Wii U Speculation thread IV: Photoshop rumors and image memes

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Nailed it.
THANK YOU!

Nintendo tried doing what the core wanted, and the core said, "no thanks.
(and to the core complaining of lunchbox handles and small discs? Wow. Talk about some petty, middle-school-level bullshit!)
And now they have the damn nerve to complain when Nintendo tries a different tact?

These sites and sources proclaim themselves to be about video gaming.. all kinds of video gaming. They should be able to report professionally without the attitude. Otherwise, they should stop saying that they're gaming sites and be honest and say they're only for "upper-end" gaming, or "enthusiast" gaming, or whatever classy euphemism they'd like. Here, perhaps something more accurate is in order..:

1UpSign.gif

If they advertised themselves as such, I'd have much less of an issue with 'em.
 
Edit: BTW SnesFreak, glad to see you peaking your head back into the gaming side once again.

I'm not. The chances of him being banned raise exponentially when he posts on the gaming side, lol. He needs to stick to OT so I can keep making josh "I eat at taco bell so much they made me a store in my house with a drive through since I don't like walking across the hall way" freeman fat jokes
 
One more post and then I'll go study. I promise.

For the wrasslin' fans out there (and just for the general amusement/ignoring of anybody else: Nintendo is the video game industry equivalent to the John Cena character from WWE:

The kids love him, but many adults don't like the direction he's taking the product in, what with the refocusing on fewer tits and less blood. He always puts on an exciting show when it counts, but his variety of attacks is often criticized as being stale and repetitive compared to others in the business, even though every now and then he does bring out a new move which devastates his opponents.

He is always referred to as the "underdog", but he almost always wins with a seeming minimum of effort. When he's being interviewed, he puts on a great smile and tells the audience straight out what his business plan is (generally: "I'm okay with what everybody else does in this industry, but I have my own way of doing things as long as I think it's going to ultimately benefit you, the general audience)", but detractors dismiss it as bullshit not relevant to their particular interests, which often boil down to "we want things like they used to be", a perspective which ignores how things actually used to be.

Right now, a competitor named after a roughly fist-sized, inanimate object* has made a big return to the show. That competitor beat John Cena pretty badly recently, and many are now saying that Cena is on the way out, even though his merchandise sales, while not as high as they were in the past couple years, are selling strong.


The twist is that I like Nintendo and what they do a whole lot, but I am not enamoured with John Cena.


* that'd be "Apple", or "Rock", depending on what we're talking about
Well the difference between John Cena and Nintendo is that Nintendo knows how to sell it's products. John Cena, on the other hand, can't sell anything. I don't like this comparison only because I dislike John Cena in every way imaginable.
 
Don't know tbh :p.

I read the story about 'fat chance of Crysis 3 on Wii U'.

Crysis 2 is the absolute peak of what the PS360 can do cross platform wise imo.

If they can't get that engine running on Wii U then all hope is gone for next gen multiplatform games imho.

Crysis 3 is a core cross platform game, developed by Crytek who have praised the Wii U hardware and published by EA who commited themselves to Wii U at last years E3, those things at least imo point to the hardware being at max 10 - 20% more powerful than PS360.

The only reason they have it running on PS360 is that they know the hardware like the back of their hand but if Wii U was a significant jump then it should have been easy to get CryEngine 3 up and running on the Devkits and they have had since last June to do so, there really is no excuse.

I hope im wrong ...
Yep, jumping to conclusions. There's no indication that the decision is based on Wii U not being able to run it yet. Calm down. It was more than likely a business decision.
 
HEY, LISTEN!!!

Nintendo's Investor Meeting should start around 8:00-8:30 PM EST (TONIGHT).

Live tweets should be here.


So does that make it 9:00-9:30 PM EDT or is it actually 8:00-8:30 PM EDT?

I'm guessing it's the latter, but I wanted to make sure I don't math out a mistake and bring the brandy up to my computer room in the wrong hour -- don't want to drink hour-off brandy, now do I?
 
