Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

Status
Not open for further replies.
EatChildren said:
In order for that to be true we'd have to assume these statements were made while the sources were unaware of the specs of the next Microsoft/Sony systems. Given Chopper's were only from the last few weeks, I find that very hard to believe. Pubs/devs will know, at the very least, early specs for the PS4/XboxWhatever.

Well, apparently, Microsoft haven't even sent out the first iteration of the dev kit yet...

http://www.next-gen.biz/news/next-generation-arrive-2012
 
So all the rumors of the next XBox now coming in late 2012, it's why I was questioning why Nintendo showed such an unready Wii U presence at E3. It basically put the competitors on alert that they're coming out, and now they sped up their process to get out on time.

So now, Wii U could come out at the same time as the next XBox, possibly with a lot less power. The element of surprise is now gone. They should have waited until there was something substantial to show off and then do it, not just push something out to meet an E3 deadline.
 
Nuclear Muffin said:
Well, apparently, Microsoft haven't even sent out the first iteration of the dev kit yet...

http://www.next-gen.biz/news/next-generation-arrive-2012

Which is fine, hence working with target specs on custom kits, which is usually how these things start. It's not like a devkit shows up and that's the first word you hear of what kind of specs you'll be looking at.
 
ThoseDeafMutes said:
They are likely making assumptions, but not 'brash' ones. I mean, let's play hypotheticals for a second. You just get a devkit from Nintendo for their new console. It's a tri-core processor like the 360, although each core is a bit beefier. It has twice the total memory, but a 2x increase is not even close to what you normally get for a new generation. The GPU is more powerful, but as with the other components not really amazingly so.

That's basically the picture painted by a lot of the early WiiU rumors (not sure if there were updated rumors since then, there may be). If this was roughly true, based on the assumption that MS and Sony weren't going to pull a Wii and release a console only 50% more powerful than their current one, calling it underpowered is probably extremely justified. Even without this assumption, they may call it that simply to express their disappointment in next generation consoles.

Good post, and I agree that could be a possibility. There may be alot of dissappointed developers when the nextbox and PS4 also does not match their expectations.
 
Nuclear Muffin said:
Well, apparently, Microsoft haven't even sent out the first iteration of the dev kit yet...

http://www.next-gen.biz/news/next-generation-arrive-2012


While Nintendo's new console is significantly more powerful than its predecessor, it boasts little improvement over the current generation of HD consoles in terms of raw processing power.

Wii U has been positioned to developers as a suitable home for Xbox 360 and PS3 ports

There you have it.
 
God, it's Wii all over again! Guys, it's over. Wii U will be the Wii of next-gen, not the PS2. It'll get slightly better multiplat support than Wii, but not much. You'll still be forced to buy another console, and only 1-2 good games will release for it every year. It'll get even less exclusives than Wii due to higher development costs and the fact that it'll probably sell 50-75% of what Wii did. You're just setting yourselves up for disappointment by staying in denial. Expect a console ~50% more powerful than the current gen to avoid disappointment, and be happy that Nintendo's even going that far instead of just making a Wii with HD output. If it turns out to be more than that, you'll be excited if you keep your expectations low. Keeping them low will be good no matter what. You can either risk being disappointed, or ensure that you'll be happy. What sounds better?
 
Wii U has been positioned to developers as a suitable home for Xbox 360 and PS3 ports

Why would Nintendo sell a console on the basis that it can run games from consoles that are literally about to become obsolete?

It makes no sense.
 
Nuclear Muffin said:
Well, apparently, Microsoft haven't even sent out the first iteration of the dev kit yet...

http://www.next-gen.biz/news/next-generation-arrive-2012

Sounded more like Ubisoft is working with an Alpha kit and are waiting for the next version that better represents what will be in the final console.

Luckyman said:
There you have it.

Have what? A comment based on what was originally thought of about Wii U? Says nothing about how it will compare to the other new consoles.
 
lol Luckyman confused blind assumptions by the article's author with comments from the leaker. Despite my recent posts, that's just too funny! Now he's going to quote that article every time Wii U power is brought up and look like an idiot, whether it's right or not.
 
King_Moc said:
Why would Nintendo sell a console on the basis that it can run games from consoles that are literally about to become obsolete?

It makes no sense.

Maybe because costs for newer-gen consoles will skyrocket, leaving on its trail broken developers and insane budgets.
 
