Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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I could see New Super Mario Bros. Mii becoming a real game. And Battle Mii and Find Mii plus others together is a "Mii Collection" of sort. Maybe bundled with the console, even.

NSMB Mii will become a game. I would be amazed if it didn't, though I believe it will get a slight graphical improvement over the above screen.

Battle Mii and Chase Mii should become two pieces of a larger collection of minigames that comes with the system. Period. The system would sell less without such a collection. Games like that have the potential to be components of the Wii Sports of this next generation, and they should follow the same rules they used for that.
 
$299.99 with a pack-in should be the pricing, learning the lesson of the 3DS. I believe it would be a huge hit at that price, which would also help it retain a competitive advantage relative to 720/PS4 assuming those do launch a year later with higher specs/prices. Really looking forward to E3.
 
Thanks... the lighting in that Zelda demo is probably the best of any game I've ever seen. Wasn't there a 720p screenshot posted somewhere as well? In an early Wii U thread.
 
I still don't think NSMBM will be a retail game.
And certainly not as it is now.
Everything Nintendo has shown so far has just been Wii engines running at a higher resolution. Not meant to be system showcases, just controller showcases.

What do you think early development is? But. When was the last time Nintendo showed a playable demo that was not a game prototype in development?

New Super Mario Bros. Mii. Wii Sports HD. Wii Fit HD. The sequels to the BIGGEST selling Wii games. You don't think Nintendo is working on them?
 
Thanks... the lighting in that Zelda demo is probably the best of any game I've ever seen. Wasn't there a 720p screenshot posted somewhere as well? In an early Wii U thread.
Not quite 720p.
Evdz6.jpg
 
The controller is just going to really hurt them on pricing. One of the multiple aspects of Wii U I find troubling.

I dont see how they're going to hit good pricing either at launch or ever with a $100 BOM albatross of a controller hanging around their neck.

Sure the controller probably wont really cost $100, but that's what it'll work out to in effect. if something "costs" $50 then it tends to add $100 to a retail price, and so forth.

And I think we all expect the controller sold separately to run near $100, correct? So there you go.

I think 299 is the absolute lowest I could expect and I'd be pretty surprised if they could hit that. OTOH it'll help not to have a hard drive, I suppose.

299, 349, or 399 for sure. Now which one...
 
Dear god!

To think that the actual Zelda game will look better than this, rendered in actual 1080p with good AA... I will be breathless. Especially if it's a more colorful style like TWW, SS or MM.
 
I know. This was an early tech demo with alpha hardware. The system will be more capable now, and developers will start to learn how they can take advantage of the specs to produce better looking ames.

Whoever's doing the next Zelda will have some great opportunities to make the game look stunning.
If past tech demos are anything to go by, it will look better than that screenshot... and in fulld HD too...

Can't wait!
 
The controller is just going to really hurt them on pricing. One of the multiple aspects of Wii U I find troubling.

I dont see how they're going to hit good pricing either at launch or ever with a $100 BOM albatross of a controller hanging around their neck.

Sure the controller probably wont really cost $100, but that's what it'll work out to in effect. if something "costs" $50 then it tends to add $100 to a retail price, and so forth.

And I think we all expect the controller sold separately to run near $100, correct? So there you go.

I think 299 is the absolute lowest I could expect and I'd be pretty surprised if they could hit that. OTOH it'll help not to have a hard drive, I suppose.

299, 349, or 399 for sure. Now which one...

Do you know what BOM is?
 
The controller is just going to really hurt them on pricing. One of the multiple aspects of Wii U I find troubling.
Nintendo's consoles were always designed for a $199 price for the console. Even the Wii was although they sold it for more. I don't the Wii U console unit is much different, perhaps save an inflation correction. So $299 for a $199 core console plus elaborate controllers should still be possible.
I dont see how they're going to hit good pricing either at launch or ever with a $100 BOM albatross of a controller hanging around their neck.
$100 BOM is pretty unsubstantiated even with all the things I haven't quoted from you.

Take this: http://www.dealextreme.com/p/7-0-re...t-pc-w-camera-tf-via-wm8650-800mhz-2gb-106407

A 7" tablet that costs $70, which probably somewhat higher than its BOM (probably $60). What can Nintendo save?
- A smaller, lower res custom made screen
- A motherboard
- Cut down on connections (only bluetooth is necessary)
- Bulk costs (easily 30% of the price)
What do they have to add?
- Buttons
- Higher resolution camera
- Motion hardware ($3 in the Wiimote or something)
- Some IR leds for the sensor bar

I'd say this thing isn't going to cost Nintendo more than $50.
 
Unngh my new desktop:
1Hn6h.jpg

I am truly excited for the possibilities of what first-party titles will look like, but I don't carry the same excitement for third party titles. Hopefully they will look graphically more significant than their Xbox and Ps3 counterparts.
 
Myself, I'm disappointed by the lack of guns and cover system.

On a more serious note, I would be far from surprised if this time around they kept a visual style sort of similar to this demo. Iwata wants the game out ASAP, Skyward Sword didn't perform well in Japan and they're already distancing themselves from its (awesome, imho) visual style. A more "realistic" art direction that's still stylized enough to make their character designs look less out of place than Twilight Princess, just like this demo is (despite featuring assets from that game), sounds like a possible solution.
 
And I think we all expect the controller sold separately to run near $100, correct? So there you go.
No, we don't expect the controller to be sold separately at all, because Nintendo said it wouldn't be. And note that the controller is not a full computing device - it has no snazzy graphics chip or memory or anything, it's basically a dumb terminal that displays streaming video and communicates controls. So it's not going to be as expensive as you might think.
 
Unngh my new desktop:
http://i.imgur.com/1Hn6h.jpg[IMG]
I am truly excited for the possibilities of what first-party titles will look like, but I don't carry the same excitement for third party titles. Hopefully they will look graphically more significant than their Xbox and Ps3 counterparts.[/QUOTE]

Really is nice looking no doubt. It's sad I've just never been a big Zelda fan but I do love their art style for those games without a doubt. To see what they can do with some power finally will be nice.
 
No, we don't expect the controller to be sold separately at all, because Nintendo said it wouldn't be. And note that the controller is not a full computing device - it has no snazzy graphics chip or memory or anything, it's basically a dumb terminal that displays streaming video and communicates controls. So it's not going to be as expensive as you might think.

Unless the U-tab is indestructible Nintendo is going to have to sell them seperately so don't believe that hype. I expect them to bundle the tablet with a throw-away game to soften the blow of whatever price they settle on though.
 
Perceived value works with consoles as well. The PS3 even with Bluray and wireless could not overtake 360 even though they had virtually the same games and Playstation was the greater brand name at the time.

Price matters, especially in our economy,

No doubt sales of the PS3 were not hot, but lets be honest, for a console that came in at $599, Im impressed it lasted so long, and its sales are not that far from the 360 which had a head start. If Sony sold the PS3 for profit at $599. It would actually be considered successful console and a bold move by Sony.



and even if the 3DS sales picked up when games came out, that does not mean that those same sales would be had at a $250 price point. Vita sold really well for a day or two as well. Early adopters will buy the Wii U, but for the impact and especially to push their head start, a price point at $349.99 while ps3 and 360 are selling around $200 is where Nintendo should set their sights. Selling beyond 400 would be foolhardy, $399.99 while being a reasonable price, most of it's market is broke, and selling out every month for a year would do wonders to push Wii U that much further.


By all means, Im not suggesting that Nintendo should sell their console above $350. I would be very happy if they sold it at 249, like the Wii. Though that would make it look no better than a PS3 or 360. I just think, at this point, if they wanted to, they could sell it for 399, like the 360, and do better than the 360 did when it launched.

Nintendo might have one advantage, it might get a year to a year and a half head start of of the next generation. And we want the WiiU to be powerful enough to not be overshadowed by possible new consoles down the road. Nintendo can always lower the price when the other consoles show up. I don't think Nintendo is worried about 360 and PS3. WiiU is more than just an HD version of the Wii and will take the spotlight.

Also the Olympics would be an interesting twist, but it has little to do with the pricing of the console, besides a marketing partnership like that would eat up the extra 50-100 dollars you are talking about.

I dont know if that would increase the price of the unit. I was more thinking of a channel that people could download. Maybe for a fee.
 
No, we don't expect the controller to be sold separately at all, because Nintendo said it wouldn't be. And note that the controller is not a full computing device - it has no snazzy graphics chip or memory or anything, it's basically a dumb terminal that displays streaming video and communicates controls. So it's not going to be as expensive as you might think.

They just had no plans to sell it seperately at last E3. That might've changed after gamers were a bit concerned.
 
Cmd. Pishad'aç;34293273 said:
How's so ?

What elements from Skyrim would you like to see on Zelda?

Note: I've also played Skyrim, nice game.
he's referencing a stupid article from IGN with the headline "What Zelda can learn from Skyrim".
 
Unless the U-tab is indestructible Nintendo is going to have to sell them seperately so don't believe that hype. I expect them to bundle the tablet with a throw-away game to soften the blow of whatever price they settle on though.
That's what warranty and repair service is for.

But you also thought Ocarina of Time 3D was not an actual, in-development announced game at E3 2010 despite Nintendo saying otherwise.

You don't really have the best track record here.
I believed Miyamoto over a tweet by a random NoA rep, silly me :)
 
Dear god!

To think that the actual Zelda game will look better than this, rendered in actual 1080p with good AA... I will be breathless. Especially if it's a more colorful style like TWW, SS or MM.

Something tells me we won't see a jump as big jump from the Wii-U tech demo as we did from the N64 and Gamecube demos, in fact I think it'll look pretty close to the demo itself (as it is already damn impressive, lighting is marvelous).
 
I expect them to bundle the tablet with a throw-away game to soften the blow of whatever price they settle on though.

I could see Nintendo pulling another Wii Play and offering the U-Tab as a bundle, definitely. But they don't need to do that for repairs and such, as others have mentioned.
 
Something tells me we won't see a jump as big jump from the Wii-U tech demo as we did from the N64 and Gamecube demos, in fact I think it'll look pretty close to the demo itself (as it is already damn impressive, lighting is marvelous).

I mean that tech demo was developed on an early devkit so what's to say the final version won't look much better.
 
I can't believe that there's a debate about this. The tablet will be sold seperately, maybe not day one to ensure that Nintendo has enough to cover consoles during the launch period but they will make it to retail eventually.
But if there are never any games that require more than one controller, why would Nintendo ever sell them in retail?
 
I mean that tech demo was developed on an early devkit so what's to say the final version won't look much better.

Exactly - tweaks here and there will make all the difference in performance.
Where as we saw this demo at 720p with no AA, work on the components of the console will eventually produce the same image at 1080p with maybe 2x Anti Aliasing.
Some things might be sacrificed in return, but the idea is not to take the first impressions as gospel. We will see an improvement - maybe not so much in raw power, but efficiency and performance will certainly improve.
 
But if there are never any games that require more than one controller, why would Nintendo ever sell them in retail?
Isn't that still being decided? I'm sure I read somewhere that developers are reporting Nintendo is looking into supporting multiple tablets for some games. That aside, Nintendo is not going to want to be the single point of support for these tablets throughout the next gen. If someone's tablet shorts out then sure, that's a warranty issue but Nintendo isn't going to want to deal with every person who accidentally steps on their's because they left it on the floor. That's where retail comes in.
 
I mean that tech demo was developed on an early devkit so what's to say the final version won't look much better.

Eh, I'm just keeping my hype in check.. When they show Metroid Dread at E3 with super amazing visuals I'll get my Zelda hype on :D
 
Myself, I'm disappointed by the lack of guns and cover system.

On a more serious note, I would be far from surprised if this time around they kept a visual style sort of similar to this demo. Iwata wants the game out ASAP, Skyward Sword didn't perform well in Japan and they're already distancing themselves from its (awesome, imho) visual style. A more "realistic" art direction that's still stylized enough to make their character designs look less out of place than Twilight Princess, just like this demo is (despite featuring assets from that game), sounds like a possible solution.
I wouldn't be completely opposed to another "realistic" style again, despite preferring what SS did.

I'd just want them to go with a new style for the character designs, since I feel Link is in need for a redesign.
 
I don't think it's entirely out of the question that Nintendo holds off on selling the tablet at retail until halfway through the WiiU's lifecycle. Then, they sell a slightly upgraded Utablet (slightly larger screen, perhaps 720p) at retail, pack it in with the base console, and support multiple controllers in more releases.

Of course, the info displayed on the controller if more than one is used at a time would need to be somewhat basic. But that's all it need be. The idea of everyone looking at their own Wii U controller while ignoring the gigantic HDTV in the room is ludicrous.
 
You know what's gonna be sick. I live in a building so the washroom is right across the door from my room, so the range will probably be long enough to continue what I'm playing in the bathroom when I need to go.

Discuss.
 
You know what's gonna be sick. I live in a building so the washroom is right across the door from my room, so I the range will probably be long enough to continue what I'm playing in the bathroom when I need to go.

Discuss.

I'm bringing my wii u to the tv in my room for this very reason.
 
I am the only person excited by the prospect of playing VC games on the UPad? Screen's resolution is perfect for the older games!
 
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