Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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Ubermatik said:
If Retro is making DKC:R2 I will personally knee Iwata in the balls. It'd be such a waste of talent, that could otherwise be applied to a more graphically superior title like Metroid.

I'm really torn. On the one hand I believe Retro completely deserve to go off and do whatever they want next... on the other, I really want DKCR2.
 
Thunder Monkey said:
Then you're not fan enough!

Put 30 cigarettes out on your arm and call me in the morning.

Negative, I am a huge fan. I am just a gamer first, nintendo fan second. I play anything and everything. I refuse to burn myself by playing Wii music or any such non sense!
 
EatChildren said:
I know that Metro: Last Light is running at a good 50-60 fps on the PC
A pretty good indicator the whole article is bullshit, or if legit the THQ guy didn't know what he was talking about.

I like the fact that it's running that fast on 'the PC'. Great, I'll get it for that old 486 in my garage!
 
Smiles and Cries said:
maybe in lesser degrees but all who like Nintendo still have to burn a little sometimes

It's the first time I read someone who can describe accurately how I daily feel as a Nintendo fan. Maybe I am way WAY too much into this Nintendo-live thing.
 
Gamer @ Heart said:
Negative, I am a huge fan. I am just a gamer first, nintendo fan second. I play anything and everything. I refuse to burn myself by playing Wii music or any such non sense!

If you played Twilight Princess in SD you burned
If you played Mario Galaxy in SD you burned
If you played Donkey Kong Country from RETRO you burned

If you imported Xenoblade Chronicles you burned

If you are about to play Skyward Swords in sweet glorious SD... YOU BURNED
 
as much as people would complain, i'd absolutely love it if they ported skyward sword to wii u. I'd be all over that. I'd so buy it twice.

A super mario galaxy HD collection would also warrant a purchase
 
guek said:
better question is, how long until it becomes apparent wii u games can't run the majority of mutliplatform titles?

2 years at minimum, says I

It's not a question of time. It's a question of Nintendo convincing devs to lead on Wii U. If they do, it'll run all multiplatform titles because they're designed for it.
 
Smiles and Cries said:
If you played Twilight Princess in SD you burned
If you played Mario Galaxy in SD you burned
If you played Donkey Kong Country from RETRO you burned

If you imported Xenoblade Chronicles you burned

If you are about to play Skyward Swords in sweet glorious SD... YOU BURNED

I feel so bad for you that resolution dictates your enjoyment.

Lets get back to making assumptions about the Wii U. You are beyond hope.
 
Smiles and Cries said:
If you played Twilight Princess in SD you burned
If you played Mario Galaxy in SD you burned
If you played Donkey Kong Country from RETRO you burned

If you imported Xenoblade Chronicles you burned

If you are about to play Skyward Swords in sweet glorious SD... YOU BURNED

BS. I didn't feel like I was hurt by the resolution in those games at all, it didn't effect the quality whatsoever, and DKC was great from retro. You act like retro has amazing original ip ideas outside of nintendo's guidance,I give you... Raven Blade. Nintendo made some of its best games on the wii, HD will be sweet but i'd hardly call two gaf games of the year and another candidate "burnt" just because of resolution.
 
Smiles and Cries said:
If you played Twilight Princess in SD you burned
If you played Mario Galaxy in SD you burned
If you played Donkey Kong Country from RETRO you burned

If you imported Xenoblade Chronicles you burned

If you are about to play Skyward Swords in sweet glorious SD... YOU BURNED
God I can't seem to live without the burn though.

I game on many platforms. Nintendo is one of the few I'm willing to put up with completely insane crap over.
 
guek said:
as much as people would complain, i'd absolutely love it if they ported skyward sword to wii u. I'd be all over that. I'd so buy it twice.

