Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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BurntPork said:
If we go off of Wii and compare it to XBox, it'll be 768MB. Not enough.

If we go off of 3DS vs PSP, it'll be 1GB. Not enough.

So I hope we don't have to go off of anything. Less than 2GB is a disappointment, imo. 1.5GB will be a HUGE bottleneck if Sony and MS go with 3GB or more.
I fully agree, as noted I expect it in the 1.5-3 GB range. My response about it at least being a little more (which I agree would not be enough) was in response to herzogzwei1989 hoping that Plinko was right that the Wii U shouldn't have the same amount as the PS360.
 
BurntPork said:
So, the original XBox was a generation ahead of the GCN, which was a generation above the PS2, which was a generation above the Dreamcast? Because that's what you're implying.

It wasn't a generational leap; it was an overclock.
No I was not implying that. I was just...you know what never mind. You're impossible. I don't need this right now. Just going to ignore you.
 
IceDoesntHelp said:
No I was not implying that. I was just...you know what never mind. You're impossible. I don't need this right now. Just going to ignore you.
You're the only person I've ever met who has called Wii a generational leap. Seriously.
 
BurntPork said:
Because Wii wasn't a generational leap over GCN, so there's nothing to compare it to.

And 3.5x? Isn't it closer to 2x?

So what about the 3DS? Why compare it to the PSP and not the DS? Every Nintendo handheld has been a generational leap.

Also, I just got the RAM figures from wiki

GC had 43MB total, Wii had 88MB main, 64MB external
 
Zoramon089 said:
So what about the 3DS? Why compare it to the PSP and not the DS? Every Nintendo handheld has been a generational leap.

Also, I just got the RAM figures from wiki

GC had 43MB total, Wii had 88MB main, 64MB external
Minor point, but if you're going to have the GCN at 43 MB the Wii should be at 91 MB, they're 24+16+3 and 24+64+3 respectively. Just the secondary RAM is different. Although I think the RAM jump is bigger between the GCN and Wii since the GCN's secondary 16 MB was so slow it was mostly used for audio and disk cashing if I'm not mistaken, whereas the Wii's secondary 64 MB should be fully useable (I think, but again could be mistaken).

As for why the PSP and not DS, if he's responding still in some manner to what I said, I was comparing the Wii and Xbox and 3DS and PSP RAM amounts to show even with them Nintendo added more RAM than the best of the last generation.
 
Zoramon089 said:
So what about the 3DS? Why compare it to the PSP and not the DS? Every Nintendo handheld has been a generational leap.

Also, I just got the RAM figures from wiki

GC had 43MB total, Wii had 88MB main, 64MB external
I think you're somewhat mistaken about Wii's RAM set-up. 88MB is the total. That 64MB is part of the 88MB.

EDIT: Actually, what BU22 said.

wabo said:
As Freddie once said: Is a kind of magic

;)

It's kinda obvious (isn't it?) that the targeted specs by Nintendo has taken 360s architecture "in consideration", and one of best decisions taken by MS were those 10 Mb of eDRAM.

All this said, it's very dissapointing seeing Nintendo seeking a 720p compromising ie. even something as "simple" as 3D for the next-gen, while (at least some of) its competitors are working on 1080p for games ~ 4K for movies.
And people accuse me of stating opinions as fact...
 
wabo said:
As Freddie once said: Is a kind of magic

;)

It's kinda obvious (isn't it?) that the targeted specs by Nintendo has taken 360s architecture "in consideration", and one of best decisions taken by MS were those 10 Mb of eDRAM.

All this said, it's very dissapointing seeing Nintendo seeking a 720p compromising ie. even something as "simple" as 3D for the next-gen, while (at least some of) its competitors are working on 1080p for games ~ 4K for movies.
We have sources that are 99.9% trusted and accurate that say they have far moire than 10mb of edram.
 
antonz said:
We have sources that are 99.9% trusted and accurate that say they have far moire than 10mb of edram.
Of course, but 10mb is barely enough for 720p. Does the Wii U have enough for S3D and/or 1080p without compromises, though?
 
regarding this generational leap discussion:

gamecube to wii is not a generational leap.

The best way to describe it is that it is almost like they made you buy a new console with some extra ram. A lot of the games you seriously could still pass off as gamecube games. but the biggest problem is the SD resolution of the wii.

just not nice to look at on a HDtv; even with component cables.
 
wabo said:
As Freddie once said: Is a kind of magic

;)

It's kinda obvious (isn't it?) that the targeted specs by Nintendo has taken 360s architecture "in consideration", and one of best decisions taken by MS were those 10 Mb of eDRAM.

