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The PS5 Pro Is Not Pro Enough

Did The PS5 Pro Fail As A Pro Device?

  • Yes

    Votes: 153 51.7%
  • Depends On The Game

    Votes: 68 23.0%
  • No

    Votes: 75 25.3%

  • Total voters
    296
There's literally articles written about this, it's not a secret. Just maybe your cope that its worth having a digital $700 pointless upgrade:

Silent Hill 2, Jedi Survivor, Alen Wake 2, Dragons Dogma 2, Star Wars Outlaws...just to name a few.
Dude you live in kinda of parallel universe because I don't know wtf of article you read but none of the games you named are inferior on ps5 pro far the contrary 😆 like the fuck. There isn't any game inferior on ps5 pro at the worst they have bad PSSR implementation or mild upgrade but never heard a single one worst on ps5 pro. Fine if you find the specs or the price not worthy but you are quite misinformed and you spread a lot of nonsense.
 
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They fooled me before with the PS4 Pro. I bought one, wasn't worth it in the end, so I decided to not get this one. Mind you I play most games on a PC, so I don't really miss much if anything regardless.
The nail in the coffin for me was the disc drive not being a standard issue. The PS5 games I do have are all on disc. I'm not paying a €120 extra for a disc drive. That might not be it's current price anymore, but it was during the first few months.
 
I honestly wish companies just stopped making "Pro" systems all together. It kind of punishes you for being an early adopter. Just wait until the next system comes out before "upgrading".
 


I can't think of one game that runs at native 4k at 60fps with raytracing ok the ps5 pro. You'll have to name them because I don't think one exists. There are lots of upscaled "faux k" games but native? Nah…

Huh. I could've sworn GT7 runs at native 4K60 with rowdy ray turned on. Maybe it's PSSR?
 
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It is not for the moment, but it will be the best pro console ever, and even the best console ever in terms of hardware.
This is wishful thinking. It's never going to be anything more than what it already is.

The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.
 
This is wishful thinking. It's never going to be anything more than what it already is.

The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.
Ps5 pro is far better than ps4 pro in terms of enhancements, people has really a short memory, because outside CBR and higher resolution rarely on ps4 pro better graphic setting were common and considered ps4 pro were 2,7x more powerful of the base what ps5 pro offer, it's quite more impressive. But sure the price on ps4 pro give to it a best value.
 
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This is wishful thinking. It's never going to be anything more than what it already is.

The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.

You're wrong. Just go check how DLSS has evolved from subpar upscaler to a literal black magic.

We'll get something similar on PS5 PRO very soon called PSSR 2.0 which will basically change everything.

The gap between PS5 vs PS5 PRO will far exceed what was Xbox One vs Xbox One X in the past.

PS4 was perfectly fine on its time because most of us only had 1080P TV, so the PS4 PRO or Xbox One X was more of a niche product.

PS5 and XSX on the other hand are not OK because they can barely keep up with the 1080P res in 4K era,

so the PS5 PRO is a necessity unlike the other pro consoles in previous generation.
 
insane that sony's only strategy for selling ps5 pros is preventing dualsense controllers from fully functioning wirelessly on PCs and making the port nonstandard and unrepairable so you have to buy new controllers constantly
 
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There's literally articles written about this, it's not a secret. Just maybe your cope that its worth having a digital $700 pointless upgrade:

Silent Hill 2, Jedi Survivor, Alen Wake 2, Dragons Dogma 2, Star Wars Outlaws...just to name a few.
SH2 is debatable, but PS5 pro is running the exact same performance mode than base PS5 at higher resolution and more stable framerate.
Jedi Survivor looks and run better on Pro.
Alan Wake 2 runs better on Pro, if you don't like PSSR implementation you can use the exact same FSR, PS5 base is using.
Dragons Dogma 2 is much much better on Pro, you can play even with RT at 60fps, when PS5 base is running the game averaging 45 even with RT off.
Star Wars Outlaws is also better on Pro and you have multiple graphics options.
 
Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.

In GPU limited games, the ps5 pro is way way worse than the ps4 pro. In terms of tangible output, the ps4 pro took a 900p game to 1440p at worst. Often times it was much more. The ps5 pro will take an 864p game to 1008p-1080p. Very embarrassing really.

Both pro consoles came with their own image upscaling solutions. PS4 pro with checkerboard rendering and PS5 pro with pssr. As far as i recall, there have been far more ps5 pro games with bad pssr implementations than ps4 pro games with bad checkerboard implementations. The most notable one on the ps4 pro was rdr 2. Meanwhile, we already have a handful of notable bad implementations in just the first 1.5 years of ps5 pro.

The only reason people seem to be rating the pro higher is because there are more 60 fps games. That however is a function of the base ps5 having a much improved cpu.
No. At worst 900p to 1080p. Not 900p to 1440p.
Sony need to improve the PSSR. Hopefully 2.0 will be better. The hit and miss because on fault dev or software whatever it's has to improve. UE5 games need to work right.
 
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I didn't buy one for a reason, the same reason I havent bought a switch 2 either.

The cost benefit is just not there for me compared to what I already own
 
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Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.

OBJECTIVELY, you are wrong. And you deliberately ignored a facts which I've mentioned.

PS4 Pro never ever delivered over base PS4 like PS5 Pro did over base PS5.

I will tell you again

When you get a 60fps option on PS4 Pro, resolution and graphics were step back or remained the same, compared to base PS4. On PS5 Pro is otherwise. What is quality mode on base PS5, on PS5 Pro Performance is better than a quality mode on base PS5 in resolution, fps and graphics settings ( like F1 2024, GT7, FF7 Rebirth, Dragon Dogma 2.
... PS4 Pro couldn't achieve that. You get 60fps on PS4Pro, but resolution or graphics ( sometimes both) remained the same ( like in The Surge which was one of the best PS4Pro uograde) or step back compared to base console. In bunch of games.
 
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Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.

In GPU limited games, the ps5 pro is way way worse than the ps4 pro. In terms of tangible output, the ps4 pro took a 900p game to 1440p at worst. Often times it was much more. The ps5 pro will take an 864p game to 1008p-1080p. Very embarrassing really.

Both pro consoles came with their own image upscaling solutions. PS4 pro with checkerboard rendering and PS5 pro with pssr. As far as i recall, there have been far more ps5 pro games with bad pssr implementations than ps4 pro games with bad checkerboard implementations. The most notable one on the ps4 pro was rdr 2. Meanwhile, we already have a handful of notable bad implementations in just the first 1.5 years of ps5 pro.

The only reason people seem to be rating the pro higher is because there are more 60 fps games. That however is a function of the base ps5 having a much improved cpu.
I wouldn't use the word "objectively" because most of the arguments used by you or many in this thread about downplay the ps5 pro are subjective and based to absurd/unrealistic expectations than really objective. I never blamed who complaints about the price or the specs but ps5 pro was always presented for what was thinking about, there isn't any tricky marketing from what I perceived personally; if for someone the enhancement offered is not enough, fine, it's understandable but expecting higher specs it's not the right subject to use to define such hardware a total failure. imo ps5 pro achieve what was intended for. A ps5 capable of better IQ and raytracing with enhanced graphic setting compared the base sku. And if 60 fps wasn't became the new standard on console probably we would have seen a more impressive boost on ps5 pro games.
 
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I like having RT features in 60 fps. CPU is too weak. Space Marine 2 still has major dips even if IQ is much improved. Spiderman 2 pro performance mode still has reduced traffic density. Would have felt more worth it if the pro had solved those issues.
 
I like having RT features in 60 fps. CPU is too weak. Space Marine 2 still has major dips even if IQ is much improved. Spiderman 2 pro performance mode still has reduced traffic density. Would have felt more worth it if the pro had solved those issues.

I platinumed SM2 on PS5 Pro and the performance was fine for me. Can't speak to SM2 though.
 
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