Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

I think its time for Nintendo to allow 3rd Parties to release at least the names of the games they will be showing for WiiU at E3 imagine the hype of big names titles without a video or pic

we would know how much support the thing will have but only at E3 would we see what these game look like.




I don't like the phrase "targeting the Xbox/PS3 demographic." It makes me think "Generic FPS," and that's the last thing I want Retro wasting their talent on...

not with Nintendo looking over their shoulders would it be generic

I am not into dudebro FPS but something like Metro / Dark rather than Kong or Mario would fit Retro well for the core
 
I get that people here want to see Retro work on bigger, more ambitious projects than a sequel to DKCR. But it's also pretty tragic how much people don't want a sequel to one of the best platformer games of the last 10 years.

Whether it's Rare or Retro, the DKC franchise has always been very fun, and I think it's more fun than Kirby series by far.
 
I'm not saying that, but people's attitude is weird, I think. It's not like DKCR was the equivalent of Cars 2.

Right, but even between Cars and Cars 2, Pixar made other stuff.
Why can't Retro make something besides DKCR, especially if that something would benefit more to the Wii U launch?
 
Though Wii U isn't getting a SoC design, AFAIK, the CPU is coming from IBM on 45nm and the GPU is coming from AMD on an unknown process. It's not an APU or any other SoC design.

Correct me if I'm wrong.

The GPU is likely to be a SOC in that all the IO logic (memory controller, SATA interface etc) will be built onto it.

Generally a good move, simplifies motherboard design considerably.

Also why we should expect eDRAM + a single unified pool of external memory. Whether that's GDDR3 or 5 is open for debate.
 
So, after the general disaster (according to everyone else, at least) that Ninja Gaiden III was, can we expect a retooled, better Wii U version? Or can we just expect it to get canceled?
 
I'm not saying that, but people's attitude is weird, I think. It's not like DKCR was the equivalent of Cars 2.

This game is on a new platform built for a different target audience. Nintendo has to make a point to get some exclusive AAA content that fits this demographic, and using a quality 1st party studio like Retro is a perfect way to do just that.

Also, DKCR wasn't that long ago.
 
Couldn't Retro give another studio the DKCR engine and all of its assets so Retro could move on to new franchises and IP's? That's the smart way to go about it.

DKCR was amazing. A sequel with HD PS3 type graphics would be amazing.

Gangplank_art.jpg
 
I get that people here want to see Retro work on bigger, more ambitious projects than a sequel to DKCR. But it's also pretty tragic how much people don't want a sequel to one of the best platformer games of the last 10 years.

Whether it's Rare or Retro, the DKC franchise has always been very fun, and I think it's more fun than Kirby series by far.

I kinda agree with you, but I think maybe people aren't that enthusiastic about 2D platformers at the moment, since we've had quite a few of them in recent years. DKCR was by far the best of the bunch though, so I would like a sequel to it sometime.
 
So, after the general disaster (according to everyone else, at least) that Ninja Gaiden III was, can we expect a retooled, better Wii U version? Or can we just expect it to get canceled?

At best, I think we'd get less screen tearing, slightly higher res textures, and the inclusion of DLC weapons.
 
I would understand Metroid fans if the game sold
but then again Zelda does not sell like hotcakes either

Zelda ALWAYS sells well enough to at least get returns on the investment. THe lowest selling Zelda game sold 2.8 million (Spirit Tracks and Minish Cap, I think).
The highest selling Metroid game sold 4 million (Metroid Prime).
The Zelda series' lifetime sales are around 64 million. Metroid's are at 16 million.
Do you see why Zelda can continue to be supported, but Metroid cannot?
 
No dying in this thread unless I'm doing the killing. The consensus is heavily leaning towards the latter.

For what it's worth, I didn't intend the fallout from the Microsoft question. I did appreciate hearing your reasoning, although I believe that 1) they will not necessarily engage in a product strategy that repeats their multi-billion dollar losses; and 2) If they choose a similar level of loss, it will be a deliberate tactical move with the intent of inflicting similar losses on Sony. If this is the case, I believe they will move into the 9th generation enthusiastically, as Sony is incapable of absorbing equal losses to Microsoft over the long run.
 
