Oni Link 666
Member
That's right, which leaves the console then.
Thanks, that's all I wanted to know.
They actually showed a black console too.
That's right, which leaves the console then.
Thanks, that's all I wanted to know.
Just saw the news.... man.
Isn't this like admitting a triple defeat by Nintendo?
1) they admit Wii U tablet is not ergonomical, not comfortable for long sessions of gameplay (too bulky, too heavy etc.)
2) they admit Wiimote was - pardon the word - a fad (PS Move confirmed that, sadly)
3) they admit 3rd parties won't give a shit about the Wii U tablet and just port games to the Wii U not using any of the tablet's unique functionalities
I'm sorry but 5 minutes after reading the news this is how I see them. Did not read the whole 1000+ posts thread yet!
You might be right about that early games prediction.
Although Skyward Sword, for example, wouldn't work on a traditional gamepad. All of the enemies and puzzles are designed around the way you move your arms. If it had a traditional control mode, that would be two games in one, not just a toggle of the same game.
More than the DS, and that's the extent of the detail I'm going to go into.
They actually showed a black console too.
WATCH OUT BOYS we got an analog control scheme expert on board!!
As we mentally confirm "yes I can operate sticks that are next to each other" he has carefully organized his bound stacks of research study papers curated from the world's finest invisible journals. "Heuristics of FPS Controls and You: The Asymmetrical Theory of Quickscope" serves as his breakfast meal, the nourishment which feeds him through the long winter.
Do not ask questions or ask for any details that would prove his opinion to be any less than fact! Those of you with functioning motor control are not to be tolerated. Why? The Journal of American Ganking says so!
Good point. That leads me to believe it won't use the Wiimote, or at least not in any meaningful way whatsoever. The tablet is the new focus now, and the controllers back that up.
I've heard tons of complaints about the DS3's analogue sticks. This the first time I've heard a complaint about their positions simply because of symmetry. Hold a DS3 high on the left grip to simulate the offset of the 360 controller. Those sticks still suck. (You can also try this with the old classic controller, it's easier because there's no grip in the way.)Both controllers have symmetrical analog stick placement, which is not ideal for FPS games. X360 right analog stick placement is (yes, it's subjective, but there is empirical evidence to support this) a better design. Which is why it's puzzling that if Nintendo was going to ape that layout, why not go whole hog and steal it entirely? Within legal limits, of course.
Is the Move more accurate than the WM+?
So now the Xbox controller is officially the standard.
RIP DualShock
That is probably true. Flagship games like Zelda will use the tablet, we would assume for all kinds of reasons (all users might not have Wiimotes, and these games are supposed to show why the tablet is great for gaming)... and if it does use the tablet, it won't use the Wiimote.
Wiimote is probably doomed in general![]()
I'm not as disturbed with the right analog stick's placement as I am with face buttons that are basically located where Start/Select are on most other controllers.
In motion, it has better z-axis recognition I believe. However the Wiimote obviously has its pointer which is a huge advantage over the Move.
So now the Xbox controller is officially the standard.
RIP DualShock
Is the Move more accurate than the WM+?
Meh, it's cool man.Yeah, you're probably right.
Wiimote is probably doomed in general
Um, I mean...Wiimote is probably doomed in general
I'm sorry Wiimote fans, I just like regular controls way more.
Tell that to Charlie M. Shepherd.Also, 360 controller is superior to the DS3 in every single way besides the D-pad. I have a PS3 and 360, and the controller is still one of the clear better things about 360.
While I disagree with him, I think that bish is a trustworthy individual and probably knows what he's talking about.
Don't be a dick.WATCH OUT BOYS we got an analog control scheme expert on board!!
As we mentally confirm "yes I can operate sticks that are next to each other" he has carefully organized his bound stacks of research study papers curated from the world's finest invisible journals. "Heuristics of FPS Controls and You: The Asymmetrical Theory of Quickscope" serves as his breakfast meal, the nourishment which feeds him through the long winter.
Do not ask questions or ask for any details that would prove his opinion to be any less than fact! Those of you with functioning motor control are not to be tolerated. Why? The Journal of American Ganking says so!
Just saw the news.... man.
Isn't this like admitting a triple defeat by Nintendo?
1) they admit Wii U tablet is not ergonomical, not comfortable for long sessions of gameplay (too bulky, too heavy etc.)
2) they admit Wiimote was - pardon the word - a fad (PS Move confirmed that, sadly)
3) they admit 3rd parties won't give a shit about the Wii U tablet and just port games to the Wii U not using any of the tablet's unique functionalities
I'm sorry but 5 minutes after reading the news this is how I see them. Did not read the whole 1000+ posts thread yet!
It was an exaggeration to point out how close Y is to the center of the controller.Huh? Start and select are in the same places they are for both DS3 and 360 pad.
You might be right about that early games prediction.
Although Skyward Sword, for example, wouldn't work on a traditional gamepad. All of the enemies and puzzles are designed around the way you move your arms. If it had a traditional control mode, that would be two games in one, not just a toggle of the same game.