All this said, it's very dissapointing seeing Nintendo seeking a 720p compromising ie. even something as "simple" as 3D for the next-gen, while (at least some of) its competitors are working on 1080p for games ~ 4K for movies.

Wait so what you said was conjecture? Eh...
 
BurntPork said:
Back on point, 8x 88MB = 704MB, which puts it in the range of the 768MB guess I made from comparing to Wii to XBox, so my guess still works, I think.
Still not enough, but that wouldn't be completely blow my mind shocking. Anything less would.
 
Those RAM amount extrapolations have little sense. The only reason the wii has 88MB, and no other amount, was that replacing the slow 16MB DRAM with new 64MB GDDR3 was the best way to increase the old GC chipset. Had it been a new architecture it would have something different.
 
wabo said:
As Freddie once said: Is a kind of magic

;)

It's kinda obvious (isn't it?) that the targeted specs by Nintendo has taken 360s architecture "in consideration", and one of best decisions taken by MS were those 10 Mb of eDRAM.

All this said, it's very dissapointing seeing Nintendo seeking a 720p compromising ie. even something as "simple" as 3D for the next-gen, while (at least some of) its competitors are working on 1080p for games ~ 4K for movies.

who are you?

like...no offense, but do you work for a company that would be in the know or...?
 
wabo said:
Me too, that's why I said "enough for 720 no tiling, (I think) not enough for 1080". ;)

Time to toy with it and speculate.

Well we already know about the EDRAM, and Nintendo has used it before. And we sort of have an idea of how much would be required for 1080p and AA.
 
BurntPork said:
3DS has twice as much RAM as the (current) PSP.

Thats irrelevant as the first PSP had only 32MB , which is 1/4 of the 3DS (the additional RAM in newer models is just to improve load times AFAIK)
 
duk said:
dev kits usually have a bit more ram than the production models

if 1.5gb then i would safely wager 1gb to 1.256gb
Two times more actually. But I think that is correct only for the main system memory. If Wii U have two memory pools (System + Video) and Wii U devkit has 1 GB + 512 MB then i'd bet that Wii U will get 512 + 512 in the end. That would be two times more than on 360/PS3 - should be enough to guarantee a noticably better textures in multiplatform games but it's nowhere near the amounts of RAM I'm expecting to see on Xbox 3 / PS4.
 
^ We'll find out sooner or later. The alpha 360 kits had 768 total (512+256 on a g. card). But from what I understand the final amount has a range so it's definitely not limited to what we saw in the first dev kit.

wabo said:
Its just the TV Out add-on; wireless signal is occupied by the input video and the output controls, it cannot crunch video "in", video out and output controls. Also, there's no direct port in the console to output the video that goes to the WiiU controller.

About the eDRAM thing, WiiU can handle 720p MSAA without tiling (unlike 360), but (I think) cannot 1080p.

Interesting. So that's just more confirmation about wireless play if that's the case.

LOl. I don't know why you bothered editing that out that long after posting it. And based on the last sentence if what you are saying is true then 1080p might have tiling if attempted, yet your other posts don't make you sound 100% sure.

BurntPork said:
Back on point, 8x 88MB = 704MB, which puts it in the range of the 768MB guess I made from comparing to Wii to XBox, so my guess still works, I think.

That's the same method some of the ones trying to justify 8GB of memory in the next consoles use. Are you sure you want to use it too?

BurntPork said:
The Nintenjas probably silenced him already.

Speaking of which, lherre if you're still alive after what you said before please at least give us a hello, a smile, a nod, or as much information you can post right now for those of us who don't have a contact. That would help show us you're ok. ;)
 
So. Technically TGS hasn't started yet, but it certainly appears that aside from DQX Wii U will have xero presence (for instance, NG3 did not even mention Wii U).

So a question- is this Nintendo making everyone hold back until closer to launch?
 
schuelma said:
So. Technically TGS hasn't started yet, but it certainly appears that aside from DQX Wii U will have xero presence (for instance, NG3 did not even mention Wii U).

So a question- is this Nintendo making everyone hold back until closer to launch?

Probably? Nintendo wants to focus on 3DS for the rest of the year and try and increase its momentum. Tri, 3d Land and Kart *should* do that (at least, historically) but that remains to be seen.

Wii U is for next year, probably. I'd say we'll get some more solid information from Nintendo and 3rd parties at GDC if not earlier.
 
They probably aren't ready to show anything. But does the Wii-U launch before the next big show or after? If it launches after then I don't see a problem in skipping TGS to get things better organized.

