Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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bgassassin said:
That makes sense especially with the early rumor of production supposedly starting this October if I remember correctly.

my body needs poorly taken, blurry factory worker pics
 
guek said:
my body needs poorly taken, blurry factory worker pics

How about the old article it came from instead?

http://uk.wii.ign.com/articles/116/1163362p1.html

According to sources with knowledge of the project, Nintendo's next console could have a retail price of anywhere between $350 and $400 based on manufacturing costs, and will ship from Taiwanese manufacturer, Foxconn, this October, putting the earliest possible retail release anywhere between mid-October and early November.

I'm glad they didn't rush it.
 
guek said:
only problem is the Wii is indeed surely screwed next year
The wii can still hit the legacy pricing of $99 and more discounted games to try to milk it for all its worth in the time between now and the wii u's launch.
 
I doubt nintendo is too concerned with "killing off" the wii, since they've really done it to them selves by apparently shifting all of their development resources to wii-u games and 3DS games.
 
Daschysta said:
I doubt nintendo is too concerned with "killing off" the wii, since they've really done it to them selves by apparently shifting all of their development resources to wii-u games and 3DS games.

Which is a sensible decision, long term, I feel.
 
herzogzwei1989 said:
Hopefully the final GPU will be more powerful/faster and more feature-rich than Xenos and RSX.

It was always going to be though, it was just a question of by how much.
 
according what we know so far, will the wii u able to run bf3 like on the pc?
 
herzogzwei1989 said:
Hopefully the final GPU will be more powerful/faster and more feature-rich than Xenos and RSX.
That's 100% guaranteed. The question is how much more.
DR3AM said:
according what we know so far, will the wii u able to run bf3 like on the pc?
Can't say, really. There's not nearly enough info to say anything. We probably won't know until after launch.
 
60_gig_PS3 said:
Pikmin 3 with better than PS3 graphics should look phenominal. I hope theyre making it in-house and havent farmed it out to 3rd parties.
I'm sure they're making it in-house, pikmin is like Miyamoto's baby. But I'm not sure Pikmin will be a real graphical showcase for the wii u unless they redid all the assets. It was confirmed to have started out as a wii game and seemed quite far along until it was changed to the wii u. But that's just my impression from the few quotes about Pikmin 3 Miyamoto has dropped over the last few E3s.
 
artwalknoon said:
I'm sure they're making it in-house, pikmin is like Miyamoto's baby. But I'm not sure Pikmin will be a real graphical showcase for the wii u unless they redid all the assets. It was confirmed to have started out as a wii game and seemed quite far along until it was changed to the wii u. But that's just my impression from the few quotes about Pikmin 3 Miyamoto has dropped over the last few E3s.
There's no basis for believing this at all.

It seemed unlikely to have even started production, considering Miyamoto himself said he was having a hard time finding a team that wasn't busy with something else.
 
artwalknoon said:
I'm sure they're making it in-house, pikmin is like Miyamoto's baby. But I'm not sure Pikmin will be a real graphical showcase for the wii u unless they redid all the assets. It was confirmed to have started out as a wii game and seemed quite far along until it was changed to the wii u. But that's just my impression from the few quotes about Pikmin 3 Miyamoto has dropped over the last few E3s.

Im with ShAlberto, it was probably in the perpetual prototype, figuring out the fun, stage that nintendo games cook in for years before they get made. I doubt it was in full production.

Also, this controller was in development for years. It would be a travesty if one person at Nintendo didnt bother to say how perfect the U controller would be for this type of game.
 
i had my first WiiU-like experience today with Asphalt 6 on the iphone. It has gyro support and lets you walk and look around inside a virtual garage. pretty cool.
 
I can't imagine that Pikmin 3 was ever really considered for the Wii, at least not by the time they were ready to start production. IIRC we had that comment from Miyamoto years ago about it being a series that would benefit from a high powered console, seems to me they realized at some point early in the planning stages of Pikmin 3 that it was going to be a Wii U title.
 