I'm not. The chances of him being banned raise exponentially when he posts on the gaming side, lol. He needs to stick to OT so I can keep making josh "I eat at taco bell so much they made me a store in my house with a drive through since I don't like walking across the hall way" freeman fat jokes
Hey.. I enjoy those fat jokes. :)
 
Well the difference between John Cena and Nintendo is that Nintendo knows how to sell it's products. John Cena, on the other hand, can't sell anything. I don't like this comparison only because I dislike John Cena in every way imaginable.
john cena sells his own brand better than you can imagine, he built himself into a brand. His merchandise sells the most too. The real difference is that Cena always wins where Nintendo doesn't. Lets just hope Nintendo doesn't go up against the Rock at e3.
 
The thing is this: Nintendo tried the power/keeping-up-with-the-Jonses route with the GameCube, and "hardcore" gamers didn't buy it. So they were kinda forced into trying something new, and when they did this, the same goddamn whiny bunch of children now has the nerve to claim that Nintendo abandoned them? And now they're gonna whine like little babies in article after article until kingdom come? Excuse me? Really?

In the defense of whiny bitches, they made a fucking purple purse.
 
I'll just add this: I believe that if Nintendo had stuck with GC+ specs for Wii, but had also implemented an account-based online system with full feature parity with Sony and MS' offerings, things would be quite different. They'd still have suffered by not getting HD multiplatform titles, so some of the negativity would still be there, but I don't believe the tone or scope of it would be nearly as bad as it is.
 
So does that make it 9:00-9:30 PM EDT or is it actually 8:00-8:30 PM EDT?

I'm guessing it's the latter, but I wanted to make sure I don't math out a mistake and bring the brandy up to my computer room in the wrong hour -- don't want to drink hour-off brandy, now do I?

Edit: NM :lol, it's EST. You confused the hell out of me for a second. :p
 
john cena sells his own brand better than you can imagine, he built himself into a brand. His merchandise sells the most too. The real difference is that Cena always wins where Nintendo doesn't. Lets just hope Nintendo doesn't go up against the Rock at e3.
Fuck it. Nintendo should BRING IT with the rock at their conference! That'd be awesome. "Do you smelllalalalalalal what Mario is Cookin?!? Super Mario 4 out at launch!"
 
Had an interesting conversation today with a guy I'm carpooling with for a new job. The training class is an hour away so we have plenty of time to talk and it turns out he's a huge gamer, has a Wii, 3DS, 360 and also plays a lot of PC games. I started talking about the current controversy with big companies coming down on used games and the possibility of NextBox and PS4 locking out used games and maybe not even having BC and he cut me off right there in mid sentence and said "If ANY of that happens, I will NOT get the next XBox. I'll sell my 360 and just go with the next Nintendo console and my PC." Thought it was interesting and reinforces the fact that GAF isn't always an island, this is a feeling that is spreading further into the masses.

Those exact same used game conditions exist on PC, and the Wii U has an NFC reader. How convenient to be able to register your games to the console with a swipe!

The idea of a Nitendo-Epic collaboration makes me want to throw up.

Epic represents the things I hate about modern gaming. I know that's harsh, but I feel like they just take it far too seriously (Not that games shouldn't be serious, but they don't have to force MATURE MATURE MATURE down your throat). Games with the attitude of Gears and that Samaritan video completely turn me off. They are everything I hate about the "hardcore gamer" mentality. Also, they've proved that no matter how serious you take iOS gaming, it will suck compared to dedicated gaming handhelds. Infinity Blade was awful.

I don't expect anyone to agree with me, but that's just how it is.

Although this is a bit hyperbolic, you're not the only one that thinks this way. Though, maybe I'm just bitter that I'm not getting Unreal Tournament in favour of dudebro neck-soldiers.

Metroid Prime ran on Unreal 2.

It didn't, Retro's tech was in-house.

After hearing the news about Crysis 3 my expectations have been lowered big time regarding the power of the hardware.

if it was in any way a significant jump over PS360 then they could get CryEngine 3 up and running in a few weeks, Crysis 3 is due out in March / April 2013 ...

Expect Wii U Sports / Play / Music / Fit, NSMB and Pikman 3 and a real lack of big third party games like GTA V and Resi 6 at E3, then if we get anything more it will be a great suprise :).

Don't know tbh :p.

I read the story about 'fat chance of Crysis 3 on Wii U'.

Crysis 2 is the absolute peak of what the PS360 can do cross platform wise imo.

If they can't get that engine running on Wii U then all hope is gone for next gen multiplatform games imho.

