StreetsAhead
Member
Boy I hope so.
Just imagine all the compelling textures they could use in Pikmin, Metroid, Star Fox, F-Zero, Wave Race, Zelda, Mario and Ice Climbers. Oh, boy! Oh, boy! Oh, boy! Oh, boy! Oh, boy!
Boy I hope so.
Just imagine all the compelling textures they could use in Pikmin, Metroid, Star Fox, F-Zero, Wave Race, Zelda, Mario and Ice Climbers. Oh, boy! Oh, boy! Oh, boy! Oh, boy! Oh, boy!
ALL OVER MY FACE.
ALL OVER ALL OUR FACES!
So, I have this image in my head of Link in a mirror filled room using the mirror shield to solve a puzzle but it's using the style/lighting of the e3 demo and it's glorious.
Also, an image Waluigi as an oil-tycoon in a Wild-West style city-building sim, for some reason. ALL OVER MY FACE
ALL OVER MY FACE.
ALL OVER ALL OUR FACES!
All over my face, BUKKAKE STYLE!!!!!!!ONEONE
ALL OVER MY FACE.
ALL OVER ALL OUR FACES!
All over my face, BUKKAKE STYLE!!!!!!!ONEONE
One thing I saw at the [E3] press conference that I thought would be cool is using the controller as a kind of AR thing.
Because weve got a mechanism in the game where you throw stuff. In the first Darksiders game, youd have to pick something up and throw it at a target.
Its always a little difficult to use a joystick to aim precisely and you could have it so as you picked up the [Wii U] controller it would sense when it was held up in front of you and it would turn into a display showing you what was on the screen, and youd move the target with the controller.
And so this is how the Wii Speculation thread gets locked...
http://wiiugo.com/vigil-want-augmented-reality-in-darksiders-2/
I think that the potential for simulated AR on the Wii U is something that has got me excited for the system recently. Something like Eternal Darkness with tricks played on the the player using the second screen ... Luigi's Mansion 3 with ghosts who only appear there ... etc etc could be a lot of fun.
Omg. Fatal Frame bro.
Thats why Nintendo bought that franchise!
Give me some news, Wii U thread. Just a tiny tidbit will suffice. Anything to help me escape from the drab mediocrity of life.
But the next box and the PS4 will poop all over itJust imagine all the compelling textures they could use in Pikmin, Metroid, Star Fox, F-Zero, Wave Race, Zelda, Mario and Ice Climbers. Oh, boy! Oh, boy! Oh, boy! Oh, boy! Oh, boy!
http://www.youtube.com/watch?v=61G07Z8aqlw
Believe
*The rumors and speculation around that time were really exciting and fun!*
But the next box and the PS4 will poop all over it![]()
Do you guys think that most of the internal Nintendo studios are collaborating on a monster of an engine that will be used across the board in all 1st party titles for Wii U? Does it even make sense for Nintendo and does it suit their dev philosophy?
Do you guys think that most of the internal Nintendo studios are collaborating on a monster of an engine that will be used across the board in all 1st party titles for Wii U? Does it even make sense for Nintendo and does it suit their dev philosophy?
Do you guys think that most of the internal Nintendo studios are collaborating on a monster of an engine that will be used across the board in all 1st party titles for Wii U? Does it even make sense for Nintendo and does it suit their dev philosophy?
MS owns it. They got all their IPs when they bought Rare.I've always been under the impression that nintendo doesn't really have a single engine akin to UE3 that they use for multiple games. Many of their games technically built on the original Mario 64 engine, but with enough changes to make each engine for each game more or less unique.
They're probably working on development tools that they can use to aid each of their teams, but I don't think creating a "monster engine" would be their MO.
edit: damnit, beaten :-(
On an unrelated note, does anyone know who owns the Killer Instinct IP? That fan made video from earlier got me all excited, but I think rare actually owns the property, meaning we'll probably never see another KI. Well...maybe Killer Instinct: Kinect Pets Adventure or something.
Do you guys think that most of the internal Nintendo studios are collaborating on a monster of an engine that will be used across the board in all 1st party titles for Wii U? Does it even make sense for Nintendo and does it suit their dev philosophy?
MS owns it. They got all their IPs when they bought Rare.