I'd call it the same thing as mashing on the analog stick in a general direction and then complaining because you keep falling into pits, unlike a classic d-pad. There's a precision there.. maybe you didn't use it.
If you move your arm directly left, the sword goes directly left.
If you're telling me that the sword didn't go directly left when you did, then you had a broken Wiimote or radio interference or something.
If you're saying you didn't want to move your arm directly left, then that's a different story.
If it didn't work for you, I understand why you wouldn't want it again... but for someone who had no problems... It really sucks for me if they start catering to that!
It was an exaggeration to point out how close Y is to the center of the controller.![]()
I think he is a little confused and was referring to the main controller. If he was then I'd agree with him. They should put the +&- back under the screen and give the thing 6 real face buttons... even if they're just mirror +&- in most games.Huh? Start and select are in the same places they are for both DS3 and 360 pad.
Meh, it's cool man.
I like some of the potential of the Wiimote (quite a bit actually), but it would take someone blind, deaf, and dumb not to see how practical that archetype is for the vast majority of gaming genres.
Don't be a dick.
I'm certain that I called out the subjective aspect of asymmetrical preference before bringing up the studies. Keep fucking that chicken, though, if it makes you feel better.
Meh, it's cool man.
I like some of the potential of the Wiimote (quite a bit actually), but it would take someone blind, deaf, and dumb not to see how practical that archetype is for the vast majority of gaming genres.
Tell that to Charlie M. Shepherd.
Poor lass has been running around in circles for almost 15 minutes now.
1) Not at all. It's just admitting that customers might not want to have to bear the burden of buying controllers with IPS screens and likely-pricey 0-latency streaming technology for simple local multiplayer.
2) Half true. The wiimote will live on in the fact that, thanks to it, pretty much every console from here until eternity will have some form of motion control. It was an undeniable success in that respect. The wiimote itself is most likely fated to be phased out. But, with the exception of Sony's dualshock, this has always been the case with console controllers. Console makers have always taken whatever innovations worked in a previous generation, and incorporated them into a different next-gen design.
3) Not true for the same reason as 1.
My interest in the Wii U has been spiked! I hope all games are compatible and I won't have to use that gimmicky controller.
That Nintendo completely ignored with SS, making the game so much worse for no gain.
Don't you think we've all heard the "many ways we are doing it wrong" many times before? Seriously, for some of us the WM+ controls just weren't worth the hassle.
Anyway, Skyward Sword will be the forgotten Zelda game. If it needs a WM+ to be played, then we probably won't be able to play it in 10 years. No problem going back to play the 2o year old A Link to the Past though.
It's just odd to me. Please realize that those who argue with statements like yours just don't get your complaint.
I picked up that Wiimote and Link did what I did.
Maybe you didn't like that... but "it didn't work"? I just don't get it at all.
whats the point of having a GamePad and a normal controllers? Epic fail......choose one Nintendo!
So for intensive play the GamePas is not suited? Damn!
whats the point of having a GamePad and a normal controllers? Epic fail......choose one Nintendo!
So for intensive play the GamePas is not suited? Damn!
Calling the Wii U tablet gimmicky is like calling the Dualshock 3 gimmicky because it has motion controls. It's a traditional controller with something extra.
It is unique.wikipedia said:In marketing language, a gimmick is a unique or quirky special feature that makes something "stand out" from its contemporaries.
Thanks for your responses. At this moment I feel pretty comfortable about the Wii U but with the Wii U Pro Controller I am puzzled what will 3rd parties do. I hope Wii U Tablet functionalities are REQUIRED in order to get your game on the Wii U.
It's just odd to me. Please realize that those who argue with statements like yours just don't get your complaint.
I picked up that Wiimote and Link did what I did.
Maybe you didn't like that... but "it didn't work"? I just don't get it at all.
Edit: If you really want to play Skyward Sword in 10 years, the 200+ million Wiimotes lying around will surely work fine on Wii, Wii U, and PC emulation, if you deign to touch them![]()
So, Skyward Sword on the Move would work better?
Calling the Wii U tablet gimmicky is like calling the Dualshock 3 gimmicky because it has motion controls. It's a traditional controller with something extra.
That said, I'd prefer this controller when I'm playing a game that doesn't really take advantage of the screen for obvious reasons.
Probably not. The point is the IR aiming has long been the best thing about the Wiimote, so it's removal in favor of Motionplus' inferior implementation hurt the game significantly.
Since when has adding features to a controller been a bad thing?The difference between the dualshock 3 and the wii u tab is that you could play a game without needing to know that the controller had motion controls... You can't ignore the fact that the wii u tab has a bigass fucking screen in the middle of the buttons.
Yeah, you're probably right.
Wiimote is probably doomed in general
Um, I mean...Wiimote is probably doomed in general
I'm sorry Wiimote fans, I just like regular controls way more.
Also, 360 controller is superior to the DS3 in every single way besides the D-pad. I have a PS3 and 360, and the controller is still one of the clear better things about 360.
whats the point of having a GamePad and a normal controllers? Epic fail......choose one Nintendo!
So for intensive play the GamePas is not suited? Damn!