Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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StevieP said:
Halo 4 will be Twilight Princess-ed. The Xbox will be out in 2012 if MS reaches their targets. The biggest of which is AMD delivering a bulldozer-based chip en masse.
That's what I'm expecting too. Windows 8 will also be an important part of the future Xbox strategy and Ballmer is crazy enough to roll everything out at once.
 
Vicarious Visions working on Wii U

According to the LinkedIn profile page of a Vicarious Visions associate producer, the developer is currently at work on three unannounced titles for the Xbox 360, PlayStation 3, Wii, and Wii U. None of the projects were named outright, but the staffer's page indicates three codenames and their respective release platforms: Project Atlantis (Xbox 360, PS3), Project Phoenix (Xbox 360, PS3, Wii), and Project Nova (Xbox 360, PS3, Wii U).
 
IceDoesntHelp said:
uh, is that good news or not?

They made some pretty kickass versions of Guitar Hero, they have my full faith. I'm pretty sure they were the first ones to get DLC via SD card working on Wii, and in-game payments using Wii points too. They really pushed the console when few other dev's would, when it would have been very, very easy to fart out a lazy port (like EA did with RB1.)
 
I hope that VV is making a new IP for Wii U, as now that they're free from GH, I can't imagine what else they'd be making on consoles. They were just doing GH Wii and handheld versions of whatever Activision was making.
 
So the thread is too massive and I haven't been following as closely since the reveal but when is the next reveal of the games? Anything planned before next E3?
 
effzee said:
...when is the next reveal of the games? Anything planned before next E3?
I saw a post suggesting GDC (March 5 thru 9). People are saying Nintendo is going to be busy trying to pimp the heck out of the 3DS in the meantime.
 
adroit said:
I saw a post suggesting GDC (March 5 thru 9). People are saying Nintendo is going to be busy trying to pimp the heck out of the 3DS in the meantime.

Thanks. Wasn't there some talk about a fall 2011 event?
 
guek said:
I think spring 2013 is most likely for the nextbox (xbox3? 720? I wish it were as easy as ps4). As for halo 4, I wouldn't be surprised if it got bumped to being a launch game.

I would actually bet that the "PS4" won't be called that. The Japanese taboos around the number 4 make me think they'll avoid it to reduce the risk of alienating fans unnecessarily.
 
effzee said:
Good I guess it gives them enough time to clean up the mess and make sure this time the showing is something people talk about positively.

The thing is when they show it next... they need to show A game. Not a full blow out, fine. Not an early alpha-can't really tell anything but it looks promising game. they need to show something in game that reflects the visuals accurately. I don't think the demos they showed really taxed the system. They need SOMETHING tangible that provides the hook though. something that looks impressive and that the other systems don't have and looks on par or better than PS3/360 and is exclusive. If they just show ONE GAME they're golden. And yes, I of course mean a core franchise like Mario, Zelda (too soon for that I know, and yes I'm aware of the lighting tech demo), wave racer (there is a real possibility I think, Nintendo has seemed to like that as an early/launch game) SOMETHING Nintendo and familiar.

That, OR they need to show off their online system and it needs to be impressive and on par with the others, but I think they're saving that for the FULL blow out.
 
Gaborn said:
I would actually bet that the "PS4" won't be called that. The Japanese taboos around the number 4 make me think they'll avoid it to reduce the risk of alienating fans unnecessarily.


Heck I wonder if they'll begin reducing the "Playstation" brand entirely as it now may have a negative stigma. I kind of think they did that with Vita (which is officially the "PS Vita" if I'm not mistaken, now we know what the PS means but technically no playstation in that title at all)

BTW, what are the Japanese issues with the number 4? Never heard of that.
 
specialguy said:
Heck I wonder if they'll begin reducing the "Playstation" brand entirely as it now may have a negative stigma. I kind of think they did that with Vita (which is officially the "PS Vita" if I'm not mistaken, now we know what the PS means but technically no playstation in that title at all)

Actually I kind of have thought "Vita" might have been done to sort of test the waters for a non-numeraled "Playstation Family" system. Kind of establish the precedent before the new system is unveiled so the lack of "4" isn't as big a shock.