Crysis 3 is a core cross platform game, developed by Crytek who have praised the Wii U hardware and published by EA who commited themselves to Wii U at last years E3, those things at least imo point to the hardware being at max 10 - 20% more powerful than PS360.

The only reason they have it running on PS360 is that they know the hardware like the back of their hand but if Wii U was a significant jump then it should have been easy to get CryEngine 3 up and running on the Devkits and they have had since last June to do so, there really is no excuse.

I hope im wrong ...

You are. CryEngine 3 is already up and running on the Wii U (at Crytek UK - aka Free Radical) and if I've read some backs-of-napkins correctly it's running better than it does on PS360 with more current kits and further optimization being done.
 
The thing is this: Nintendo tried the power/keeping-up-with-the-Jonses route with the GameCube, and "hardcore" gamers didn't buy it. So they were kinda forced into trying something new, and when they did this, the same goddamn whiny bunch of children now has the nerve to claim that Nintendo abandoned them? And now they're gonna whine like little babies in article after article until kingdom come? Excuse me? Really?

While I don't disagree with you about some whiny man-children, I would speculate that the problems with GameCube have less to do with its power and more to do with its presentation. Many gamers, faced with competitor consoles that appealed to their need for masculine affirmation, probably found the 'Cube's small size and "non-sleek" design unappealing. Unfortunately, a number of gamers, in a desperate effort to seem "grown-up" while still continuing to enjoy their childhood hobby, acquired a bad image of Nintendo which the company could not easily overcome, especially with its publicized interest in "connectivity" and "family-friendly" software.

Sociologically and psychologically, I think the situation is really fascinating. But there's little denying that Nintendo's marketing machine is partly (perhaps largely) to blame for GameCube's "failure" (I use the term very loosely, of course). I'm not sure Nintendo really interpreted the situation that well (or maybe too well?) and decided to attract a different audience with the Wii - which, unfortunately, only fueled the anger of man-children.
 
:lol, that makes sense actually. But I'll most likely be watching the draft while checking Moblie GAF on my phone. I'm a bigger College Football fan then Pro (though Tennessee sucking lately has changed that a bit) so I love seeing where everyone goes.

I've never watched Community btw, so I don't mean that as any slight towards it. I usually catch TV shows in the later part of their life so I can watch them consecutively without having to wait a whole week for a new episode. Walking Dead is the exception to that.

Edit: Also SnesFreak, glad to see you poking your head back into the gaming side once again.
I'll probably end up regretting it.
I always do.
 
It still amazes me how little 3rd party support the Gamecube got.

NES to SNES involved Nintendo being incredibly heavy handed when it came to licensing to third parties. N64, the costs of making games went up whereas they were (due to media type) far less expensive on the competition (in some ways, it was like the PS3 of its generation). They also did little to avert the image that Sega's advertising had bestowed upon them. That last bit is always an uphill struggle.

Gamecube's lower third party support was a result of the above paragraph. When your mindshare has eroded, you have to earn your way back. Nintendo did make some attempts (such as with the mostly disastrous "Capcom Five"), but there wasn't yet enough impetus to get third parties back onboard, as they were completely comfortable working primarily with the PS2 (in the case of Microsoft, they were helped out by allegedly tons of moneyhatting and the fact that many, many game developers already made games for another of their platforms, and it was easy to shift over, given the commonality in API).

Getting third parties is something that Nintendo just has to keep trying at, and every generation they'll get more if they keep up the pressure without doing things that are too off-putting. Uphill struggle. I submit that even though the Wii has a pretty bad stereotype with regards to third party games, it still had a far better third party ecosystem than the GameCube's. My suspicion is that the Wii U's will start out better than both.
 
I don't agree with the actual tone or wording of, or many of the arguments made by, most of the coverage you're referring to. I do, however, think that Nintendo has done enough to justify the central sentiment behind such coverage, even if I don't personally share it most of the time.

They've made plenty of mistakes, but very few have been the type characteristic of a company that isn't concerned with enthusiast gamers' sentiment towards them.
The truth is, I don't mind them having that sentiment, so long as it doesn't permeate so widely into coverage. If they want to do an analysis article or an opinion-piece, great. But I don't want to hear a peep from the punters of the world
(31-28 in overtime, haha, eat it, Kluwe!)
in reviews of major RPGs about how it would've been better on another console with HD. We don't see any instances of how some HD FPSes' control schemes suck compared to how they would've been on the Wii.

(And a console not working when one turns it on seems like it would be of pretty major interest to core gamers. If Nintendo had had the RROD issue, we'd still be seeing it mentioned in every other article and opinion-piece. They'd never hear the end of it.)
 
Fuck it. Nintendo should BRING IT with the rock at their conference! That'd be awesome. "Do you smelllalalalalalal what Mario is Cookin?!? Super Mario 4 out at launch!"
Cammie and Ravi Jakhotia brought enough awkwardness, I wouldn't appreciate a guest appearance by anyone unless it would be a person that could bring great entertainment and value to the press conference.
 
You know what ? I'm starting to think if 3rd party are not trying to boycott Nintendo because Wii U won't, or I hope it won't, block used games.
There's many rumors about PS4 and 720 blocking used games.
Any guess ?

I can't see Nintendo blocking used games but there is the possibility that Nintendo could use the NFC feature to combat piracy, perhaps..?
 
john cena sells his own brand better than you can imagine, he built himself into a brand. His merchandise sells the most too. The real difference is that Cena always wins where Nintendo doesn't. Lets just hope Nintendo doesn't go up against the Rock at e3.

I was talking in terms of performance. :P

Fuck it. Nintendo should BRING IT with the rock at their conference! That'd be awesome. "Do you smelllalalalalalal what Mario is Cookin?!? Super Mario 4 out at launch!"

Nintendo teaming up with WWE to release a Nintendo wrestling game? :P
 
THANK YOU!

Nintendo tried doing what the core wanted, and the core said, "no thanks.
(and to the core complaining of lunchbox handles and small discs? Wow. Talk about some petty, middle-school-level bullshit!)
And now they have the damn nerve to complain when Nintendo tries a different tact?

These sites and sources proclaim themselves to be about video gaming.. all kinds of video gaming. They should be able to report professionally without the attitude. Otherwise, they should stop saying that they're gaming sites and be honest and say they're only for "upper-end" gaming, or "enthusiast" gaming, or whatever classy euphemism they'd like. Here, perhaps something more accurate is in order..:

1UpSign.gif

If they advertised themselves as such, I'd have much less of an issue with 'em.

You and I think alike man. I also blame certain devs with power hungry engines to sell as well. They've effectively brainwashed people into thinking that a game needs bleeding edge hardware to offer high quality games. It's sick really.

What's odd is that peniswatt debates really took off this generation. Unfortunately, I think its here to stay for a while.


And does anyone wanna share 3DS Friend Codes? My list could use some more souls :)
 
Q&A

Read Q9, not very encouraging talk of horsepower....




I’d like to ask about the development of the Wii U. You mentioned that, after the launch of the Nintendo 3DS, an insufficient number of applicable software titles were able to be released. Looking at today’s environment, I believe you will either have to prepare software further in advance or increase the number of people working on the software. On this analysis of mine, I have questions for Mr. Miyamoto. As a man responsible for managing the software, how do you see the challenges of the software development period and necessary human resources, and how are you going to cope with these challenges? I also have a question for Mr. Takeda. Do you have any measures to improve the situation for the Wii U from the hardware perspective? I recall that the company incorporated various ideas to improve a similar situation to reduce the number of the development staff members for the Nintendo GameCube. Are you going to do something similar this time? If you cannot elaborate on the details, please tell me about it in general. Finally to Mr. Iwata, as a person who makes decisions as the judge, what do you think about the increasing development costs for the business of the Wii U and other platforms in the future?


Miyamoto:

Regarding the size of the development teams, after releasing various titles this year, I think that we will be able to explain about the teams that are developing the software, but we have already started working with a number of other companies. Talking about game development in general, if we develop video games based upon similar concepts and scale as before and release it for multiple hardware systems, the time each developer has to spend to do similar work again and again increases, which is not so interesting for the developers. Talking about the Wii U, it is going to be compatible with high-definition TV sets, which are now widespread and, with the graphics capabilities catching up to the general trend, some people consider it to be the "next-generation Wii." On the other hand, as far as graphics capabilities are concerned, there are already other hardware systems with similar functions. Therefore, we have designed the Wii U to be recognized as being different from any other hardware system. Although I cannot elaborate on its network functions today, as we are preparing for the launch of the Wii U, we are taking into consideration its network-related capabilities.

In short, the bottom line is the number of new things which are possible only on Wii U we can create, and our basic policy is to nurture the younger people who can think about the ways to create such things. We are making efforts so that when we release applicable software in the future, you will be pleasantly surprised and you might say, "Oh, this is what you were trying to achieve!" or "These are the titles you were preparing."

Genyo Takeda (Senior Managing Director, General Manager of Integrated Research and Development Division):

I was worried about being asked about the Wii U today. As we are preparing for the announcements at E3 this year, we need to refrain from talking about it so that we can keep the surprise for that opportunity. If there is anything that I can answer today, perhaps on the question of how the developers will be able to reproduce attractive visuals in HD graphics by using shader functions, but the fact is, a number of the developers have already had sufficient experiences on doing so on several hardware platforms. In other words, they have already experienced and overcome the challenges in this regard. But if I stop here, my remark will be interpreted as, "So, the Wii U has just caught up with the trend" if I borrow the words that Mr. Miyamoto just used. So, how to differentiate the Wii U in terms of brand-new uniqueness with other video game systems is important, and regarding this point, all I can say today is, we now have the new controller which revolves around the original concept of the Wii Remote, and the developers can take advantage of multiple screens, which enable them to leverage upon the unique combination of a big TV screen and a smaller screen in player’s hands. As you know, at Nintendo, those who are developing the contents are working closely with us, the hardware developers, in the same building. We are once again working together closely by exchanging ideas. Also, NFC can be one answer to your question as a new trial.

Iwata:

You are asking for my comment as a judge, but I also need to think about the software content, so my remarks are two sided. Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop. It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion. When you look at Nintendo’s software, extraordinary rich graphics, massive gameplay volume and astonishing rendition effects are not necessarily the appealing point. It is, in fact, important for us that our games are appealing in other ways as well. An example of this is the Wii software, "RHYTHM HEAVEN FEVER," that we released last year in Japan. It became one of the hits, but if we had adopted rich photo-realistic graphics, it would have lost much of its appeal rather than improving its appeal. Similarly, about the Japanese title "Tomodachi Collection" for Nintendo DS, the developers themselves confirmed that this software is based upon the "cheap concept." It is not necessary for us to deploy a huge number of people in order to develop such games. When we need massive power and have a lack of internal resources, we collaborate with outside resources and pour necessary resources to where they are needed. We are increasing the frequency of working with outside developers where Mr. Miyamoto and our internal developers alone used to develop. At the same time, however, we do not forget to ask ourselves in each such opportunity, "Isn’t this something our internal resources alone could sufficiently deal with?" Also, when we have such a doubt in the development as, "Will such cheap pictures do in terms of today’s home console graphics’ standard?," sometimes we conclude that "showing such pictures are unique and rather appealing, so it’s OK." So, there are a variety of different ways to show the unique appeal of software. What’s important here is not to narrow down what we can do. Rather, we have to create the dynamic range of appeals that the consumers can appreciate. We decided to make a proposal of an additional screen into the Wii U controller because developers could think of a variety of different possibilities here and there of using both a big TV screen and a screen in a player’s hand. As we will showcase the Wii U at E3 in June this year, the detailed announcements must wait until then, but we are aiming to make a system which shall not be forced into competing with the others where the contenders can fight only with massive developer resources and long development times as their weapons. Having said that, however, as I mentioned, it is true that, in some software areas, we need to be engaged in the power games. Take The Legend of Zelda franchise, for example, the fans must be looking for the graphic representations that they do not see as cheap at all when the title is released for the Wii U. When it is necessary, we do not hesitate to role out our resources.
 
(And a console not working when one turns it on seems like it would be of pretty major interest to core gamers. If Nintendo had had the RROD issue, we'd still be seeing it mentioned in every other article and opinion-piece. They'd never hear the end of it.)

Just to clarify on this one point, no one will ever let MS hear the end of it either. The PS3 and Xbox community aren't hand in hand; they hate eachother as much as they hate Nintendo. I don't mean to get too meta about this, but between the two, RROD is a mainstay in the arsenal of PS3 fanboys and MS critics. :P

I think the root of the problem, Tom, is that everyone and their mother can write game journalism. I'm not sure how much better it was in the early 2000's but I can tell you most of the tabloid shit is written by a demographic and generation Nintendo isn't intended for: jaded assholes.
 
You and I think alike man. I also blame certain devs with power hungry engines to sell as well. They've effectively brainwashed people into thinking that a game needs bleeding edge hardware to offer high quality games. It's sick really.

What's odd is that peniswatt debates really took off this generation. Unfortunately, I think its here to stay for a while.


And does anyone wanna share 3DS Friend Codes? My list could use some more souls :)

I'll add you. I don't have any 3DS friends :(
 
I'll probably end up regretting it.
I always do.

:lol, I hear ya.

On topic (semi):

I hate to be that guy, but what is with Nintendo fans and Wrestling? Obviously this is only anecdotal evidence, but every wrestling fan I run into that is a gamer, is a Nintendo fan.

Just seems odd.
 
^ Oh Friend Codes again! I'll add anyone who posts his (her?) number, I'm 4081-6450-5195 *wave* Lollis for everyone!

Nintendo teaming up with WWE to release a Nintendo wrestling game? :P

Nobody but AKI should be allowed to make wrestling games (yes I know, get the gang together then >_>).
 
john cena sells his own brand better than you can imagine, he built himself into a brand. His merchandise sells the most too. The real difference is that Cena always wins where Nintendo doesn't. Lets just hope Nintendo doesn't go up against the Rock at e3.

He was making a "selling" joke. "John Cena can't sell" means "John Cena doesn't make his opponent's attacks looks good", not "John Cena isn't selling merchandise.


Edit: NM :lol, it's EST. You confused the hell out of me for a second. :p

EDT is an hour later than EST. There is no EST right now, and there isn't an EST from March to November (well, in most regions of this time zone, at least). That's why I was confused.
 
You and I think alike man. I also blame certain devs with power hungry engines to sell as well. They've effectively brainwashed people into thinking that a game needs bleeding edge hardware to offer high quality games. It's sick really.

What's odd is that peniswatt debates really took off this generation. Unfortunately, I think its here to stay for a while.


And does anyone wanna share 3DS Friend Codes? My list could use some more souls :)

I'm 2320-6115-3313
 
Man, Iwata laying the smackdown on himself:

There were so many reports like, "Shopping malls in the U.S. are so quiet that you could hear a pin drop even in the season when people usually rush there" or "In Europe, even the people on the street are concerned about the news coming day after day such as the possible bankruptcy of their government after the Euro crisis" that consumers hesitated to go to buy something until extremely good offers were available. In short, the lower sales were due to both our inefficiency and the bad market conditions.
 
john cena sells his own brand better than you can imagine, he built himself into a brand. His merchandise sells the most too. The real difference is that Cena always wins where Nintendo doesn't. Lets just hope Nintendo doesn't go up against the Rock at e3.

Like him or not, John Cena is one of the few total packages working today.
 
One more post and then I'll go study. I promise.


Well the difference between John Cena and Nintendo is that Nintendo knows how to sell it's products. John Cena, on the other hand, can't sell anything. I don't like this comparison only because I dislike John Cena in every way imaginable.

At the height of the 'Attitude Era' Stone Cold sold around $8 million worth of merch in a year, in 2011 John Cena sold $106 million worth ...
 
EDT is an hour later than EST. There is no EST right now, and there isn't an EST from March to November (well, in most regions of this time zone, at least). That's why I was confused.

Ahhhh that makes sense. Never knew there were different names reflected by the daylight saving time change.

Anyways, it is in 4 hours.
 
Q&A

Read Q9, not very encouraging talk of horsepower....

That is from January......

We have a general idea of what the power of Wii U is/will be. Anyone surprised at this point is, frankly, an idiot. We know it beats the current stuff by a fair margin & it won't be at the level of the PS4/Xbox720, but it won't be a Wii vs PS360 situation again either. A Wii U = PS2 vs PS4/720 = Xbox situation seems likely.
 
You are. CryEngine 3 is already up and running on the Wii U (at Crytek UK - aka Free Radical) and if I've read some backs-of-napkins correctly it's running better than it does on PS360 with more current kits and further optimization being done.

Then why isn't Crysis 3 coming out for Wii U, both Nintendo and EA should be pushing Crytek hard to get it out for launch in March / April 2013.

Getting a hardware hungry game like Crysis out for the Wii U is just as important with regards tempting hardcore gamers to buy one as getting GTA V Or CoD imo.
 
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