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Wii U Games 2014

the only news I have is that I'd buy it day one for Wii U, especially if managed as they did for MHTri on the Wii (monthly fee in Japan, free online in the West). Seriously: N should close the deal to translate and distribute it in the West to SE, that would be at that point simply happy to possibly sell some additional copy, for free (N should handle the servers too). They are starving for third party games and this would help somehow imho.

Even less possible, but I'd like to see them also distributing these two:

http://www.4gamer.net/games/233/G023319/20140115002/
http://senpaigamer.com/sites/defaul...3/09/17-taiko-drum-master-wii-u-edition-2.jpg
I know, only the "family nerds" would be interested but I don't see other actual demographic on the console, honestly.

Puyo Tetris is extremely possible, Nintendo-exclusive even, because Tetris Online's President (or former, but should still be very close to the company), is none other than... Yamauchi's son-in-law! :O
 

Aostia

El Capitan Todd
Puyo Tetris is extremely possible, Nintendo-exclusive even, because Tetris Online's President (or former, but should still be very close to the company), is none other than... Yamauchi's son-in-law! :O

:p
being a Japan-videogame lover, and having also PS3DS at home, I'd be almost satisfied with the OP games (the ones actually listed as 2014) plus these three nerd-gems (Puyo, Taiko and DQ) for Wii U this year.
 

69wpm

Member
the only news I have is that I'd buy it day one for Wii U, especially if managed as they did for MHTri on the Wii (monthly fee in Japan, free online in the West). Seriously: N should close the deal to translate and distribute it in the West to SE, that would be at that point simply happy to possibly sell some additional copy, for free (N should handle the servers too). They are starving for third party games and this would help somehow imho.

Even less possible, but I'd like to see them also distributing these two:

http://www.4gamer.net/games/233/G023319/20140115002/
http://senpaigamer.com/sites/defaul...3/09/17-taiko-drum-master-wii-u-edition-2.jpg
I know, only the "family nerds" would be interested but I don't see other actual demographic on the console, honestly.

I can guarantee you that many here would love some Taiko, and they are not "family nerds". That game is addictive and fun as hell, loved it on the Wii.
 

ZSaberLink

Media Create Maven
the only news I have is that I'd buy it day one for Wii U, especially if managed as they did for MHTri on the Wii (monthly fee in Japan, free online in the West). Seriously: N should close the deal to translate and distribute it in the West to SE, that would be at that point simply happy to possibly sell some additional copy, for free (N should handle the servers too). They are starving for third party games and this would help somehow imho.

I thought that Square Enix was going to release DQ X on PC in the West. It seems to me the time for a localization of an Wii U MMO has long past...
 

Aostia

El Capitan Todd
I can guarantee you that many here would love some Taiko, and they are not "family nerds". That game is addictive and fun as hell, loved it on the Wii.

Just to clarify: family nerds was not an insult ;p
I am a "family nerd". with that I would identify gamers like me that love games, but also/especially cartoonish-looking titles with some "fun/party" elements.

Me too I loved Taiko: PS2 version I played back in the days.
Knowing stock/distribution issues, I'd like to see it distributed also without the drums, with the Gamepad only mode (I know, would lost 50% of the feeling of the game, but still...better than nothing)

Puyo tetris seems really funny too

DQX without online fee would be self-explanatory

I thought that Square Enix was going to release DQ X on PC in the West. It seems to me the time for a localization of an Wii U MMO has long past...


In fact I said Nintendo should pick it up. I knwo Wii U is selling bad, but that doesn't mean that N should ignore it. The opposite actually.
Buying third party esclulsives could be impossible for many reasons, while closing a deal for an existing Wii U games to be localized and distributed seems way more simple to me
 

69wpm

Member
Just to clarify: family nerds was not an insult ;p
I am a "family nerd". with that I would identify gamers like me that love games, but also/especially cartoonish-looking titles with some "fun/party" elements.

Me too I loved Taiko: PS2 version I played back in the days.
Knowing stock/distribution issues, I'd like to see it distributed also without the drums, with the Gamepad only mode (I know, would lost 50% of the feeling of the game, but still...better than nothing).

