Regulus Tera
Romanes Eunt Domus
Squeak said::lol Always it's this. Either porn music or elevatormusic. But you combined them, Kudos to you!
Elevator porn is sadly a niche genre rarely seen outside of the amateur industry. Even so, it is freaking hot.
Squeak said:More vibrant? On the contrary.
S&P has a sketchy, "lose", smudgy style that is pretty unique, this on the other hand looks very clear and clean.
The colour palette is more pleasant to the eye, is what I meant. While I agree it is not as unique as the muddy look of the original, I think it makes it stand out a lot more from the lots of brown that permeates the majority of high profile current-gen games.
Squeak said:You can tell a lot about a movie or a game by a single screenshot. A short trailer tells you a even more. It tells you about the overall intention and mindset behind the game.
I still don't see it. Enemy design is almost the same except for maybe that big arse cockatrice and the floating sperm shit. It seems all you're basing your criticism on is that the screen suddenly features more primary colours and that the main character does no longer look like an anorexic broomstrick. Not that I have anything against anorexics -The World Ends with You has some of my favourite designs ever.
Maybe I don't look at it the way you do because I always thought Sin and Punishment was an ugly game. A magnificent, but ugly, game.
EDIT:
Squeak said:That comparison is like comparing a Chagall painting with a childrens drawing, John Williams with Bach or Tezuka with Disney.
Sure, they share some of the same means and overall "language" but they are different in almost all respects in both "message" and quality.
By the by, some porn music is not half bad. ;-)
As I said the S&P music has a lot in common with 80's fusion, C64 music and other original non techno/house electronic music.
It's you who don't have the background to recognize the quality. Or as I think is more plausible, you subconsciously or involuntarily recognise the quality, but you won't admit it to yourself.
I just want to add that I'm actually in love with the song featured in the trailer, and that my main problem with the original game's soundtrack was not the genre per se, but its utilisation. Only one track in the whole game ever created feelings of tension in you, and that was the "rockiest" song in the entire score. The composition used in the trailer has a very "oomphy" feeling to me, which is why I appreciate it a lot more than the average song used in the N64 title.
To me it's not a matter of not being able to enjoy a particular genre, but of how it is implemented.