Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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The thing that bothers me about the circle pad pro is that it was treated as an after thought. It's as if Nintendo rushed the 3DS out without thinking clearly enough about how important a second stick/circle pad would be to a handheld that's focusing more on 3D gaming than the DS did. Actually, Miyamoto said that the reason why the 3DS lacks dual analog controls for camera control is because the gyroscope would be effective enough as an alternative solution. The thing is, not everyone is as resourceful as Nintendo is at utilizing control schemes on its own consoles. Some third-parties won't find the gyroscope to be practical enough.

Seemed to me like Capcom wanted it (seeing as how they're the biggest supporter of it), and since Nintendo doesn't have a licensing department they worked on it with Capcom so it could be included in the box with certain copies.

There will not be a 2 stick 3DS and they're never going to require it for any of their games. Ocarina of Time 3D showed that the 3DS's gyro can be used pretty damn well. A port of a game that was made for two stick controllers isn't really convincing me that the 3DS needs two sticks to cater to a minority genre on their handheld.
 
I think Capcom was fortunate enough to come up with a control scheme for games like Monster Hunter 3G that work well enough without a 2nd analog stick. Of course, Capcom is still supporting the 2nd circle pad for that game as well as RE Revelations. Capcom is perhaps even the biggest supporter of the circle pad pro anyway.

Back on the Wii, Monster Hunter Tri's default controls were not ideal for many gamers because of the lack of dual analog. The d-pad was not adequate because of how clunky and sluggish it made camera control. The game was far more accessible thanks to the classic controller support. Quite frankly, I felt that the Wii remote and nunchuck controls were the most counter-intuitive of any Wii game I have played.
 
Out of the box? No no no, it's called a gimmick.

Yeah, all those damn D-Pads and buttons. All we really needed was one button and a joystick, that's for sure.

Being serious, it's the same thing as the clicky sticks with Sony. They made them, people (Microsoft) saw they worked, said people duplicated them.
 
Not sure which he means to be honest, could be my fault here.

Anyway, it would be pretty sweet if the 3DS addition had rumble. But then it'd eat up that monster battery life, and the DS rumble pack was never that good anyway.
 
So far, the message I have gotten from of the last 20 post is: Nintendo needs to be like Sony/Microsoft and spend money of things like graphics, "traitional" Dual Shock knockoffs, "Mature" IPs and not family friendly ones, and ethernet ports for the sake of conveniences, and that they should just drop the Tablet controller altogether as it is nothing more than a "gimmick".

...

I'm not sure why the "lower magins" of WiiU are being debated again despite all of the devkit estimates but it is a speculation thread.
 
So far, the message I have gotten from of the last 20 post is: Nintendo needs to be like Sony/Microsoft and spend money of things like graphics, "traitional" Dual Shock knockoffs, and ethernet ports for the sake of conveniences, and that they should just drop the Tablet controller altogether as it is nothing more than a "gimmick".

...

People in GAF can be stupid at times.
uhh I don't know about controllers but spending money on graphics capabilities is pretty important, and ethernet ports are implied.
 
uhh I don't know about controllers but spending money on graphics capabilities is pretty important, and ethernet ports are implied.
I could see why they would rather make an ethernet port use a USB slot (as with the Wii), but this talk of the WiiU being purposefully "gimped" despite the information we have is kind of absurd.
 
So far, the message I have gotten from of the last 20 post is: Nintendo needs to be like Sony/Microsoft and spend money of things like graphics, "traitional" Dual Shock knockoffs, "Mature" IPs and not family friendly ones, and ethernet ports for the sake of conveniences, and that they should just drop the Tablet controller altogether as it is nothing more than a "gimmick".

...

I'm not sure why the "lower magins" of WiiU are being debated again despite all of the devkit estimates but it is a speculation thread.

Nintendo did a lot of things right this gen.

But they also did a lot of things wrong, that Sony and Microsoft (especially Microsoft) did very right. So yes, they should try to be more like Microsoft. Not that there's anything wrong with that. Sony and Microsoft tried their damnedest to be like Nintendo with Move/Kinect. No shame in ripping off, say, Xbox Live.