A super mario galaxy HD collection would also warrant a purchase

just as some gamecube games got a Wiimote version I think many of the Wii Classics will come out in HD a few years into the life of the WiiU that is how Nintendo does it
 
Smiles and Cries said:
just as some gamecube games got a Wiimote version I think many of the Wii Classics will come out in HD a few years into the life of the WiiU that is how Nintendo does it

Nintendo hasn't really set a precedent for this though. GCN ports to the Wii were a result of the hardware similarities. Porting was a quick, cheap job that, given the install base of the Wii compared to the under performing GCN, guaranteed some bonus revenue with minimal financial investment or risk.

The only other time they've done it is with the 3DS, porting Ocarina and StarFox, and in both of those cases the games received pretty significant graphical overhauls.

If we see any Wii games re-released for the Wii U they, much like the 3DS iterations, would be a larger time and financial investment than the GCN -> Wii ports.
 
Gamer @ Heart said:
I feel so bad for you that resolution dictates your enjoyment.

Lets get back to making assumptions about the Wii U. You are beyond hope.

its not the resolution that burns its the stupid cheap ass moves Nintendo makes
so backwards, there was really no reason the Wii could not have been at least 720p

you can have all the other consoles at home, but if you like Nintendo you still will have to put up with the insane choices they make. Some are great choices but others are just WTF?!

Sony will just copy the WiiU with an OLED screen controller and the cycle continues
 
EatChildren said:
Nintendo hasn't really set a precedent for this though. GCN ports to the Wii were a result of the hardware similarities. Porting was a quick, cheap job that, given the install base of the Wii compared to the under performing GCN, guaranteed some bonus revenue with minimal financial investment or risk.

The only other time they've done it is with the 3DS, porting Ocarina and StarFox, and in both of those cases the games received pretty significant graphical overhauls.

If we see any Wii games re-released for the Wii U they, much like the 3DS iterations, would be a larger time and financial investment than the GCN -> Wii ports.

Maybe it is costly maybe not, they can outsource them like they do with 3D Classics that are on the 3DS, they know many of us would buy them again
 
Smiles and Cries said:
its not the resolution that burns its the stupid cheap ass moves Nintendo makes
so backwards, there was really no reason the Wii could not have been at least 720p

you can have all the other consoles at home, but if you like Nintendo you still will have to put up with the insane choices they make. Some are great choices but others are just WTF?!

Sony will just copy the WiiU with an OLED screen controller and the cycle continues

Nintendo's choice obviously wasn't insane as it is by far the market leader of the generation, their hardware was the single greatest choice any manufacturer made last gen.

as for copying nintendo does move ring a bell? How did that do. Also if sony goes that route their likely to be an expensive mess once again.

Also nintendo hardly ports any games at all, and when they do they are remade. Compared to both sony and ms they hardly port/ release budget versions of anything.

Zoe collection FFx Tales of innocence MGS collection GOW collection etc. etc. etc.
 
The most likely scenario for Wii ports is either re-releasing them as-is, running in higher resolution, for either a budget price or bundled with similar software (like current 'HD ports'). Or, they'll go the way of Ocarina and StarFox, and outsource true HD ports with new assets.

I cant see the latter happening except for the guaranteed hits, as it would cost a pretty penny to touch up everything.

Daschysta said:
Also nintendo hardly ports any games at all, and when they do they are remade. Compared to both sony and ms they hardly port/ release budget versions of anything.

There was no 'remaking' in those GCN -> Wii ports.
 
EatChildren said:
The most likely scenario for Wii ports is either re-releasing them as-is, running in higher resolution, for either a budget price or bundled with similar software (like current 'HD ports'). Or, they'll go the way of Ocarina and StarFox, and outsource true HD ports with new assets.

I cant see the latter happening except for the guaranteed hits, as it would cost a pretty penny to touch up everything.



There was no 'remaking' in those GCN -> Wii ports.

Eh, due to hardware power a graphical overhaul was pointless. In adding the new control scheme it's as close as they could have gotten to "remaking" them given the circumstances.
 