60_gig_PS3 said:
Pikmin 3 with better than PS3 graphics should look phenominal. I hope theyre making it in-house and havent farmed it out to 3rd parties.
Instro said:
I can't imagine that Pikmin 3 was ever really considered for the Wii, at least not by the time they were ready to start production. IIRC we had that comment from Miyamoto years ago about it being a series that would benefit from a high powered console, seems to me they realized at some point early in the planning stages of Pikmin 3 that it was going to be a Wii U title.

http://www.neogaf.com/forum/showthread.php?t=433060

7:46

StephenTotilo:
But pikmin is 10 years old this year
7:46

StephenTotilo:
He wanted to release pikmin this year
7:46

StephenTotilo:
They were working on a wii pikmin
7:47

StephenTotilo:
But as they work on wii u and he sees those beautiful hd graphics and new controller

7:47

StephenTotilo:
"I think that's the perfect system for pikmin. So we're going to make it for that

7:48

StephenTotilo:
He says that since the wii version was far along it shouldn't be a long wait for it on wii u
 
Hey I was just about to post about how I remembered some quote about the wii version being pretty far along but you found the quote for me! I knew I wasn't crazy.
 
Now that there's been a few more game announcements for the 3DS, I thought I'd re-do my list of what first and second party developers are up to.

First Party
Software Development Group No. 1
Next Release: Mario Kart 7 (3DS, Dec 2011)
Known For: Mario Kart & Nintendogs
Probably moving straight onto/already working on Mario Kart 8 for Wii U (best guess is holidays 2013).

Software Development Group No. 2
Next Release: Animal Crossing 3DS (3DS, 2012)
Known For: Animal Crossing & Wii Brand Games
Based on their release schedule they may be working on a Wii-Sports sequel for the Wii U launch behind closed doors, then move on to porting the handheld AC game (again) for the Wii U for 2015.

Software Development Group No. 3
Next Release: The Legend of Zelda: Skyward Sword (Wii, Nov 2011)
Known For: The Legend of Zelda series
Are probably developing a 3DS Zelda title (maybe in partnership with an outside party, like Grezzo) and moving onto planning for Wii U Zelda. Possible that 3DS eshop title Dillion’s Rolling Western is developed by this team too.

Software Development Group No. 4
Next Release: Pikmin 3 (TBC)
Known For: New Super Mario Bros. series, Big Brain Academy series
It’s possible that they’re also the team responsible for New Super Mario Bros. Mii, if it is to become a full retail title.

Software Development Group No. 5
Next Release: Unannounced
Known For: Wii Fit
Since Wii Fit Plus’s release in 2009 they’ve co-produced Steel Diver and Star Fox 64 3D. Could they be working on a Wii Fit U?

Tokyo Development Group No. 1
Next Release: Unannounced
Known For: Super Mario Galaxy
They haven’t released a retail game since 2007’s Galaxy, and their last release was an app for the DSi last year. Miyamoto allegedly has a new character based franchise cooking, are they working on it?

Tokyo Development Group No. 2
Next Release: Super Mario 3D Land (3DS, Nov 2011)
Known For: Super Mario Galaxy 2, Flipnote Studio
This group will, apparently, move right onto 3D Mario for Wii U once 3D Land ships.

Brownie Brown
Next Release: Fantasy Life (3DS, Level-5 game, 2012)
Known For: Mother 3, Mana Series
A handheld only developer. Possibly working on a Mana series game for 3DS.

Creatures Inc.
Next Release: Pokepark 2: Beyond the World (Wii, Nov 2011)
Known For: Pokemon series, Earthbound/Mother series
They’re probably moving onto to more Pokemon games for the 3DS at this point.

Hal Laboratory
Next Release: Kirby’s Return to Dreamland (Wii, Oct 2011)
Known For: Pokemon spin-offs, Kirby series
They’ll probably move onto Kirby games for the 3DS and Wii U and/or another Pokemon Ranger game.

Intelligent Systems
Next Release: Paper Mario 3DS (3DS, 2012), Fire Emblem (3DS, 2012)
Known For: Paper Mario, Advance Wars, Fire Emblem, Warioware
I expect a Wii U Warioware at some point, as well as Wii U versions of PM and FE and a 3DS AW. They recently released the 3DS eshop title Pushmo, similar in style to the puzzles featured in Catherine, featuring a new character and world.

Monolith Soft
Next Release: Unannounced Wii U title (Wii U, TBA)
Known For: Xenoblade Chronicles, Disaster: Day of Crisis
They’ve confirmed they’re working on a Wii U title and that they have done internal experiments in HD development.

Nd Cube
Next Release: Unannounced (Possibly Mario Party 9)
Known For: Wii Party, F-Zero: Maximum Velocity
Who knows? Maybe they’re charged with Wii U Party?

Project Sora/Sora Ltd
Next Release: Kid Icarus: Uprising (3DS, Jan 2012)
Known For: N/A
Their next project is confirmed to be Smash Bros. Wii U and Smash Bros. 3DS.

