Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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I think that Nintendo may change the Wii U's name to avoid market confusion. I think that might be the reason for Super Mario 3D Land and Mario Kart 7.
 
BurntPork said:
I think that Nintendo may change the Wii U's name to avoid market confusion. I think that might be the reason for Super Mario 3D Land and Mario Kart 7.
I've got to say, I agree.

I think we'll see a new name by E3 2012 at the latest.
 
TheExplodingHead said:
I'd like to see the name changed myself, it just doesn't have a good ring to it. The 3DS could have used a bit of this itself...
I actually like the 3DS name and think its pretty clever. Nintendo just didn't market it as though it was a successor to the DS worth a shit. I still hear soccer moms at gamestop who don't understand why 3DS games don't work in their DSi's and think the only difference is the 3d capability. They didn't do enough to justify the price or differentiate it from the DS line and caused confusion.

I agree that they need to change the Wii U name though, because its terrible and will cause the sane confusion.
 
The 3DS price drop was a severe overreaction, but not one taken lightly.
Iwata probably had some serious discussions with key members not only within Nintendo, but from third parties as well.
It seems more a preemptive strike than a correction.
 
BurntPork said:
I think that Nintendo may change the Wii U's name to avoid market confusion. I think that might be the reason for Super Mario 3D Land and Mario Kart 7.

Super Wii! You know it would work!
 
Burntpork be crazy, dawgs.
ShockingAlberto said:
Okay, so

Didn't see it mentioned yet, but what does the 3DS being sold at a loss mean for the Wii U?

Do you think it means Nintendo is going to try and profit on the hardware to make up for the 3DS loss or that Nintendo sees the virtue of launching around cost and might try to make the system more economical?

I'm honestly not sure yet and probably will not be until I see how the audience responds this winter.
Another question on my mind...

How heavily could the 3DS winter sales affect the power of the WiiU hardware come launch time? I am assuming that they are planning for a summer launch here.

It seems like the debacle could justify lots of different approaches from Nintendo.
BurntPork said:
I think that Nintendo may change the Wii U's name to avoid market confusion. I think that might be the reason for Super Mario 3D Land and Mario Kart 7.
I know they probably won't, but I'd love it if they did. It's not like the Wii is synonymous with a large and varied library like it's handheld cousin. You could drop the Wii name for something new while still reminding people that it is a spiritual successor.

Marketing and hardware aesthetics could handle that.
 
It is possible Nintendo may announce a name change for the Wii U this fall so the stupid consumer doesn't make the connection a wii u game can play on the Wii.

Then again its unlikely in any event and doesn't fit Nintendos M.O much.
 
JazzmanZ said:
It is possible Nintendo may announce a name change for the Wii U this fall so the stupid consumer doesn't make the connection a wii u game can play on the Wii.

Then again its unlikely in any event and doesn't fit Nintendos M.O much.

Everything that happened today was unlikely and didn't fit their MO.
 
MYE said:
I love it when, before entering any thread with the smallest shred of criticism being thrown in nintendo's direction, i'm able to predict 6 or 7 posters that will take the first chance they get to jump on the hate wagon and cheerlead and fuel the latest negative thing being said about the company.

A handfull of them never seem to fail to show up lol
It goes for pretty much everything though, you can expect a similar posse of Nintendo fanboys to pop their heads up in Sony threads or Japanese game fanboys to pop up in Shooter threads, or the same group of whatever they are to pop up in Anime threads and call everything moe loli shit.
 
Interesting stuff from Iwata:

- Business is shifting towards 3rd party reliance, want to strengthen
- For gamecube missed price cut opportunity and this influenced 3ds decision to cut price, cash balance enables decision to cut price
- We are already running, will see impact by year end, doesn't mean doing nothing untl year end
- 3D alone won't provide full satisfaction, other features important
- Wiiu is not limited to tv, is multiscreen and believe it is dramatic change from wii, believe tvs will be online and connect to smartphones
- No share buy-back as short term, focused on long term, shareholder return comes from improving 3ds by year end
- Need to be more flexible and work with other platforms and use them. Hardware+soft brings value
- No intention to sell ip on other platforms, but need to take advantage of other platforms they don't have to increase the value of software
- Not concerned about people getting tiredness from 3d, will be doing software that is not 3ds focus, perhaps digital side
- For 3ds and wiiu we are strongly aiming on digital side
- Digital is where we are yet to expand and where we are aiming for, been doing trial and error so far
- Plan very soon to announce strategy for combination of digital and packaged and synergy between the two
- Original DS at 15000yen was not profitable and 3ds is further unprofitable, as volume expands cost down effect
- On price cut large us retailer told them "feel like christmas is already here"
- Needs to deliver game experience what mobile phones cannot offer
- Aim is to combine social and real networks, synergise and maximise, aiming for new software this fy and next
-Said has no conclusion yet on sns impact, claimed no correllation between sns growing and nint sales down
- Aim to recover trust by 3ds recovery, no slides or presentation, into q&a now with first question on sns impact from fido
- Iwata taking responsibility for 3ds,, taking 50% salary cut and other execs 30% cut, reduced bonuses too
- Retailers decide over summer for xmas, developers won't then reduce plans for next y
- Price cut now because 1) so install base higher ahead of own title launches and hence success 2) message to developers and retailers