Also, things like "Mature IPs" are huge fucking sellers. COD, Ass Creed, Battlefield, GTA... these are the biggest sellers of the year. No reason for Nintendo not to have them. Microsoft has proven that you can have a family friendly console that also sells every mature, huge selling game out there.
 
So far, the message I have gotten from of the last 20 post is: Nintendo needs to be like Sony/Microsoft and spend money of things like graphics, "traitional" Dual Shock knockoffs, "Mature" IPs and not family friendly ones, and ethernet ports for the sake of conveniences, and that they should just drop the Tablet controller altogether as it is nothing more than a "gimmick".

...

I'm not sure why the "lower magins" of WiiU are being debated again despite all of the devkit estimates but it is a speculation thread.


Hm... Nintendo DO need to up their graphical game if they're to compete with 3rd party support next generation, as the threats from the NextBOX and PS4 are all too inevitable from what we have learnt this generation.
The WiiU won't be a failure with sub-par visuals, but it certainly won't win over 3rd party developers and 'serious' gamers.
As Nintendo's scheme is to appeal to everyone, they need to ensure they cater for a more power-conscious audience this time around, else they may suffer a repeat of last gen. Hence the need for a few more 'mature' IP's - Nintendo have reliable first party titles such as Metroid, Mario, Zelda etc. that will always be held in high regard and will deliver as gaming experiences - plus they fit a multitude of audiences.
However, some people would like to see some grittier, darker, possibly more aggressive titles in addition to these invaluable IP's Nintendo has built over the years.

Nintendo were the first purveyors of the analogue method, and I think the only thing people want from nintendo regarding this matter is a reliable and traditional analogue stick over the circle pad - understandable seeing as their isn't any obvious advantage for the circle pads other than aesthetics and size.

Ethernet ports offer another alternative, some that people choose over wifi - and for good reason - they are more reliable and faster.

The tablet controller is intuitive, unique and is here to stay. it's also a natural progression from 'traditional' gaming pads, and Nintendo won't drop the Upad in favour of a more mundane controller approach.

-------------------

I think that about covers everything...
 
So far, the message I have gotten from of the last 20 post is: Nintendo needs to be like Sony/Microsoft -

Honestly? Nintendo could learn a thing or two from Sony and MS, and the opposite is also true. No one has really hit the optimum mixture as of yet. That might change next generation, it might not. Frankly, if any company is able to do it, Nintendo would be the one due to their focus on cost. The other two can't seem to release and sell a console without burning massive holes in their pockets.
 
ethernet ports are implied.
Eh what? Where?

To be honest I'm perfectly fine the way Nintendo does their networking. I don't see what's the big deal, Wi-Fi is the most convenient for 95% of the people who already have Wi-Fi for their laptops, phones, (3)DS/PSP and tablets. Ethernet is a niche product for enthusiasts, and even for enthusiasts Wi-Fi is barely an inferior option in many cases. Even if you need it, you only need to spend $12 on DealExtreme for an adapter, so I don't get what the big deal is.
Also, things like "Mature IPs" are huge fucking sellers. COD, Ass Creed, Battlefield, GTA... these are the biggest sellers of the year. No reason for Nintendo not to have them. Microsoft has proven that you can have a family friendly console that also sells every mature, huge selling game out there.
Yeah. Nintendo can't make those. Metroid and F-Zero are the only franchises they have that potentially fall into that category, and they are still don't have broad appeal there. So they need third party developers to make them, but somehow Nintendo always seems to have screwed up getting them after the SNES. I could see them doing a lot of things right there with Wii U, but they need strong sales and they need to have a solid OS in there with some good online stuff. They also need to make sure they do everything with the internal hardware to make sure the ports will come (come on, Nintendo: 2GB! 2GB!!!).
 
Ocarina of Time 3D showed that the 3DS's gyro can be used pretty damn well. A port of a game that was made for two stick controllers isn't really convincing me that the 3DS needs two sticks to cater to a minority genre on their handheld.

