Who has disappointed you this gen?

I'm disappointed in the close-minded state of gaming this gen, both in the industry and within the general population of gamers. Your old cat-lady neighbor's obsession with Farmville and the local dudebros dedicating all of their spare time to COD are not as different as you think.

So pretty much everyone.
 
Bioware gave me my favorite Bioware game in Dragon Age: Origins. Then they disappointed me nonstop after that.

Capcom's only franchise that I really cared about was Mega Man, so yeah. Dogma looks cool though, but I was never a huge Capcom fan even during the 'good old days'

Sakurai not giving me a regular Kirby game for the handhelds.

Bioware for bad ports. I guess I can give them some credit for enlisting Obsidian to make New Vegas. That game was incredible.

Remedy for Alan Wake. I found the game incredibly boring compared to MP1 and MP2. I just didn't care about anyone in that game. And if they were going for Twin Peaks, Deadly Premonition did a way better job with a tiny budget.

Xbox and their ridiculous marketing dashboard
 
How anybody can sit at their monitor with a straight face and blame gamers is fucking ridiculous.

"Hey, fuck you for enjoying the types of games you enjoy. Why can't you like what I LIKE?"


No, the only correct answer is the dumb shit management of every developer out there. Know your market. Know your audience.

Honestly, my favorite games ARE the niche games, the JRPGs, the obscure goofy games. I'm not a big fan of the Bro games, but I'll be damned if I ever criticize somebody for liking the games the way they do.

But back to management. The fact that PS2 classic games sell as remastered HD, and sell decent enough to warrant them to be continued to be made should tell every single developer of niche small titles or JRPG that there is still a market for those types of games with "sub-par" graphics.

They need to just make games in that style an up rez them to HD quality. Not everything needs to look like Uncharted/Gears/whatever. I don't ever need to see people's mouth move.

The fact that games sell well on Wii should be a sign that you can make games... and then just put an HD layer of paint on the games.

Hell, look at Disgaea... It can't cost a lot to develope that game and they keep making sequels in HD.

Blame developers for being idiots and not running their companies properly. Also, the developers should be blamed for not embracing PC either. You can be profitable on PC if the console side is not making you money. Again, short side/blindness of management.

One hand washes the other.
 
Rockstar for GTA4, though they've been looking up since then.

Capcpom for more than I could possibly mention.

Naughty Dog for adding a fun MP to UC2, then ruining it via patches, then ruining it further with the next installment, bringing the SP down with it.
 
I do consider Square Enix to be disappointing this gen, especially with the FF brand, however, The Last Remnant was my GOTY 2008 and Tactics Ogre PSP was my GOTY 2011 so...
 
Psn and xbl stores. Game prices stay way too high.

They need to take a page from valve and copy the huge sales stream has almost weekly.
 
LOL have you ever actually played a Wii? Controlling the pointer requires nothing more than slight rotations of your wrist. Though I am getting a pretty hilarious mental image of you frantically waving your arm around and crying "WHY WON'T YOU WORK?!?!" at your TV.

That is kind of a funny image lol. However you want to describe it I didn't enjoy enjoy collecting star bits.
 
-Square, more than any other. How could they let their FF franchise get this low ? Plus, they didn't put out a single game this gen that stood out to the quality they used to have.

-Blizzard, WoW getting dumbed down more and more and doing the same to Diablo 3.
 
Square.

Seriously, like what the fuck man.

Its like Valve all of a sudden fucking up. You just can't believe it when it happens.
 
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I have to go with the PS3 as what I'm most disapointed in, although I'm not sure how much of it is within Sony's control though. Everything from taking out the PS2 backwards compatability, to having to install game demos after downloading them, to PS3 versions of multi-platform games that I had earmarked for PS3 library having horrendus screen tearing/framerate issues that the 360/PC versions simply do not have - I mean I'm not going to buy an inferior version when I have the option am I?

All I know is that if I hadn't have been put off by the huge 599 price at the start of the generation then I would never have gotten a 360, and would never have entered a situation where by the time the PS3 was affordable I'd already ploughed money into XBLA/DLC, and already had friends on my Xbox Live account. I would have had one console which could play PS1, PS2, PS3, CD, DVD and BluRay, with free online - and I would have been a lot happier without having known/cared about 360's better versions of games; and I wouldn't have my game collection for this generation split between two consoles, somewhat resenting purchasing the PS3 all together.
 
Sakurai for Super Smash Bros Brawl.

Nintendo for not releasing a Mario Golf (or at least a more fleshed out Wii golf game...with online) game.
 
Microsoft because they've allowed their 1st party publishing to dwindle down to almost nothing. They were really strong from 2006-2008, and dropped off ever since.

I'll leave it at that, but suffice it to say MS isn't the only company who came up short.
 
Bioware gave me my favorite Bioware game in Dragon Age: Origins. Then they disappointed me nonstop after that.