Retro Studios

Next Release: Unannounced
Known For: Metroid Prime trilogy, Donkey Kong Country Returns
They will be working on a Wii U game by now, but what that is, no one knows. Given the sales, it’s likely the DKCR2 will appear at some point.

Nintendo Software Technology
Next Release: Who cares?
Known For: Project H.A.M.M.E.R.
The sad little story of the little developer that could’ve, but didn’t.

Second Party
AlphaDream
Next Release: Unannounced
Known For: Mario & Luigi RPGs
They’re probably working on a Mario & Luigi RPG for the 3DS.

Ambrella
Next Release: Unannounced
Known For: (Bad) Pokemon Spin-offs
They just released Pokemon Rumble Blast, haven’t done a full retail console game since the Gamecube’s Pokemon Channel.

Camelot Software Planning

Next Release: Mario Tennis 3DS (2012, 3DS)
Known For: Mario Tennis series, Mario Golf series, Golden Sun

Game Freak
Next Release: Unannounced
Known For: Mainline Pokemon series
The biggest question at the moment is whether the next game(s) will be RSE remakes or the 3rd version of Black and White, followed by whether they’ll be 3DS or DS games. Expect an April 2012 announcement, September 2012 release in Japan.

Genius Sonority
Next Release: Unannounced
Known For: Console Pokemon battle simulators
They released a Japan-only Pokemon typing game in March. They’re almost certainly working on the 5th-Gen version of the battle sim, whether it becomes a Wii U title or remains a Wii one.

Good-Feel
Next Release: Unannounced
Known For: Wario Land: Shake It!, Kirby’s Epic Yarn
They’re masters of pretty games, it seems. Who knows which franchise they’ll take on next, although it’ll probably be for Wii U. (My money is on a Yoshi game, for some reason.)

Monster Games
Next Release: Unannounced
Known For: Excite series, Pilotwings 3DS.
It’s possible (probable?) they’re working on an Excite game for Wii U.

Next Level Games
Next Release: Luigi’s Mansion 2 (3DS, 2012)
Known For: Mario Strikers series, Punch-Out Wii
Their game Catalyst was apparently not picked up for Xbox or PS3 when pitched. There’s always a chance it’ll be reborn on Wii U, I suppose.

Noise
Next Release: Unannounced
Known For: Custom Robo series
Nothing to see here, to be honest.

n-Space

Only going to mention them because of Winter.

Treasure

These guys were responsible for Sin and Punishment 2: Star Successor, but from memory it probably didn't sell enough to justify another sequel.

EDIT: I can't find with dev is doing Mario Party 9, but it appears not to be Hudson anymore, correct?
 
StreetsAhead said:
Nintendo Software Technology
Next Release: Who cares?
Known For: Project H.A.M.M.E.R.
The sad little story of the little developer that could’ve, but didn’t.

They made Waverace Blue Storm. Don't they do that mario vs donkey kong also?

Saddly I prefer the classic Donkey Kong 94 and Mario Vs Donkey Kong GBA, Not that lemmings clone.

A new Waverace for 3ds would be awesome.

EDIT:
You forgot PAON. The make Donkey Kong spinoff games.

Artoon. Made some yoshi games and Flingsmash


EDIT2:
Mario Party 9 seems to be developed by Nd Cube
 
tsab said:
They made Waverace Blue Storm. Don't they do that mario vs donkey kong also?

Saddly I prefer the classic Donkey Kong 94 and Mario Vs Donkey Kong GBA, Not that lemmings clone.

A new Waverace for 3ds would be awesome.

My understanding is that the company is basically a shell of its former self and wouldn't be capable of producing something even that big in its current form.
EDIT:
You forgot PAON. The make Donkey Kong spinoff games.

Artoon. Made some yoshi games and Flingsmash

That I did, I shall add them in a tic.
EDIT2:
Mario Party 9 seems to be developed by Nd Cube

Ah, that does sound right, from memory.
 
Since Paper Mario is going to 3DS, it might be cool to see Mario and Luigi on Wii U. Too bad that it's unlikely since AlphaDream doesn't have any console experience.

Also there was a rumor going around that Good Feel was making a Yoshi 3DS game before the September conference.
 
People complain about too many sequels, but then talk about looking forward towards more sequels. How about Nintendo using the WiiU to bring in totally new characters and gameplay mechanics? Start fresh.

