Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

Status
Not open for further replies.
So they still didn't announce any change in their software strategy? By that I don't BS like being stronger on the online or whatever the fuck that even translate into, I mean real games being made and stuffs that the customers will pay in exchange of money.
 
Wow this has to be the worst batch of juniors ever. Some of the stupidest comments I've read in a long fucking time. Now I remember why I don't read this thread much.
 
bdizzle said:
Wow this has to be the worst batch of juniors ever. Some of the stupidest comments I've read in a long fucking time. Now I remember why I don't read this thread much.
Best to correct them/ enlighten them instead of calling them stupid.
 
bdizzle said:
Wow this has to be the worst batch of juniors ever. Some of the stupidest comments I've read in a long fucking time. Now I remember why I don't read this thread much.

Why bother posting your e-rant then ? Got nothing else better to do with your precious time, senior ?

Laughable. Very laughable. I almost applaud myself.
 
Always-honest said:
I hope so.... Sometimes they can be so thickheaded.
Thick headed doesn't even begin to describe them. I wouldn't be surprised if we got a launch that literally had only one game worth looking at, and following everyone's disappointment, they released a statement about how its difficult to figure out what they did wrong. For the love of God, they still don't seem to have a fucking clue about online, and this is after their intense research. The 3ds online setup came from that :^l
 
abstract alien said:
Thick headed doesn't even begin to describe them. I wouldn't be surprised if we got a launch that literally had only one game worth looking at, and following everyone's disappointment, they released a statement about how its difficult to figure out what they did wrong. For the love of God, they still don't seem to have a fucking clue about online, and this is after their intense research. The 3ds online setup came from that :^l
I think you're pretty much on the money. Remember prior to the 3ds launch Iwata said they were working to make sure the 3ds saw consistent software releases to avoid the kind of software lulls the wii had, look how that turned out. The online is barely worth mentioned mostly because it doesn't exist. However one area where I give them high marks is with the eshop. It basically works as advertised. I quite enjoy the set up, I like the rating, the videos, and screenshots and descriptions. The rack system works for the most part, and they even made adding money easier than the dsi shop's process. There are still some quibbles with it, but I consider it a success so far.
 
TheExplodingHead said:
So here's a theoretical question: Who here would actually prefer Nintendo to go 3rd party? And be able to devote all their time, money, talent, and resources to making great Nintendo games. They'd still own Retro, and all other partners, would you guy's prefer that as gamers?

Personally, I say no. Even if it would probably mean I'd get better Nintendo games more often...I just love Nintendo consoles that much I guess. That's my fanboy moment tonight...

So what about you guy's?
That is a no go for me.

Kinect and MOVE would never have seen the light of day without the Wii's meteoric rise. The DS has also done a wonderful job of reaching new audiences. Nintendo can be arrogant as hell, but they are just the thing that this console industry needs to keep it from getting stale with giant blockbusters and carbon copies of successful games.
 
artwalknoon said:
However one area where I give them high marks is with the eshop. It basically works as advertised. I quite enjoy the set up, I like the rating, the videos, and screenshots and descriptions. The rack system works for the most part, and they even made adding money easier than the dsi shop's process. There are still some quibbles with it, but I consider it a success so far.

I love the eShop. I think I'll stare at the menu while I wait for them to release a portable VC game, since they haven't done so in two straight weeks.
 
Freezie KO said:
I love the eShop. I think I'll stare at the menu while I wait for them to release a portable VC game, since they haven't done so in two straight weeks.
If you love the eshop you're in luck, apparently Iwata has said they'll be making further improvements to the eshop interface before the year's end. But its all rough translations and rumors at the moment. Still a movable menu like the 3ds main menu would be nice as well as a pay per item feature and mpo screenshots instead of the fairly crappy ones now and higher quality 3d videos which they seem to be doing with the latest releases.
 
BurntPork said:
It's not current-gen tech. Current-gen tech would imply that it's using tech from 2005-6.

It's way too early to be definite about this, but reports don't suggest much more power than the 360/PS3, which are tech from 2005-2006.

Certainly nothing suggests they're using tech comparable to 2011 PC hardware, or within the past 2 years for that matter.
 
artwalknoon said:
If you love the eshop you're in luck, apparently Iwata has said they'll be making further improvements to the eshop interface before the year's end. But its all rough translations and rumors at the moment. Still a movable menu like the 3ds main menu would be nice as well as a pay per item feature and mpo screenshots instead of the fairly crappy ones now and higher quality 3d videos which they seem to be doing with the latest releases.

