Yes. Both N64 and GCN offered substantially higher storage than their precedessors, and the limits of DVD9 have been widely known for a while.BurntPork said:After N64 and GCN, would it really be shocking?
Yes. Both N64 and GCN offered substantially higher storage than their precedessors, and the limits of DVD9 have been widely known for a while.BurntPork said:After N64 and GCN, would it really be shocking?
You mean like releasing a console in 2012 that doesn't play DVD or Blu-Ray, and doesn't have a built-in HDD?Gravijah said:Yes, if Nintendo released a console in 2012 that used discs similar in size to DVDs, it would be shocking.
BurntPork said:You mean like releasing a console in 2012 that doesn't play DVD or Blu-Ray, and doesn't have a built-in HDD?
No, it wouldn't have shocked me, but the chances of Nintendo going blu-ray was slightly higher in most peoples eye. Nintendo may make some weird decisions by they're not completely stupid. One of the biggest complaints amongst Multiplat developers is the X360's disc limitations.BurntPork said:After N64 and GCN, would it really be shocking?
BurntPork said:You mean like releasing a console in 2012 that doesn't play DVD or Blu-Ray, and doesn't have a built-in HDD?
BurntPork said:Okay, how about this.
After the 3DS fiasco, Nintendo is afraid that people will assume that Wii U's price will be cut within six months (Iwata said something that strongly supports this), so it only makes sense that they would want to price it correctly at launch. Nintendo can't survive in the console space with just the core audience; they need casuals, and I don't think that casuals will buy a $350 console, especially in this economy. Both Sony and MS had to deal with very slow starts this gen, so it would be foolish to launch even higher than they did this gen, so $299 is a very likely target for the low-end SKU. You're implying that all three of them will ignore the state of the economy, and they deserve to fail if they're that stupid.
$269-299. It will be priced in that range, no matter how weak or powerful it is.It won't be a cent more, and if it is I won't buy it because it will flop.
They've already said that there's no built-in HDD and that USB HDDs can be used.Kenka said:Again, an HDD would make sense for MMOs. I don't know why you say we necessarily will end up without one. I am sure Nintendo thought about that before announcing that DQX will be on WiiU, or thought of what any MMO maker would say to them about this precise issue.
I guess we'll see. I think Nintendo knows they have to take a small loss this time around, though, especially since they are with 3DS.OrangeGrayBlue said:Now you're making sense. I would still disagree and say that the next gen machines can't afford to launch that low. If we look back to the sixth generation, which is fairly analogous to how this one seems to be shaping up with all three consoles by the same three companies on a similar plateau, then we shouldn't expect Sony and MS to have cheaper offerings than Nintendo. At the same time, I can't see Nintendo launching the Wii U a cent lower than $300, knowing that they like to make a profit at launch. I still fully expect Nintendo to have the cheapest console of the three at $349.99, with Sony and MS both launching at $399.99
The way I see it, Nintendo has been consistantly "1 behind" in terms of hardware. When PS1 and Sega CD were on CD, they used cartridges. PS2 and Xbox on DVD, they used those mini discs. PS3 on BD, the 360 was kinda the exception since they stuck with what they used last gen... but yeah. I expected Nintendo to use a "bluray." I wonder if Sony will try a new format or just make a faster/larger BD.BurntPork said:After N64 and GCN, would it really be shocking?
phosphor112 said:The way I see it, Nintendo has been consistantly "1 behind" in terms of hardware. When PS1 and Sega CD were on CD, they used cartridges. PS2 and Xbox on DVD, they used those mini discs. PS3 on BD, the 360 was kinda the exception since they stuck with what they used last gen... but yeah. I expected Nintendo to use a "bluray." I wonder if Sony will try a new format or just make a faster/larger BD.
8GB of RAM confirmed!Easy_D said:Is it OK if I start to get slightly excited after the CryTek thing..? ):
They highly gimped everything else because of it. Sound and graphical assets really suffered.zoukka said:The formats Nintendo used back then, were actually great for the consumer. Short loading times were good times.
