We'll probably know pretty much everything.By the time the Wii-U actually launches I think there will be enough leaks/actual info of what xbox3/PS4 will have inside em.
We'll probably know pretty much everything.By the time the Wii-U actually launches I think there will be enough leaks/actual info of what xbox3/PS4 will have inside em.
I don't agree. The market should have shrunk this gen, but Nintendo successfully brought in the non-gamer and MS and Sony followed. If Nintendo hadn't we'd be seeing constant threads about the PS2 outselling this gen combined. I'm expecting some of those same non-gamers to pass on the next gen. I'm also expecting some of those that are gaming enthusiasts to convert to PC only next gen.
By the time the Wii-U actually launches I think there will be enough leaks/actual info of what xbox3/PS4 will have inside em.
Well then, those people are just stupid.
Wait, what?Wind Waker's unfinished dungeons went in to Twilight Princess.
Most of us here are multi-console owners so would you buy the WiiU version even if the others are better?
I'm thinking the Wii U could become a target for many rereleases. There's a lot of money potentially to be made on a new audience.
Potentially:
The Legend of Zelda HD collection (Wind Waker Aonuma, finish those three dungeons and make it the best game of all time please, Twilight Princess, Skyward Sword)
Mario HD collection (Mario Sunshine with Wii controls please, Galaxy 1&2)
Mass Effect Trilogy
Bioshock Trilogy
Assasin's Creed Anthology
Although it's cheap money to make, I would buy some of these definitely. Haven't enjoyed Bioshock as much as I should have this gen.
I just feel bad for Sakaguchi, I really do hope Nintendo nabs em to create a new IP or 2 for the wii-u.Nintendo should hire more developers in general. It's going to take them longer to finish HD games because of all the high-def assets and complexity is going to take even more time. They should find some additional studios to relieve EAD from work. This should result in new IP and new takes on existing Nintendo franchises.
Foremost, I think Nintendo should invest in creating another Retro Studios-like studio, maybe in Europe. Hire people from former Rare or Crytek UK to run it. Or maybe Silicon Knights and Factor 5 people from overseas.
Secondly they should outright buy Mistwalker, and invest in Retro, Monster Games (put them on F-Zero), Camelot, Next Level Games and AlphaDream (these guys would probably be amazing on Earthbound).
Nintendo should hire more developers in general. It's going to take them longer to finish HD games because of all the high-def assets and complexity is going to take even more time. They should find some additional studios to relieve EAD from work. This should result in new IP and new takes on existing Nintendo franchises.
Foremost, I think Nintendo should invest in creating another Retro Studios-like studio, maybe in Europe. Hire people from former Rare or Crytek UK to run it. Or maybe Silicon Knights and Factor 5 people from overseas.
Secondly they should outright buy Mistwalker, and invest in Retro, Monster Games (put them on F-Zero), Camelot, Next Level Games and AlphaDream (these guys would probably be amazing on Earthbound).
Wind Waker's unfinished dungeons went in to Twilight Princess.
Common sense.Source?
It really depends. Graphics aren't the only way a game can be better/worse. If you had a game on all 3 systems and the Wii-U tablet offered something the other 2 didn't, even if it was visually less than the other 2, I would grab the Wii-U version. That would be on a game by game basis though. I don't deal in absolutes of I'll always buy multiplatform on X. It depends on a lot of things.
Source?
I just feel bad for Sakaguchi, I really do hope Nintendo nabs em to create a new IP or 2 for the wii-u.
There's nothing there that I disagree with, but I still think 50 million units is quite achievable (as long as Nintendo don't throw us any curve balls in regards to price, etc. I really think it's got to start at $299). I don't think all Wii owners will be quick to upgrade, but having all the controllers and peripherals work on Wii U is a definite motivator. With a new Wii Fit (which has big brand recognition), browser functionality, and video chat, Nintendo can market the console as a unique lifestyle device. They're keeping the whole Wii look, and I think with the right marketing it will do very well with not only kids, but female gamers, and really the whole 80s kid generation now in their 20s and 30s.
You know how Nintendo did a couple of re-releases of GameCube games featuring wii controls? What games would you like to see from wii that implement the use of the wiiU controller?
It was more because the controller/memory card ports are an unneeded cost, size and heat addition.
You know how Nintendo did a couple of re-releases of GameCube games featuring wii controls? What games would you like to see from wii that implement the use of the wiiU controller?
As the Wii proved, anything can happen to effect sales.
The only thing we know for sure is that Nintendo needs to have a good launch line up to help bolster both support and a healthy userbase.
Wait, some people in the thread think the distance between Wii U to PS4/Xbox720 will be comparable to the ps2 to xbox? Based on what? Do you think there won't be a significant jump between the Ps3/xbox360 to Ps4/xbox720 or something?