Also my theory is that they still haven't decided on final internals yet :P
 
so metro: last night was said to be coming to the wii u, right?

what are the odds that it'll actually look like this?

31046.jpg


31045.jpg


31043.jpg
 
It really is just a tad too quiet on the Wii U front, even if the focus is on bolstering the 3DS brand. TGS would have been a cool way to even muster up some moderate noise about the system, just slap some Wii U logos on multiplats headed to the system. They don't need to blow their load on who's developing stuff exclusive to or enhanced by their system, but this much would at least let people know what kind of games are coming its way.

Or maybe I'm the strange one and this strategy isn't all that great?

Edit: Stevie, that's kinda damning, what makes you say that?
 
AzureJericho said:
It really is just a tad too quiet on the Wii U front, even if the focus is on bolstering the 3DS brand. TGS would have been a cool way to even muster up some moderate noise about the system, just slap some Wii U logos on multiplats headed to the system. They don't need to blow their load on who's developing stuff exclusive to or enhanced by their system, but this much would at least let people know that games are coming its way.

Or maybe I'm the strange one and this strategy isn't all that great?

Edit: Stevie, that's kinda damning, what makes you say that?
Nintendo really wants the 3DS to succeed and while I'm still not expecting a delay for Wii U, Nintendo still wants us to finish Zelda and after that it'll be all Wii U.
 
[Nintex] said:
Nintendo really wants the 3DS to succeed and while I'm still not expecting a delay for Wii U, Nintendo still wants us to finish Zelda and after that it'll be all Wii U.

Well, I can understand that for sure. Still for all, something has to give. We still know nothing about online too and I really really really just want the system to be competent [actually fuck that shit, this system needs to be competitive] on that front alone.
 
AzureJericho said:
Well, I can understand that for sure. Still for all, something has to give. We still know nothing about online too and I really really really just want the system to be competent [actually fuck that shit, this system needs to be competitive] on that front alone.

patience. they just need to get through this holiday. Nintendo plays things very close to the chest.
 
guek said:
so metro: last night was said to be coming to the wii u, right?

what are the odds that it'll actually look like this?

[IMG ]http://www.nintendo-online.de/upload/images/2011/09/15/31046.jpg[/IMG]

[IMG ]http://www.nintendo-online.de/upload/images/2011/09/15/31045.jpg[/IMG]

[IMG ]http://www.nintendo-online.de/upload/images/2011/09/15/31043.jpg[/IMG]
Well considering those shots were taken using a GTX 590 which is 2 GTX 580s, I'd say it's unlikely.
 
guek said:
patience. they just need to get through this holiday. Nintendo plays things very close to the chest.

The fact that we're talking about Nintendo "getting through" this holiday is at the heart of the problem. Hell, Nintendo SHOULD be supporting the Wii at least through holiday 2012 with a new release here and there. They're just letting it dry up and expect everyone to buy the new Wii U or end-of-life Wii licensed shovelware. Yet, they choose to not even release games in the U.S. that are complete. They've grown out of touch with their U.S. fans. Most other successful systems saw a limited release of games even after the successor has launched, but for the 3rd home console and running now, it seems as if Nintendo will abandon the installed base of the system in a blatant and nearly disrespectful manner - this time a good 6 months before Wii U even releases. For shame.
 
Mr_Brit said:
Well considering those shots were taken using a GTX 590 which is 2 GTX 580s, I'd say it's unlikely.

BOO-URNS

well I guess we'll see within the next year. I don't think it'll look identical to those screenshots, but something close to that would be nice
 
Fourth Storm said:
The fact that we're talking about Nintendo "getting through" this holiday is at the heart of the problem. Hell, Nintendo SHOULD be supporting the Wii at least through holiday 2012 with a new release here and there. They're just letting it dry up and expect everyone to buy the new Wii U or end-of-life Wii licensed shovelware. Yet, they choose to not even release games in the U.S. that are complete. They've grown out of touch with their U.S. fans. Most other successful systems saw a limited release of games even after the successor has launched, but for the 3rd home console and running now, it seems as if Nintendo will abandon the installed base of the system in a blatant and nearly disrespectful manner - this time a good 6 months before Wii U even releases. For shame.

Didn't this exact same thing happen with the xbox and gc? Not that that makes it ok or anything
 
wabo said:
Its just the TV Out add-on; wireless signal is occupied by the input video and the output controls, it cannot crunch video "in", video out and output controls. Also, there's no direct port in the console to output the video that goes to the WiiU controller.

About the eDRAM thing, WiiU can handle 720p MSAA without tiling (unlike 360), but (I think) cannot 1080p.

Hunt this guy down, hold him at gunpoint, and force him to feed us more info.