Couldn't Retro give another studio the DKCR engine and all of its assets so Retro could move on to new franchises and IP's? That's the smart way to go about it.

DKCR was amazing. A sequel with HD PS3 type graphics would be amazing.

Gangplank_art.jpg

I wouldn't be surprised if another studio took the reins and unveiled a 3DS DKR sequel at E3. I'd dig it, and Retro could work on something else.
 
I remember when Reggie was upset with Metroid Prime 2's sales.

http://www.computerandvideogames.com/161408/reggie-metroid-prime-2-didnt-live-up-to-expectations/

Unfortunately, Metroid Prime 2 didn't live up to our expectations, it didn't live up to Retro's expectations," he said, adding, that was from a "a sales standpoint".

How much did Metroid Prime 3 sell in comparison to Metroid Prime 2?

And then we all remember Reggie showing disappointment over Other M sales so I don't need to post that.
 
Zelda ALWAYS sells well enough to at least get returns on the investment. THe lowest selling Zelda game sold 2.8 million (Spirit Tracks and Minish Cap, I think).
The highest selling Metroid game sold 4 million (Metroid Prime).
The Zelda series' lifetime sales are around 64 million. Metroid's are at 16 million.
Do you see why Zelda can continue to be supported, but Metroid cannot?

So u saying Samus needs a nicer ass and some boobs?
 
How about going one step further: 2D Metroids available only on the eShop.

Nope. it's still one of their premier franchises, and Nintendo views its digital business as second and third tier, whereas it probably views its handheld business as its core business.
 
The GPU is likely to be a SOC in that all the IO logic (memory controller, SATA interface etc) will be built onto it.

Generally a good move, simplifies motherboard design considerably.

Also why we should expect eDRAM + a single unified pool of external memory. Whether that's GDDR3 or 5 is open for debate.

Perhaps you misunderstood. I'm not talking about main memory. I'm expecting a unifed pool or either GDDR3, or hopefully, GDDR5 memory, in addition to EDRAM. Assuming the CPU and GPU are discrete, would they each get their own on-die or off-die EDRAM? I guess all that would be too costly :/
 
I remember when Reggie was upset with Metroid Prime 2's sales.

http://www.computerandvideogames.com/161408/reggie-metroid-prime-2-didnt-live-up-to-expectations/


How much did Metroid Prime 3 sell in comparison to Metroid Prime 2?

And then we all remember Reggie showing disappointment over Other M sales so I don't need to post that.

Metroid Prime 2 sold 900,000 copies.
Metroid prime 3 sold 1.1 million copies, iirc.

So u saying Samus needs a nicer ass and some boobs?

No, she just needs to stop being such a tease and strip outright.
 
So, after the general disaster (according to everyone else, at least) that Ninja Gaiden III was, can we expect a retooled, better Wii U version? Or can we just expect it to get canceled?

Well, apparently everything that could possibly go wrong, happened.
I'm not interested in the game anymore =/
 
Perhaps you misunderstood. I'm not talking about main memory. I'm expecting a unifed pool or either GDDR3, or hopefully, GDDR5 memory, in addition to EDRAM. Assuming the CPU and GPU are discrete, would they each get their own on-die or off-die EDRAM? I guess all that would be too costly :/

I think an eDRAM pool for the CPU is out of the question. It may not even have a direct path to main memory; both GC and X360 go through the GPU for that.
 
Honestly, it's not that bad. It's an okay game, just a massive step down for the series.

idk...I'll wait for the bomba price
I was ready to buy it yesterday but wanted to read a little more about it.
you can imagine my face reading all those comments lol
 
Metroid Prime 2 sold 900,000 copies.
Metroid prime 3 sold 1.1 million copies, iirc.

