killzone Shadowfall presentation and finally games with a stable framerate (at least above 30fps lmao) and a console that costed 400ā¬ i was relieved.
Yeah there were ups of course like how games were releasing much faster...but now we know a lot of those studios were burning out. We simply didn't know back then, with studios like Naughty Dog bleeding talent since like Uncharted 2 days.
HUGE step down from the PS2 / Xbox / Gamecube eras.