BTW, what are the Japanese issues with the number 4? Never heard of that.

It's very similar to superstitions in the west about the number 13. For example, some hotels and apartment buildings skip 4th floors in Japan.
 
StevieP said:
The XBox 3 is likely coming out next holiday. It will have 2GB at most if that's the case.


No way. Heck the Wii U will likely slip to holiday 12, it wouldn't surprise me as anything in tech/video games always slips (and we're already hearing September 2012 rumblings on Wii U).

And Nintendo is a tight ship compared to the fountain of leaks that is MS, so we'd probably have to be hearing a lot more about XB720 if it's supposedly going to launch within 6 months of Wii U! Heck we have many confirmed games under development for Wii U!

Besides that, for the millionth time Halo 4 pretty much precludes XB720 in 2012 imo. MS isn't going to mount a huge marketing campaign over Halo 4 on 360 in Fall 2012 AND launch a new console in the same time. Not happening. And the whole "halo 4 rejiggered to be XB720 launch title" thing is wishful thinking at best.

2013 is the earliest you'd see XB720 imo, and frankly 2014 is just as possible imo, because whatever they're currently targeting is likely to slip once reality hits (look at the recent delays in next gen video cards for example). I also dont think MS would ever launch a console anything but 4th quarter, not their style at all. So, winter 2013 or winter 2014 imo...
 
specialguy said:
Heck I wonder if they'll begin reducing the "Playstation" brand entirely as it now may have a negative stigma. I kind of think they did that with Vita (which is officially the "PS Vita" if I'm not mistaken, now we know what the PS means but technically no playstation in that title at all)

BTW, what are the Japanese issues with the number 4? Never heard of that.
A google search says its because the word for 4 is similar to the word for "death".

Makes me wonder if that influenced the naming of Vita...
 
Gaborn said:
The thing is when they show it next... they need to show A game. Not a full blow out, fine. Not an early alpha-can't really tell anything but it looks promising game. they need to show something in game that reflects the visuals accurately. I don't think the demos they showed really taxed the system. They need SOMETHING tangible that provides the hook though. something that looks impressive and that the other systems don't have and looks on par or better than PS3/360 and is exclusive. If they just show ONE GAME they're golden. And yes, I of course mean a core franchise like Mario, Zelda (too soon for that I know, and yes I'm aware of the lighting tech demo), wave racer (there is a real possibility I think, Nintendo has seemed to like that as an early/launch game) SOMETHING Nintendo and familiar.

That, OR they need to show off their online system and it needs to be impressive and on par with the others, but I think they're saving that for the FULL blow out.

This post pretty much confirms we'll see nothing till next E3 if this is the case.

specialguy said:
No way. Heck the Wii U will likely slip to holiday 12, it wouldn't surprise me as anything in tech/video games always slips (and we're already hearing September 2012 rumblings on Wii U).

And Nintendo is a tight ship compared to the fountain of leaks that is MS, so we'd probably have to be hearing a lot more about XB720 if it's supposedly going to launch within 6 months of Wii U! Heck we have many confirmed games under development for Wii U!

Besides that, for the millionth time Halo 4 pretty much precludes XB720 in 2012 imo. MS isn't going to mount a huge marketing campaign over Halo 4 on 360 in Fall 2012 AND launch a new console in the same time. Not happening. And the whole "halo 4 rejiggered to be XB720 launch title" thing is wishful thinking at best.

2013 is the earliest you'd see XB720 imo, and frankly 2014 is just as possible imo, because whatever they're currently targeting is likely to slip once reality hits (look at the recent delays in next gen video cards for example). I also dont think MS would ever launch a console anything but 4th quarter, not their style at all. So, winter 2013 or winter 2014 imo...

