MadeInBeats
Banned
That means jack shit. What do you expect him to say ? This can be done on 360 ?
Lying to investors about something like that would be found out easily and business suicide. Come on now, let's keep things realistic.
That means jack shit. What do you expect him to say ? This can be done on 360 ?
That means jack shit. What do you expect him to say ? This can be done on 360 ?
That means jack shit. What do you expect him to say ? This can be done on 360 ?
Sorry to see snesfreak get perma'd. I have been following WUST since last year and it seems for every member that gets banned, three jr's show up in their place.
Btw, how does "Pre-baking" effects affect performance vs having it in hardware?
The only real time aspect of that demo was the camera angle. Everything else was scripted.
Cryengine 3 could easily do thing this on current console. With deferred lighting, shadows and global illumination in realtime. Not a problem.
I just don't understand why some people are so determined to make the Wii U seem weaker than it really is. I mean don't we all want it to be more powerful than this gen?
I want to believe it's a powerful system more than anything but Pikmin 3, NSMB U, Nintendo Land, Project P-100, ZombiU and Lego City don't exactly show me anything other than that they have finally caught up with Sony and MS, 7 years late.
I think only Zelda, EAD Mario, Metroid or Retros game will really show what its fully capable off.
I want to believe it's a powerful system more than anything but Pikmin 3, NSMB U, Nintendo Land, Project P-100, ZombiU and Lego City don't exactly show me anything other than that they have finally caught up with Sony and MS, 7 years late.
I think only Zelda, EAD Mario, Metroid or Retros game will really show what its fully capable off.
Nintendo's consoles could know when you come home.
A recently published patent application reveals Nintendo's plans for a system where the Wii detects Nintendo 3DS units in their proximity.
When returning home with a 3DS, the Wii (U)-connected television screen would announce the user's arrival and display the number of steps the user has taken since last leaving the house. Alternatively, the console's indicator light could flash. The system works by periodically checking for 3DS wireless communication. If the portable system has been out of communication for a set time, the home console considers that the user has left the house.
Saying something stupid, e.g. hyping your new system, isn't lying. Otherwise someone like Ballmer would've been long gone. As far as graphics are concerned you could probably replicate the Zelda demo without problems on high-end PCs, so unless he was referring to the Wii U Gamepad (or e.g. the fact that Zelda is a Nintendo IP), he might've already lied by your/a very strict definition.
It must be horrible to lose ten seconds with something like this. It's sad people have forgotten that he gave us another memorable line of bullshit.
"When you turn on Wii and see the graphics, you will say 'Wow'."
Don't take everything literally and always keep in mind that they're running a business.
I'm sorry but the demo wasn't exactly the ultimate showcase of hardware power (as mentioned by others in this thread), so it's not completely unthinkable to me that capable developers could replicate the tech demo e.g. on PS3. Remember it was just one room, not an entire game (or game demo) with those graphics.
I doubt you could achieve such graphics for an entire game on 360/PS3 though, but the demo itself - while really pretty - wasn't shocking.
Obviously, as they lack the Wii U Gamepad.
Seriously though, why on Earth haven't the devs or sources around here thrown a few more details into the mix; surely it's nothing off their back. IdeaMan should be offering his arse out for rent for little sniff of something.
As for IM, his contacts are probably just now getting a decent idea of what the final kits can do so maybe he'll have some new tidbits soon. I don't know that for certain, but assuming that based on how "recent" the final kits started going out. The ones I've gotten Nintendo info from have all pretty much gone into hiding, plus I've been focused on trying to get an idea of what's going on with Xbox 3.
Ideaman talked a load of old bollocks.
http://www.neogaf.com/forum/showpost.php?p=38572993&postcount=444
Do you think it's at all possible that the Zelda and Bird tech demos from E3 2011 were done on Wii U 'target specs' which were never met or they were done on first generation dev kits which were later downclocked to save on costs ?.
I just cant see anything at E3 2012 on Wii U that comes anywhere close to those two jaw dropping tech demos.