That's pretty underwhelming for a franchise that is suppose to be a big Nintendo franchise.

I also think it's funny how DKCR outsold both Wii Zelda games.

Skyward Sword is a decline in sales from Twilight Princess. That's not good for Zelda if the trend continues with lower sales with each new Zelda.

Donkey Kong Country Returns (4.98 million)
Link's Crossbow Training (4.80 million)
The Legend of Zelda: Twilight Princess (4.52 million)
Just Dance (4.3 million)
The Legend of Zelda: Skyward Sword (3.42 million)

In comparison: The Legend of Zelda: The Wind Waker (4.6 million)
 
so going back a few pages with the specs/power talk

I am still in the camp of wanting the WiiU to stream to multiple controller screens but after reading the the power of the WiiU = the amount of screens it can render

so far Nintendo is targeting
HDTV + 1 uPad

so would the chips and specs have to have a drastic gpu power bump for

HDTV + 2 uPad streaming

HDTV + 4 uPad streaming
 
idk...I'll wait for the bomba price
I was ready to buy it yesterday but wanted to read a little more about it.
you can imagine my face reading all those comments lol
Oh yeah. Lol, the scores came as such a shock to my face. I wasn't going to buy it either way (I was getting a review copy), so it didn't bother me as much, but I was feeling less than enthusiastic about having to review what was apparently such a bad game. I was pleasantly surprised then that i could tolerate it.

That's pretty underwhelming for a franchise that is suppose to be a big Nintendo franchise.
Yes, yes it is. Unfortunately, Metroid is seen as Nintendo's 'core' franchise, and it is used by the company to make a statement to core gamers. They can't drop Metroid from their slate altogether, not when they're trying to win hardcore gamers over again.
I can see them relegating it to 3DS- that will be safer and the games won't be compromised- but I would not expect a Wii U entry anytime soon, even though I would love a Metroid Prime 4 in HD.
 
That's pretty underwhelming for a franchise that is suppose to be a big Nintendo franchise.

The perception of Metroid as a big Nintendo franchise has always been a little off. Donkey Kong and Kirby are both considerably more successful. I honestly think that Kid Icarus has a shot at supplanting Metroid.
 
That's pretty underwhelming for a franchise that is suppose to be a big Nintendo franchise.

I also think it's funny how DKCR outsold both Wii Zelda games.

Skyward Sword is a decline in sales from Twilight Princess. That's not good for Zelda.

Donkey Kong Country Returns (4.98 million)
Link's Crossbow Training (4.80 million)
The Legend of Zelda: Twilight Princess (4.52 million)
Just Dance (4.3 million)
The Legend of Zelda: Skyward Sword (3.42 million)

wait... what?
I thought the game was well above 6 million by now :O


Anyway, I'm reposting this since it was overlooked the first time:

I'm pretty sure Nintendo did it mostly for third parties but do you guys think Nintendo will ever make use of the 25GB available on their proprietary discs?

The only game I can think of is the next Smash Bros using something between 9-12GB of space and maybe, just maybe... Metroid. but I think that's pushing it.

I'm assuming that (almost) all Nintendo games will double their size with HD textures, better lighting and all that graphical stuff but still not even near to cover Wii's current double layered disc.
 
The perception of Metroid as a big Nintendo franchise has always been a little off. Donkey Kong and Kirby are both considerably more successful. I honestly think that Kid Icarus has a shot at supplanting Metroid.

I wouldn't be surprised of that either.

I remember when people use to call Mario, Zelda, Metroid as the big 3. But I think Kid Icarus will definately replace Metroid in the big 3.
 
Yeah, from what I played (don't own it, but owned the first 2..and Black and the Sigma versions); I enjoyed it.

The Wii U version will be that, plus extras stuff...and an additional controller setup similar to Dragon Sword; so at least there's something to look forward.

That's pretty underwhelming for a franchise that is suppose to be a big Nintendo franchise.

I also think it's funny how DKCR outsold both Wii Zelda games.

