Im wondering, would people rather have the WiiU based on the 6770 or the e6760?
The e6760 is basically a desktop 6750, which 40% less power consumption, and able to be soldered right onto a motherboard.
Im wondering, would people rather have the WiiU based on the 6770 or the e6760?
In the store I worked before, some games retailed for an equivalence of 118 AUD. It has now gone out of business, though not because of the high prices (that were significantly lowered after I complained about them).https://www.ebgames.com.au/wiiu-157826-Nintendo-Land-Wii-U
lol $108 NintendoLand guys. Lets celebrate!
Which annoys me because Microsoft is the one now pushing for casual's, they have Halo which people will call Microsoft hardcore even if the Xbox 720 is for little kids/casuals, does Nintendo have to make some super mature game with tons of gore, drugs, and sex to convince the "hardcore" gamers that Nintendo is truly mature?, no because that's not Nintendo and Nintendo wouldn't be Nintendo if they made a game like that, those people just got to know what the definition of kiddy is these days.
Anyone believing you need hd on 6.2" is insane. But hey we have guys on neogaf who see the inferiority of the gamepad screen already in offscreen videos, even though every handson preview is extremely positive! But according to GAF logic, Its Nintendo so it automatically SUCKS!!
480p on 6.2" will look great.
please guys, try to stop the understandable complaint about haters.
go on with the discussion.
if someone doesn't like the Wii U, no problem (or his problem): if we are interested in it, don't let them ruin the discussion talking about them, but go ahead talking about the Wii U itlself
Are your farts jaggy or do they come with AA?
CPU is a tri-core OoO (Out of Order execution) CPU with 2 threads per core. It's rumored to be clocked low due to heat concerns. Around 2.0Ghz
I thought the consensus was that it might be a modified e6760.
I'm still hoping Nintendoland is a box in
I see no way this happens. Most likely this thing ships with a few Wii Sports games again.
I see no way this happens. Most likely this thing ships with a few Wii Sports games again.
Nintendoland is the Wii Sports of the Wii U - a minigame package designed to show off the advantages of the system's unique abilities.
I was thinking, since Last E3, we haven't heard anything more about Measure Up. (That measuring game.) That's surely pack-in material if ever I saw it, unless they've somehow turned it into a Nintendoland game.
http://www.officialnintendomagazine.co.uk/27416/measure-up-wii-u-hands-on-gameplay-impressions/
2ghz seems extremely low.
Nintendo Land and Wii Sports U are too big of a commercially viable product to be cheap throw ins.
Um, Wii Sport WAS a "cheap thow in" for the Wii and that was very successful for Nintendo.
Also, I seriously doubt Nintendoland had a very large development budget.It was more likely designed to be a pack in. It makes sense as a mini-game collection to showcase what the controller can do and familiarize people with all the Nintendo IPs.
One problem with Nintendoland being a pack-in - many of its games seem to require a motion+ wiimote, don't they? They cannot be played with only the gamepad. (Like the Zelda game.)
If that is the case, packing it in would require packing in a wiimote as well, further increasing the bundle cost.
Also, I seriously doubt Nintendoland had a very large development budget.It was more likely designed to be a pack in. It makes sense as a mini-game collection to showcase what the controller can do and familiarize people with all the Nintendo IPs.
One problem with Nintendoland being a pack-in - many of its games seem to require a motion+ wiimote, don't they? They cannot be played with only the gamepad. (Like the Zelda game.)
If that is the case, packing it in would require packing in a wiimote as well, further increasing the bundle cost.
big_erk, you can reply to more than one post all at once instead of posting four times in a row.
One problem with Nintendoland being a pack-in - many of its games seem to require a motion+ wiimote, don't they? They cannot be played with only the gamepad. (Like the Zelda game.)
If that is the case, packing it in would require packing in a wiimote as well, further increasing the bundle cost.
But pondering this thought would require minimal critical thinking which hurts the droves of people who look for simple answers. "Uhhmm uhhmm Nintendo Land is cheap mini games like Wii Sports .. duhhh its free". The logical conlusion is that Nintendo Land should be bundled with a Wii Motion Plus Remote. Just like the original Wii Play was bundled with a Wiimote. That makes sense from a marketing and sales perspective.