Luckyman said:
There you have it.

If rumors are true about the Wii-U, yes it can be a friendly home for up-ports of current HD gen games, or an equally friendly home for downports of the new HD twins. There shouldn't be any reason to recreate a game from the ground up like what is necessary if you really want the next Assassin's Creed on the Wii.
 
EatChildren said:
In order for that to be true we'd have to assume these statements were made while the sources were unaware of the specs of the next Microsoft/Sony systems. Given Chopper's were only from the last few weeks, I find that very hard to believe. Pubs/devs will know, at the very least, early specs for the PS4/XboxWhatever.

Only if you assume that everyone (every team) is allready involved in PS4Loop development. Don´t think it is naturally given, that everyone has these insights, like with wiiu.... Leaving Chopper out of this, i highly doubt, that early wiiU comments and comparings were based on facts from Loop Specsheets... some developers you mentioned even said, that it are assumptions, like the "gap-step" one. ID believed in 10 times+ faster for next gen, because thats where pcs are/were. Perhaps Chopper can chat with his friend about this issue and clear things up a little bit.

WiiU could be 3 to 4 times stronger and more modern, you could deny it is next gen. But what happens if Loop is only twice as strong? Someone from Epic (?) meant, that WiiU isn´t late, he said it is to early.... Why would you say this? You would if you thought, Next Gen MS System is years away......
 
Maybe because costs for newer-gen consoles will skyrocket, leaving on its trail broken developers and insane budgets.

Right, but that doesn't equate to just wanting loads of 360/PS3 ports? Surely they would be looking to follow the Wii's current path of predominantly having content that the others are unable to emulate, but just having it with HD graphics? I'd have thought most ports would come from the next gen consoles, rather than the current ones.

And yes, if every game is going to have a budget of tens of millions of dollars a heck of a lot of companies are gonna go under. Possibly more so than in this gen.
 
BurntPork said:
God, it's Wii all over again! Guys, it's over. Wii U will be the Wii of next-gen, not the PS2. It'll get slightly better multiplat support than Wii, but not much. You'll still be forced to buy another console, and only 1-2 good games will release for it every year. It'll get even less exclusives than Wii due to higher development costs and the fact that it'll probably sell 50-75% of what Wii did. You're just setting yourselves up for disappointment by staying in denial. Expect a console ~50% more powerful than the current gen to avoid disappointment, and be happy that Nintendo's even going that far instead of just making a Wii with HD output. If it turns out to be more than that, you'll be excited if you keep your expectations low. Keeping them low will be good no matter what. You can either risk being disappointed, or ensure that you'll be happy. What sounds better?

I think the difference is there is going to be more games available for Wii U if it's just midway between 360 and PS3, because the 360 and PS3 have huge user bases and those consoles aren't going to be completely abandoned right off the start like last gen. Wii got a little PS2 level release porting, but the PS2 was basically dead for new releases and XBox and Gamecube WERE dead. Sony may not have a PS4 until late 2013 or later, PS3 will be supported and 360 still sells great and will be supported.
 
We need actual info from Nintendo ASAP. I'm not sure how long will this thread be able to hold itself.

And I'm surprised BurntPork doesn't have a tag yet.
 
King_Moc said:
Right, but that doesn't equate to just wanting loads of 360/PS3 ports? Surely they would be looking to follow the Wii's current path of predominantly having content that the others are unable to emulate, but just having it with HD graphics? I'd have thought most ports would come from the next gen consoles, rather than the current ones.

And yes, if every game is going to have a budget of tens of millions of dollars a heck of a lot of companies are gonna go under. Possibly more so than in this gen.

Ports are cheaper, less-risk options to get more revenue, and re-using assets from other platforms to create other versions could guarantee that, at least, WiiU will not be as third-party-support starved as its predecessor.

For me, next gen will be again a game of 2 consoles: either PS4 or next Xbox for third party games, and WiiU for Nintendo games and the ocassional 3rd party gem or upgraded downport.
 
Javier said:
We need actual info from Nintendo ASAP. I'm not sure how long will this thread be able to hold itself.

And I'm surprised BurntPork doesn't have a tag yet.
considering iwata is on the hot seat they better hook some shit up knamean
 
Japan is still playing catch-up with technology, I´d prefer an enviorement in which development costs are stabilised, in which more studios can compete in each other with more or less the same technological access.
 
