What does seeing the power brick tell us? I don't get the fascination with it. Can someone explain?
Interesting find. Seems to be a coincidence that it clocked in at 576Gflops, which is the same as a 4830 underclocked @ 450MHz. Fourth Storm, Antonz, and you were discussing how this appeared to be a good base for the GPU for what we know.. and now it seem that it matches up even more to the latest statements.
Saying that, I'm not sure how the GPU could began with the base of 4830, then mutates to a chip like the E6760 as time went on..
IIRC the possibility of the E6760 has been discussed in one of the first WUSTs.
I think it would fit really well as a base, with better GPGPU capabilites and eDRAM added it could be really powerful. I don't know if the basic architecture (VLIW) would even allow better GPGPU capabilities though.
You know what? I'm going to put all the stupid "wii u not powerful enough for, games look like wii" flamebait f.u.d on ignore.
It's my second day and I'm not making the same mistake I did on other forums and constantly correct obviously wrong posts.
By the time the fifth kit comes out, Nintendo goes through the extended tweaking phase to get the hardware up to snuff and tries to address the CPU problem. Most likely through software.
Do you really think Wii U can handle triple A multi platform games until even 2014 with those specs, because i don't.
I'm not sure how they could increase the performance of the CPU through software unless, they had built in the ability to overclock or something like that in the firmware and then enabled that.
It think it will. It's just that they won't look as good.
It think it will. It's just that they won't look as good.
The Gamecube was $100 cheaper than the Xbox yet it could still run most games more or less on par with Xbox.Oh grow up and stop being in denial, where at E3 did you see a game for Wii U that made you say 'wow this is a real step up from the PS360', never mind say 'wow !, now this is the next generation', thats right you didn't.
Those games were Watch Dogs, Star Wars 1313, UE 4 tech demo, Crysis 3 gameplay and the FF tech demo and they were all running on super high end gaming rigs.
Expecting games on par with those on the $400 PS4 / 720 is fullish imo so to expect them on Wii U which at this point, again going on rumours / leaks is at least three times as weak as those consoles is just madness.
If peoples expectations are too low, don't you fear it will end up as a self-fulfilling prophecy?Im not trolling i have posted in the WUST since part 3, im just trying to keep peoples expectations in check.
What specs? We still don't know exactl;y what they are and the ones we do have a semi-firm confirmation on say it is quite capable, with 1.5-2 GB of RAM, 32MB of edram, a GPGPU chip, and a tessellation unit.Do you really think Wii U can handle triple A multi platform games until even 2014 with those specs, because i don't.
What specs? We still don't know exactl;y what they are and the ones we do have a semi-firm confirmation on say it is quite capable, with 1.5-2 GB of RAM, 32MB of edram, a GPGPU chip, and a tessellation unit.
720 - (rumoured price $400) -
AMD 4 Core CPU.
AMD Dual Core CPU (for Kinect 2).
Xenon Tri Core CPU (for 360 BC).
1500 FLOP GPU.
2GB GDDR 5 Video Ram.
4GB GDDR 3 System Ram.
Massive HDD.
How many FLOPS did the gcn have compared to the xbox?
I just don't think developers will be bothered enough to go to the trouble of down scaling everything from the rumoured up to three times more powerful PS4 / 720.
As the third party games get further and further away from what they look and run like on the other two next gen consoles when compared to the Wii U versions as the generation progresses, the sales will continue to fall on Wii U imo and cause yet more developers to come up with excuses as to why it doesn't get ports.
How many FLOPS did the gcn have compared to the xbox?
I hope you are right for the sake of the many people who will buy Wii U as their only console and want to enjoy the big third party titles next gen.
I just don't think developers will be bothered enough to go to the trouble of down scaling everything from the rumoured up to three times more powerful PS4 / 720.
A lot of people will have a Wii U for first party games and play their third party games on either a PC, PS4 or 720.
As the third party games get further and further away from what they look and run like on the other two next gen consoles when compared to the Wii U versions as the generation progresses, the sales will continue to fall on Wii U imo and cause yet more developers to come up with excuses as to why it doesn't get ports.
Whatever happens, whether it's Winter 2012, or Winter 2013 (depending on launch price) i know i will be enjoying some amazing first party games on Wii U ! .
it will have to be at a certain power level to be able to run even basic versions of things like Unreal Engine 4.
From what has leaked, and from what we saw at E3 this seems not to be the case at all.
You know what? I'm going to put all the stupid "wii u not powerful enough for, games look like wii" flamebait f.u.d on ignore.
It's my second day and I'm not making the same mistake I did on other forums and constantly correct obviously wrong posts.
After reading some more replies, Im beginning to wonder if MS and Sony's systems will even be what people are expecting. I don't expect them to follow Nintendo but next gen might not be the "higher level" that is being speculated.....
Welcome aboard !.
I think the power talk stems from the fact that quite a few of the regular posters on these threads want the Wii U as their only console next gen, for it to be able to run multi platform games well into 2015 it will have to be at a certain power level to be able to run even basic versions of things like Unreal Engine 4.
From what has leaked, and from what we saw at E3 this seems not to be the case at all.
That Zelda demo from E3 2011 also has a lot to answer for, people waited a whole year to see either more of that style of game or a 3D Mario, Mario Kart, Metroid, Smash Bros, F Zero, Starfox ect with those levels of HD visuals and what we got was an up ported Wii game Pikmin 3, NSMB U, Project P-100 and Zombi U.
If you're a Nintendo fan you know how it goes im afraid, i wanted Wii U to be in hardware terms a 4 core IBM CPU clocked at around 3Ghz, have 2GB's of GDDR5 Ram and have at least a 1 teraFLOP GPU with a standard controller, Pikmin 3, Starfox and F Zero for launch with the promise and trailers of Zelda, 3D Mario, Smash Bros and Metroid in 2013/14/15, i would have gladly paid £400 for it on launch day had that been the case.
You can't always get what you want tho, esp when it comes to Nintendo but i think in a strange way that is why we love them .
From what BG says, the difference will be noticeable. How people interpret that is up to them.
r700 support GPGPU but really it doesnt matter.
No where have anyone said anything about GPGPU. Its people reading between the lines and now only this crazy idea about GPGPU comes out because leaks about the cpu not being powerful.
A lot of wishful thinking and just building people up for disappointment. Seems like people would have learned at E3.
Wiiu doesnt need to be some beast. It will be the most powerful console out for likely 2 years. People comparing it to the next gen from ms/sony are just setting themselves up for disappointment.
The GPGPU rumor came from B3D.
hdd dont take much power. Someone needs to get a picture of the words on the power supply. That will tell us A LOT!USC-fan, how do you explain the huge power brick? The box doesn't even have a hard drive.
Oh I know how it got "started" Im on beyond3d every day. Some people read things they dont understand and spin it into something its not.
"There are several reasons why people are concluding that the Wii U has a GPGPU:
1) Prophesy2k's post stated that the GPU has compute support
2) The "leaked" document of Wii U's dev kit stated "compute shader support." Other insiders has said that several pieces in this document matches the info that they have seen before.
3) The first two pieces of evidences are backed up by the anonymous developers that was complaining about the CPU. One of them even said "I suppose you don’t need sophisticated physics to make a Mario game." This info would make sense if the Wii U's GPU was suppose to handle physics instead of the CPU. If this is the case, the Wii U has a GPGPU."
The r700 has compute support / compute shader support. That doesnt mean anything.
EDIT: You're right. I misremembered it.
That still doesn't eliminate it from being a GPGPU if Nintendo intended for it to compensate for the CPU.
We know it has "gpgpu support" but that doesn't mean anything at all.
We know it has "gpgpu support" but that doesn't mean anything at all. By gpgpu of course that just means compute shader support which we have known about for a long time.
Hmm. I know the difference will be noticeable, especially for those looking for the differences. But the idea of a well-put-together game on 360 v2.0 hardware being considered ugly or just "not good enough" is something I find comical, reeking of e-peen measuring contests.From what BG says, the difference will be noticeable. How people interpret that is up to them.
Oh I know how it got "started" Im on beyond3d every day. Some people read things they dont understand and spin it into something its not.