Daschysta said:
Eh, due to hardware power a graphical overhaul was pointless. In adding the new control scheme it's as close as they could have gotten to "remaking" them given the circumstances.

Yes, it would be pointless to remake them given the hardware, but they're still ports and should be counted as such.
 
Daschysta said:
Nintendo's choice obviously wasn't insane as it is by far the market leader of the generation, their hardware was the single greatest choice any manufacturer made last gen.

as for copying nintendo does move ring a bell? How did that do. Also if sony goes that route their likely to be an expensive mess once again.

Best choice for business yes I would agree on that for fans... beyond the fact that they can be happy Nintendo won the generation? They can still look at the many HD 3rd Party games that could never make the jump over to Wii.

With everyone cashing in on HD collections maybe now the WiiU may get old games

hell I dunno what happend to the Move and I cannot see the Kinect as nothing but an inside joke as well even if it did much better than Sony's try. I am just pointing it out that Sony PR already said oh the PSVita can do what the WiiU does... The Move controller can too far into the system's life. If PS4 copies WiiU at Launch it wont be another fail like the Move.

I just want my Zelda HD to tell you the truth I am hyped for my WiiU
 
Smiles and Cries said:
Best choice for business yes I would agree on that for fans... beyond the fact that they can be happy Nintendo won the generation? They can still look at the many HD 3rd Party games that could never make the jump over to Wii.

With everyone cashing in on HD collections not the WiiU may get old games

hell I dunno what happend to the Move and I cannot see the Kinect as nothing but an inside joke as well even if it did much better than Sony's try. I am just pointing it out that Sony PR already said oh the PSVita can do what the WiiU does... The Move controller can too far into the system's life. If PS4 copies WiiU at Launch it wont be another fail like the Move.

I just want my Zelda HD to tell you the truth I am hyped for my WiiU

If people are worried about the cost of wii-u when taking into account the tablet screen how is sony supposed to release an affordable system that massively outpaces wii-u graphically has an HD screen on the tablet in addition to the additional controller processing power to further differenciate it from the wiitablet?

It won't matter if sony copies nintendo if their console is 500+ dollars again, they don't have the post ps2 goodwill to sell anything like that, nor the cash to take such a risk.

Plus I can be happy with the wii just because you have to by a nintendo console to play their games anyhow, and everything else that matters is pretty much on the cpu with better graphics and control than the HD twins anyhow.

Also the wii being the wii allowed some awesome niche games to prosper that never would have got greenlit for the PS360 systems (NMH, LKS, Zach and Wiki, Endless Ocean, Madworld etc.)
 
if ps4 copies the wii U without adding additional features (they'd do multi-touch for sure), it kind of assures multi-platform releases for nintendo.

it's doubtful MS would completely follow suit too...at least not at first.
 
The odds of the PS4/720 being significantly more powerful( and therefore more expensive), then adding the cost of copying a touch screen controller, seem very low to me. Especially from Sony as i am sure they will incorporate half assed vita integration that few if any third party games will support. Kinect 2.0 packaged with the next xbox is something i could see happening though, for some reason. The level of current success plus the differentiation factor make it seem viable to me.
 
Daschysta said:
If people are worried about the cost of wii-u when taking into account the tablet screen how is sony supposed to release an affordable system that massively outpaces wii-u graphically has an HD screen on the tablet in addition to the additional controller processing power to further differenciate it from the wiitablet?

It won't matter if sony copies nintendo if their console is 500+ dollars again, they don't have the post ps2 goodwill to sell anything like that, nor the cash to take such a risk.

because sony is kinda C-R-A-Z-Y when it comes to actual business decisions

they might do it too
 
It's a battle for the living room, and only one company can prevail!

Who gives a shit about that nowadays? Low-end Taiwanese companies with clued-out Chinese manufacturing partners maneuvering to underprice each other on 6" square Netflix/Facebook/WiFi-streamers. Everybody knows this is commodity stuff if not now then in the very near future.
 