For me, next gen will be again a game of 2 consoles: either PS4 or next Xbox for third party games, and WiiU for Nintendo games and the ocassional 3rd party gem or upgraded downport.

Most definately. And as long as the WiiU games don't look like crap on a 40" screen, for me, it'll be amazing.

Remember, lack of HD aside, Mario Galaxy is honestly one of the best looking games this gen.
 
TheNatural said:
I think the difference is there is going to be more games available for Wii U if it's just midway between 360 and PS3, because the 360 and PS3 have huge user bases and those consoles aren't going to be completely abandoned right off the start like last gen. Wii got a little PS2 level release porting, but the PS2 was basically dead for new releases and XBox and Gamecube WERE dead. Sony may not have a PS4 until late 2013 or later, PS3 will be supported and 360 still sells great and will be supported.
Yeah, but no one will buy Wii U for ports of games on consoles they already have. Nintendo really had the potential to be the cheap next-gen console. Choosing to be an expensive current-gen console could backfire.

Javier said:
We need actual info from Nintendo ASAP. I'm not sure how long will this thread be able to hold itself.

And I'm surprised BurntPork doesn't have a tag yet.
They think I'm trying to get a tag.
 
BurntPork said:
Yeah, but no one will buy Wii U for ports of games on consoles they already have. Nintendo really had the potential to be the cheap next-gen console. Choosing to be an expensive current-gen console could backfire.

Which we don't know is the case...
 
lherre said:
I always forgot the internal devkits only for nintendo studios :P (the first ones or "Version 0"), this is why is difficult to count sometimes XD.

Revisiting this discussion, which version was reportedly underclocked?
 
BurntPork said:
Yeah. It really hurts, but I guess it's time to accept the fact that Nintendo will always be a generation behind from this point on.

For their sake, they better fix their marketing issues ASAP if they're committing to the "casual" audience, especially if they plan to sell this for $300.

I think that I'm going to hold off on Wii U for a year or two unless something about the launch really impresses me, or it launches at $250 or less. I'm not paying $250 for another current-gen system unless I'm really impressed.

Part of me wishes that Iwata never became CEO...

Over 900 posts in a thread for a console you won't buy at launch? Right.
 
King_Moc said:
Right, but that doesn't equate to just wanting loads of 360/PS3 ports? Surely they would be looking to follow the Wii's current path of predominantly having content that the others are unable to emulate, but just having it with HD graphics? I'd have thought most ports would come from the next gen consoles, rather than the current ones.

And yes, if every game is going to have a budget of tens of millions of dollars a heck of a lot of companies are gonna go under. Possibly more so than in this gen.

Amazing how people already forget that the Wii U is more than just an HD system...
 
Well, I guess Nintendo knows they dropped the ball regarding HD support. Now I believe there are two options:

1) Nintendo makes a system considerably stronger that current gen consoles. This would assure them to a certain degree third party support that they are sorely lacking. Wii has basically a whole different market to it and that market is crashing, its different from anything seen before. Grandmas playing videogames? Wut? I believe the hardcore never fully adopted the Wii, except for Nintendo's own titles and even those didn't sell gangbusters. Hardcore/Mainstream gamers (let's separate Casual from Mainstream) are the ones who bring in the cash. They buy the CODs, the AssCreeds, the GeoWs, etc. Nintendo won't want to miss this demographic this time, at least capture a chunk of it and continue their Casual strategy. For this they need a system strong enough to at least hang out with the Loop and Ps4.

2) They do what seems logical and most expect... Wii 1.5? Wii HD? Just powered up to current gen standards. Everything points out to this, and I think one of the reasons Nintendo is going this way is because of their inhouse development houses: From SD resolutions, to little shaders, to very basic geometry, to a full blown 1080P, complex shaders, even more complex geometry that the Loop and PS4 should have.... That's a shock. Games would be delayed, cost a lot to Nintendo, etc. I believe that's another reason to fully believe the WiiU won't be more than a HD upgrade with a new controller.

I fully expect them to rename the WiiU as well. They must.
 
Relix said:
I believe the hardcore never fully adopted the Wii, except for Nintendo's own titles and even those didn't sell gangbusters.

What the hell?

Hardcore/Mainstream gamers (let's separate Casual from Mainstream) are the ones who bring in the cash.