Capcom's only franchise that I really cared about was Mega Man, so yeah. Dogma looks cool though, but I was never a huge Capcom fan even during the 'good old days'

Sakurai not giving me a regular Kirby game for the handhelds.

Bioware for bad ports. I guess I can give them some credit for enlisting Obsidian to make New Vegas. That game was incredible.

Remedy for Alan Wake. I found the game incredibly boring compared to MP1 and MP2. I just didn't care about anyone in that game. And if they were going for Twin Peaks, Deadly Premonition did a way better job with a tiny budget.

Xbox and their ridiculous marketing dashboard

Did you mean Bethesda for #4 ?
 
oh and Capcom

SF4 is a shitty sequel to 3rd Strike and MvC3 isn't even a sequel to MvC2. The only good fighting game they've done this gen is 3rd Strike Online Edition. Sad and pathetic.
 
The 360 is easily the most disappointing console this gen and for me, of all time. I loved the original Xbox but there is almost no reason to own a 360 especially as time goes on which is completely backwards. Terrible first party, still have to pay to play online, RRoD, etc.

They soured me on their entire games division, I might never buy a console from them again.
 
I would say Bioware but I stopped caring about them long ago so they didn't exactly disappoint me. If anything, DA:O was a pleasant surprise.

I would say Nintendo, but that's only because I expect so much more from them.

That leaves... Firaxis?

Oh, and Microsoft, for turning to complete shit as a publisher.
 
Nintendo - Wii and their main franchises in general.
Ubisoft - Splinter Cell
Kojima Productions - Not enough output, loved MGS4 though.
Team ICO - Taking forever.
Rockstar - Sucking the fun out of their games in favor of realistic mumbo jumbo except for Gay Tony. Rage/euphoria engine having terrible sluggish controls despite the physics being amazing.
Valve - No Half Life 3, and wasting time on Left 4 Dead 2 which I'm still bitter about. They're still the best though.
Zipper - No Socom 2 HD and Socom 4 was shit because they wanted to please new audience more than the fans who were there from the beginning.
ID Software - Rage was bad, and still no Doom 4. I don't know how they get away with taking so long on technology without putting games out.
 
MS- Closing a few studios with amazing talent. Not purchasing Bizarre. Really misusing Rare. People may actually buy a Kinect Viva Pinata game done well now, but nobody was going to get into that series so early in the lifecycle of Halo Box 2. Just their general use of Rare was bad, although I really liked almost all of the games they worked on. RRoD goes without saying. No telling where Lionhead is headed. Losing Bungie was pretty big, but I think it was at least handled well, and a studio of comparable talent was created to replace them. Canceling 1 vs. 100 and not continuing with advertised based competitive free gaming with Joy Ride and Full House Poker.

Sony- Bad management of some major franchises. SoCom, Ratchet, and Killzone come to mind. Meanwhile their new franchises while typically very good outside of Uncharted (which is great) had some success but were not really blockbusters. Resistance, LBP, Infamouse, Mod Nation, MAG, Heavy Rain. Then you had the big early bombs such as Haze, Lair, and Heavenly Sword. Of course their biggest mistake was probably taking 3rd parties for granted when it came to MS. The original XBOX would get about half the third party games, while 360 pretty much got all of them with about one or two major exceptions and then created a larger worldwide audience for those franchises. Not to mention they got the better version the majority of the time and exclusive content either early or permanently for games. Which brings me to the difficulty 3rd parties seem to have had programming on the system. Of course they screwed up on pricing, and then downgrading the system quickly to make it more affordable. Also very slow to catch up with XBL even with their service being free. Oh and the month where nobody could game online right after the launch of ... Well lets not rub that wound any further.

I will update this as things come to me or as I read the thread:

Rockstar: GTA4 was a great game but it had its head stuck up its ass. If you want to go serious or darker with the series, then you cannot still have every single bit of advertising in the city refering to cocks, fucking, drugs.... The mixture of satire and realisim only works when the two meet up at some point. If you are going serious then just put up a Coke sign instead of a Cock sign. The game lacked the humour and over the top gameplay of some of its predesesors, yet the whole atmosphere of the city was a 12 year olds joke. Now we have Max Payne 3. I have not played it yet so it is hard to bitch. But for me it looks like they have the essence of the combat down, in a world that does not at all remind me of what I found interesting about the first two games. It looks like Max Payne got dropped into random GTA locations. On this issue, I am not experienced enough to comment further.

Nintendo- I do not really want to get into it. For me as a Nintendo fan, they did the opposite of what I wanted this generation, but they were widely successful with that model. The main mistake is the power of the system itself. That is why they are having the shortest generation of the big 3, but with those crazy sales they are still so far ahead that nobody would call the Wii a mistake. I just hate the damn thing. And I could dig into mistakes and such, but they made so much damn money. And the next iteration does not look much better for my gaming needs.
 
No one has disappointed me.

Nothing has interested me on the PS3, so I haven't bought one.

I have quite a few games on the 360, and love them all.

I have 1 game for the Wii and it is one of my favorite ever.

I have a couple of DS games and enjoyed them heavily.

The rest of my game time has been on my PC, where I've thoroughly enjoyed everything.

If I don't like something, I don't buy it. I'm not the kind of person to get bent out of shape.
 
Capcom, for DLC bullshit. EA for being evil. Konami for sucking in general (though they've been disappointing for a while now) and killing Hudson. Grasshopper for not releasing another game that grabs me like Killer7 (Suda needs to write and direct again). And all third parties for passing on Wii development.
 
The JRPG genre in general.

I miss turn-based fights and more classical gameplay. It seems the newest big budget ones are streamlined, westernized or SRPGs which don't click with me. Most low budget ones are moe garbage with 2D stills babbling back and forth and boring fights.
 
Square-Enix - Just awful mismanagement of the FF brand this gen coupled with DQ becoming an MMO.

EA - Remember when they became cool and nice again? Yeah, they lost a lot of money when they did that. Besides making me question and lament every BioWare release since ME1 and DA1 (two of my favorite games this gen) they are among the biggest purveyors of Day 1 DLC scams and the definition of publishers seeking profits above all else.

SCEJ - Where the flying fuck is TLG.

Sony - It takes massive blunders of epic scale to blow your market share this gen. I waited at a Walmart in line for four hours on day 1 for a PS2 (the best console since the SNES ) and you blew it with the PS3.

Microsoft - Remember all those core gamers that made you No. 1 in the U.S. among the HD twins? What have you been doing the last 2-3 years? Why did you abandon us?

Third parties - There is close to 100 million Wii's out there. Thanks to your stubborness a goldmine was ignored, countless studios shuttered, hundreds lost their jobs and my Wii became a first party Nintendo game console only by 2009.
 
I have most of their XBLA games, but people are referring to their amount of published AAA games and I'd have to agree with them.

Call me crazy, but I don't distiguish a difference between the two, publishing games is publishing games.

Speaking of boxed copy games, hasn't MS gotten better this gen than they were last gen?
Remember last gen?
Brute Force
Fusion Frenzy
Sudeki
Tao Feng: Fist of the Lotus
 
The collapse of the middle on consoles. It seems like the divide is now largely between DD and triple A games. Everyone is shooting for the stars and it seems like there's a lot less variety, fewer quirky and interesting games on consoles with the price of development and cost of failure being so high. A lot of Japanese games that would've once graced consoles have been relegated to handhelds this generation, which, in a way, has marginalised a lot of Japanese developers. Particularly ones that have heavily supported and continue to support the PSP. There are some quality looking games we simply may never see outside of Japan, like Grand Knight History, and that's a damned shame. I like handhelds, moreso now than ever, but I feel this has come at the expense of console gaming.
 
Only ones that really spring to mind are Silicon Knights and Rare.

Silicon Knights and Rare were both once hotbeds of great creative talent that seemingly dried up overnight.

Edit: The industry and alot of the gaming public losing massive amounts of faith in Grin, also seemingly overnight.

Edit 2: I'm surprised at so many Wii and Nintendo mentions...I thought this generation has been their strongest ever in the software dept, and I've been gaming since '89 with the NES...don't want to keep called a fanboy however, so I'll just keep my mouth shut.
 
Atlus: Ports ports ports on portables

Square Enix: They dont even seem to be trying to make games anymore, they're just trying to ship a working piece of software on budget and hoping brand names will carry them. Some disgusting outsourced garbage games too

GameArts: I hate to say it because I fucking love these guys and they havent really done anything wrong, they just havent really done anything at all, where's my Grandia 4 you guys? :(
 
Sakurai not giving me a regular Kirby game for the handhelds.

Sakurai has not been involved with a Kirby game since 2003. In fact, when he left Nintendo, it was because he was annoyed that all he was emphasized in doing was sequels. You cannot, and should not, blame him for the direction of Kirby since then. I think the "experimental" nature of the games since then is because of this.
 
SNK: Why haven't they released their BETTER fighting games yet? Same goes for Metal Slug X and 3, why are they taking so effing long to release those games?

Capcpom: Enough with the DLC ridiculousness already @_@
 
Microsoft
Last Gen, I had Crimson Skies, MechAssault, And Kingdom Under Fire. All games I ended up loving.

Beginning of this gen looked like an improvement. Kameo, Viva Pinata, Crackdown, Shadowrun. Then 2008 hit. And they dropped everything for the foreseeable future.

They weren't particularly amazing at being a publisher, but they at least had titles I was interested in. Now, I just can't give two shits if they never publish another game.

Activision.
Very similar to Microsoft. They cut everything down to only titles that will sell. I can't actually think of a single new IP they are selling. Rather just milking current trends or old Relics.
 
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