If Miyamoto indeed said that they didn't opt to include a 2nd analog in the 3DS, for among other things camera control because the gyro was enough then he is full of shit or he should retire.
Plain and simple.

Why? Because the main feature of the device doesn't work properly when you move it. When the 3DS moves the user loses the 3D effect focus. Not having 2 analog pads in the 3DS was yet another of Nintendo huge oversights or , dare i say it, plain cheapness on their part.
 
Eh what? Where?

To be honest I'm perfectly fine the way Nintendo does their networking. I don't see what's the big deal, Wi-Fi is the most convenient for 95% of the people who already have Wi-Fi for their laptops, phones, (3)DS/PSP and tablets. Ethernet is a niche product for enthusiasts, and even for enthusiasts Wi-Fi is barely an inferior option in many cases. Even if you need it, you only need to spend $12 on DealExtreme for an adapter, so I don't get what the big deal is.Yeah. Nintendo can't make those. Metroid and F-Zero are the only franchises they have that potentially fall into that category, and they are still don't have broad appeal there. So they need third party developers to make them, but somehow Nintendo always seems to have screwed up getting them after the SNES.

Yes. Better than having to pay 100$ for proprietary wifi dongle. Oops-
 
.

Also, things like "Mature IPs" are huge fucking sellers. COD, Ass Creed, Battlefield, GTA... these are the biggest sellers of the year. No reason for Nintendo not to have them. Microsoft has proven that you can have a family friendly console that also sells every mature, huge selling game out there.

And if the Wii U is close enough to the other consoles they will get versions of all of those.



Why? Because the main feature of the device doesn't work properly when you move it. When the 3DS moves the user loses the 3D effect focus. Not having 2 analog pads in the 3DS was yet another of Nintendo huge oversights or , dare i say it, plain cheapness on their part.


You haven't really explained how Nintendo are "cheap" but MS deal with "economic realities" even though this gen MS have taken the piss out of customers with some of their pricing on accessories ( HDD & the already mentioned Wireless adaptor,)
 
Look at the bold part man, your argument falls apart, because the competition now is offering both connectivity options (ethernet and wireless) right now out of the box.
How does that negate the fact that there are models (albeit older ones) that don't offer wifi? Do owners of said models get free upgrades of their units with a wifi module after the newer wifi+eth models appeared? I don't see how the argument falls apart. Did nintendo ever sell a model without wifi? And if not, why not, if they were cheapening out on connectivity, as you say?

Maybe Nintendo included the more expensive option, but they cheap out in the less expensive part, which would have resulted very convenient to lots of users.
Yes. That's why I had to buy the usb2eth adapter along with the darn wii. It cost me 15-20CAD, IIRC, at the same store I got the console from. So, for 20 bucks extra I got a 'SKU' with both eth and wifi. How much did owners of the wifi-less 360 had to pay for their wifi adapter again? And who's cheapening out on connectivity?

You are choosing to concentrate on just one example i gave.
Because it's a bad example. I thought my original post made it very clear. Instead I had to read a short diatribe about being defensive.

Here, I'll give you a couple of valid examples:

1. The dropping of the cube's digital AV port. Inconvenienced a (relatively small) portion of the (later) userbase to a much greater extent than a 20-buck add-on ever could.
2. The lack of video-out chip in the wii that could output natively and/or scale to higher than SD signals. Inconvenienced a (significant) portion of the userbase way more than the fact the wii was not an HD console. For reference, the ps2 was not an HD console either, but its video-out could still output (upscaled) HD signals, if the software wanted to.
 

If Miyamoto indeed said that they didn't opt to include a 2nd analog in the 3DS, for among other things camera control because the gyro was enough then he is full of shit or he should retire.
Plain and simple.

Why? Because the main feature of the device doesn't work properly when you move it. When the 3DS moves the user loses the 3D effect focus. Not having 2 analog pads in the 3DS was yet another of Nintendo huge oversights or , dare i say it, plain cheapness on their part.

Miyamoto's comment about this came from a translation of a 3DS conference in Paris back in April 2011.