Wait, some people in the thread think the distance between Wii U to PS4/Xbox720 will be comparable to the ps2 to xbox? Based on what? Do you think there won't be a significant jump between the Ps3/xbox360 to Ps4/xbox720 or something?
Wait, some people in the thread think the distance between Wii U to PS4/Xbox720 will be comparable to the ps2 to xbox? Based on what? Do you think there won't be a significant jump between the Ps3/xbox360 to Ps4/xbox720 or something?
Lots of people expect the jump to PS4/Xbox3 to be relatively small compared to last gen. Based on insider information of the devkit and official information, the Wii U is quite potent. It's in fact so potent, that the tech to create a console that's in a completely different league compared to the Wii U will probably not be available for MS and Sony for use in a 2012 or 2013 console. Nothing is certain here, but Nintendo doesn't seem to be screwing this up.Wait, some people in the thread think the distance between Wii U to PS4/Xbox720 will be comparable to the ps2 to xbox? Based on what? Do you think there won't be a significant jump between the Ps3/xbox360 to Ps4/xbox720 or something?
DC -> PS2 is probably a best case scenario in my opinion.
But really, the main problem with making assumptions about a future gap in power is that when know very little about the Wii U and we know nothing about the other consoles. I'm expected a higher bump in capabilities than the Wii U, just like everyone else is, but it's impossible to say with certainty what Sony and MS might do. They very well might tone down the specs a bit in order to try lose a bit less on hardware or make a more mass market affordable console. Who knows though? We sure don't![]()
I'm expecting more than 50M also. Like I agreed with Forsaken I'm expecting 70-80M, but I don't expect it to hit 100M like Wii will.
DC -> PS2 is probably a best case scenario in my opinion.
But really, the main problem with making assumptions about a future gap in power is that when know very little about the Wii U and we know nothing about the other consoles. I'm expected a higher bump in capabilities than the Wii U, just like everyone else is, but it's impossible to say with certainty what Sony and MS might do. They very well might tone down the specs a bit in order to try lose a bit less on hardware or make a more mass market affordable console. Who knows though? We sure don't![]()
If WiiU has the tablet controller and doesn't have an Advance Wars game I'm quitting gaming.
EDIT:
Tech question, if the WiiU supports backwards compatibility for Wii games, we're likely to not see anything that upgrades the resolution beyond a nice scaler. But could it possibly remove the 16-bit color and dithering of Wii games? This is a matter regarding console GPU architecture I don't know much about so I'm looking for some education.
Eh...
I'd say XBox/Wii -> Vita is the best case.
Wait, some people in the thread think the distance between Wii U to PS4/Xbox720 will be comparable to the ps2 to xbox? Based on what? Do you think there won't be a significant jump between the Ps3/xbox360 to Ps4/xbox720 or something?
Depends on how exactly BC is achieved, really.
Depends on how exactly BC is achieved, really.
That's just nonsense...
The Wii/Xbox couldn't handle the shading techniques the Vita can.
The Wii U will be able to handle the shading techniques the PS4/720 can.
Features, that won't be the case.Eh...
I'd say XBox/Wii -> Vita is the best case.
The more I think about it, I'd love to see a SEGA/RETRO collaboration n an F-zero Wii U game.
The team behind GX nailed the racing mechanics and approach, but I feel the franchise could benefit a little from retro's graphical experience and metroid-esque style, whilst offering a little more of a 'western' touch to the game.
That's what I thought actually, just as I posted that, but I edit too much already.
I'm not going to get all hyped up like the people in the Dolphin threads saying "Ahh I'll just wait until the WiiU makes my Wii games look like that" (which is pretty unrealistic considering they're looking at supersampled monstrosities) but I'm just curious to know if it would be possible. If the BC is using actual Wii parts, probably not, but if it is emulating the Wii entirely or using the WiiU's GPU to do some of the rendering work, maybe we could get a reduction of the dithering.
Wait, some people in the thread think the distance between Wii U to PS4/Xbox720 will be comparable to the ps2 to xbox? Based on what? Do you think there won't be a significant jump between the Ps3/xbox360 to Ps4/xbox720 or something?
BC like we see in Dolphin is pretty much impossible on a console.
Every game would needs its own unique emulator with its own unique settings.
And no company is going to do that for an entire library.
We'll see it for select titles, maybe, that are remade and re-released.
No no no.
People, stop relegating Retro to making a Racing game!
They need to work on a grandiose adventure!
Star Tropics ahoy!
I strongly believe that the PS4 and XB3 will have 4GB of GDDR5 RAM on at least a 256-bit GPU bus, while Wii U will have 1-1.25GB GDDR5 on a 128-bit bus. It's just a gut feeling, but I really think third-parties will force MS and Sony's hands.
Quit living in a dream, maaan! Star Tropics won't see the light of day again, sorry
I just really want to see a RETRO inspired F-Zero... but that said, I'd be ecstatic (and probably more pleased) if they revealed a new 'Prime.