My big problems with the eShop are as follows:

1. Why we must we buy credit for incremental amounts? Doesn't this defeat the purpose of a cash-based system? If I have to buy $20 in credit, then it might as well be spacebucks. What's the difference in paying $10 for 1000 Wii Points or $10 for "10 dollars of eShop credit?"

2. They don't actually like releasing games. How have we gone two weeks without a portable VC release? I know GB and GBC didn't have the largest library of classics, but during a software drought (that spurred an $80 price drop), you'd think they could satisfy us with some old games.
 
FieryBalrog said:
It's way too early to be definite about this, but reports don't suggest much more power than the 360/PS3, which are tech from 2005-2006.

Certainly nothing suggests they're using tech comparable to 2011 PC hardware, or within the past 2 years for that matter.
The Wii U GPU was still in development three or four months ago. It most certainly isn't 2005 technology, regardless of how powerful it is or what it's based on.
 
Freezie KO said:
My big problems with the eShop are as follows:

1. Why we must we buy credit for incremental amounts? Doesn't this defeat the purpose of a cash-based system? If I have to buy $20 in credit, then it might as well be spacebucks. What's the difference in paying $10 for 1000 Wii Points or $10 for "10 dollars of eShop credit?"

2. They don't actually like releasing games. How have we gone two weeks without a portable VC release? I know GB and GBC didn't have the largest library of classics, but during a software drought (that spurred an $80 price drop), you'd think they could satisfy us with some old games.
Well the rumored pay per item system will fix the first issue you have. The second issue will probably stick for a while except you're an ambassador in which case we can both look forward to 20 free games via the eshop come september.
 
Can anyone bring up that list of Nintendo in-house dev teams and what theyre currently working on?

At this point, if Wii U releases mid-2012 for example, what kind of games can we even expect? I mean. Theres a reason launches are always so barren. I hope Nintendo's got an amazing launch title cooking...

All they need to launch strong is a strategic price and a strategic game.

My prediction is $299.99 bundled with New Super Mario Bros. Mii
 
artwalknoon said:
Well the rumored pay per item system will fix the first issue you have. The second issue will probably stick for a while except you're an ambassador in which case we can both look forward to 20 free games via the eshop come september.

I hope that's what he meant by "pay per item." It was speculated as DLC in the other thread, which I differentiate from full downloadable games. But if you're correct, that'd be fantastic.

As for the VC, it's been this way for Wii for 5 years. Not expecting a change. It's such an obvious way to stop the software droughts though.
 
How much power does it take to render to the WiiU pad though? If its a case of replicating what's on screen or a menu then obviosly not much but if you are rendering a different angle in game like some sports titles might do then I could see the power requirements rising significantly. It would also depend on whether a game was 1080p or not.
 
AceBandage said:
Interesting stuff from Iwata:

- Business is shifting towards 3rd party reliance, want to strengthen
- For gamecube missed price cut opportunity and this influenced 3ds decision to cut price, cash balance enables decision to cut price
- We are already running, will see impact by year end, doesn't mean doing nothing untl year end
- 3D alone won't provide full satisfaction, other features important
- Wiiu is not limited to tv, is multiscreen and believe it is dramatic change from wii, believe tvs will be online and connect to smartphones
- No share buy-back as short term, focused on long term, shareholder return comes from improving 3ds by year end
- Need to be more flexible and work with other platforms and use them. Hardware+soft brings value
- No intention to sell ip on other platforms, but need to take advantage of other platforms they don't have to increase the value of software
- Not concerned about people getting tiredness from 3d, will be doing software that is not 3ds focus, perhaps digital side
- For 3ds and wiiu we are strongly aiming on digital side
- Digital is where we are yet to expand and where we are aiming for, been doing trial and error so far
- Plan very soon to announce strategy for combination of digital and packaged and synergy between the two

- Original DS at 15000yen was not profitable and 3ds is further unprofitable, as volume expands cost down effect
- On price cut large us retailer told them "feel like christmas is already here"
- Needs to deliver game experience what mobile phones cannot offer
- Aim is to combine social and real networks, synergise and maximise, aiming for new software this fy and next
-Said has no conclusion yet on sns impact, claimed no correllation between sns growing and nint sales down
- Aim to recover trust by 3ds recovery, no slides or presentation, into q&a now with first question on sns impact from fido
- Iwata taking responsibility for 3ds,, taking 50% salary cut and other execs 30% cut, reduced bonuses too
- Retailers decide over summer for xmas, developers won't then reduce plans for next y
- Price cut now because 1) so install base higher ahead of own title launches and hence success 2) message to developers and retailers

Underlined the important stuff.
 