Nintendo generally has an engine they make for each console and then reiterate on that engine through that console's run
SMB1 -> Zelda 2 -> SMB 3
Mario World -> LttP -> Mario Kart -> Yoshi's Island
Super Mario 64 -> MarioKart 64 -> Ocarina of Time -> Majora's Mask
Super Mario Sunshine -> Wind Waker -> Double Dash -> Twilight Princess
Super Mario Galaxy -> MarioKart Wii -> Galaxy 2 -> Skyward Sword
But the next box and the PS4 will poop all over it![]()
I actually wouldn't be surprised to see Nintendo just use heavily modified versions of what they already have (SMG/SS/Smash/etc) at least at launch and maybe even a couple years in. I can almost guarantee Pikmin 3 will just be a heavily modified version of the GC engine, knowing Nintendo and where Pikmin 3 started.
But yeah I have no doubt their already working on a shared internal engine, but it'll almost certainly stem from already existing code. I don't see Nintendo investing heavily into a uber-modern bleeding edge engine (ala Cryengine3/Idtech5/etc), at least not for a while. I could also see Nintendo co-opting engine dev with someone else perhaps, but obviously won't be licensing.
Retro on the other hand might do something like this, but the investment and return won't be something super aggressive I don't think.
Do you guys think that most of the internal Nintendo studios are collaborating on a monster of an engine that will be used across the board in all 1st party titles for Wii U? Does it even make sense for Nintendo and does it suit their dev philosophy?
MEMORY STRATEGIES INTERNATIONAL
http://www.memorystrategies.com/report/embeddedram.html#Description
has a trend research document called
Trends in Embedded DRAM, August 2011
in which they discuss Embedded DRAM Applications
highlighting:
2.2.1 Nintendo Wee U in 45 nm SOI
One can order this document, and possibly glean more about WiiU, in particular, how much eDRAM is actually in it.
The only thing is:
Send us the information requested below by e-mail, fax, or post along with your check, bank transfer, or purchase order for $975. ($850 if a Technical Market Analysis has been ordered from Memory Strategies in the past year.)
I dont have that kind of money. So, does anyone here on GAF, that can miss a grand, want to take one for the team? Or maybe convince their boss at work this report is needed for their research. LOL.
Interesting, some Dutch sites had it listed before as well (no prices though) but recently added big 'pre order now' buttons to their sites.In Carrefour (biggest french mall), they are prereserving WiiU at 450.
I don't know if it's thread worthy, so I'll add it here if a Mod want to split it.
http://online.carrefour.fr/electromenager-multimedia/nintendo/console-nintendo-wii-u_a10827484_frfr.html
I guess we could each give a dollar xDMEMORY STRATEGIES INTERNATIONAL
http://www.memorystrategies.com/report/embeddedram.html#Description
has a trend research document called
Trends in Embedded DRAM, August 2011
in which they discuss Embedded DRAM Applications
highlighting:
2.2.1 Nintendo Wee U in 45 nm SOI
One can order this document, and possibly glean more about WiiU, in particular, how much eDRAM is actually in it.
The only thing is:
Send us the information requested below by e-mail, fax, or post along with your check, bank transfer, or purchase order for $975. ($850 if a Technical Market Analysis has been ordered from Memory Strategies in the past year.)
I dont have that kind of money. So, does anyone here on GAF, that can miss a grand, want to take one for the team? Or maybe convince their boss at work this report is needed for their research. LOL.
I guess we could each give a dollar xD
In Carrefour (biggest french mall), they are prereserving WiiU at 450.
Nintendo's announcement left people confused and misinformed. Even to the extent that I'm still quite sure Nintendo people themselves were confused and misinformed. They definitely botched it.See people have said that Nintendo botched the E3 reveal. I dont think so. They just didnt understand what Nintendo was doing.
Nintendo's announcement left people confused and misinformed. Even to the extent that I'm still quite sure Nintendo people themselves were confused and misinformed. They definitely botched it.
I think the decision to show the Wii U was incredibly last minute. Nintendo had to scramble together information, and it had very little to show at all. All games they had were made using hashed together Wii assets, and developers were not at a point at which they could show anything at all. If Nintendo would've had anything else to show during E3, I'd say they would have waited until TGS.
Nintendo's announcement left people confused and misinformed. Even to the extent that I'm still quite sure Nintendo people themselves were confused and misinformed. They definitely botched it.
I think the decision to show the Wii U was incredibly last minute. Nintendo had to scramble together information, and it had very little to show at all. All games they had were made using hashed together Wii assets, and developers were not at a point at which they could show anything at all. If Nintendo would've had anything else to show during E3, I'd say they would have waited until TGS.
Bullshit, THQ had Darksiders 2 ready and playable. Nintendo themselves chose not to use it for the presentation.
It was pretty shitty. A good presentation needs to entice. Not a single finished game shown off is not acceptable.
Wonder how used the balance board will be with the WiiU.
It's a great piece of kit, just underutilised with the Wii