The Wii brought forth arguably the best 3D and 2D Mario games.
Their new Zelda game seems to be destined for greatness.
Punchout, Excite, Metroid, and many other older IPs had a good showing.

Im really hoping that some newer IP's get a more attention and budget.
Disaster: Day of Crisis could potentially grow to a great series.
Pandora's Tower too.
 
DR3AM said:
according what we know so far, will the wii u able to run bf3 like on the pc?
It will be able to run BF3 just like on someone's PC, much better than on someone else's PC, and much worse than yet another person's PC.
 
JoshuaJSlone said:
It will be able to run BF3 just like on someone's PC, much better than on someone else's PC, and much worse than yet another person's PC.

image.php
 
StreetsAhead said:
Now that there's been a few more game announcements for the 3DS, I thought I'd re-do my list of what first and second party developers are up to.

I appreciate the work you put into it, but these types of posts are almost meaningless as we have really no clue what each team is doing right now. They could be working on multiple projects at a time.
 
artwalknoon said:
Hey I was just about to post about how I remembered some quote about the wii version being pretty far along but you found the quote for me! I knew I wasn't crazy.

Yeah. I remembered that from E3, so it was just a matter of searching for the thread.

bgassassin said:
AceBandage said:
So between 40 and 50 GameCubes?

Probably 100-150 (looking at GFLOPs only and guessing that amount for the CPU). :P

I was bored last night so I decided to try and learn how to calculate memory bandwidth and processor FLOPS. Because of that I decided to revisit this little exchange and my guessed range wasn't that far off. My current speculated Wii U would be 156 GCs duct-taped together.
 
So just for comparison how many Gamecubes would the Wii be in that case? Or the PS3/360 for that matter.

Just an idle thought. If thats a pain in the ass to calculate never mind.
 
PuppetSlave said:
So just for comparison how many Gamecubes would the Wii be in that case? Or the PS3/360 for that matter.

Just an idle thought. If thats a pain in the ass to calculate never mind.

wii would be one 1/4th gamecubes
 
I'd love for Next Level Games to develop Catalyst as a Wii U exclusive with Nintendo producing. Although it doesn't look particulary interesting or noteworthy at this point in time, the core concept of a hack and slash sci-fi Ninja Gaiden could be worth pursuing on a Nintendo platform, where historically you don't find many of those type of games. And Next Level's best work has always been under Nintendo.

MDX said:
People complain about too many sequels, but then talk about looking forward towards more sequels. How about Nintendo using the WiiU to bring in totally new characters and gameplay mechanics? Start fresh.

The Wii brought forth arguably the best 3D and 2D Mario games.
Their new Zelda game seems to be destined for greatness.
Punchout, Excite, Metroid, and many other older IPs had a good showing.

Im really hoping that some newer IP's get a more attention and budget.
Disaster: Day of Crisis could potentially grow to a great series.
Pandora's Tower too.

Nintendo are sitting on so many great IP's at the moment. They're really spoilt for choice. Although in recent years they don't seem too eager on returning to franchises that weren't absolute blockbusters on release. And to make it even worse, you have this issue with certain regional offices refusing to release certain games, including the aforementioned Disaster: Day of Crisis, surely one of my fave current gen action-adventure titles.
 
You know they say that NSMB mii was a tech demo but I'd have to declare Nintendo functionally retarded if they didn't further develop it and have it as a launch day/window game.
 
StreetsAhead said:
Genius Sonority
Next Release: Unannounced
Known For: Console Pokemon battle simulators
They released a Japan-only Pokemon typing game in March. They’re almost certainly working on the 5th-Gen version of the battle sim, whether it becomes a Wii U title or remains a Wii one.

They are dead, more or less. Nintendo canned their Wii RPG in 2009, they then developed some cheap Disney DS game (Tinkerbell) to stay afloat, and since then they lost 60 emplyees (from 80 to 20). They are now onto smaller titles like Pokemon Typing or Classic Book Collection.
 
DoomXploder7 said:
You know they say that NSMB mii was a tech demo but I'd have to declare Nintendo functionally retarded if they didn't further develop it and have it as a launch day/window game.

Everything they showed at E3 2010 for the 3DS was a "tech demo". And guess what. Absolutely every piece of software was released to the consumer.
 
AntMurda said:
Everything they showed at E3 2010 for the 3DS was a "tech demo". And guess what. Absolutely every piece of software was released to the consumer.
They did not explicitly say "None of these are actual games, do not expect any of these to be games" during the press conference, either.

And PR went out that day for most of those games that day as actual games.