Gotcha. The main problem with Taiko is probably the song selection. Although they did bring Karaoke over to Europe, I think it would be too much of a risk to sell Taiko over here with the drums.
 

Aostia

El Capitan Todd
Gotcha. The main problem with Taiko is probably the song selection. Although they did bring Karaoke over to Europe, I think it would be too much of a risk to sell Taiko over here with the drums.

yeah, I agree. Me too I was thinking of Karaoke with its Japanese songs selection.
Too risky to localize and distribute Taiko with drums, that's the reason why I'd like to see them exploit the eshop and the gamepad only mode of the game (min 1:34)

http://www.youtube.com/watch?v=bygDPEojL8A
 

69wpm

Member
I'd be totally ok with an eShop only release. I can get the drums from Japan, just give me the damn game :D If they decide to bring the drums over, they should make tv spots with half naked dude bros in shorts drumming on those things. That would appeal to the market I guess :p
 

Aostia

El Capitan Todd
I'd be totally ok with an eShop only release. I can get the drums from Japan, just give me the damn game :D

Hahaha you are right :D
Btw, it's possible to play directly on the gamepad with the touch, but also with button controls. I'd prefert touch over buttons, but options are welcome.
Considering that there are also various videogame-related songs, they could exploit those to market (LOL) the game (Pokemon songs, right?)
 

69wpm

Member
I think the low European sales are their biggest concern. I don't know how much Americans like music games, but looking at Just Dance I guess the market over there might be bigger. Still, Nintendo published Karaoke here instead of NA, so I have no idea what to think anymore.

Speaking of Pokemon: Nintendo did release a Pokemon OST on iTunes a few days ago. They really need to exploit that more. Taiko would be one possibility, Karaoke another. With Taiko there might also be licensing problems involved, I don't really know how they handle all the songs.
 

Aostia

El Capitan Todd
Changing subject:

I've received Batman Origins for Christmas:

CONS:
It has some framerate dips mostly during cutscenes (LOL, I'll never understand how that's possible), I've met a couple of very evident loads (games freezes for 3 seconds to load an area of the city while I'm flying around), some textures doesn't seem so nextgen.

PROS:
I've met only one bug, that forced me to reload the checkpoint, during the entire playthrough. Reading other experiences on other consoles, well...I was lucky. very lucky!
The scanning segments to find hints on a crime scenes are really good with the gamepad
The map on the screen...maaaan, delicious. Really, I can't imagine to play it without the map always available in a un-intrusive way. In fact, Offtv was out of question for this game.
No tearing or other issues like that

I enjoyed the game: more of the same, but
I really liked the Joker/Batman initial mutual "love".


I've also got Lego Marvel if someone is interested in impression of the Wii U version
 

onilink88

Member
Not really convinced on this since they all seem to be together (of course I can't tell vertically) and that area looks to be a danger zone,

You're referring to this here, yeah?
uodh.png

I was confused about this just like you are, but D-e-f- pointed it out to me in the thread he linked to that this works just like it does in Xenoblade where, if you don't fight, those boxes don't appear:


So it stands to reason that if player 5 isn't even fighting, his, naturally, wouldn't show up.

plus in the first trailer green dots on the rader show up quite frequently in the battle scenes, nearly on top of the player but they are seemingly alone

You mean like this, for example?

That's because the other players are behind the camera, just like here:

And we know they pop up, like, a second after he stops.

and theres this ...It's odd.

Well, I don't think there are any green diamonds overlapping, so there's definitely only one on display there. But it could be that the other player is located beyond the scope of the radar's detection field.

His armour seems to be the male variant of the "silver haired girl"

Well, no, we don't know that. We know that their armor is more voluminous than their peers', but that's all we can say.

but on that you could look at that being a design change like Fiora got in Xenoblade or perhaps ...customization? Both would explain it.