Taking a 50% pay cut.... like a BOSS.
 
Cmd. Pishad'aç said:
All I see in this thread is people insulting each other over ridiculous arguments.

I wonder if it is open season for trolling...
System luanchs/start of new generation is the most interesting time, the crazies come out in full force, every exclusive game gets maximum hype and maximum trolls, sales age erupts into chaos and the bannings are plentiful. We got at least 2-3 solid years of amazing entertainment ahead of us.
 
kame-sennin said:
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A prime example of how an awesome game was ruined by the worst marketing ever. There will never be a Wii Music 2 because the first one was a flop.

JC Rodrigo knows how to explain the game

Nintendo, unfortunately, didn't use him at E3
 
Dreamwriter said:
A prime example of how an awesome game was ruined by the worst marketing ever. There will never be a Wii Music 2 because the first one was a flop.

JC Rodrigo knows how to explain the game

Nintendo, unfortunately, didn't use him at E3
Yeah, it was not explained well at all. It sounded like a "do whatever" kind of music game (which I guess was what they were going for), but that definitely backfired because no one understood the point of it. Also, it came in a bad year, since GH/RB was still in full swing. They could definitely try it again now with the band game genre having died down, but it probably still won't sell well in concept unless they really hammer down its marketing.
 
I was also a big fan of Wii Music, if only for the fact that you actually had to listen to what you were doing in order to play it. Other music games can be played with the volume turned completely off, which pretty much defeats the purpose of what music is.
 
Dreamwriter said:
A prime example of how an awesome game was ruined by the worst marketing ever. There will never be a Wii Music 2 because the first one was a flop.

JC Rodrigo knows how to explain the game

Nintendo, unfortunately, didn't use him at E3

Wii Sports didn't need to be explained to anybody, people understood the concept as soon as it was announced and the Wii phenomenon ensued. I'm glad you liked Wii Music, but it's obviously a game with limited appeal. It had the biggest brand name in gaming attached to it, was a music game during the music craze, and it was released on the fastest selling console of all time (at its peak). If the game couldn't sell under those circumstances, it's not a mass market game. If anything, that game caused hardware sales to tank on the system. Wii Music is really indefensible from a business standpoint.
 
Yeah, JC explained it as a way to play music your way, to improvise and change the songs and make them your own, and showed it off with a great sounding Mario mix. At E3 they explained it as "rhythm game for newbs, no scoring, everyone can play by just pressing buttons" and led off with a amateurish sounding drum solo and Miyamoto playing some unrecognizable song on the sax that sounded rather random. Then they released a trailer highlighting the most kiddy songs in there, Happy Birthday, Twinkle Twinkle Little Star, etc.

Nintendo needs to do a much better job marketing the Wii-U.
 
- Plan very soon to announce strategy for combination of digital and packaged and synergy between the two
I hope that's not a sign for day one DLC that should be on the disk.
 
CoffeeJanitor said:
Err, no, it's still a really shallow title. I think I disagree about that "real musician" stuff he was talking about, considering that you're just messing with the rhythms and there is still no challenge whatsoever.
It's pretty challenging to create a good arrangement. Then again, I'm not a professional composer or musician in the least, so I don't know how it is from that point of view.

But compare to a rhythm game like Rhythm Tengoku or what have you. Sure, it's challenging, some times really challenging, but it can be mastered. If I heard that someone claim they've mastered Wii Music, I would be really surprised.
 
I wonder how much re-evaluating of the wii u is happening right now behind the scenes? The way I see it the 3ds and the wii u are very similar both evolutions/extensions of the existing hardware ds and wii even down to the "add one character to the name" branding 3+ds, wii+u. With all this talk of changes and improvements coming out of the investor meeting today I imagine a lot is up in the air at the moment.
 
artwalknoon said:
I wonder how much re-evaluating of the wii u is happening right now behind the scenes? The way I see it the 3ds and the wii u are very similar both evolutions/extensions of the existing hardware ds and wii even down to the "add one character to the name" branding 3+ds, wii+u. With all this talk of changes and improvements coming out of the investor meeting today I imagine a lot is up in the air at the moment.
Yeah. The biggest change is that I expect Wii U to be internally delayed to November 2012 to ensure that the line-up is one of the best ever. I fear that they may cut hardware to keep the price at $250.
 