"Someone asked about the lack of dual analog on the 3DS. Miyamoto says that a second stick had been considered, but they decided against it because it's common to use just a finger to play. Adds that proper implementation of gyro controls should be better than a second stick for the purpose of controlling a camera."
 

If Miyamoto indeed said that they didn't opt to include a 2nd analog in the 3DS, for among other things camera control because the gyro was enough then he is full of shit or he should retire.
Plain and simple.

Why? Because the main feature of the device doesn't work properly when you move it. When the 3DS moves the user loses the 3D effect focus. Not having 2 analog pads in the 3DS was yet another of Nintendo huge oversights or , dare i say it, plain cheapness on their part.
I don't understand how it was cheap on their part. Stupid mistake? My god yes. But how is it cheap? Especially now that they are releasing the second analogue attachment thingy.
 
Miyamoto's comment about this came from a translation of a 3DS conference in Paris back in April 2011.

"Someone asked about the lack of dual analog on the 3DS. Miyamoto says that a second stick had been considered, but they decided against it because it's common to use just a finger to play. Adds that proper implementation of gyro controls should be better than a second stick for the purpose of controlling a camera."
horribly stupid thing to say. I love Shiggy as much as everyone but it's a dumb way of thinking. The gyro pretty much ruins the 3D implementation. I'm enjoying my 3DS for the most part but I won't deny that the whole thing seems a tad poorly conceived.
 
Here, I'll give you a couple of valid examples:

1. The dropping of the cube's digital AV port. Inconvenienced a (relatively small) portion of the (later) userbase to a much greater extent than a 20-buck add-on ever could.
2. The lack of video-out chip in the wii that could output natively and/or scale to higher than SD signals. Inconvenienced a (significant) portion of the userbase way more than the fact the wii was not an HD console. For reference, the ps2 was not an HD console, but its video-out could still output (upscaled) HD signals, if the software wanted to.

I want to add that Euro land had no use of the Component cable because NONE of the PAL versions supported progressive scan (instead they added 60i). so the portion you mention is veeeeeery small
 
Why? Because the main feature of the device doesn't work properly when you move it. When the 3DS moves the user loses the 3D effect focus. Not having 2 analog pads in the 3DS was yet another of Nintendo huge oversights or , dare i say it, plain cheapness on their part.

Couldn't agree more. A really poor design choice not to include a second analogue nub.
 
I want to add that Euro land had no use of the Component cable because NONE of the PAL versions supported progressive scan (instead they added 60i). so the portion you mention is veeeeeery small

That makes it worse, I had a TV capable of using Component cables & was gutted by its exclusion.
 
I wonder if Nintendo will once again go for dedicated hardware and a streamlined design. Looking at the 3DS, they probably will. A dedicated, programmable I/O processor is all but confirmed, and even the 3DS has it's own dedicated audio DSP to reduce CPU load. Nintendo seems to love that stuff, even though it makes their systems look weaker on paper than they actually are in real life scenarios.
 

If Miyamoto indeed said that they didn't opt to include a 2nd analog in the 3DS, for among other things camera control because the gyro was enough then he is full of shit or he should retire.
Plain and simple.

That doesn't even make sense... but I think i see what you're getting at.

"Plain and simple"? He's "full of shit" or "should retire"? Nah, I think that's a bit too drastic.
 
Yes. Better than having to pay 100$ for proprietary wifi dongle. Oops-
You haven't really explained how Nintendo are "cheap" but MS deal with "economic realities" even though this gen MS have taken the piss out of customers with some of their pricing on accessories ( HDD & the already mentioned Wireless adaptor,)
That's you defensive stand right there my friends, this is a Nintendo related thread so i try to keep things focused on Nintendo, how dare i? :)

You should consider that other manufacturers like MS could also cheap out on some things some times, if you did the coment to spite me let me inform you i don't hold any loyalty to any of these game companies. In regards to MS "realities" at 360 launch, let me just for a sec point out 2 things. Contrary to Nintendo, MS was coming from a console release that bleed them out of billion of dollars and was launching with a console, that at the time was cutting edge. And i most say they did very wise decisions of what to cut and what to include because to this day most third party titles work better in the 360 than even on the rival's consoles released a year after.