FieryBalrog said:
It's way too early to be definite about this, but reports don't suggest much more power than the 360/PS3, which are tech from 2005-2006.

Certainly nothing suggests they're using tech comparable to 2011 PC hardware, or within the past 2 years for that matter.
The tech is from 2008-2010, but the GPU is low-end for 2008, which is why it's so weak. If you call a Radeon HD 4670 2005 hardware, then you'd have to call a 6470 2005 hardware too.
 
Kyzer said:
At this point, if Wii U releases mid-2012 for example, what kind of games can we even expect? I mean. Theres a reason launches are always so barren. I hope Nintendo's got an amazing launch title cooking...

For me personally to get a WiiU, I would need a killer launch game. From Nintendo that would be some along the lines of Super Mario Galaxy 3 or some other mind blowing Mario game (that you know that they're cooking up now).

However to recapture the casual market and simply move hardware all they need is some sort of pack-in game like WiiSports.

Part of the reason I'm pessimistic about the WiiU is that I don't think we'll get a killer Nintendo game at launch for the core and whatever the gimmick for the causals will be, it won't be good enough to reignite the fire like the Wii. We'll see.
 
TheExplodingHead said:
For a launch title, the only killer app I need is Pikmin 3. The rest is just icing on the cake. But I'll take NSMbWiiU, and a couple great third-party games too.
yeah, honestly, i'd buy it for that.. i'm a big sucker for Pikmin and so is my GF. So i even might score a romantic gaming evening out of it (followed by merciless animal like steaming sexy time)
 
BurntPork said:
The tech is from 2008-2010, but the GPU is low-end for 2008, which is why it's so weak. If you call a Radeon HD 4670 2005 hardware, then you'd have to call a 6470 2005 hardware too.
I didn't know the specs leaked and that it was confirmed to be low-end 2008-2010 hardware. Where did you read this? Just curious.

Edit
- Plan very soon to announce strategy for combination of digital and packaged and synergy between the two

That sounds a lot like Steamworks to me... BELIEVE
 
DSN2K said:
I'd say one thing is pretty clear now...Wii U will launch with a top draw lineup of titles...Nintendo have been hit hard and they know what has to be done.

Yep, if there is one thing the 3DS has proven it's that nintendo can't rely on 3rd parties. They need to lead the way get the HW selling and then let 3rd parties have some room (like on the DS).
 
I wonder if Nintendo can ever really win the 3rd party situation, it just seems like 3rd parties are there solely to troll them. Hit hard with first party: 3rd parties complain about domination and release shit; give them space and people complain about the lack of first party games, third parties continue to release shit. It's also funny Nintendo grabs all these quotes from major game designers about how they really like the console and have an awesome game planned only to have upper management farm it out to C teams and have them crank away of whatever safe franchise game.
 
Somnid said:
I wonder if Nintendo can ever really win the 3rd party situation, it just seems like 3rd parties are there solely to troll them. Hit hard with first party: 3rd parties complain about domination and release shit; give them space and people complain about the lack of first party games, third parties continue to release shit. It's also funny Nintendo grabs all these quotes from major game designers about how they really like the console and have an awesome game planned only to have upper management farm it out to C teams and have them crank away of whatever safe franchise game.
Or realising they're making a good game and moving the project to PS360 and announcing Assassin's Creed Revelations.
 
Am hoping the Nintendo 1st /2nd party launch window ends up looking something like this:

Wii U Fit
Wii U Sports
Miyamoto's new character based franchise
F-Zero
Retro Studios Game
Pikmin 3
Wii Play U (feat. Chase Mii, Battle Mii, Shield Pose)
New Super Mario Bros. Mii
Pokemon 5th Generation Battle Simulator

That's not too unreasonable I don't think.
 
StreetsAhead said:
Am hoping the Nintendo 1st /2nd party launch window ends up looking something like this:

Wii U Fit
Wii U Sports
Miyamoto's new character based franchise
F-Zero
Retro Studios Game
Pikmin 3
Wii Play U (feat. Chase Mii, Battle Mii, Shield Pose)
New Super Mario Bros. Mii
Pokemon 5th Generation Battle Simulator

That's not too unreasonable I don't think.

Wii U Fit, Sport and stuff...

I don't think Nintendo will be very successful if they only repeat the Wii Lineup.
 