BurntPork said:
Yeah. The biggest change is that I expect Wii U to be internally delayed to November 2012 to ensure that the line-up is one of the best ever. I fear that they may cut hardware to keep the price at $250.
I don't think Nintendo will do anything to skip on the hardware in terms of feature set or pure processing power. Given their willingness now to take a loss on the 3ds in order to build up a strong install base to ultimately sell more software, and Iwata saying at the investor meeting that 3rd party relations are more important for them than ever before, I think Nintendo will be more willing to stock up on powerand possibly take an initial loss in order to boost the wii u's install base and to future proof it a little and to give 3rd parties the kind of hardware they want to work with for the duration of next gen. I could be wrong, but looking at Nintendo's recent moves and the PR talk coming out of the investor meeting it sounds like they are lining themselves up closer to what Sony and Microsoft have been doing and moving away from the wii/ds strategies.
 
artwalknoon said:
I don't think Nintendo will do anything to skip on the hardware in terms of feature set or pure processing power. Given their willingness now to take a loss on the 3ds in order to build up a strong install base to ultimately sell more software, and Iwata saying at the investor meeting that 3rd party relations are more important for them than ever before, I think Nintendo will be more willing to stock up on powerand possibly take an initial loss in order to boost the wii u's install base and to future proof it a little and to give 3rd parties the kind of hardware they want to work with for the duration of next gen. I could be wrong, but looking at Nintendo's recent moves and the PR talk coming out of the investor meeting it sounds like they are lining themselves up closer to what Sony and Microsoft have been doing and moving away from the wii/ds strategies.
I'll wait until I see them follow through on those promises before assuming that they've finally left their bubble.
 
artwalknoon said:
I wonder how much re-evaluating of the wii u is happening right now behind the scenes? The way I see it the 3ds and the wii u are very similar both evolutions/extensions of the existing hardware ds and wii even down to the "add one character to the name" branding 3+ds, wii+u. With all this talk of changes and improvements coming out of the investor meeting today I imagine a lot is up in the air at the moment.

Bad news is any hardware improvements they may have been considering (e.g. configs with more RAM, higher CPU/GPU clocks with more expensive/exotic cooling, etc...) are probably completely out the window after this. Their focus is going to be cost, cheap as possible.
 
CoffeeJanitor said:
Err, no, it's still a really shallow title. I think I disagree about that "real musician" stuff he was talking about, considering that you're just messing with the rhythms and there is still no challenge whatsoever.

So, considering its shallow, you can do some of the more accomplished arrangements with ingenuity? That so many people couldn't play this game suggests just the opposite to me.

I didn't care for the impeding "fun" factor of this game, but its foundations were more musical than other so-called music games of the time.
 
Reallink said:
Bad news is any hardware improvements they may have been considering (e.g. configs with more RAM, higher CPU/GPU clocks with more expensive/exotic cooling, etc...) are probably completely out the window after this. Their focus is going to be cost, cheap as possible.
I expect them to stay on the path they are currently on and go with a smaller (or non-existent) profit margin on hardware at the beginning.
 
Yeah I don't see them skimping on the hardware forecast either, I'm seeing them stick to slightly more powerful than 360/PS3, more/faster memory. One thing I doubt though will be an option to add a after market HDD, it'll be a "Nintendo HDD" only, mark my words. And it'll cost like one too.

To be honest I don't think Sony or MS will be able to get away with $350+ hardware either, especially if the Wii U is doing well and or struggled at the beginning. Same deal with the Vita, I don't see it being very successful at $250 right now. I'm still seeing Nintendo launching at $300 though. The real factor will be launch lineup and marketing too, they can't chance getting a lukewarm reception in the marketplace at this point.
 
bgassassin said:
I expect them to stay on the path they are currently on and go with a smaller (or non-existent) profit margin on hardware at the beginning.

This is probably gonna turn out to be true but if I were Nintendo I would, at minimum review how effective the wii u's hook is, in terms of the touch screen being a system selling feature, and rethink how its advertised. If what we saw at E3 was any indication I don't think their way of selling the wii u is gonna pan out well.
 
TheExplodingHead said:
Yeah I don't see them skimping on the hardware forecast either, I'm seeing them stick to slightly more powerful than 360/PS3, more/faster memory. One thing I doubt though will be an option to add a after market HDD, it'll be a "Nintendo HDD" only, mark my words. And it'll cost like one too.
Your doubt is unfounded, Nintendo has already confirmed that any USB storage device will work.
 