Skyward Sword is a decline in sales from Twilight Princess. That's not good for Zelda if the trend continues with lower sales with each new Zelda.

Donkey Kong Country Returns (4.98 million)
Link's Crossbow Training (4.80 million)
The Legend of Zelda: Twilight Princess (4.52 million)
Just Dance (4.3 million)
The Legend of Zelda: Skyward Sword (3.42 million)

In comparison: The Legend of Zelda: The Wind Waker (4.6 million)
You're also comparing sales after multiple months and years vs. sales after 2 months and a half of Skyward Sword.

:p

"But 94 million Wiis", yeah... and there were 150 million DS and Spirit Tracks did under 6 million (and less than Phantom Hourglass). :p
 
Skyward Sword is a decline in sales from Twilight Princess. That's not good for Zelda if the trend continues with lower sales with each new Zelda.

'Second' Zelda installments ALWAYS sell less.

Adventure of link sold considerably lower than Legend of Zelda.
Majora's Mask sold considerably lower than Ocarina of Time.
Minish Cap sold considerably lower than Link to the Past/Four Swords.
Twilight Princess sold considerably lower than Wind Waker.
Spirit Tracks sold considerably lower than Phantom Hourglass.
And now, Skyward Sword has sold lower than Twilight Princess.

It's a trend in the series, it's nothing unusual. Plus, consider that Skyward sword was released in the most crowded month in the history of gaming ever, that it was released on a system that is dead in the mainstream consciousness, that it was released with a non included mandatory peripheral and thus to a considerably truncated userbase, and its sales are actually impressive.
 
wii u screenshot?

:-P

I did wonder for a second when I first saw it this morning.

I'm pretty sure Nintendo did it mostly for third parties but do you guys think Nintendo will ever make use of the 25GB available on their proprietary discs?

The only game I can think of is the next Smash Bros using something between 9-12GB of space and maybe, just maybe... Metroid. but I think that's pushing it.

I'm assuming that (almost) all Nintendo games will double their size with HD textures, better lighting and all that graphical stuff but still not even near to cover Wii's current double layered disc.

Maybe not - considering how 'small' games like 3D Land are for the Karts they are on.

Right, but even between Cars and Cars 2, Pixar made other stuff.
Why can't Retro make something besides DKCR, especially if that something would benefit more to the Wii U launch?

Sorry, I meant the Cars 2 reference in relation to something that's not as good as the rest of a company's output. It not like DKCR was so horrible compared to the Prime games that it doesn't deserve a chance at a sequel. Of course Retro can make something else, I'm just saying the attitude of people here that they *should* be because they are more 'talented' than that is strange to me.
 
Oh yeah. Lol, the scores came as such a shock to my face. I wasn't going to buy it either way (I was getting a review copy), so it didn't bother me as much, but I was feeling less than enthusiastic about having to review what was apparently such a bad game. I was pleasantly surprised then that i could tolerate it.

I'm still in shock tho :(
I'll rent it this weekend to try it by myself but I'm not giving it any hope :(


Yes, yes it is. Unfortunately, Metroid is seen as Nintendo's 'core' franchise, and it is used by the company to make a statement to core gamers. They can't drop Metroid from their slate altogether, not when they're trying to win hardcore gamers over again.
I can see them relegating it to 3DS- that will be safer and the games won't be compromised- but I would not expect a Wii U entry anytime soon, even though I would love a Metroid Prime 4 in HD.

I really hope you're wrong... Metroid is one of my favorite Nintendo franchises
and it would suck hairy balls if they relegate it to 3DS/next Handheld only


Oh I see,
well, apparently those are numbers are from last year
so I think my 6 million number is not that far-fetched :P
 
Metroid is going to be relegated to the 3DS, I'm calling it.
It's just not profitable enough on the consoles to warrant a continued (presumably hefty) investment.

The idea that one of Nintendo's holy trinity of top-tier franchises would be relegated to handheld status is kinda saddening.

But surely something would have to take its place, no?
 
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