Somnid said:
I wonder if Nintendo can ever really win the 3rd party situation, it just seems like 3rd parties are there solely to troll them. Hit hard with first party: 3rd parties complain about domination and release shit; give them space and people complain about the lack of first party games, third parties continue to release shit. It's also funny Nintendo grabs all these quotes from major game designers about how they really like the console and have an awesome game planned only to have upper management farm it out to C teams and have them crank away of whatever safe franchise game.
Yeah. I'm a believer in the conspiracy now, and I think Nintendo should just give the middle finger back to the third-parties.
 
PdotMichael said:
Wii U Fit, Sport and stuff...

I don't think Nintendo will be very successful if they only repeat the Wii Lineup.

Well the poster's theoretical line-up fantasized about other games as well. But the formula to success would be "Wii hits" and "the other games you didn't get".
 
Cheaper price is expected for Nintendo’s Wii U
by Amir Ariff | posted: July 29, 2011

Nintendo desperate move to cut the price of their newly released handheld gaming device, the 3DS seen as one step above to rival the price of the upcoming PlayStation Vita. But, should we just factor that only equation?

It has often become a traditional feat by Nintendo to make a profit on each device they’ve made, and the drastic action to drop the price of 3DS has cost them to lose the profit. It has been reported by Bloomberg Japan Nintendo will make a loss on every 3DS sold after the announcement of their massive discount.

Now, with that in mind, should we expect Nintendo to do the same to their upcoming home console, the Wii U? I think we can very much put our hopes on that after another big news hit the platform holder where their stock down 40% at Nikkei.

The future of the company is indeed relies on how Wii U performs, and to make sure of that, Nintendo need make it much more affordable or we can just say it as ‘selling at a loss’ to the mass market when it debuts. They’re also need to keep attracting AAA titles to their launch lineup so that people can have more reason to buy Wii U. The second sentiment need to be written down by Nintendo as it has been voiced up by one of the most popular video games publisher, Square Enix.

The Wii U is expected to hit the shelves next year, in 2012. No exact release date has given out just yet by Nintendo.

http://myona.com/2011/07/29/cheaper-price-is-expected-for-nintendos-wii-u/
 
artwalknoon said:
That's not news, that article is just a longer neogaf saying Nintendo needs to sell their hardware at a loss to remain competitive. There were no quotes or new info at all.

Well, here's something new:

The BBC has expressed interest in developing for Nintendo's next console, it has been revealed.

The Wii U was described as a "really interesting product" by the broadcaster, especially if it had strong digital download functionality.


"I think the challenge is for us to get [our brands as] games into something like retail," BBC digital and games executive producer Simon Harris told CVG.

"[We're] very excited to hear what their plans are in that area and yes we'll be looking at whether there are really good strategic partnerships on our brands that we can bring to those platforms as well.

"Nintendo are currently a market leader on consoles so when they do something new you'd better sit up and take notice and try to see if we can become involved in it."

Harris added that Kinect "makes a huge amount of sense" for some of the BBC's franchises.

While BBC Worldwide has released retail titles such as last year's Doctor Who games Evacuation Earth and Return to Earth, its main focus is digital releases.



http://www.digitalspy.com/gaming/news/a332372/bbc-interested-in-kinect-wii-u-development.html
 
The BBC has expressed interest in developing for Nintendo's next console
I wish someone, somewhere could figure out how to create a top-tier Doctor Who game. Such a franchise and yet no great games. Perhaps it's impossible. Oh well, I'm way off topic; sorry. Back to Wii U discussion.
 
Nintendo will burn through cash pretty quick though with all this selling at a loss stuff. Doubt they can sustain it.

That's why they switched to the non-powerful hardware model. Cant keep up with the Joneses of Sony and MS that can subsidize money losing hardware at the beginning of the cycle.

The more I think of Wii U the more I realize what a danger it is in. I mean, it's expensive, but only because it has a expensive controller, rather than those $ going into something people care about aka the graphics.

So not only is the Wii U weak, it's also expensive to boot. Talk about a double whammy. If it's weak, it should at least have the advantage of being cheap. But it doesn't. It's going to be stuck up there at $350, probably permanently as LCD screens and 2nd controllers as mini-systems arent going to drop like silicon does, while the 10X more powerful PS4 and Xb720 are $400. It may literally have a harder time dropping to 249 someday than the Xb720 does.

That controller cost to the Wiiu is quite literally going to be like an anchor on a man trying to swim. And unlike Kinect, they cant break the cost out and make people pay $150 separately for the nonsense if they so desire.

Be honest wouldn't all you Nintendo-ites be happier if Nintendo tossed those $150 on the controller onto a (next gen) competitive CPU and GPU and RAM instead?
 
specialguy said:
Nintendo will burn through cash pretty quick though with all this selling at a loss stuff. Doubt they can sustain it.