You doubt Nintendo Land has a large development budget? Oh right. Just a bunch of cheap mini-games. Probably cost 0.50 cents to make right. But looking at the The Legend of Zelda: Battle Quest alone, that one attraction alone might have a higher budget than the entire Wii Play. It definitely was not designed a "pack-in". I don't think developers begin games with that intention.
Correct, it simply says you can use Unreal Development Kit in compliance with Wii U. I don't doubt that is possible, but why would you want to do such a thing, UDK is for non-profit games?I guess it's probably nothing, just mentioning WiiU as a supported platform but maybe someone -that understands the language- could find it interesting.
Rösti;40934682 said:Correct, it simply says you can use Unreal Development Kit in compliance with Wii U. I don't doubt that is possible, but why would you want to do such a thing, UDK is for non-profit games?
You doubt Nintendo Land has a large development budget? Oh right. Just a bunch of cheap mini-games. Probably cost 0.50 cents to make right. But looking at the The Legend of Zelda: Battle Quest alone, that one attraction alone might have a higher budget than the entire Wii Play. It definitely was not designed a "pack-in". I don't think developers begin games with that intention.
Rösti;40934682 said:Correct, it simply says you can use Unreal Development Kit in compliance with Wii U. I don't doubt that is possible, but why would you want to do such a thing, UDK is for non-profit games?
UDK is for smaller commercial games too - they charge 25% on all revenue above $50,000.
Although the UDK doesn't let you make console games at all, you can build a PC prototype in UDK, and switch to a standard UE3 licence if you get a console publishing deal.
GHZ =/= performance dude
Seriously...An low clocked i5/i7 runs circles around a way higher clocked AMD FX
And Athlon 64 ran circles around Intels Netburst architecture (P4) while being clocked lower.
You really don´t miss ANY chance to just TROLL AWAY about Wii U stuff you don´t know, don´t you?
This isn't an i5 or i7 though. Not that either of those is clocked as low as 2ghz.
Say what? They took the combat system from Skyward Sword, put the players on a rail to automatically take them from combat to combat, and created a very short experience (the E3 demo was most of the game - if I remember right the full game has 3 levels, the E3 demo was the first 2 levels combined). All of the Nintendoland minigames are similar, it really is the definition of a low-budget minigame collection. Now, if they would have included a lot more levels in the game then I'd agree with you.
That is a pre-alpha screen of gow3 and back then ssm were developing their engine concurrently while making the game,at that time the game didn't even have dof,it has super clean iq including shadowsSome food for thought.
Someone posted in the other thread that Nintendoland also had a separate box on store shelves, further evidence it isn't a pack-in.
big_erk, you can reply to more than one post all at once instead of posting four times in a row.
Something that would confirm all these things would be barcodes (GTIN etc.) for the first party titles. I know of three GTIN for Wii U titles, for Assassin's Creed III, Rise Of The Guardians and Sonic & All-Stars Racing Transformed. I have been able to validate the numbers now (via GS1 Sweden), and they are legit. Still, first party titles are most important.Someone posted in the other thread that Nintendoland also had a separate box on store shelves, further evidence it isn't a pack-in.
This isn't an i5 or i7 though. Not that either of those is clocked as low as 2ghz.
Fuck Nintendo Land, I want NSMBU packed in.
Fuck Nintendo Land, I want NSMBU packed in.
Fuck Nintendo Land, I want NSMBU packed in.
Business-wise it's dumb to pack in NSMBU
You expect rainbows and unicorns while going through the depths of hell?anyways i made my point regarding the shadows in current gen games like gow3 and the last of usBrown.
I still kinda think they might pack in that Panorama View effort.
GHZ DO NOT MEAN PERFORMANCE
You expect rainbows and unicorns while going through the depths of hell?anyways i made my point regarding the shadows in current gen games like gow3 and the last of us
I know, but it seems odd if the CPU was so efficient at lower speeds that the Tekken producer and other anonymous devs would consider it an issue is all.
I know, but it seems odd if the CPU was so efficient at lower speeds that the Tekken producer and other anonymous devs would consider it an issue is all.
I’m a bit reluctant to talk about the Wii U specs, when I mentioned something earlier it got totally blown out of proportion and twisted.
Oh yeah, I'm sure the Wii U will be like the 3DS, packed to the gills with little experiences and micro games, all preinstalled. Panorama View would fit that perfectly.I still kinda think they might pack in that Panorama View effort.