Now see, this is another part where I'm confused, because Nintendo blew the fucking lid off profitability this generation, making more profit in one year than Sony made in ten and Microsoft made ever in games (but lol That's everybody here as long as you aren't billions in debt). Like $5billion in just 2008 which is the current record, Which means we only have two conclusions. 1. Hardcore/Mainstream gamers are not profitable, or 2. the Wii got the most Hardcore/Mainstream gamers.
 
Deguello said:
What the hell?



Now see, this is another part where I'm confused, because Nintendo blew the fucking lid off profitability this generation, making more profit in one year than Sony made in ten and Microsoft made ever in games (but lol That's everybody here as long as you aren't billions in debt). Like $5billion in just 2008 which is the current record, Which means we only have two conclusions. 1. Hardcore/Mainstream gamers are not profitable, or 2. the Wii got the most Hardcore/Mainstream gamers.
your conclusions are false. There is a 3rd) casual gamers are profitable.

But that third comes with a caveat, and that's the fact that casuals are fickle as fuck.
 
Relix said:
I believe that's another reason to fully believe the WiiU won't be more than a HD upgrade with a new controller.

An HD upgrade to the Wii? As in 'not more powerful than a Wii capable of producing 720p/1080p images'? Go look at the Killer Freaks video on Youtube. Your belief is wrong.
 
Deguello said:
What the hell?



Now see, this is another part where I'm confused, because Nintendo blew the fucking lid off profitability this generation, making more profit in one year than Sony made in ten and Microsoft made ever in games (but lol That's everybody here as long as you aren't billions in debt). Like $5billion in just 2008 which is the current record, Which means we only have two conclusions. 1. Hardcore/Mainstream gamers are not profitable, or 2. the Wii got the most Hardcore/Mainstream gamers.

I don't know how can anyone deny that the hardcore gamers didn't fully adopt the Wii. They were just not there, except for Nintendo fans who bought the console for... Nintendo games. You don't see your normal COD douchebag saying he loved Mario Galaxy on Wii. That barely happens. That's what I meant with the mainstream. Aside from MKWii, how well did the normal franchises sell? I don't have sales data on hand so I am talking out of my ass and perception on that one.

You have a point on the sales thing, but the problem is that Casual gamers eventually just get tired of the same old shit. Case in point... Nintendo for the past 18 months. Yes, they did spectacular at first, but the WiiU WILL NOT repeat the same success the Wii had. The casuals move to one thing to the other. Now you see Nintendo facing losses, yes mostly in part of the 3DS, but the 3DS makes for another case of what went wrong and what can wrong with WiiU. Of course Nintendo was quick to remedy the problem and it seems to be working out at least in Japan, so hopefully they can remedy the problems the WiiU is facing before its launch.

Console manufacturers lost money because of the high hardware costs, an alternative Nintendo seldom takes. Not because of the hardcore not buying games. Hell, throw a turd to the 360 fanbase and it will sell a few million copies.
StreetsAhead said:
An HD upgrade to the Wii? As in 'not more powerful than a Wii capable of producing 720p/1080p images'? Go look at the Killer Freaks video on Youtube. Your belief is wrong.

I meant in the jump from SD to HD sense. We won't see the console comparing to the other ones not only for all the points everyone has mentioned, but because Nintendo's own in-house developers will face troubles.
 
EatChildren said:
Which is fine, hence working with target specs on custom kits, which is usually how these things start. It's not like a devkit shows up and that's the first word you hear of what kind of specs you'll be looking at.
By every account, at E3, developers had already Wii U dev kits (or demo units) that were already under the contains of a final(ish) for factor, which is really small, and was causing a plethora of overheating issues, so they needed to be underclocked.

The Nextbox developers seem to be waiting for something remotely similar and so far they are working with PC parts. If we take the extremes: The current next box dev kit is rocking a (fully clocked) 6990 and Wii U an outdated 4770, the difference in power is roughly the same as between the Wii U and a 360.
 
-Pyromaniac- said:
your conclusions are false. There is a 3rd) casual gamers are profitable.

But that third comes with a caveat, and that's the fact that casuals are fickle as fuck.

He said hardcore gamers are "the ones who bring in the cash." Simply not true with actual data from this gen.