8+ gigs of RAM and 4 x 580 GTX confirmed!subversus said:whatever specs are Crytek are pleased:
http://www.vg247.com/2011/09/19/crytek-developers-very-happy-with-hd-wii-u/
phosphor112 said:They highly gimped everything else because of it. Sound and graphical assets really suffered.
phosphor112 said:8+ gigs of RAM and 4 x 580 GTX confirmed!
EDIT: :lol beaten.
Upgrading from DVD to single-layer Blu-Ray, very freaking easy prediction. Asymmetrical gameplay, Nintendo *announced* that on day one of E3. That was the day they announced that systems would only support one touchscreen controller, but multiple Wii Remotes.BurntPork said:The 25GB disc was a tough call, knowing Nintendo, and the asymmetrical play style was a bit out there. They also correctly predicted that there wouldn't be a built in HDD.
I wan't whatever they've been smoking. Isn't the 590 a dual core?NEO0MJ said:Pretty sure they wanted 590 GTX =p.
Dreamwriter said:Upgrading from DVD to single-layer Blu-Ray, very freaking easy prediction. Asymmetrical gameplay, Nintendo *announced* that on day one of E3. That was the day they announced that systems would only support one touchscreen controller, but multiple Wii Remotes.
"Let me correct something that is a misconception," Ryan began. "We said that the Wii U system will come with one Wii U controller, but we haven't said that you can only use one Wii U controller. The fact is that if the developer makes a game or an experience that uses more than one, then anything is possible."
It's gotta have some crazy horsepower or be able to do extremly high bandwidth over wireless. It already takes a lot to do a "WiDi" solution with very little latency.OrangeGrayBlue said:Actually, I believe there's an article in the OP of this thread where a Nintendo rep said that the whole thing of only being able to use one tablet controller at a time is just a misconception. Edit with link incoming...
zoukka said:The formats Nintendo used back then, were actually great for the consumer. Short loading times were good times.
It wasn't a misconception, Nintendo announced it. When Miyamoto was then asked about it, he said they would have to do some tests to see if two touchscreen controllers on one Wii-U would be possible, for if one Wii-U owner brought his controller to another Wii-U owner's house (since there would be no other possible way for a Wii-U owner to obtain two controllers). He was very clear about it, it wasn't something you could misunderstand.OrangeGrayBlue said:Actually, I believe there's an article in the OP of this thread where a Nintendo rep said that the whole thing of only being able to use one tablet controller at a time is just a misconception. Edit with link incoming...
Dreamwriter said:Upgrading from DVD to single-layer Blu-Ray, very freaking easy prediction. Asymmetrical gameplay, Nintendo *announced* that on day one of E3. That was the day they announced that systems would only support one touchscreen controller, but multiple Wii Remotes.
Actually, all Kotaku said before E3 was people with screens could play against people with Wii Remotes, which is also a very easy thing to guess at when you have a system that can use both Wii Remotes and touchscreen controls (considering the existing system lets you play games with one person using Wii Remote, other person using Classic Controller). Not hard-hitting news at all. Now, if they had heard that a system would only support one touchscreen controller at launch, THAT would be big news. But no, that didn't come out until the first day of E3.Graphics Horse said:Uh... Kotaku said the single screen + multi remote thing well *before* E3, they had genuine info from somewhere. The amount of flash is unconfimed but may not be fixed yet anyway.
BurntPork said:You mean like releasing a console in 2012 that doesn't play DVD or Blu-Ray, and doesn't have a built-in HDD?
Dreamwriter said:Actually, all Kotaku said before E3 was people with screens could play against people with Wii Remotes, which is also a very easy thing to guess at when you have a system that can use both Wii Remotes and touchscreen controls (considering the existing system lets you play games with one person using Wii Remote, other person using Classic Controller). Not hard-hitting news at all. Now, if they had heard that a system would only support one touchscreen controller at launch, THAT would be big news. But no, that didn't come out until the first day of E3.