Also tsab and Cerebral assassin please check out Blu post were he puntualizes the absence of a good video scaler in the Wii, something that would have helped IQ significantly.
Blu, like i said i gave few examples on Nintendo being cheap and gave 1 for the Wii among them. It was just a quick example of what might be considered Nintendo been cheap, i never claimed it was the definitive earth chatering example. So i don't know why do you keep this going on. Really.
Miyamoto's comment about this came from a translation of a 3DS conference in Paris back in April 2011.

"Someone asked about the lack of dual analog on the 3DS. Miyamoto says that a second stick had been considered, but they decided against it because it's common to use just a finger to play. Adds that proper implementation of gyro controls should be better than a second stick for the purpose of controlling a camera."
Santa cachuchas Batman!

So the basterd did say that. You guys should be grilling Miyamoto instead of me because that's some insane "lock me and throw the key away" type of BS.
That doesn't even make sense... but I think i see what you're getting at.

"Plain and simple"? He's "full of shit" or "should retire"? Nah, I think that's a bit too drastic.
I know, im just using hyperbole because Miyamoto gets by with some shit statement, yet if you make a reasonable one against Nintendo everyone gets defensive and starts flaming.
 
That's you defensive stand right there my friends, this is a Nintendo related thread so i try to keep things focused on Nintendo, how dare i? :)
I hate it when people have bad arguments that are being pointed out as flawed, people get being accused of being defensive and get to hear 'you can't say anything bad about Nintendo'. Please don't do that, it's actually quite an obnoxious thing to say. Your arguments are flawed and/or factually wrong, and that's why people are not agreeing and pointing out why.

The arguments comparing Nintendo hardware to the others are valid, because you made your cheapness remark in the context of MS and Sony being less cheap in some way on the last page. Stick to your own discussion, please.
Contrary to Nintendo, MS was coming from a console release that bleed them out of billion of dollars and was launching with a console, that at the time was cutting edge.
I fail to understand how business decisions in the past implies a free pass to cheaping out on a next console in any way, or how it could be used as an argument excusing cheaping out.
And i most say they did very wise decisions of what to cut and what to include because to this day most third party titles work better in the 360 than even on the rival's consoles released a year after.
Microsoft has chosen a good architecture for the innards of the Xbox 360. What I don't understand is how this fits in the cheaping out discussion.
 
That's you defensive stand right there my friends, this is a Nintendo related thread so i try to keep things focused on Nintendo, how dare i? :)



You should consider that other manufacturers like MS could also cheap out on some things some times, if you did the coment to spite me let me inform you i don't hold any loyalty to any of these game companies. In regards to MS "realities" at 360 launch, let me just for a sec point out 2 things. Contrary to Nintendo, MS was coming from a console release that bleed them out of billion of dollars and was launching with a console, that at the time was cutting edge. And i most say they did very wise decisions of what to cut and what to include because to this day most third party titles work better in the 360 than even on the rival's consoles released a year after.

Also tsab and Cerebral assassin please check out Blu post were he puntualizes the absence of a good video scaler in the Wii, something that would have helped IQ significantly.

So we should consider the position that MS were in when the 360 was in development, but you show no signs of doing the same for Nintendo (in a thread where you claim to be focussed on Nintendo), do you need reminding?

Blu, like i said i gave few examples on Nintendo being cheap and gave 1 for the Wii among them. It was just a quick example of what might be considered Nintendo been cheap, i never claimed it was the definitive earth chatering example. So i don't know why do you keep this going on. Really.

Because you have brought it up more than once(even though people have pointed out why it doesn't fit with your argument) so its hardly a quick example.
 
Hey guys, what's goin on in this threa-

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So we should consider the position that MS were in when the 360 was in development, but you show no signs of doing the same for Nintendo (in a thread where you claim to be focussed on Nintendo), do you need reminding?
Because you are forcing my hand to comment on MS? Then when i comment on it im damned. Damn if i do, damn if i dont. You are not giving me more choice here bro :)

The Wii lack of ethernet port was 1 example, i also bringed up the GC controller obvious cost cutting measures at the detriment of its functionality.