I don't know how can anyone deny that the hardcore gamers didn't fully adopt the Wii. They were just not there, except for Nintendo fans who bought the console for... Nintendo games. You don't see your normal COD douchebag saying he loved Mario Galaxy on Wii. That barely happens. That's what I meant with the mainstream. Aside from MKWii, how well did the normal franchises sell?

Like what do you mean by "normal?" Like Super Mario? Like New Super Mario Bros. selling 20 million+ ? Did Super Mario stop being "normal?" Smash Brothers? 10 million+? Most succesaful fighting game ever? Twilight Princess? 6 million+? Donkey Kong Country Returns? 5 million?

Did I miss a meeting where all of Nintendo's games on wii flopped? Or are we going to sacrifice Super Mario on the altar of keeping the retarded Hardcore/Casual divide going?
 
Relix said:
I meant in the jump from SD to HD sense. We won't see the console comparing to the other ones not only for all the points everyone has mentioned, but because Nintendo's own in-house developers will face troubles.

Forgive my ignorance but what do you mean by the 'jump from SD to HD'. That's just a resolution.

Nintendo's in-house developers will face troubles with what? Modern architecture/shaders? Sure, there'll be a learning curve, but let's not pretend that, as a company, they've been ignoring what the rest of the industry is doing. Monolith even stated they'd done HD/high graphical fidelity experiments in preparation and you can bet if Monolith has been working on stuff that other teams have been, too.
 
Relix said:
Everything points out to this, and I think one of the reasons Nintendo is going this way is because of their inhouse development houses: From SD resolutions, to little shaders, to very basic geometry, to a full blown 1080P, complex shaders, even more complex geometry that the Loop and PS4 should have.... That's a shock. Games would be delayed, cost a lot to Nintendo, etc. I believe that's another reason to fully believe the WiiU won't be more than a HD upgrade with a new controller.

This argument is nonsense. Doesn't take extra knowledge to "fully utilize" the resources of a current high end GPU. Crank up the settings on a 360 port, like Crysis 2, and you can bring a 580 to its knees.

Target the next SM game at 720p and 30 fps. Now run it at 1080p at 60fps with 4xmsaa with higher accuracy infighting on a significantly more powerful system. Pretty much you just turned up "some flags".
 
Deguello said:
He said hardcore gamers are "the ones who bring in the cash." Simply not true with actual data from this gen.
well that I agree with you, casuals obviously bring in more money (not from games though).

I still believe Kaz Hirai spoke best on the subject of catering to casuals versus catering to core gamers and all that jazz:

"We have always started with the core audience and then expanded. A console always needs a solid core of games that appeal to gamers. Look at God of War. We launched that in the seventh year of the Playstation 2 and a lot of people wondered why we did. It's because we always wanted to keep the support of the core gaming audience.

That's not to say we're not doing anything to expand the demographics. Singstar and Buzz are obvious examples. But we need to do this in a controlled way. If you go mainstream too quickly and don't support the core gaming audience then you lack the pillar to support your platform. Without this pillar you end up with a fickle audience that might be big but will probably move on."

Casuals bring in the quick money, but they aren't reliable. If you don't luck out and hit lightning twice with them, they'll move on to the next random hot thing.
 
Lonely1 said:
By every account, at E3, developers had already Wii U dev kits (or demo units) that were already under the contains of a final(ish) for factor, which is really small, and was causing a plethora of overheating issues, so they needed to be underclocked.

The Nextbox developers seem to be waiting for something remotely similar and so far they are working with PC parts. If we take the extremes: The current next box dev kit is rocking a (fully clocked) 6990 and Wii U an outdated 4770, the difference in power is roughly the same as between the Wii U and a 360.
I'm not doubting you but when did we get confirmations on these? I know that the Xbox dev kits are rumored to be using dual high end cards but when did we find out which cards were in which kits?
 
-Pyromaniac- said:
well that I agree with you, casuals obviously bring in more money (not from games though).

Well what DID they buy with their Wiis then? Sausage Biscuits?

I still believe Kaz Hirai spoke best on the subject of catering to casuals versus catering to core gamers and all that jazz:

Considering Sony bled more than half of their userbase this generation as well as every cent they made in video games, do you think Kaz Hirai's strategy has been successful or an abject failure in terms of goals stated or results exemplified?
 
