That's going to depend on the customizations. The hope would be that they'd use more modern modifications than what went into an Evergreen. And there could also be modifications that don't line up with any GPU line.
So I can hold out hope for OpenGL 4.x then. GOOD.
This is going to be awesome to see what Nintendo has in store for launch. Mario or Zelda, perhaps? Pikmin? Metroid?
One things for sure, it'll look awesome. Nintendo's games rarely, if ever, look bland. Hopefully "next-gen" is colourful and un-brown.
I have a theory......
What would you all think about Nintendo re-defining the next-gen battleground to games with IQ/art design direction for their system vs. raw performance from the rest?
The reason I ask is because by doing that, Nintendo could have a LOT to gain, and not just with their own franchises.
3rd-parties in Japan have struggled with this generation simply because too many of them tried to follow Sony into their aping of Microsoft's fanbase, thinking it would earn them a larger piece of the North American gamer pie, and failing. We all know how that turned out, so it doesn't need repeating.
This, in my opinion, is why we see SO much good content from Japanese studios on portable machines now, because for the developers and publishers in Japan, they think that's the only place their aesthetic approach still holds relevance and can be done on the cheap to boot.
Perhaps, and I know this is a stretch, THAT is why Dragon Quest X ended up on Wii and WiiU on top of everything else. If it was just a user base thing as many DQ fans claim, a WiiU up-port is unnecessary. I think there's a lot more to it than that, and a freedom from the Western game industry's ideas of what's required visually in games to make them appealing is the key.
With Nintendo leading the way, we'll see Japanese developers take their very unique and somewhat defining contribution to artistic direction in games and refine it to perfection without ALL the next-gen bells and whistles. Basically, take what they were doing in the PS2 generation and polish it to absolute perfection. Cuz you have to admit, art direction was FANTASTIC in that gen in a lot of ways and I was sad to see it go, for the most part. Put that in 1080p with modern polish and tell me people won't queue up for it.
It's a bit out there of an idea, but I honestly think this is Nintendo's game plan: to help bring the Japanese side of the console industry back from the dead and reap every reward that comes with it.