Iwata said it couldn't be done on the PS3/360
"Regarding Zelda HD, Japanese developers said that it could not be replicated on other machines. It was made in a relatively short period, so Iwata feels that HD development will not be a problem."
http://andriasang.com/comwnz/nintendo_shareholder_qa/
Could have sworn I already read or heard the USB LAN will work with WiiU.. maybe in the investor questionnaire before last. There are also some generic adapters which work with the Wii for extra cost cutting.
I think the most graphically and technically astounding game of this generation was God of War 3 on PS3.
Remember someone posted a gif of Kratos running out onto a balcony with lightning and tornados in the far off distance in one of the old WUST's.
There are prob several technical tricks they are doing but it looks amazing imo and the closest i have seen to that Zelda tech demo.
The new God of War shown at E3 looked even more impressive.
Was just watching this:
RESIDENT EVIL 6
http://www.youtube.com/watch?v=Bqc3076Xu6s&feature=g-all-u
For the PS3, and I wonder how you guys think it compares to ZombiU?
Graphics, gameplay, etc.
Considering the unique gameplay that ZombiU brings, Im not even sure
if RE6 will be missed if it doesn't make it to the WiiU. Im starting to already
see the PS3 and 360 and their games as outdated.
Yeah but does anyone remember how the launch games were for the 360 and PS3? I mean the PS3 got this for a launch game...
Why would he need devs to tell him that?First of all Iwata refers to what Japanese developers said, which doesn't mean much. Second even if Iwata said something like "It cannot be done on current machines" it would raise the question what he is referring to. Obviously not the graphics, because they should be achievable on high-end PCs, so maybe the Wii U Gamepad or the fact that Zelda is a Nintendo IP ?
Was just watching this:
RESIDENT EVIL 6
http://www.youtube.com/watch?v=Bqc3076Xu6s&feature=g-all-u
For the PS3, and I wonder how you guys think it compares to ZombiU?
Graphics, gameplay, etc.
Considering the unique gameplay that ZombiU brings, Im not even sure
if RE6 will be missed if it doesn't make it to the WiiU. Im starting to already
see the PS3 and 360 and their games as outdated.
wat ?!
Needs a smaller 'keyfob' alternative, like the WiiU Fit Pedometer. I can't be arsed lugging my DS around with me all the time. When I go out, I always take my phone and keys (like 99% of people), so would make sense to combine the function with either of these as alternative options.
Hey Cyber, i used to love you, don't let your disappointment of this E3 makes you bitter.
Apparently something to do with the off Gaf IRC chat.
Games != tech demos.
Are these graphics achievable for a game on current gen consoles ? Probably not, but they're also hardly mindblowing.
Snesfreak perm'd? That's the worst news of the day! The hype train is awfully getting empty.
Sorry mate. I deeply apologise about the comment I made about what you said.
You know. Outside of this place. In real life. I'm one of the nicest laid back persons you'd could ever meet.
Also, when do you guys think Nintendo will have their next Nintendo Direct conference? End of August? Let's hope some Wii U information is released in the next one.
It's nothing and i totally understand your disappointment, no titles demonstrated in a clear manner that the Wii U is a more capable system. But it's the case, really. For starter, the image quality of the games you'll witness at launch will be superior from what you saw in the E3 footages for most of the demos, with the implementation of anti-aliasing, etc.
Yes or no. History always repeats itself.
As for your question, yes, though I must admit I can't remember if Wii had a (public) tech demo. Their games later have usually looked (significantly) better than their tech demos, but given some of their comments and their general atitude I'm not sure we'll see that very often this gen.
Edit:
Then again...
In IdeaMan we trust.
I'm really looking forward to the hardware but this years E3 from Nintendo didn't exactly demonstrate that WiiU was any sort of powerhouse.
And the near total lack of information to the contrary since E3 doesn't help.
You have to remember though that Xbox 360 launch games where not very impressive in graphics, Gears of War was the first game to show true next gen graphics.