With no debt and $14 billion in cash?

specialguy said:
Be honest wouldn't all you Nintendo-ites be happier if Nintendo tossed those $150 on the controller onto a (next gen) competitive CPU and GPU and RAM instead?

No. I fucking love the concept of the controller. How its executed is a different story, but that's hard to call right now.
 
specialguy said:
Nintendo will burn through cash pretty quick though with all this selling at a loss stuff. Doubt they can sustain it.
They can survive three straight PS3's without burning through their cash reserves actually, but there is no chance they're taking an even remotely comparable loss on the 3DS as Sony did on the PS3.
specialguy said:
That's why they switched to the non-powerful hardware model. Cant keep up with the Joneses of Sony and MS that can subsidize money losing hardware at the beginning of the cycle.
They switched to the Wii model this generation because they suspected it would be more profitable. (And it was.) They've also profited on competitive hardware in previous generations, just not as much.
specialguy said:
The more I think of Wii U the more I realize what a danger it is in. I mean, it's expensive, but only because it has a expensive controller, rather than those $ going into something people care about aka the graphics.
Yeah, this generation sure proved that people care much more about graphics than some fancy controller.
specialguy said:
So not only is the Wii U weak, it's also expensive to boot.
What are the specs, and how much is it gonna cost? I'm pretty sure you can't answer either question.
 
BurntPork said:
The tech is from 2008-2010, but the GPU is low-end for 2008, which is why it's so weak. If you call a Radeon HD 4670 2005 hardware, then you'd have to call a 6470 2005 hardware too.

Maybe, but it's looking more and more like the Wii U will be a competitor to the 360 and PS3, not the next Xbox or PS4. Even if the tech inside the Wii U is newer than current-gen, it's not quite next-gen (going by the rumors of what MS and Sony are expected to bring in the next year or two), which is what I was trying to say yesterday.
 
specialguy said:
Nintendo will burn through cash pretty quick though with all this selling at a loss stuff. Doubt they can sustain it.

That's why they switched to the non-powerful hardware model. Cant keep up with the Joneses of Sony and MS that can subsidize money losing hardware at the beginning of the cycle.

The more I think of Wii U the more I realize what a danger it is in. I mean, it's expensive, but only because it has a expensive controller, rather than those $ going into something people care about aka the graphics.

So not only is the Wii U weak, it's also expensive to boot. Talk about a double whammy. If it's weak, it should at least have the advantage of being cheap. But it doesn't. It's going to be stuck up there at $350, probably permanently as LCD screens and 2nd controllers as mini-systems arent going to drop like silicon does, while the 10X more powerful PS4 and Xb720 are $400. It may literally have a harder time dropping to 249 someday than the Xb720 does.

That controller cost to the Wiiu is quite literally going to be like an anchor on a man trying to swim. And unlike Kinect, they cant break the cost out and make people pay $150 separately for the nonsense if they so desire.

Be honest wouldn't all you Nintendo-ites be happier if Nintendo tossed those $150 on the controller onto a (next gen) competitive CPU and GPU and RAM instead?
lol @ thinking the controller costs anywhere near $150. There are $100 tablets with larger, higher-res screens that cost $100, and you think that it costs $150 to make the controller? You're insane!
 
lwilliams3 said:
What makes you say that? Have there been any statement about that?

Isn't that part of the problem? There hasn't been anything other than what we've all read/heard so far (only slightly more powerful than the PS3). Things could change (and I hope they do). For now, it looks to me like they just seem content with catching up rather than looking ahead.
 
BurntPork said:
He's saying that because that's what it's being compared to.

I remember a lot of journalists and analysts saying that this will be a nice "little stop-gap" for Nintendo, as if they'd play this out for a while until Sony/Microsoft release their new systems... sounds. Odd.
 
Nothing big but, listening to the DPL podcast they were doing an interview with the Zen Pinball guy...he said the machine is really powerful and are releasing the game via the downloadable service.

If you don't know what Zen Pinball is, its the best pinball game you can buy. Also coming to 3DS.

www.deadpixellive.com/
 
Ubermatik said:
I remember a lot of journalists and analysts saying that this will be a nice "little stop-gap" for Nintendo, as if they'd play this out for a while until Sony/Microsoft release their new systems... sounds. Odd.
Only Gearbox said that.

And I wasn't agreeing with the guy, btw. I was just explaining.
 
Status
Not open for further replies.
Top Bottom