"There are several reasons why people are concluding that the Wii U has a GPGPU:
1) Prophesy2k's post stated that the GPU has compute support
2) The "leaked" document of Wii U's dev kit stated "compute shader support." Other insiders has said that several pieces in this document matches the info that they have seen before.
3) The first two pieces of evidences are backed up by the anonymous developers that was complaining about the CPU. One of them even said "I suppose you don’t need sophisticated physics to make a Mario game." This info would make sense if the Wii U's GPU was suppose to handle physics instead of the CPU. If this is the case, the Wii U has a GPGPU."
The r700 has compute support / compute shader support. That doesnt mean anything.
hdd dont take much power. Someone needs to get a picture of the words on the power supply. That will tell us A LOT!
Ok I'm getting confused now. So the following is a serious question. What qualifies to you as being a real GPGPU?
we had tons of leaks and none of that matches this. You can't just miss and match like this. They would move to a different core design like evergreen that been out for years. So makes no sense to start at r700.Considering that we have heard from multiple sources (including arkam) that the Wii U's GPU is feature rich (antonz said that it had 2012 bells and whistles) recent kotaku source said the GPU had a DX11 feature set. We can't just assume that the GPU is a R700 chip, obviously it's customized, heavily... So new compute shaders make complete sense. I would expect that they are using a lot of gpu components from their newest hardware line, and were added to the final silicon which is why devs have repeatedly been reporting improvements in dev kits as they got closer to the final kits.
They are no real gpgpu. All modern gpus support compute shaders. Some are better at running this code. R700 is a gpgpu but that doesn't mean anything. This all been debated on beyond3d.
They are no real gpgpu. All modern gpus support compute shaders. Some are better at running this code. R700 is a gpgpu but that doesn't mean anything. This all been debated on beyond3d.
You obviously missed my response: http://www.neogaf.com/forum/showpost.php?p=39276929&postcount=4304 Wii U's GPU can't be an off the shelf R700 if they support DX11... Those cards were DX10.1 so you are obviously jumping the gun here.
what does that mean?So then if there are no real GPGPUs, then what are you arguing against then?
And continuing to harp on a placeholder GPU is irrelevant. Both antonz and myself passed along info that the GPU resembles more of a 2012 GPU.
we had tons of leaks and none of that matches this. You can't just miss and match like this. They would move to a different core design like evergreen that been out for years. So makes no sense to start at r700.
Again more reading between the lines....
They consider the Wii U close to that DX9-performance/DX11-capabilities combo
That is the quote you are basing this all on?
Hmm. I know the difference will be noticeable, especially for those looking for the differences. But the idea of a well-put-together game on 360 v2.0 hardware being considered ugly or just "not good enough" is something I find comical, reeking of e-peen measuring contests.
In this context, I appreciate Nintendo's sense of self-preservation. They'll get to that "nit-on-an-asshair realtime rendering" level of hardware eventually.
Ps3 and Xbox 360 changed gpu because that was the latest card out. It didn't use 4 year old design.
Please link to these sources on the dx11.
My logic is not flawed. It more wishful thinking and reading between lines.
The last leak dev docs match 100% to r700 class gpu. Not evergreen or anything else.
Dx11 tell us of the feature set not anything with performance.
They are no real gpgpu. All modern gpus support compute shaders. Some are better at running this code. R700 is a gpgpu but that doesn't mean anything. This all been debated on beyond3d.
we had tons of leaks and none of that matches this. You can't just miss and match like this. They would move to a different core design like evergreen that been out for years. So makes no sense to start at r700.
Again more reading between the lines....
what does that mean?
i guys, photos about the event in montreal are mine, and yes the wii u AC adaptor is bigger than the wii AC adaptor (two times, maybe more)
I'm confused.
I'm such a blockhead.
Ps3 and Xbox 360 changed gpu because that was the latest card out. It didn't use 4 year old design.
Please link to these sources on the dx11.
My logic is not flawed. It more wishful thinking and reading between lines.
The last leak dev docs match 100% to r700 class gpu. Not evergreen or anything else.
Dx11 tell us of the feature set not anything with performance.
I see what you did there, but that's an insult to Chuck Brown.