Bonfires Down
Member
imo it's time to get rid of traditional generations. PS5 Pro is ok but it's still going to die at the same time the PS5 does.
Dude you live in kinda of parallel universe because I don't know wtf of article you read but none of the games you named are inferior on ps5 pro far the contraryThere's literally articles written about this, it's not a secret. Just maybe your cope that its worth having a digital $700 pointless upgrade:
Silent Hill 2, Jedi Survivor, Alen Wake 2, Dragons Dogma 2, Star Wars Outlaws...just to name a few.
I can't think of one game that runs at native 4k at 60fps with raytracing ok the ps5 pro. You'll have to name them because I don't think one exists. There are lots of upscaled "faux k" games but native? Nah…
"Pro" doesn't mean it's a PC. It just means it's the stronger version of the base console. The label is relative, not some sacred hardware tier.
This is wishful thinking. It's never going to be anything more than what it already is.It is not for the moment, but it will be the best pro console ever, and even the best console ever in terms of hardware.
Ps5 pro is far better than ps4 pro in terms of enhancements, people has really a short memory, because outside CBR and higher resolution rarely on ps4 pro better graphic setting were common and considered ps4 pro were 2,7x more powerful of the base what ps5 pro offer, it's quite more impressive. But sure the price on ps4 pro give to it a best value.This is wishful thinking. It's never going to be anything more than what it already is.
The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.
This is wishful thinking. It's never going to be anything more than what it already is.
The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.
SH2 is debatable, but PS5 pro is running the exact same performance mode than base PS5 at higher resolution and more stable framerate.There's literally articles written about this, it's not a secret. Just maybe your cope that its worth having a digital $700 pointless upgrade:
Silent Hill 2, Jedi Survivor, Alen Wake 2, Dragons Dogma 2, Star Wars Outlaws...just to name a few.
No. At worst 900p to 1080p. Not 900p to 1440p.Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.
In GPU limited games, the ps5 pro is way way worse than the ps4 pro. In terms of tangible output, the ps4 pro took a 900p game to 1440p at worst. Often times it was much more. The ps5 pro will take an 864p game to 1008p-1080p. Very embarrassing really.
Both pro consoles came with their own image upscaling solutions. PS4 pro with checkerboard rendering and PS5 pro with pssr. As far as i recall, there have been far more ps5 pro games with bad pssr implementations than ps4 pro games with bad checkerboard implementations. The most notable one on the ps4 pro was rdr 2. Meanwhile, we already have a handful of notable bad implementations in just the first 1.5 years of ps5 pro.
The only reason people seem to be rating the pro higher is because there are more 60 fps games. That however is a function of the base ps5 having a much improved cpu.
They all are dude.Is it PlayStation's week to be the cult? I thought it was Nintendo's. Last week was Xbox.
I can't keep up.
Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.
They all are dude.
Where have you been in the past 20+ years of console wars?
I wouldn't use the word "objectively" because most of the arguments used by you or many in this thread about downplay the ps5 pro are subjective and based to absurd/unrealistic expectations than really objective. I never blamed who complaints about the price or the specs but ps5 pro was always presented for what was thinking about, there isn't any tricky marketing from what I perceived personally; if for someone the enhancement offered is not enough, fine, it's understandable but expecting higher specs it's not the right subject to use to define such hardware a total failure. imo ps5 pro achieve what was intended for. A ps5 capable of better IQ and raytracing with enhanced graphic setting compared the base sku. And if 60 fps wasn't became the new standard on console probably we would have seen a more impressive boost on ps5 pro games.Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.
In GPU limited games, the ps5 pro is way way worse than the ps4 pro. In terms of tangible output, the ps4 pro took a 900p game to 1440p at worst. Often times it was much more. The ps5 pro will take an 864p game to 1008p-1080p. Very embarrassing really.
Both pro consoles came with their own image upscaling solutions. PS4 pro with checkerboard rendering and PS5 pro with pssr. As far as i recall, there have been far more ps5 pro games with bad pssr implementations than ps4 pro games with bad checkerboard implementations. The most notable one on the ps4 pro was rdr 2. Meanwhile, we already have a handful of notable bad implementations in just the first 1.5 years of ps5 pro.
The only reason people seem to be rating the pro higher is because there are more 60 fps games. That however is a function of the base ps5 having a much improved cpu.
I like having RT features in 60 fps. CPU is too weak. Space Marine 2 still has major dips even if IQ is much improved. Spiderman 2 pro performance mode still has reduced traffic density. Would have felt more worth it if the pro had solved those issues.