Daschysta said:
If people are worried about the cost of wii-u when taking into account the tablet screen how is sony supposed to release an affordable system that massively outpaces wii-u graphically has an HD screen on the tablet in addition to the additional controller processing power to further differenciate it from the wiitablet?

It won't matter if sony copies nintendo if their console is 500+ dollars again, they don't have the post ps2 goodwill to sell anything like that, nor the cash to take such a risk.

Plus I can be happy with the wii just because you have to by a nintendo console to play their games anyhow, and everything else that matters is pretty much on the cpu with better graphics and control than the HD twins anyhow.

Also the wii being the wii allowed some awesome niche games to prosper that never would have got greenlit for the PS360 systems (NMH, LKS, Zach and Wiki, Endless Ocean, Madworld etc.)

NEO GEO did fine, SONY can do this :P
 
Annoying Old Party Man said:
Hey, Wii Music was a wonderful game!

dude, wii music was an awesome music game. it was freakin INCREDIBLE.

But because nintendo cheaped out and only used public domain songs, it turned out awful....AWFUUUL. after all, any music game is only as good as its soundtrack.

and the lack of a mario paint-esque track editor? madness!
 
guek said:
if ps4 copies the wii U without adding additional features (they'd do multi-touch for sure), it kind of assures multi-platform releases for nintendo.

it's doubtful MS would completely follow suit too...at least not at first.

After the developers give all of their love to Nintendo's & Sony's "tablet" controllers, Microsoft will unveil Kinect Touch.
 
maybe some of these guys saying that SONY/MS wont go all out are on to something.

I'm starting to wonder what a potential global recession would do to the gaming industry

Nintendo may be too deep into development to pull back on WiiU's tech but Sony and MS may still be able to make cuts to cost but would they really care about a global recession?

Do you guys think this will slow things down?
 
Smiles and Cries said:
maybe some of these guys saying that SONY/MS wont go all out are on to something.

I'm starting to wonder what a potential global recession would do to the gaming industry

Nintendo may be too deep into development to pull back on WiiU's tech but Sony and MS may still be able to make cuts to cost but would they really care about a global recession?

Do you guys think this will slow things down?

Sony took a great hit with the 2008 recession, so they should probably be a bit more prepared for that.
 
Gamer @ Heart said:
Negative, I am a huge fan. I am just a gamer first, nintendo fan second. I play anything and everything. I refuse to burn myself by playing Wii music or any such non sense!
Hey man, Wii Music was awesome.
 
Willy105 said:
Sony took a great hit with the 2008 recession, so they should probably be a bit more prepared for that.

the Yen v Dollar sucks I read Nintendo is doing business in Dollars, I really do not understand the whole economy thing but thinking about how this thread started people questioned how long the WiiU would survive after PS4 kills it with beastly power levels, I'm starting to believe maybe Sony wont be so agressive with this mess going on right now - a few years from now things could be even worst
 
Wii Music is an incredibly maligned game, so much so that at least I have never played it. Is it any good? The Wii promo videos made it look like conducting music could be cool, but e3 2008 almost made me too ashamed to even try the damn thing :(

I am very much looking forward to Wii U. Given that Im no longer trusting of sony's attitude towards its customers, MS dont make good hw in the first 2 years and Nintendo impressed the fuck out of me with Mario Galaxies and NSMB, Im buying Wii U on day 1. I can be swayed on ps4/xbox3 pending proof that shortcomings have been mended, but given my gaming habits I'm likely going to be limiting myself to only one system next time around.

So the short version of this is: is wii music worth trying for someone not instrumentally inclined?
 
I bought a Wii to be able to play Wii Music after I saw it for the first time at TGS 2005.

But the bad mouthing of it across the Internet made me not even get it.
 
The whole resolution thing is overrated. I have all the systems hooked up and switching between them isn't making me blind. Especially in this era of indie games on the computer and such. Pixellated or not, gaming is gaming.
 