As well as listings on Nintendo's press site.

Come to think of it, can you name one thing that was demoed on the show floor for the 3DS that they specifically labeled as a tech demo and not a game and then became one?
 
AntMurda said:
Everything they showed at E3 2010 for the 3DS was a "tech demo". And guess what. Absolutely every piece of software was released to the consumer.
No, that is not true. Every game shown for the 3DS was explicitly in development. The same is not true for what they have shown for the Wii U.

Also, most of the 3DS wasn't actually playable. Nearly everything that was "interactive" (like the trophy viewer or the SNES 3D Classics) hasn't been released.
 
The "trophy viewer" is actually in Puzzle Swap, if you're referring to what I think you are; it's the reward for completing a puzzle, you get to see those same tech demos in action.

But Nintendo was pretty explicit about their Wii U showings being technical demos, not announced titles, even the ones that would seem obvious like New Super Mario Bros. Mii. I'm trying to find my backup of Nintendo's E3 site, because I don't recall any PR for Wii U titles beyond New SMB Mii, if even that one was there.

Edit: Can't find it. But New SMB Mii is the only 1st party game listed under the Wii U Software section.
 
What will Become of the Wii U Controller?

Other than the screen on the controller, The Wii U has nothing else going for it. The Wii U is supposed to be somewhat more powerful than the current generation. What does this mean? This just seems like the Wii all over again. The Wii is more powerful than last generation systems, but not quite up to par with the current generation. The Wii U being somewhat stronger than the current generation systems indicates that it will be a little stronger than Xbox 360 and PlayStation 3.

The Wii U feels like a main console version of the DS with current generation hardware. The screen on the controller seems like it will be similar to the touch screen on the DS. Nintendo once again is putting all of its eggs in one basket. New systems need more than just one “unique” thing to appeal to gamers. A screen on a controller is not exactly new at this point in time. Handhelds have had them for years. Besides, who honestly wants to look up and down at two different screens while playing a game?

There is also the issue streaming games to controllers. Games are can only be rendered on one controller at a time. How are four player games going to work? Will one person has the Wii U controller while three others have Wiimotes? The Wiimote and the Wii U controller are completely different than one another. Does this mean that developers need to design games with two control schemes in mind? The list of questions goes on and on.

Nintendo has a lot to answer at next year’s E3. The company better have more than just games from this year running on Wii U plus a few Mario games. Hopefully things will turn out well. As it stands right now, Baltimore gamers should definitely be weary of Nintendo’s new console.
 
Matt Skynner, corporate vice president and general manager of AMD's graphics division, previews AMD's 28nm GPU at Fusion '11 Taipei.

http://www.youtube.com/watch?v=KlSNjBqb228


and this just in...

Taiwan Semiconductor Manufacturing Company on Monday announced that its 28nm process is in volume production and production wafers have been shipped to customers, including AMD, Altera, Nvidia, Qualcomm and Xilinx. TSMC is the first contract maker of semiconductors to achieve volume production at 28nm node.

“Being the first to 28nm volume production demonstrates TSMC’s leadership in technology and brings great value to our customers through design wins with competitive products,” said Jason Chen, TSMC’s senior vice president of worldwide sales and marketing.

At present, TSMC produces chips using 28HP [high-performance with HKMG], 28HPL [high-performance low-power with HKMG] and 28LP [low-power with SiON] are all in volume production and 28HPM will be ready for production by the end of this year. The production-version design collateral of 28HPM has been distributed to most mobile computing customers for their product-design use.

According to TSMC, the number of customer 28nm production tape outs has more than doubled as compared with that of 40nm. At 28nm, there are currently more than 80 customer product tape-outs. The TSMC 28nm process has surpassed the previous generation’s production ramps and product yield at the same point in time due to closer and earlier collaboration with customers, the contract maker stressed.
http://www.xbitlabs.com/news/other/...cture_28nm_Chips_for_AMD_Nvidia_Qualcomm.html



What are the chances 28nm will end up in the WiiU now?
 
Plinko said:
I don't believe there has ever been any confirmation that games could only be streamed to one controller at a time.
That's the least of the FUD from that article. We don't have the slightest idea of what the other consoles are going to have in them much less the U.
 
BurntPork said:
Nintendo isn't likely to use TSMC as their fab. TSMC has WAY too many other, higher-priority customers for 28nm to even be bothered by Nintendo for just one game console.

Well the customer is actually AMD, isnt it?
Who has to supply the GPU to Nintendo.
 
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