The 360 launched sixth months after its announcement, so if they are running that kind of tight schedule it would be easy for us not to hear anything right now and still have it release Fall 2012.

And your point about Halo 4 could just as easily be changed to marketing for Xbox 3. They haven't locked themselves into that yet.

I don't expect any consoles to launch in 2014 anymore.
 
Gaborn said:
The thing is when they show it next... they need to show A game. Not a full blow out, fine. Not an early alpha-can't really tell anything but it looks promising game. they need to show something in game that reflects the visuals accurately. I don't think the demos they showed really taxed the system. They need SOMETHING tangible that provides the hook though. something that looks impressive and that the other systems don't have and looks on par or better than PS3/360 and is exclusive. If they just show ONE GAME they're golden. And yes, I of course mean a core franchise like Mario, Zelda (too soon for that I know, and yes I'm aware of the lighting tech demo), wave racer (there is a real possibility I think, Nintendo has seemed to like that as an early/launch game) SOMETHING Nintendo and familiar.

Somewhat ironically, the comments on vids of Killer Freaks alpha-footage often has comments about how it only looks like a PS360 game.

Hopefully next time we see it, and Nintendo first party titles, they'll be blowing us away.

The best hope for a 'core' franchise, I feel, though, is Wave Race, Metroid, F-Zero or whatever Retro happens to be working on. All the others will probably be too early in development for anything substantial to be shown. Maybe.

specialguy said:
BTW, what are the Japanese issues with the number 4? Never heard of that.

4 can be read the same was as the character for death. (4 is also avoided in China for this reason). For instance, in my apartment block there are no apartments with 4 in the title (eg 202, 203, 205) and some buildings either don't have a fourth floor or leave an empty full or partial floor where the fourth floor should be.
 
Gaborn said:
I would actually bet that the "PS4" won't be called that. The Japanese taboos around the number 4 make me think they'll avoid it to reduce the risk of alienating fans unnecessarily.
Capcom is oblivious to this it seems, so there's a chance of Sony not caring either.
 
Man, my brain can't handle anymore WiiU speculation. They should've just revealed it later.

The wait until E3 is going to be unbearably long.
StreetsAhead said:
4 can be read the same was as the character for death. (4 is also avoided in China for this reason). For instance, in my apartment block there are no apartments with 4 in the title (eg 202, 203, 205) and some buildings either don't have a fourth floor or leave an empty full or partial floor where the fourth floor should be.
That is pretty freaking crazy.
 
bgassassin said:
"2MB for the framebuffer 2MB for the Zbuffer and 4MB for texture cache.".
I'm pretty sure that's bullshit. Ever other report on the Wii's specs claims that the system only has a 2MB frame buffer and a 1MB texture cache, just like the GCN before it. From my understanding, these seemingly small amounts of memory weren't bottlenecks at all. The Wii U simply isn't going to have the speed or parallel processing capabilities to use 64 times as much texture cache as the Wii did.
 
I can't imagine us not getting any info on Wii U for GDC 2012, but yeah, for the most part hardly anything substantial until E3 2012.
 
If we don't get any info by GDC, it's definitely hitting no earlier than November, and will probably even be delayed to 2013.

Luigiv said:
I'm pretty sure that's bullshit. Ever other report on the Wii's specs claims that the system only has a 2MB frame buffer and a 1MB texture cache, just like the GCN before it. From my understanding, these seemingly small amounts of memory weren't bottlenecks at all. The Wii U simply isn't going to have the speed or parallel processing capabilities to use 64 times as much texture cache as the Wii did.
something something duct tape something
 
The next showing will be very japanese centric. I'm expecting a presentation inline with their 3DS 2010 fall conference (which was mostly content from that year's E3) except now it'll be the first time we see most of those games. I'm shocked how quiet Japan has been on the system... we know of what... only 3, 3rd party games so far.