If those were the only changes between the teasers, I might be inclined to think the same. However, there were more changes than the minor ones to the characters' appearances. There was a bit of a visual/graphical overhaul between the first and second teaser. The most notable things being that they darkened the color of the grass and dramatically fixed the pop-in we saw earlier. The first teaser was showing footage of what clearly was an early build of the game, so those changes we saw in the characters' aesthetics are very likely to reflect what they look like in the final build of the game rather than customization.

Along we also have armor which looks in appearance to change between gender only not characters, something games with avatar creation usually do

No, once again, we can't say that without knowing what those armors actually are, and I very much doubt the red armor woman is wearing the same thing that the heavy armor dude is. It's been established that if you're wearing the same armor, it looks identical (or very close) between genders (as demonstrated between the main character, pigtails, and the new character). So if the red armor woman was actually wearing the same armor as the bulky man's, it'd look a lot closer to his.

You remember the armor classes in Xenoblade, don't you? Light, medium, and heavy, right? Here's what Shulk and Sharla look like in each armor class (spoilery if you have seen all of their armors yet) as something to refer to:

http://imageshack.com/a/img577/2798/65su.jpg
http://imageshack.com/a/img59/1916/mxqq.jpg

They seem to be returning in X. And we can classify (not definitively, mind you) the characters that have appeared as such:

Light (or possibly medium):
Main character
Pigtails
New chick character

Medium (or possibly light):
Red armor woman

Heavy:
Heavy armor guy

and there's the thing that people seem to be restricted to certain weapon types. Plus weapon type sharing.

Well, that's nothing new for JRPGs. In fact, quite a few of them work that way. Let's use Golden Sun as an example (from the Golden Sun wikia):

Long Swords are weapons equippable by the "warrior-type" Adepts: Isaac, Garet, Felix, and Piers (with the exception of the Sol Blade, which can only be equipped by the Venus Adepts Isaac and Felix).

Light Blades are weapons equippable by Isaac, Garet, Ivan, Piers, Felix and Jenna.

Axes are weapons equippable by the "warrior-type" Adepts: Isaac, Garet, Felix, and Piers.

Maces are weapons equippable by Isaac, Garet, Mia, Felix, Sheba, and Piers.

Staves are weapons equippable by the "mage-type" Adepts: Ivan, Mia, Jenna, and Sheba.

It's reasonable to expect there to be weapon restrictions, but that doesn't mean anything; we can't expect all characters to wield all weapons, after all. However, as you probably remember, building your skill links in Xenoblade would allow you to equip armor types that weren't natively available to some characters. Skill links (or some other system) could return and be able to lift those restrictions to a certain degree, at least.

By the way some of your screenshots are quite high contrast, makes the original ones look very washed out of colour, haha.

Am I correct in assuming that you're using VLC to play videos? If so, you can apply filters to the video to correct the gamma, brightness, contrast, and so forth. It's in "Effects and Filters" under the "Tools" drop-down menu, last I remember. I, however, use MPC-HC and switch between the overlay mixer, EVR CP, and madVR video renderers, along with the picture properties filter from ffdshow's video decoder for my video playback.

Except we see a lot of sole-characters heading out on their own. Not parties.

And? You're left to play solo in hundreds of JRPGs where you're left in control of someone other than their protagonists.

And if we do see a group, we see UI info that could easily suggest multiplayer, including the ability to change your avatar.

Once again, nobody's debating the existence of a multiplayer component. But those standard multiplayer denominational markers aren't indicative of anything (aside from player order), much less the ability to switch between... ugh, "avatars" which are not avatars- there are no avatars. Look at the first shot in my post. The first player isn't referenced as "Player 1", he is referred to by インフェルノ, the Doll's actual name. Given that, it stands to reason that the players behind those connections don't see what player number they are but the actual name of the character or Doll.
 

Aostia

El Capitan Todd
Yes please, how is the coop' working with the Gamepad?

that's the best part of the game, really.