Saint Gregory said:
I'm not doubting you but when did we get confirmations on these? I know that the Xbox dev kits are rumored to be using dual high end cards but when did we find out which cards were in which kits?
I'm just assuming an extreme case, and since I doubt MS/AMD sent "target specifications" based on a GTX 590 ;) . The 4770 part comes from the pre E3 Wii U rumors.
 
Deguello said:
Like what do you mean by "normal?" Like Super Mario? Like New Super Mario Bros. selling 20 million+ ? Did Super Mario stop being "normal?" Smash Brothers? 10 million+? Most succesaful fighting game ever? Twilight Princess? 6 million+? Donkey Kong Country Returns? 5 million?

Did I miss a meeting where all of Nintendo's games on wii flopped? Or are we going to sacrifice Super Mario on the altar of keeping the retarded Hardcore/Casual divide going?


Damn they sold that much? I said I didn't have sales data on hand, and I just went by perception. Those are nice numbers though.

BurntPork said:
Relix, there's this thing called R&D...

Yeah, yeah I know. But Nintendo devs will face what third party devs for HD consoles initially faced. Of course, now there's a lot of middleware, knowledge, workarounds, etc.

What I simply meant to say was that perhaps Nintendo isn't gonna go head to head with the other consoles for the sake of cost and dev time, which at the end of the day will limit third party offerings on the system and make the console run out of fuel like the Wii has been doing for a time now.
 
Deguello said:
Well did DID they buy with their Wiis then? Sausage Biscuits?



Considering Sony bled more than half of their userbase this generation as well as every cent they made in video games, do you think Kaz Hirai's strategy has been successful or an abject failure in terms of goals stated or results exemplified?
kaz hirai is successful because he doesn't have to worry whether or not a lot of people will buy the PS4, same success or more is guaranteed since he followed through with that philosophy. Nintendo's Wii audience isn't assured to return for the wii-u.

Look no one is denying nintendo made a lot of money, no shit they did. That doesn't mean they are ballin now and forever. They need to refocus their priorities for the wii-u rather than gamble on the casual audience again. That's all I'm saying.
 
Lonely1 said:
I'm just assuming an extreme case, and since I doubt MS/AMD sent "target specifications" based on a GTX 590 ;) . The 4770 part comes from the pre E3 Wii U rumors.
Ha-ha, no I was just wondering since I would imagine that the 6990 is probably right but I never saw confirmation of that and I really doubt that the WiiU is still using a 4000 series based GPU when the 5000 series is so much more power efficient. That was probably just Nintendo being conservative with the kits.
 
Relix said:
Yeah, yeah I know. But Nintendo devs will face what third party devs for HD consoles initially faced. Of course, now there's a lot of middleware, knowledge, workarounds, etc.

What I simply meant to say was that perhaps Nintendo isn't gonna go head to head with the other consoles for the sake of cost and dev time, which at the end of the day will limit third party offerings on the system and make the console run out of fuel like the Wii has been doing for a time now.
So, because of the Wii, Nintendo is now incapable of ever doing anything other than play catch-up because they won't be able to make a 2-gen jump? is that what you're saying?
 
The question is: does it matter that the Wii U is underpowered?

Either this generation was based on luck/coincidence, or the success of the underpowerd Wii showed that it's not the graphics that matter anymore.

So if the Wii U ends up being less underpowered than the Wii this generation, and the outcome of this generation was du to the fact that graphics just doesn't matter as much anymore as they used to do 15 years ago, then it would mean that the "underpweredness" of the next Nintendo Console is even more irrelevant than now.

So instead of arguing about how powerfull or not the Wii U is going to end up to be, I think it's more interesting to think about how the games and the fun playing those games will be affected by the new Wii U concept AND what the likley fact of it being "underpowered" might have on the upcoming games?

What if the underpoweredness could be an advantage? Developers would be saved from unbearable developing cost, willing to undergo greater risks and thus creating more unike games rather than only sequels.

While everyone is thinking about the disadvantages, could there also be advantages for an underpowered system, based on information we've gathered from throughout this console generation??
 
Saint Gregory said:
Ha-ha, no I was just wondering since I would imagine that the 6990 is probably right but I never saw confirmation of that and I really doubt that the WiiU is still using a 4000 series based GPU when the 5000 series is so much more power efficient. That was probably just Nintendo being conservative with the kits.
Well, I doubt that, if the Nextbox is indeed coming in 2012, it will rock something similar to a 6990.
 
Status
Not open for further replies.
Top Bottom