Dreamwriter said:It wasn't a misconception, Nintendo announced it. When Miyamoto was then asked about it, he said they would have to do some tests to see if two touchscreen controllers on one Wii-U would be possible, for if one Wii-U owner brought his controller to another Wii-U owner's house (since there would be no other possible way for a Wii-U owner to obtain two controllers). He was very clear about it, it wasn't something you could misunderstand.
antonz said:Yeah exactly. I can see Nintendo footing the extra cost for 28nm specifically cause it makes reaching their case goals etc far more possible.
NEC is part of the 28nm alliance with IBM etc too
blu said:1T-SRAM might be inevitable if WiiU is serious about BC.
Due to the SRAM-like nature of the tech, this kind of memory allows for SRAM-like random-access times (read: very low latency). If software and/or TMUs are counting on the fact they can fetch a value from main mem (not cache) within relatively few cycles, you cannot achieve the same effect just by up-clocking some other type of higher-latency DRAM. So your BC becomes less perfect (read: some timings will suffer).
Of course, the one thing about memory is that it can be perfectly usable outside of BC scenarios as well.
Dreamwriter said:It wasn't a misconception, Nintendo announced it. When Miyamoto was then asked about it, he said they would have to do some tests to see if two touchscreen controllers on one Wii-U would be possible, for if one Wii-U owner brought his controller to another Wii-U owner's house (since there would be no other possible way for a Wii-U owner to obtain two controllers). He was very clear about it, it wasn't something you could misunderstand.
I take Miyamoto's word over a Nintendo PR guy who admits he doesn't know what's going on at Nintendo.
OrangeGrayBlue said:Sooo... who are these people and why should we care about how wrong they are? Is it just in general how overly expectant they are of what the new consoles will offer?
Ubermatik said:I know it's not really relevant to us here at GAF, but I found it funny how confident these people are. One of these guys was talking like he'd heard it form nintendo himself. Understandable though, considering he's probably 12.
guek said:12 gigs of ram? What would they do with it all??
console of the forever, mirite?
Ubermatik said:The system could probably build a house with that much RAM. Somehow.
mclem said:I'm trying to figure out why on earth one of the posters would *PM* a link about Nintendo's announcements for RAM in the Wii U rather than just post it.
don't post things like that. IGN might publish an article about it as truth.guek said:it'll come stocked with 94 sticks of 128mb DDR2 SDRAM
you heard it here first!
Ubermatik said:Yeah pretty much. I know it's not really relevant to us here at GAF, but I found it funny how confident these people are. One of these guys was talking like he'd heard it form nintendo himself. Understandable though, considering he's probably 12.
Smiles and Cries said:oh Ubermatik, why did you spread that madness it will end up on some silly fansite as fact now
OrangeGrayBlue said:
They could finally run Crysis on a console with full effects maxed.guek said:12 gigs of ram? What would they do with it all??
console of the forever, mirite?
With all the money Nintendo are sitting on they certainly can, the question is if they want to. Historically, systems that were loss leading for a significant part of their lifetimes have made notably less money overall than systems sold at a profit early.phosphor112 said:Unless you expect it to be utter shit, you're delusional. Especially with these claims of 28nm, etc. This isn't Sony or MS who can subsidize their costs, they need to make at least a tiny profit margin upon release. I expect a 350 - 400 release cost.
I agree with this. I'm sure nintendo now understand that one of the big draws to the wii was the price.Jokeropia said:With all the money Nintendo are sitting on they certainly can, the question is if they want to. Historically, systems that were loss leading for a significant part of their lifetimes have made notably less money overall than systems sold at a profit early.
I think they'll take a small loss on the hardware initially. Nothing insane like the PS3, Xbox or even X360, but more in line with what they're doing on 3DS.
OrangeGrayBlue said: