Normally I wouldn't, but there's just so much bullshit here.
Let's do some math. New issue (January 06, #199). 33 games reviewed, 17 reviewers (7 staff, 10 freelancers). Let's estimate that a reviewer spends an average or 10 hours playing a game (very conservative, considering we also play multiplayer, online, etc.).
33 games x 3 reviewers per game x 10 hours per playthrough = 990 hours of gameplay.
990 hours / 17 reviewers = 58 hours playing review gamers per person.
Keep in mind that putting a magazine together is a full time job for the 7 staff people, and that 58 hours of gameplay time is in addition to the usual 9-5. Maybe now you can understand why excuses like "didn't have time" or we got the reviewable "too late" are more like valid reasons rather than excuses. If a game shows up four days before we're sending pages to the printer (keep in mind that we often just get a single copy of the game that three people have to share) we can: A) review it on 1up, B) review it on 1up and review it in the next issue, depending on release date timing, or C) half-ass it and crank out reviews based on the the first couple levels. We never choose option C.
Before you say, "but golden-age EGM had the same four reviewers on EVERY game WTFASAP!" I refer you to the math exercise above. Marinate on that 990 hours part for a bit. Maybe option C was more popular back then, I don't know, I wasn't around.
As for the list of games "reviewed on 1up" on page 136...of the 21 games on that list, I think we got like three of those in very late in the cycle (as in, "too late"). But they're all games that are going to come out while this issue is on newsstands. I don't see why it's so horrible that we'd let our readers know they can find reviews of 'em online.
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Previews. If a page you're reading is devoted to a game that's not out yet, but the word "preview" doesn't appear somewhere at the top, then apparently it's not a preview. That's what I keep hearing. If that's the case, then yep, I guess we axed the previews section. But I can say that we still devote roughly the same amount of pages to delivering info about games that aren't out yet.