Annoying Old Party Man said:
Hey, Wii Music was a wonderful game!

Yep, I'm sure I've spent over 100 hours in the full drum mode w/ balance board controlling the kick and the hi hats. Excellent training tool for amateurs, and FUN! I also spent hours and hours making my own renditions of the popular songs. One of the nicest gaming experinces I've had. For me the only real downside was that I couldn't choose the full drum mode when playing co-op with a friend, what the hell were they thinking....oh well.
 
Smiles and Cries said:
the Yen v Dollar sucks I read Nintendo is doing business in Dollars,

It's not that bad anymore, really. In the first three months of last business year, Nintendo lost 70000 million Yen because of foreign exchanges rates, in the first three months of this year that were only 5000 million Yen.
 
Smiles and Cries said:
XD

fix everything add the missing dungeons, put the whole
OoT map for underwater exploration to find new items at OoT ruins locations

/it burns, why will they never do this for me :(
This is a pretty telling post.
 
Model 500 said:
Yep, I'm sure I've spent over 100 hours in the full drum mode w/ balance board controlling the kick and the hi hats. Excellent training tool for amateurs, and FUN! I also spent hours and hours making my own renditions of the popular songs. One of the nicest gaming experinces I've had. For me the only real downside was that I couldn't choose the full drum mode when playing co-op with a friend, what the hell were they thinking....oh well.


It didn't have the support it deserved, that is from Nintendo itself. The midi samples were of a low quality (I assume it was Kondo's and Tanaka's part and they preferred to work with these specific set of tools) plus the song selection was pretty poor. That I enjoyed the game so much and felt a part of the music process despite those limitations, is something really impressive.
 
Mastperf said:
The PS3 wasn't built with the most powerful tech available either. RSX falls in line nicely with the point he was making. It wasn't new and was already weaker than the one in the year old competitors hardware. Vita is high-end Sony hardware that isn't trying to win a format war. Anything more powerful would have destroyed battery life and lead to major losses with no hope of dropping the price. They simply don't have anywhere near as much wiggle room on portables. Make it too big and it suffers-make it too power hungry and it suffers.

RSX was a last-minute addition to the PS3. Where they originally thought the Cell would take care of the visuals (LOL) and you can tell it's a last minute addition. The other main components in the PS3 were bleeding-edge and hard to produce in its launch period. Not that the power of the system itself was cutting edge (it wasn't, and isn't) but the main components were outside of its shitty last-minute GPU.

The Vita is precisely what I said: the result of mature mainstream mobile tech. It is not bleeding-edge and is high-end only in relation to its portable gaming competition. I'd argue that Sony's ideals on the Vita much more closely match their ideals on the PS1, even though I think the Vita will still not sell as well as its predecessor. I would hope Sony is smart enough to go a similar route on the PS4, and rumours indicate that they might be (so do their financial statements). Of course, you will still get the same bullshit launch CGI trailers from Sony and MS during E3 that will promise you far more than the hardware can deliver, and 99.7% of people will believe them as they have every gen. But that's par for the course.

Will it be more powerful than the WiiU? Almost certainly so, on the simple virtue that the hardware will be newer and come at least a year after Nintendo's console. But I would argue that neither MS or Sony will go full-out generational leapfrog over Nintendo's hardware (unless it's truly on par with the 360/PS3 - which would be ludicrous).
 
I have seen a lot of Final Fantasy threads today, now that Nintendo has a new console are we going to be Crystal Bearer-zoned or will Square finally allow Final Fantasy back on a Nintendo home console?

ShockingAlberto said:
This is a pretty telling post.

Meanwhile, this post tells me nothing :(
 
Smiles and Cries said:
I have seen a lot of Final Fantasy threads today, now that Nintendo has a new console are we going to be Crystal Bearer-zoned or will Square finally allow Final Fantasy back on a Nintendo home console?

If it has the power to match then yes, probably.
 
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