CONS:
Loading times, but almost only at the beginning of the "mission"
slow (as all Lego games)
flying controls are so/so (not always bad, but sometimes it happens that you hit an invisible wall that f*ck your controls over the character
first missions are too "guided", and no free roaming (they are a tutorial), so the rhythm is broken

PROS:
very clean visuals
characters and irony are there
quick selection of the character on the touch is great (because the same button that change the character - X - is used also for other functions, as transforming Banner into Hulk, so it's better to use the touch to swap heroe in order to not mix the result of your actions)
second screen multiplayer is great, avoiding the split on the tv screen
 

Aostia

El Capitan Todd
So its an open world game

And player one can be on one point of the city, on the TV

While player 2 is miles away, on the gamepad?

First (three, I think) missions are not open world. After that, the game open itself letting you explore Manhattan.
Once done that, the player playing on the gamepad can look only at the gamepad, while the player playing on the tv screen can look only at the tv screen (you have to activate Offtv on the gamepad).
Done that, the two players can explore indipendently the area; the distance they can reach one from the other seems related to the actual "mission area", from what I played so far.

so, basically: yes. but I'm not sure about the miles away definition (I could test it, if you are itnerested!)
 
So, I finally bought Arkham Origins, should arrive later today.

I'm really excited (despite reading the overall reception) after the surprise hit that was Arkham City for me.


Still have to play Arkham Asylum on the PS3. :)


After this I'll buy Donkey Kong and 3D World. One month left until Donkey Kong releases. :D

Maybe it's time to buy a Pro Controller with Donkey Kong.
 

Son Of D

Member
To change the subject for a moment...

Prelaunch there was talk (possibly from Crytek themselves) about a third party CryEngine 3 game being in the works for Wii U.

Did we ever find out what that was? Was it just the ill-fated quietly-canned Sniper Ghost Warrior 2 Wii U port?

Or was there something else?

Probably was Sniper Ghost Warrior 2. I do recall Crytek mentioning that they had Crysis 3 running on Wii U as well, but it was canned.
 

cacildo

Member
First (three, I think) missions are not open world. After that, the game open itself letting you explore Manhattan.
Once done that, the player playing on the gamepad can look only at the gamepad, while the player playing on the tv screen can look only at the tv screen (you have to activate Offtv on the gamepad).
Done that, the two players can explore indipendently the area; the distance they can reach one from the other seems related to the actual "mission area", from what I played so far.

so, basically: yes. but I'm not sure about the miles away definition (I could test it, if you are itnerested!)

Thank you. No need for more tests, i think you already answered my questions.

Im amazed that there´s no more games with that kind of multiplayer option. Is the best wiiU feature.
 
I will buy first Batman AC AE when I finish Batman AA.

Not really sure what to do next, so many games to choose from. Not sure of doing a cheap shopping spree on Amazon and get W101, Batman AC, NFSMWU, ME3 (although I need to play 1 & 2 first).

I also want Deus Ex, Pikmin 3, AC 4, Splinter Cell, Lego Marvel and CoD Ghost (waiting to go cheaper). Cannot make up my mind.

It is a shame the e-shop is not more competitive in pricing, I am lazy and I have get used to no disc swapping.
 

Aostia

El Capitan Todd
Thanks for your feedback about the game Aostia.

Thank you. No need for more tests, i think you already answered my questions.

Im amazed that there´s no more games with that kind of multiplayer option. Is the best wiiU feature.

nothing at all.
me too I think that's a great feature: I liked it in BLOPS2 last year and in Lego this year. Let's see if other games will present it in 2014!
 

prag16

Banned
not really... wii mode...

really douche way to advertise it by Nintendo.

No doubt. Where the hell is our N64 virtual console?? I want to upgrade the shit out of my Wii-mode Mario 64 in order to play on the john.

ME3 (although I need to play 1 & 2 first).

Honestly, if you have a decent PC it may just make more sense to snag the trilogy pack and play them all on there. Save transferring is one of the cool features, and that is neutered with the Wii U version, only giving you access to the "Genesis" comic, which has many of the choices stripped out.
 

Dash Kappei

Not actually that important
Question:
If you shake your gamepad, does it "rattle"? Maybe I'm paranoid but (my WiiU is new) it seems that the right side, buttons and stick, are a bit loose. If I push them down and shake the pad there's no rattle sound, as soon as I leave 'em be there this rattle-rattle sound

Does every WiiU's gamepad act the same?
Please say yes. :p
 

ozfunghi

Member
Question:
If you shake your gamepad, does it "rattle"? Maybe I'm paranoid but (my WiiU is new) it seems that the right side, buttons and stick, are a bit loose. If I push them down and shake the pad there's no rattle sound, as soon as I leave 'em be there this rattle-rattle sound

Does every WiiU's gamepad act the same?
Please say yes. :p

Yeah the button mechanics rattle somewhat if you shake the controller.


I will buy first Batman AC AE when I finish Batman AA.

Not really sure what to do next, so many games to choose from. Not sure of doing a cheap shopping spree on Amazon and get W101, Batman AC, NFSMWU, ME3 (although I need to play 1 & 2 first).

I also want Deus Ex, Pikmin 3, AC 4, Splinter Cell, Lego Marvel and CoD Ghost (waiting to go cheaper). Cannot make up my mind.

It is a shame the e-shop is not more competitive in pricing, I am lazy and I have get used to no disc swapping.

I got W101 for Christmas and ordered Splinter Cell, Mass Effect 3, Deus Ex and Injustice a couple of days later for a total of €80. I finished Deus Ex and i'm now 10 hours in ME3 (i never played the first two and don't intend to either). From the games i've played, i can tell you this: Get Pikmin and get Deus Ex. Both games are superb, and better than the others you listed. W101 is cool, but it's not in the same league as those two imo. Though i have to say, there is nothing wrong with the Batman AC port, also an excellent game. NFS:MW was a total let down for me, no local multiplayer, no other modes (like crash mode in Burnout) and no manual shifting. The game looks good, has a load of cars to chose from, but it felt bland to me.

After finishing Pikmin 3 (<3 mission mode) and Deus Ex (i blasted through this game in 60 hours over 9 days), then get Batman AC and W101.
 
Honestly, if you have a decent PC it may just make more sense to snag the trilogy pack and play them all on there. Save transferring is one of the cool features, and that is neutered with the Wii U version, only giving you access to the "Genesis" comic, which has many of the choices stripped out.

I have 1 and 2 already on PS3, before the Trilogy came out :(. So I should get it on PS3 then, because of the saves? I think the Wii U version enhancements with the gamepad are cool.

I got W101 for Christmas and ordered Splinter Cell, Mass Effect 3, Deus Ex and Injustice a couple of days later for a total of €80. I finished Deus Ex and i'm now 10 hours in ME3 (i never played the first two and don't intend to either). From the games i've played, i can tell you this: Get Pikmin and get Deus Ex. Both games are superb, and better than the others you listed. W101 is cool, but it's not in the same league as those two imo. Though i have to say, there is nothing wrong with the Batman AC port, also an excellent game. NFS:MW was a total let down for me, no local multiplayer, no other modes (like crash mode in Burnout) and no manual shifting. The game looks good, has a load of cars to chose from, but it felt bland to me.

Thanks! Funny because Pikmin 3, Deus Ex and Lego Marvel are at the top of my list, I am undecided though when considering game prices. I mean I could get W101 and AC4 instead of Pikmin 3, although Pikmin 3 will never go down in price. Deus Ex is also staying high on the price, it is $40 something still. I don´t know why but I feel I will not enjoy W101.

I have $10 in DDP, I don´t have too much time to game so I think going Pikmin 3, Deus Ex and Lego Marvel (for the kids and to play with the wife) makes sense for me. Oh forgot about DKCR TF, damn.
 

D-e-f-

Banned
How about the fact that the player character is a male in some shots, and a female in others?

Have you played Xenoblade or any JRPG? You can often switch out your main character (Xenoblade) or be in a story sequence where you're controlling a specific character for a while before you join back up with your party (just happened briefly in Bravely Default's early hours with a newly joined character).
 

D-e-f-

Banned
Oh I definitely agree with you there. I'm just not sure there'll be a megaton-heavy Direct this year like there was last year. No doubt we're gonna get a Direct this month, I'm just not too sure Nintendo will be dropping the bombs, because most of the games from last year's Direct still aren't out, and if they were planning on a Direct that was gonna announce a bunch of stuff, they would have saved the Hyrule Warriors reveal for then. Of course, I'd love to be wrong :)

I think it'd be cool if this month's Direct was focused on indies. Oh, and some release dates for their Q1/Q2 lineup would be fantastic, even if it's just the month of release.

I don't believe they'd announce a bunch of new WiiU games either. What I'm hoping for is that they simply show off more of those games we DO know about. Save the new reveals for E3 or April. We still haven't seen the Bayo2 co-op mode they mentioned at E3, they still need to give X a goddamn name, they could easily show off a debut teaser/trailer of SMTxFe, they could announce a Bayo1 eShop port which would be a smaller thing but a cool excite-factor, they could show off the Mario Kart battle mode or something like that ...

And yes, I would love a dedicated indie segment. Not just a quick video with a bunch of random games shown without context. Highlight some gems.

In my book, they could easily have a "megaton" direct without announcing brand new games. Even talking about adding platforms to VC would be really neat.
 
I don't believe they'd announce a bunch of new WiiU games either. What I'm hoping for is that they simply show off more of those games we DO know about. Save the new reveals for E3 or April. We still haven't seen the Bayo2 co-op mode they mentioned at E3, they still need to give X a goddamn name, they could easily show off a debut teaser/trailer of SMTxFe, they could announce a Bayo1 eShop port which would be a smaller thing but a cool excite-factor, they could show off the Mario Kart battle mode or something like that ...

And yes, I would love a dedicated indie segment. Not just a quick video with a bunch of random games shown without context. Highlight some gems.

In my book, they could easily have a "megaton" direct without announcing brand new games. Even talking about adding platforms to VC would be really neat.

Oh man how I wish this would become a reality. I don´t own a 360, only PS3 and Bayo 1 lacks there.

About your "megaton" Direct, I am with you, there is so much you can do with what is already there, GC e-shop games would be huge for me. I own a Wii, but no GC games, I missed that being only PC gamer, and I am big on digital.
 

Dash Kappei

Not actually that important
That rattle is likely just the gyrometer inside it.

I don't think so because if I shake it while pushing the buttons and right stick there's no rattle sounds

Yeah the button mechanics rattle somewhat if you shake the controller..

thank god (even tho I don't like it), thanks man

Another one:
How do I verify if I'm actually in the premium program to get 10% of the total spent back after each digital purchase? Is there a badge or something/somewhere to know?

edit:
Wait a fucking second, there's a whopping 14 (!) demos to download? After more than a year of releases that's all there is or am I blind? That can't be right
 

D-e-f-

Banned
Oh man how I wish this would become a reality. I don´t own a 360, only PS3 and Bayo 1 lacks there.

I haven't scooped up a cheap 360 copy on eBay for that reason. I still think it'll happen in some form or another. Would be so weird if they published and funded a sequel and then didn't even bother to port the first game which wasn't ever on one of their platforms.
 

D-e-f-

Banned
Changing subject:

I've received Batman Origins for Christmas:

CONS:
It has some framerate dips mostly during cutscenes (LOL, I'll never understand how that's possible), I

Loading.

To change the subject for a moment...

Prelaunch there was talk (possibly from Crytek themselves) about a third party CryEngine 3 game being in the works for Wii U.

Did we ever find out what that was? Was it just the ill-fated quietly-canned Sniper Ghost Warrior 2 Wii U port?

Or was there something else?

Crysis 3 for WiiU was almost done and then EA just pulled the plug.

Question:
If you shake your gamepad, does it "rattle"? Maybe I'm paranoid but (my WiiU is new) it seems that the right side, buttons and stick, are a bit loose. If I push them down and shake the pad there's no rattle sound, as soon as I leave 'em be there this rattle-rattle sound

Does every WiiU's gamepad act the same?
Please say yes. :p

Pull out the stylus and shake it again. Does it still rattle?

I don't think so because if I shake it while pushing the buttons and right stick there's no rattle sounds



thank god (even tho I don't like it), thanks man

Another one:
How do I verify if I'm actually in the premium program to get 10% of the total spent back after each digital purchase? Is there a badge or something/somewhere to know?

edit:
Wait a fucking second, there's a whopping 14 (!) demos to download? After more than a year of releases that's all there is or am I blind? That can't be right

Why don't you just login and check?
https://p.nintendo.net/deluxe/ (North America)
https://p.nintendo.net/premium/ (PAL region)
 

ozfunghi

Member
I have $10 in DDP, I don´t have too much time to game so I think going Pikmin 3, Deus Ex and Lego Marvel (for the kids and to play with the wife) makes sense for me. Oh forgot about DKCR TF, damn.

Well... don't want to be a party pooper, but Pikmin Story mode can be finished in less than 20 hours... but if you really want the full treatment, and you'll want to play mission mode as well... I've already put over 65 hours into Pikmin 3, and i'm not even halfway all the missions. So if it's time you're concerned about, Pikmin 3 isn't necessarily a good choice, lol. I also put over 60 hours in Deus Ex. I regret nothing. In fact, both are my most played games on the WiiU, with ZombiU a close third (55 hours, including MP) and ACIII getting about 45 hours, i think.
 

Dash Kappei

Not actually that important
Loading.



Crysis 3 for WiiU was almost done and then EA just pulled the plug.



Pull out the stylus and shake it again. Does it still rattle?

I'll try again later and honestly I suppose it will, like the user above was mentioning it seems to be the related to the buttons' mechanics. Hopefully you're right tho.


Why don't you just login and check?
https://p.nintendo.net/deluxe/ (North America)
https://p.nintendo.net/premium/ (PAL region)

Cool, didn't know such a thing existed, thanks. It says that at least 24h have to have passed since your first eShop purchase, I wonder if purchasing a demo or "free content" like registering Wii Fit U or using the free daily pass on Clubs is ok for that purpose.

edit: "Purchases of timed tickets and passes are not eligible." So I guess no Clubs/Karaoke nor Wii Fit U's unlock.
 

D-e-f-

Banned
I'll try again later and honestly I suppose it will, like the user above was mentioning it seems to be the related to the buttons' mechanics. Hopefully you're right tho.




Cool, didn't know such a thing existed, thanks. It says that at least 24h have to have passed since your first eShop purchase, I wonder if purchasing a demo or "free content" like registering Wii Fit U or using the free daily pass on Clubs is ok for that purpose.

My GamePad rattles too, but I can clearly tell it's the buttons rattling.

There is a card in your Wii U box explaining the Premium Promotion in detail. You should read that maybe :)

Free stuff and demos don't register for the promotion for obvious reasons. You have to spend money for something on the eShop in order for it to register for the premium promotion. Redeeming eShop download codes procured from elsewhere will also count towards the promotion.
 

Dash Kappei

Not actually that important
My GamePad rattles too, but I can clearly tell it's the buttons rattling.

Well, that's exactly what I was asking since the beginning isn't it? :)
I don't like it one bit but I'm glad it's not just mine behaving like that

There is a card in your Wii U box explaining the Premium Promotion in detail. You should read that maybe :)

No, there's no card since I couldn't bring everything with me from where I've purchased it

Free stuff and demos don't register for the promotion for obvious reasons. You have to spend money for something on the eShop in order for it to register for the premium promotion. Redeeming eShop download codes procured from elsewhere will also count towards the promotion.

I know it obviously doesn't count for the promotion (what would you get back if you' aren't spending any money) but what I was hoping was if such downloads triggered the Premium website's tracking your NN ID anyway (so that I could find out if I'm a subscriber or not).

Cheers :)
 

prag16

Banned
I have 1 and 2 already on PS3, before the Trilogy came out :(. So I should get it on PS3 then, because of the saves? I think the Wii U version enhancements with the gamepad are cool.

The gamepad enhancements are indeed good. The map and quick action 'buttons' are very useful.

I guess it depends on what your level of investment is in the series once you get to 3. If it's more of a casual game for you, then it matters less. I played all three on PC, then double dipped on Wii U once I could get it at a reasonable price. Lots of little 'touches' are missing from 3 without the save import, but if you're not a hard core fan it won't be too noticeable.
 

D-e-f-

Banned
Well, that's exactly what I was asking since the beginning isn't it? :)
I don't like it one bit but I'm glad it's not just mine behaving like that



No, there's no card since I couldn't bring everything with me from where I've purchased it



I know it obviously doesn't count for the promotion (what would you get back if you' aren't spending any money) but what I was hoping was if such downloads triggered the Premium website's tracking your NN ID anyway (so that I could find out if I'm a subscriber or not).

Cheers :)

If you own a Premium WiiU and created an NNID, your stuff gets tracked. It's that easy, basically since it's completely automated.
 

ozfunghi

Member
Wait a fucking second, there's a whopping 14 (!) demos to download? After more than a year of releases that's all there is or am I blind? That can't be right

Yeah, personally, i'm not convinced demo's work in favor of either the developer or the "consumer". Often you simply can't put the needed nuances into a demo to create an adequate impression. Personally, i think they need to rework or rethink the way demo's work.

I've been thinking about something like... "pay to play". You pay for every hour you are playing. Be it one, two or five €/$ per hour (dev/pub can chose). If you don't think you 'll like the entire game, you can just stop playing after, say, two hours. If you decide to get the full game, you get a discount for the money you've put into it before. Get rid of demo's, and i think this might actually boost sales and convince people to try new experiences.
 

Shiggy

Member
Yeah, personally, i'm not convinced demo's work in favor of either the developer or the "consumer". Often you simply can't put the needed nuances into a demo to create an adequate impression. Personally, i think they need to rework or rethink the way demo's work.

I've been thinking about something like... "pay to play". You pay for every hour you are playing. Be it one, two or five €/$ per hour (dev/pub can chose). If you don't think you 'll like the entire game, you can just stop playing after, say, two hours. If you decide to get the full game, you get a discount for the money you've put into it before. Get rid of demo's, and i think this might actually boost sales and convince people to try new experiences.

I'm not sure. I had no intention to buy Fire Emblem for 3DS. After trying the demo I was convinced - it was a must buy for me. A demo can help a great game, but it won't help a bad or average title with broken gameplay.
 

ozfunghi

Member
I'm not sure. I had no intention to buy Fire Emblem for 3DS. After trying the demo I was convinced - it was a must buy for me. A demo can help a great game, but it won't help a bad or average title with broken gameplay.

I'm not saying it's impossible, just that it's hardly a sure thing, even when the game is not broken. I don't know if a demo for a game like, say, Xenoblade, would be able to show what makes the game amazing. The demo for W101 seems to have put off more people than the other way around. What if you could just ease into the game, try it out in the litteral sense, and you just pay for what you've played. Don't like it, drop out anytime. Like it, purchase the full game (unlock the rest of it) without having to worry about losing money. The dev/pub could chose their own price/hour, even increase after x amount of hours (when earlier stages are filled with tutorials or FMV).

I think this is not detrimental for gamers, and that devs/pubs still could see some money from people that would otherwise just play the demo and be done with it. People that would have bought the game regardless, will more than likely still do so. Gamers might also be more inclined to continue the game, as they've invested into the regular storyline or character beefing, instead of having to start from scratch.
 
I'm not saying it's impossible, just that it's hardly a sure thing, even when the game is not broken. I don't know if a demo for a game like, say, Xenoblade, would be able to show what makes the game amazing. The demo for W101 seems to have put off more people than the other way around. What if you could just ease into the game, try it out in the litteral sense, and you just pay for what you've played. Don't like it, drop out anytime. Like it, purchase the full game (unlock the rest of it) without having to worry about losing money. The dev/pub could chose their own price/hour, even increase after x amount of hours (when earlier stages are filled with tutorials or FMV).

I think this is not detrimental for gamers, and that devs/pubs still could see some money from people that would otherwise just play the demo and be done with it. People that would have bought the game regardless, will more than likely still do so.

Yeah, that sounds good to me. Actually I am a bit shocked that there are no new pricing models for gaming.
 
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