We should see at E3 2013 (or earlier) what true graphics the Wii U could do.
...Or maybe it's the disappointment of this years E3 that is getting to me.
It's called pessimism. Someone has to keep the expectations low.
This again? They already said they weren't going to do it.I share the pain.
Nintendo could have done two simple things at E3. Reveal the launch date and price. I'm still amazed they didn't.
I share the pain.
Nintendo could have done two simple things at E3. Reveal the launch date and price. I'm still amazed they didn't.
I'm hoping this is due to it being an early rev, or the TV's not being calibrated properly, but there was MASSIVE input lag while we were playing 3 players (and 1 more on gamepad making platforms). I can't imagine Nintendo EVER shipping a Mario game with an issue like this, but I felt that I should mention it.
It's nothing and i totally understand your disappointment, no titles demonstrated in a clear manner that the Wii U is a more capable system.
Sure I'm cherry picking, but it's still a launch game regardless, and look at the games we had a two, three years later. They looked phenomenally better than what most of the PS3 launch games were like.
It was a very smart move by Nintendo to not focus on high-end tech demos in the conference. Any high-end tech demo they showed this year would've been easily beatable in a few months or, at the latest, by next E3 by PS480. Going the "look at our tech!" route would've been exceedingly short-sighted by Nintendo. They went the "look at our games! (mainstream-version)" route, which is about the only route they could've gone and stayed relevant with by next E3 and beyond.
I think I've come to realize why I was happy with Nintendo's 2012 E3 press conference, and others were incredibly put out/disappointed. I was pumped for Wii Fit and really enjoyed Wii Sports/Resort on the Wii. Wii Fit U (at the launch window!) got me real happy, and Nintendo Land looked like a fun diversion with characters I enjoy playing with. I went into E3 looking for what the system was going to be like for games, and I think I got a decent view of that from Nintendo. Others went into E3 wanting Nintendo to "prove" to naysayers that the Wii U was "all that and a bag of chips." Nintendo had no intentions of trying to one-up 7 year-old systems on the tech side, though, and knew it would be pure folly to try to measure up technically to PS480. You can harp on third-party support, but Wii U is already in a substantially superior position to Wii in that regard with the *hope* that third-party engines will be able to scale fairly easily from PS480 to Wii U. With that in mind, if the sales come for the titles that are there already (really hopeful for a good, relatively since the install base starts at 0, showing for AC3), I have a lot of confidence that publishers will green light more of the same for Wii U. There was never going to be a total about-face at launch from all third-parties. However if sales are there, most should come around. Therefore, E3 wasn't going to be heavy on third-party support (compared to PS360/PS480) nor heavy on tech (dead-end for Nintendo either gen they compare to). It would've been nice to see a Mario Galaxy-type showing to get people pumped for farther down the road, but, for better or worse, Nintendo is sticking to its guns about the "not really talking about titles way far out", so can't really be too surprised that they're sticking with that plan.
*shrugs*
It was a very smart move by Nintendo to not focus on high-end tech demos in the conference. Any high-end tech demo they showed this year would've been easily beatable in a few months or, at the latest, by next E3 by PS480. Going the "look at our tech!" route would've been exceedingly short-sighted by Nintendo. They went the "look at our games! (mainstream-version)" route, which is about the only route they could've gone and stayed relevant with by next E3 and beyond.
Oh fuck, snesfreak is gone? What the hell did he do?
I've seen him on a lot of Nintendo threads, and it'll be a damn shame if he was banned cuz of them. Some people were fucking baiting him I swear.
I'll miss you man
These 5 games are PS3 launch titles too (admittedly, Motorstorm was a month after launch in Japan). Do those look bad to you? Being a launch title is no excuse for poor graphics.
Ease up on the bullshots dudeThese 5 games are PS3 launch titles too (admittedly, Motorstorm was a month after launch in Japan). Do those look bad to you? Being a launch title is no excuse for poor graphics.