Luigiv said:
Your doubt is unfounded, Nintendo has already confirmed that any USB storage device will work.

Good to hear and I hope that holds true and it's not some small print that reads *Any USB storage device will work for saves and WiiWare/VC/DLC, but for installing to HDD/etc you'll need a specific Nintendo product.* Maybe I'm just too cynical these days...
 
- Need to be more flexible and work with other platforms and use them. Hardware+soft brings value
- No intention to sell ip on other platforms, but need to take advantage of other platforms they don't have to increase the value of software

I must be asleep, but what are they on about here? Are they talking about things like the iOS pokemon app.
 
AzaK said:
I must be asleep, but what are they on about here? Are they talking about things like the iOS pokemon app.
Its best to wait for the official translation, half the stuff the guy tweeted didn't make sense.
 
So here's a theoretical question: Who here would actually prefer Nintendo to go 3rd party? And be able to devote all their time, money, talent, and resources to making great Nintendo games. They'd still own Retro, and all other partners, would you guy's prefer that as gamers?

Personally, I say no. Even if it would probably mean I'd get better Nintendo games more often...I just love Nintendo consoles that much I guess. That's my fanboy moment tonight...

So what about you guy's?
 
TheExplodingHead said:
So here's a theoretical question: Who here would actually prefer Nintendo to go 3rd party? And be able to devote all their time, money, talent, and resources to making great Nintendo games. They'd still own Retro, and all other partners, would you guy's prefer that as gamers?

Personally, I say no. Even if it would probably mean I'd get better Nintendo games more often...I just love Nintendo consoles that much I guess. That's my fanboy moment tonight...

So what about you guy's?

Part of what makes nintendo games so great, generally speaking, is the hardware they are built upon. If nintendo were stuck with, say, the ps3, they would just be developing for the dual shock...which is pretty much a carbon copy of the past generation with a tacked on motion sensor that only came because of nintendo most likely. Nintendo needs to design hardware, as their software compliments it. Not always, but in a lot of cases, it does. They certainly make great traditional games, but I would hate for them to have to be stuck there for eternity.
 
abstract alien said:
Part of what makes nintendo games so great, generally speaking, is the hardware they are built upon. If nintendo were stuck with, say, the ps3, they would just be developing for the dual shock...which is pretty much a carbon copy of the past generation with a tacked on motion sensor that only came because of nintendo most likely. Nintendo needs to design hardware, as their software compliments it. Not always, but in a lot of cases, it does. They certainly make great traditional games, but I would hate for them to have to be stuck there for eternity.

Well said and I totally agree, it just wouldn't be Nintendo without a hardware side to it.
 
TheExplodingHead said:
So here's a theoretical question: Who here would actually prefer Nintendo to go 3rd party? And be able to devote all their time, money, talent, and resources to making great Nintendo games. They'd still own Retro, and all other partners, would you guy's prefer that as gamers?

Personally, I say no. Even if it would probably mean I'd get better Nintendo games more often...I just love Nintendo consoles that much I guess. That's my fanboy moment tonight...

So what about you guy's?
I don't want Nintendo to go 3rd party. Competition is good for consumers. If Nintendo was out of the picture we wouldn't get hardware like the ds and wii to push Sony and Microsoft. Without competition we wouldn't see this massive 3ds price cut and the pretty cool ambassador program.

All in all I don't care if Nintendo is leading in sales or "winning the console war" I just care that their hardware is successful enough to be home to a large number of great and creative games 1st and 3rd party, at an affordable price.

Competing hardware makers challenge each other to innovate, attempt to corner certain parts of the market, such as the high end niche or the wide casual "blue ocean" or the core gaming base, and force each other to differentiate and cut prices, etc. Theoretically consumers get better deals and more choice. Win-win.
 
If theres anything these new events should have done for Nintendo its to show that they're ready to go into "get your shit in gear" mode.

They know they wronged early 3DS owners with this shit so I can respect that they're trying to fix that. Wished that they would have just given use the difference in points that can be used to buy w/e we want instead of a list of games to pick from.

As for the Wii U, yeah ... I think that they will start at a loss and have something that they feel is pretty future-proof. $250-$300

Or at least I hope so. Really, I have no clue whats going on. I'm pretty damn sure that they're not short sighted enough to fuck over the Wii U just to make up the money from this 3DS price cut. Hopefully they realize that they NEED some hot FIRST PARTY games close to release.
 
I'd say one thing is pretty clear now...Wii U will launch with a top draw lineup of titles...Nintendo have been hit hard and they know what has to be done.
 
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