We then see more western games, like Killer Freaks, at GDC.


I don't see Nintendo emphasizing the graphics of the system all that much again. Personally, after seeing the recent PC-to-console ports I don't think its even necessary. But from a marketing standpoint it a no-win situation. There will always be those groups that refuse to see any difference and others that will faithfully wait for the other systems to be better, so focusing on that only distracts from the system's other features. And Nintendo does have an advantage here, like with the Zelda demo, there will be built-in enthusiasms from seeing Nintendo's franchises for the first time in "HD".
 
BurntPork said:
Capcom is oblivious to this it seems, so there's a chance of Sony not caring either.
I dunno... Street Fighter was called IV, not 4, and Biohazard 4 is a game where using an unlucky number that means "death" works just fine.
 
Luigiv said:
I'm pretty sure that's bullshit. Ever other report on the Wii's specs claims that the system only has a 2MB frame buffer and a 1MB texture cache, just like the GCN before it. From my understanding, these seemingly small amounts of memory weren't bottlenecks at all. The Wii U simply isn't going to have the speed or parallel processing capabilities to use 64 times as much texture cache as the Wii did.

Probably. Especially since I found something that supposedly came from a person that had access to a Wii dev kit. Actual link this time (side note: from Drtre's blog ^_^).

http://wiinside.blogspot.com/2007/04/inside-wii.html

Tell me about the dev kit…

Basically it had plenty of Hardware info like the Memory Layouts for the GPU... We already knew that the 3 Megs was split into 2 Sections (Frame Buffer 2 Megs and Texture Cache 1Meg)Gpu and CPU can Copy it's contents to the 24 Megs Ram and Vice Versa, allowing for extended Graphics RAM or Texture Caching (and people wondered why 24 Megs of 1T-SRAM was On Chip)

So I still say it's possible and if true not only would my scenario not be 64x jump, but it would also be building on what was already done with Wii. Although that jump wouldn't be far off from what could be possible for the CPU and its cache. But I would like to understand why you said the last sentence. That sounds like a pretty bold claim to make right now.
 
Gaborn said:
The thing is when they show it next... they need to show A game. Not a full blow out, fine. Not an early alpha-can't really tell anything but it looks promising game. they need to show something in game that reflects the visuals accurately. I don't think the demos they showed really taxed the system.
Actually, Nintendo could have shown a number of full games at E3, but they chose not to for some reason. They had all their big third-party developers come up with full demos of the games they were working on (the games that were in Nintendo's promo video), but then at the last minute decided to only show their tech demos instead, to the befuddlement of the developers.

Edit:
Why are people even discussing the Wii internals? The Wii-U will be NOTHING like that in native mode, I doubt it will use those chips for anything but backwards compatibility. Because the biggest problem with the Wii is how completely different it is to develop for than any other system, and Nintendo has already said they fixed that, it's why the Wii-U is getting ports of XBox 360/PS3 games at launch. It's why the Darksiders 2 team were able to get their game up and running so quickly.
 
Dreamwriter said:
Edit:
Why are people even discussing the Wii internals? The Wii-U will be NOTHING like that in native mode, I doubt it will use those chips for anything but backwards compatibility. Because the biggest problem with the Wii is how completely different it is to develop for than any other system, and Nintendo has already said they fixed that, it's why the Wii-U is getting ports of XBox 360/PS3 games at launch. It's why the Darksiders 2 team were able to get their game up and running so quickly.

The discussion deals strictly with memory usage in Wii U, not Shaders, Tessellators, etc. And that could be similar to GC and Wii.

Like I mentioned earlier, Xbox 360 reminds me a lot of the GC.
 
what are the chances killer freaks ends up looking somewhat close in visual fidelity to its debut trailer?