I'm getting impatient on WiiU news. CAWMOWN.
 
guek said:
Didn't this exact same thing happen with the xbox and gc? Not that that makes it ok or anything

Right, GC is Nintendo again, although this time it's less acceptable considering the amount of Wii owners out there, even if they are collecting dust.

Xbox was a dif situation financially because of the hardware.
 
Fourth Storm said:
Right, GC is Nintendo again, although this time it's less acceptable considering the amount of Wii owners out there, even if they are collecting dust.

Xbox was a dif situation financially because of the hardware.

I know this is going to sound like trolling, but i think a good portion of Wii owners are not Nintendo fans, but probably "casuals" playing Wii Sports, Wii Fit or Just Dance type of games, and only that. New games or not, they won't care.

But i know how it feels, I hate how only Zelda SS seems to be the only great Wii game coming out this year, and maybe that Kirby game too, but i dont care about Kirby games so i dunno how good it looks.

But thanks to the lack of Wii games this year, i discovered the Witcher, Mass Effect and Deus Ex franchises while looking at PC games to fill the holes.

So... i guess thanks Nintendo for letting me discover 3 great franchises?
 
Fourth Storm said:
Right, GC is Nintendo again, although this time it's less acceptable considering the amount of Wii owners out there, even if they are collecting dust.

Xbox was a dif situation financially because of the hardware.

???
 
Zoramon089 said:

Someone else can go into better detail than I, but I think the basic gist of it was that NVidia owned the rights to the graphics card and MS was not in any position to start making profits until they switched HW.


Bisnic said:
I know this is going to sound like trolling, but i think a good portion of Wii owners are not Nintendo fans, but probably "casuals" playing Wii Sports, Wii Fit or Just Dance type of games, and only that. New games or not, they won't care.

But i know how it feels, I hate how only Zelda SS seems to be the only great Wii game coming out this year, and maybe that Kirby game too, but i dont care about Kirby games so i dunno how good it looks.

But thanks to the lack of Wii games this year, i discovered the Witcher, Mass Effect and Deus Ex franchises while looking at PC games to fill the holes.

So... i guess thanks Nintendo for letting me discover 3 great franchises?

Yes, I am happy to own the other 2 consoles to keep my interest in gaming alive. Nintendo seem to take for granted that the actual Nintendo fans own other systems and hope that they latch on to the 3DS. It's a shame really, because they are making their long time users lose confidence at the same time investor confidence is dropping.

At the same time, I admittedly have a few Wii games I haven't gotten around to yet.
 
Bisnic said:
I know this is going to sound like trolling, but i think a good portion of Wii owners are not Nintendo fans, but probably "casuals" playing Wii Sports, Wii Fit or Just Dance type of games, and only that. New games or not, they won't care.

But i know how it feels, I hate how only Zelda SS seems to be the only great Wii game coming out this year, and maybe that Kirby game too, but i dont care about Kirby games so i dunno how good it looks.

But thanks to the lack of Wii games this year, i discovered the Witcher, Mass Effect and Deus Ex franchises while looking at PC games to fill the holes.

So... i guess thanks Nintendo for letting me discover 3 great franchises?

I hear you, and completely agree on some counts.

A lot of Wii owners, especially here in the UK, will be part of the Wii-for-achristmas-present-so-the-family-can-play-wii-sports demographic, and thus won't care for a new system unless they see a solid upgrade of their favourite casual franchises.

It's sad, but true. Now, the lack of games for Wii this year is wholly down to it's lifespan.

It's not got long left, bless it, but it's at least dying with a few new titles on the horizon.

SS is certainly a good start. I hope that Nintendo hit it right with the WiiU - I can see it being a GC/Wii mix.

Casual titles to cater the family audience etc., and a lot more first and third party major titles to woo the more experienced gamers. They have their work cut-out, either way.
 
Ubermatik said:
I hear you, and completely agree on some counts.

A lot of Wii owners, especially here in the UK, will be part of the Wii-for-achristmas-present-so-the-family-can-play-wii-sports demographic, and thus won't care for a new system unless they see a solid upgrade of their favourite casual franchises.

It's sad, but true. Now, the lack of games for Wii this year is wholly down to it's lifespan.

It's not got long left, bless it, but it's at least dying with a few new titles on the horizon.

SS is certainly a good start. I hope that Nintendo hit it right with the WiiU - I can see it being a GC/Wii mix.

Casual titles to cater the family audience etc., and a lot more first and third party major titles to woo the more experienced gamers. They have their work cut-out, either way.