And if MS its the cheapest company in the videogame world that doesn't void anyones right to point out how Nintendo fall in some similar minded practices.
I hate it when people have bad arguments that are being pointed out as flawed, people get being accused of being defensive and get to hear 'you can't say anything bad about Nintendo'. Please don't do that. Your arguments are flawed and/or factually wrong, and that's why people are not agreeing and pointing out why.
You can't bend reality to your will. My arguments are not factually wrong as you insinuate because they are based on facts. You started focusing in the Wii ethernet port one because it might not be an stellar example and is the eaisest one for you to mine to fit your agenda. The fact is there are other examples, even from people that is cuarrently arguing with me, that proves how cheap Nintendo can be. Yet you are cool with it, because right now your only aim is to disqualify whatever i said by any means necessary.

Look DCking, i may not be too bright but i sure do know people. Don't get why some people are so protective of a videogame company, unless you know, if their lives dependet on it in some way. I don't know. And i'm not suggesting you fall in the life depending category before any one jumps to conclusions :)
I don't understand how it was cheap on their part. Stupid mistake? My god yes. But how is it cheap? Especially now that they are releasing the second analogue attachment thingy.
They didn't include it to cut costs even when dual analog has become the standard to control 3D games. Now, they realize it wasn't a bright desicion and sales the user a slapped together bridge solution to mitigate the problem.

And

horribly stupid thing to say. I love Shiggy as much as everyone but it's a dumb way of thinking. The gyro pretty much ruins the 3D implementation. I'm enjoying my 3DS for the most part but I won't deny that the whole thing seems a tad poorly conceived.
Couldn't agree more. A really poor design choice not to include a second analogue nub.
Holy shit some people see the logic Nintendo4life why can't you? :)
Every decision Nintendo make is cheap, how do you not see this.
A statement proves you are hurt, because im at least trying to back up my claims with some logic. Even if you don't agree with them.
 
I thought Refreshment was being uncharacteristically reasonable until he took ten steps back and did the "GUESS YOU NINJERKS JUST GOTTA BE DEFENSIVE HUH" song and dance again.

Though I think I prefer that to a world where he's somehow being reasonable.
 
*looks above*

Oh my.

Anyways, I've been wondering: what happened to that "secret tech demo"? The, er, "Tokyo street" one, the one that had supposedly "blown the garden demo out of the water"? Were they referring to graphical output or did they mean that it showcased the interactive possibilities of the woopad much better than the garden demo or something?

Sorry if this's already been addressed. I'd gone back a ton of pages and had barely seen it addressed if addressed at all.
 
*looks above*

Oh my.

Anyways, I've been wondering: what happened to that "secret tech demo"? The, er, "Tokyo street" one, the one that had supposedly "blown the garden demo out of the water"? Were they referring to graphical output or did they mean that it showcased the interactive possibilities of the woopad much better than the garden demo or something?

Sorry if this's already been addressed. I'd gone back a ton of pages and had barely seen it addressed if addressed at all.

I believe that street demo was basically just a real life video that had a full 360 panoramic view that could be changed with the controller's gyro control.
So it wasn't actually anything the Wii was running graphically.
 
I thought Refreshment was being uncharacteristically reasonable until he took ten steps back and did the "GUESS YOU NINJERKS JUST GOTTA BE DEFENSIVE HUH" song and dance again.

Though I think I prefer that to a world where he's somehow being reasonable.
Look Shocking i know i don't hold your sympathy in any way. However, i don't hold any grudge against you, infact i respect you as a poster because most of the time you bring compeiling arguments.

Now, are you telling me for real that Cerebral assassin, tsab or DCking aren't been a tad bit sensitive about me making some criticism to Nintendo? Be honest.