I wonder, is that level graphical polish going to be expected in real time next gen? Would that even be possible or far too much work? And would that be remotely possible within the ballpark of rumored wii U specs?
 
guek said:
what are the chances killer freaks ends up looking somewhat close in visual fidelity to its debut trailer?

I wonder, is that level graphical polish going to be expected in real time next gen? Would that even be possible or far too much work? And would that be remotely possible within the ballpark of rumored wii U specs?
I'd say the debut trailer was all live-action and isn't what the game will look like hardly at all.
 
guek said:
what are the chances killer freaks ends up looking somewhat close in visual fidelity to its debut trailer?

I wonder, is that level graphical polish going to be expected in real time next gen? Would that even be possible or far too much work? And would that be remotely possible within the ballpark of rumored wii U specs?

PS4 and Xbox 720 and even highend PC's wouldn't even be able to match the CG of that trailer.
 
Dreamwriter said:
Actually, Nintendo could have shown a number of full games at E3, but they chose not to for some reason. They had all their big third-party developers come up with full demos of the games they were working on (the games that were in Nintendo's promo video), but then at the last minute decided to only show their tech demos instead, to the befuddlement of the developers.

I believe this. I think in a sense Nintendo is going for the HUGE wow factor by showing it all off when it's ready in a MASSIVE blow out - but I don't think it's necessary. And I think they'll show a couple of titles early give us a taste and get us really hyped up.
 
man this thread is so depressing... I am so ready for WiiU and everyone is pointing to September or Fall 2012 launch
LLShC.gif


and all this freaken talk about E3!

Fall 2012 is so damn close to the next Xbox launch
 
Gaborn said:
I believe this. I think in a sense Nintendo is going for the HUGE wow factor by showing it all off when it's ready in a MASSIVE blow out - but I don't think it's necessary. And I think they'll show a couple of titles early give us a taste and get us really hyped up.

It seems that between Twilight Princess and Brawl's pre-releases Nintendo decided to keep their cards fairly close to their chest until close to release, where there's a big blowout (As Zelda SS experienced, for example). Even when they do show Wii U again we may not be getting more than a few screens and a few seconds of video per game, if that.
 
Smiles and Cries said:
man this thread is so depressing... I am so ready for WiiU and everyone is pointing to September or Fall 2012 launch
LLShC.gif


and all this freaken talk about E3!

Fall 2012 is so damn close to the next Xbox launch

Halo 4 is coming in 2012 for 360, there will be no new xbox launch next year. It will be 2013 which gives the WiiU a year headstart.
 
The M.O.B said:
Halo 4 is coming in 2012 for 360, there will be no new xbox launch next year. It will be 2013 which gives the WiiU a year headstart.

12 months is nothing in gaming industry, you cannot develop a decent HD game in that time
so if true I don't see 720 giving WiiU so much trouble.

Hope the WiiU can sell well enough to stay ahead
 
^^^ I'm currently at a 25% chance the new Xbox comes out next year and Halo 4 ends up as a launch title.

Gaborn said:
I believe this. I think in a sense Nintendo is going for the HUGE wow factor by showing it all off when it's ready in a MASSIVE blow out - but I don't think it's necessary. And I think they'll show a couple of titles early give us a taste and get us really hyped up.

Yeah apparently the games weren't visually separated enough from PS360 so they decided not to show them. I don't know what they expected on such a short window. They could have just looked at Xbox 360's E3 debut to know that was a bad idea with some of the games they showed back then.

JoshuaJSlone said:
That's read differently?

Yes. Street Fighter EYEVEE.

CoffeeJanitor said:
Just came in here to say....The fuck? People link to DrTre's blog? I used to post on IGN and people seemed to think he was a crazy maniac fanboy. How did he end up on GAF lol?