Anecdotal evidence for sure, but all of my friends from back of the day who owned Nintendo systems still have a Wii and bust it out from time to time for the major titles (Mario, Zelda, DKC, Kart, etc). What percentage of the Wii's installed base are actual long-time fans, I don't know. I just don't know anyone who historically enjoyed Nintendo games who has sold/trashed/whatever their Wii and wouldn't appreciate a few more games into 2012. Of course, that's part of the strategy: force users to buy the Wii U. The last time a Nintendo home console went out with a bang was the SNES it seems, yet the N64 still had a great start out the gate. That's how you reinforce trust in a brand, Nintendo.
 
[Nintex] said:
Nintendo really wants the 3DS to succeed and while I'm still not expecting a delay for Wii U, Nintendo still wants us to finish Zelda and after that it'll be all Wii U.
I'm thinking: Should Nintendo delay the Wii U launch to properly support 1080p and beef it up a little bit more?
 
AzureJericho said:
It really is just a tad too quiet on the Wii U front, even if the focus is on bolstering the 3DS brand. TGS would have been a cool way to even muster up some moderate noise about the system, just slap some Wii U logos on multiplats headed to the system. They don't need to blow their load on who's developing stuff exclusive to or enhanced by their system, but this much would at least let people know what kind of games are coming its way.

Or maybe I'm the strange one and this strategy isn't all that great?

Edit: Stevie, that's kinda damning, what makes you say that?

Blame Nintendo for revealing the Wii U too early and the 3DS needing special attention due to Nintendo's mishandling of the platform. The fact that Nintendo itself didn't have any actual Wii games to show off at E3 this year besides tech demos just goes to show that they most likely would not have been ready to reveal anything at TGS a few months later. In addition, Nintendo's presence at TGS has historically been low-key anyway. Give em time because Nintendo and third-parties will need more of it. We'll be lucky to hear new Wii U info by the end of the year.
 
sfried said:
I'm thinking: Should Nintendo delay the Wii U launch to properly support 1080p and beef it up a little bit more?
Games like Darksiders II and Ghost Recon Online would be worthless at that point and they'd have to rethink their strategy. Not to mention the next gen Xbox is right around the corner I can almost smell it.
 
sfried said:
I'm thinking: Should Nintendo delay the Wii U launch to properly support 1080p and beef it up a little bit more?

They wouldn't have to delay it to beef it up. Based on what we know, they left the final numbers pretty open to do that anyway.

Hiltz said:
Blame Nintendo for revealing the Wii U too early and the 3DS needing special attention due to Nintendo's mishandling of the platform. The fact that Nintendo itself didn't have any actual Wii games to show off at E3 this year besides tech demos just goes to show that they most likely would not have been ready to reveal anything at TGS a few months later. In addition, Nintendo's presence at TGS has historically been low-key anyway. Give em time because Nintendo and third-parties will need more of it. We'll be lucky to hear new Wii U info by the end of the year.

I don't think it was revealed too early, but I do believe the mishandling of the 3DS played a huge part of the lack of news.

AzureJericho said:
It really is just a tad too quiet on the Wii U front, even if the focus is on bolstering the 3DS brand. TGS would have been a cool way to even muster up some moderate noise about the system, just slap some Wii U logos on multiplats headed to the system.

With Nintendo playing the "We'll let the third parties tell you about it" role and then someone from Capcom said this awhile back.

Hiltz said:
The following statement comes from Capcom Europe's boss, David Reese:

"Capcom haven't announced anything officially on Wii U. I think they have done prototypes.
There are only so many things you can get ready for E3. But they might show something at the Tokyo Games Show which is where Wii U is more focused on. I haven't seen anything personally myself but since the companies are quite close, I am sure they must be looking at something.

http://www.qj.net/wii-u/news/capcom-might-have-something-for-the-wii-u-at-tgs-2011.html

So they speak tonight if I remember correctly, so let's see what happens.

I'm expecting nothing.

Except for RE6 exclusivity. :P
 
I'm confident that there will be no substantive Wii U news whatsoever until Nintendo holds another press event focused on it. That'll probably be early next year, but could be as late as next E3, depending on the actual launch timing.
 
bgassassin said:
With Nintendo playing the "We'll let the third parties tell you about it" role and then someone from Capcom said this awhile back.



So they speak tonight if I remember correctly, so let's see what happens.

I'm expecting nothing.

Except for RE6 exclusivity. :P
Monster Hunter 4 confirmed for Wii U and 3DS!!
please ):
 
wasn't there a story awhile back citing an inside source that said nintendo was planning on showing more wii u around this time but decided to back off to give 3DS more of the limelight?
 
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