Also i really do apologize for these posts. I'll drop this part of disscussion right now. Really am sorry.
Anyways, I've been wondering: what happened to that "secret tech demo"? The, er, "Tokyo street" one, the one that had supposedly "blown the garden demo out of the water"? Were they referring to graphical output or did they mean that it showcased the interactive possibilities of the woopad much better than the garden demo or something?.
Probably wrong, but i recall soemone comenting that it was pre rendered.
 
Eh what? Where?

To be honest I'm perfectly fine the way Nintendo does their networking. I don't see what's the big deal, Wi-Fi is the most convenient for 95% of the people who already have Wi-Fi for their laptops, phones, (3)DS/PSP and tablets. Ethernet is a niche product for enthusiasts, and even for enthusiasts Wi-Fi is barely an inferior option in many cases. Even if you need it, you only need to spend $12 on DealExtreme for an adapter, so I don't get what the big deal is.Yeah. Nintendo can't make those. Metroid and F-Zero are the only franchises they have that potentially fall into that category, and they are still don't have broad appeal there. So they need third party developers to make them, but somehow Nintendo always seems to have screwed up getting them after the SNES. I could see them doing a lot of things right there with Wii U, but they need strong sales and they need to have a solid OS in there with some good online stuff. They also need to make sure they do everything with the internal hardware to make sure the ports will come (come on, Nintendo: 2GB! 2GB!!!).

Uhh... Zelda, Fire Emblem and Advance Wars?
 
I believe that street demo was basically just a real life video that had a full 360 panoramic view that could be changed with the controller's gyro control.
So it wasn't actually anything the Wii was running graphically.

I see. Any reason they'd want to withhold it from the public, though? Doesn't sound like something you'd need to keep in secrecy or anything. Unless I'm missing something here. :P

Speaking of tech demos, I'd throw babies into fires for direct feed footage of the (longer version of the) garden tech demo as well as the Zelda one. That alone'd hold me over until next year's E3. Damnit Nintendo, throw me a bone here. :(
 
Because you are forcing my hand to comment on MS? Then when i comment on it im damned. Damn if i do, damn if i dont. You are not giving me more choice here bro :)

You could try applying the same logic to both, as opposed to just saying Nintendo are cheap( whilst actively looking for reasons for MS "cheapness", sounds totally fair & impartial)

You can't bend reality to your will. My arguments are not factually wrong as you insinuate because they are based on facts. You started focusing in the Wii ethernet port one because it might not be an stellar example and is the eaisest one for you to mine to fit your agenda. The fact is there are other examples, even from people that is cuarrently arguing with me, that proves how cheap Nintendo can be. Yet you are cool with it, because right now your only aim is to disqualify whatever i said by any means necessary.

Neither can you, all console manufacturers should be "cheap", I would lay money Sony wish Ken had have been.

Look DCking, i may not be too bright but i sure do know people. Don't get why some people are so protective of a videogame company, unless you know, if their lives dependet on it in some way. I don't know. And i'm not suggesting you fall in the life depending category before any one jumps to conclusions :)

Need some brains for that strawman?
They didn't include it to cut costs even when dual analog has become the standard to control 3D games. Now, they realize it wasn't a bright desicion and sales the user a slapped together bridge solution to mitigate the problem.

Do you have any quotes that substantiate this at all? Perhaps they were worried about size(oh, wait its Nintendo, must be cheap no thought actually required)




A statement proves you are hurt, because im at least trying to back up my claims with some logic. Even if you don't agree with them.

It's about as logical as going into a NeXtBox thread & repeatedly posting that the new console will fail to last more than a year, will sound like a plane taking off & be warm enough to heat up your house because MS can't design HW.

Sorry for sidetracking the thread, but its not as if we have any actual news to discuss right?
 
I see. Any reason they'd want to withhold it from the public, though? Doesn't sound like something you'd need to keep in secrecy or anything. Unless I'm missing something here. :P

Speaking of tech demos, I'd throw babies into fires for direct feed footage of the (longer version of the) garden tech demo as well as the Zelda one. That alone'd hold me off until next year's E3. Damnit Nintendo, throw me a bone here. :(

Likely to avoid confusion, since it wasn't actually a graphical tech demo.
 
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