That's why I added the smiley. But Tre used to post here and I think he got permabanned. He may go overboard at times when it comes to Nintendo, but he's cool with me. And there's nothing outrageous about the specs mentioned. Actually they all sound reasonable in retrospect.
 
bgassassin said:
Yeah apparently the games weren't visually separated enough from PS360 so they decided not to show them. I don't know what they expected on such a short window. They could have just looked at Xbox 360's E3 debut to know that was a bad idea with some of the games they showed back then.

man, going back and looking at the 360's launch lineup is rough. Almost all console launches are bad, and while the 360's wasn't the worst of the worst, it was definitely exceptionally mediocre.

Who would have thought though that the machine that pumped out CoD2 and PGR3 would also be capable of something on the scale of Gears3.
 
I hope Nintendo does manage to get it out around September next year. That release date ought to relieve at least one or two of their development teams of the pressure of getting games ready for launch. As long as they get fresh content out by Xmas, those games could take the extra 2-3 months for polish. I think with a September launch Nintendo could get away with just one big game or two smaller ones for a day 1 lineup.
 
Gahiggidy said:
I hope Nintendo does manage to get it out around September next year. That release date ought to relieve at least one or two of their development teams of the pressure of getting games ready for launch. As long as they get fresh content out by Xmas, those games could take the extra 2-3 months for polish. I think with a September launch Nintendo could get away with just one big game or two smaller ones for a day 1 lineup.

I think the system has to be released no later than June in Japan. There is nothing on the release calendar for the the entire year. Nintendo could probably stealth publish a couple of western games, and find some Japanese games that need publishing. But those games will not sell and you are talking about months and months of no solid revenue from their console platform.

There is Dragon Quest X. But we are talking about one single game that is being published by a licensee in Japan.
 
I'm still riding the July release bandwagon.

guek said:
man, going back and looking at the 360's launch lineup is rough. Almost all console launches are bad, and while the 360's wasn't the worst of the worst, it was definitely exceptionally mediocre.

Who would have thought though that the machine that pumped out CoD2 and PGR3 would also be capable of something on the scale of Gears3.

Yeah and like Wii U those games started out on underpowered dev kits, but unlike Wii U devs didn't have the same window since 360 came out later that year.

blu said:
That was a hilarious read. Wrapped in Random Capitalization. Reads like Tre's, alright.

Moral of the story: that, kids, is what happens when people with little-to-zero understanding of the subject come across leaked SDKs.

LOL. One thing that would leave me scratching my head was posts emphasizing certain things about Wii when they were not going to make it any more powerful than what it was, which seemed to be going on in that blog post as well.
 
bgassassin said:
I'm still riding the July release bandwagon.

Same here. I can't see Nintendo releasing as late as September. July/August release would be appropriate, enough time to prepare for seasonal releases etc too.
Maybe they'll do an Apple: "And it's ready to buy, right now!"
 
specialguy said:
No way. Heck the Wii U will likely slip to holiday 12, it wouldn't surprise me as anything in tech/video games always slips (and we're already hearing September 2012 rumblings on Wii U).

And Nintendo is a tight ship compared to the fountain of leaks that is MS, so we'd probably have to be hearing a lot more about XB720 if it's supposedly going to launch within 6 months of Wii U! Heck we have many confirmed games under development for Wii U!

We've been hearing leaks for both the hardware (bulldozer apu-like) and software (windows 8-based, fully metro UI, x360 emulation) for months now. Dev studios know what's going on as well. They are targeting Xmas 2012. Whether they reach that target is yet to be seen, but I bet my dick that's what they're targeting.

Besides that, for the millionth time Halo 4 pretty much precludes XB720 in 2012 imo. MS isn't going to mount a huge marketing campaign over Halo 4 on 360 in Fall 2012 AND launch a new console in the same time. Not happening. And the whole "halo 4 rejiggered to be XB720 launch title" thing is wishful thinking at best.

Did you read the "twilight-princess-ed" part? Yeah. Dragon Quest X? Yeah. MS were rather unspecific about Halo 4 for a reason, methinks - and didn't show a single frame of real footage either.
 
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