-Pyromaniac-
Member
Would be funny if somehow (even though it would take some weird backwards shit) the people thinking it's weaker end up being right.
The whole article reeks of belated April Fools.
lulwut ?
Concerning the Wii U power ? Well, i took every precautions in the world, and never stated that it will be a beast, but it's clearly impossible for it to be equal, technically, to ps360. Now, there are situations, specific, when what you'll see on the main screen, won't be far superior that current gen versions, but me and a lot of other posters already explained why, and it can't be a serious way to gauge the Wii U capabilities.
Hey, are you serious ? I mean, you are <censored> menacing a frenchman who can infuriate and irritate people far away just by a few teasing words, imagine what kind of powers i'm gifted in real life ><
Would be funny if somehow (even though it would take some weird backwards shit) the people thinking it's weaker end up being right.
Not quite true. It wasn't just a couple of artists and animators - game designers, programmers and concept artists from Monolith worked on Skyword Sword as well. It was a pretty legit coproduction, not just some grunt work. Even more obvious once you realize that, while the Disaster team worked on Skyward Sword, the Xenoblade team contracted half a dozen outside companies to help them out as well. Including studios like Production IG or Shirogumi.Monolith basically came in as a production team to Zelda: Skyward Sword, not too differently than how Retro Studios came in as a production team to Mario Kart 7. Quite frankly Nintendo (or any in-house developer) does not 400 animators. Usually in Japan animation and additional production modeling is farmed out to several small companies. Check out any Tecmo-Koei, SEGA, Platinum, Square-Enix, Capcom game and surely you will find multiple mysterious companies pop up somewhere. Nintendo themselves have several small companies that do several small things like animation, motion capturing, digital imaging and debug. For Mario Kart 7 and Skyward Sword, they decided to use Monolith and Retro Studios to do the animation, and provide additional graphic modeling. But Monolith did not design any Zelda dungeons, nor did Retro Studios design any actual course tracks (outside of Wuhu Island which EAD edited according to the director).
90% of the ram will be to run the OS, duh. Gonna be the best OS of all time.It would certainly make the amount of RAM in the system pointless.
Yep. A lot of folks got really, really riled-up over it very quickly. To me, something smells.
Damn, I took a break for a couple of days, come back and shit has gone crazy again. I guess so many people really want to believe that the Wii U is going to be this weak ass system. It's funny and sad at the same time.
And a TEE EEE VEE TWO POINT OH! right?
amidoinitright.gif?
It's amazing to see other sites pick up shit like this without any real confirmation. It's like journalism has disappeared from the gaming media. Is there actually one single site on the internet that tends to be more journalistic and investigatory with regard to gaming or is the entire gaming media industry just a pile of hacks?
that's not isaac
never refer to that again
I prefer when the doubting-ones are expressing themselves like that, it's funny at least![]()
One poster said that no matter how things work-out, there will be tears.
Now tell me.. why would someone cry if the U ended-up being decently powerful?
Have you seen any of Shion's posts about the Wii-U?
Have you seen any of Shion's posts about the Wii-U?
One poster said that no matter how things work-out, there will be tears.
Now tell me.. why would someone cry if the U ended-up being decently powerful?
You better not be a liar, Ideaman. I know a lot of us have been "chummy" these past few months, but I promise you, if you've been feeding us BS we're going to hunt you down and do ungodly things to your corpse.
And a TEE EEE VEE TWO POINT OH! right?
amidoinitright.gif?
Yep. A lot of folks got really, really riled-up over it very quickly. To me, something smells.
If I see a Mario at E3, the last thing on earth I will be thinking of is how powerful the system is.
Then if I see Retro's game, I will probably buy an Iwata blowup doll.
One poster said that no matter how things work-out, there will be tears.
Now tell me.. why would someone cry if the U ended-up being decently powerful?
Mmm.. garlic..I won't have to back down, my garlic smell will push away my opponents
The Sakurai one is better.
He looks 12.
I'm liberal, not THAT liberal.
What? Have you read some of the posts in the other threads? There will be tears either way. If it's super awesome some people will be upset because they want Nintendo to lose and there's no way they could or should have a powerful system. If it's not so awesome...you know why there will be tears. Just brings me back to how 360/PS3 footage can look worse than 360/PS3 footage. Some folks genuinely want them to fail.
Yeah, everyone should know that the Vita alone is more than match for Wii U. Is just common sense.The fact that it says PS3/Vita is easier to program should have been the clearest indicator.
I was joking as I put "SNES".
Your sources on the Wii U could be wrong but you're surely not lying as it was too consistent, realistic and matter-of-fact to be seen as someone fucking with people.
I'd like to second this.
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I try not to spend too much time over there, lest I speak honestly and get myself into trouble right before E3. But I can imagine.
No you're doing it wrong! NEEDS MOAR POWAH7 COARS AND GDDR5 RAMS!!!
The fact that it says PS3/Vita is easier to program should have been the clearest indicator.
Not quite true. It wasn't just a couple of artists and animators - game designers, programmers and concept artists from Monolith worked on Skyword Sword as well. It was a pretty legit coproduction, not just some grunt work. Even more obvious once you realize that, while the Disaster team worked on Skyward Sword, the Xenoblade team contracted half a dozen outside companies to help them out as well. Including studios like Production IG or Shirogumi.
Yeah, everyone should know that the Vita alone is more than match for Wii U. Is just common sense.
I'm disappoint that the iPad didn't even got a mention, though.
Ahh well, I tried.
And any article that claims the PS3 + Vita combo is just the same as a Wii U and Subscreen is a pile of shit.
Imagineton:
http://www.cloak-works.com
For the physics of Mario Universe feather cape !
Or just a static one with less resources required, i bet it won't bother the majority of players.
That wound is still healing, Acebandage. *cries in front of the Isaac pic*
Not a PoS. Just an April Fools joke that wasn't able to be published on a Sunday.
The system is capable of 3D.
The controller will not be.
Yes, but I have also seen the same printed in other articles since E3. Madness.
A little aside. Does anyone listen to the Weekend Confirmed podcast? I've been away from it for a few weeks but listened to the most recent one today and they talked for a while about Durango, Orbis etc but I have NEVER heard then talk that in depth about the Wii U. Have they talked about Wii U lately? The thing is coming out this year, we actually have people leaking bits of info about it and we're getting a bit of a picture about the console, but it still seems to get ignored. This is reaffirms that the gaming media just seems to not give a shit about Nintendo anymore. I remember the time they gave to talking about the XBox 10 year anniversary and reluctantly talked about the GC one for about 5 seconds when it was mentioned it was its anniversary tooI could just be paranoid of course
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Imagineton:
http://www.cloak-works.com
For the physics of Mario Universe feather cape !
Or just a static one with less resources required, i bet it won't bother the majority of players.
IdeaMan said:Pain = Bread in french, so i want a fresh pain !!!
Wanted to like it, I waited forever. It was just far more convoluted in terms of plot than it had to be.You people are way too hard on Dark Dawn.
=/
I wouldn't be surprised if Wii U ends being inferior to PS3/360 in some hardware aspects, some source indicate it's on par with current, and other say it's slightly superior. Nintendo is probably making use of modern techniques to cover up the lack of hardware power, but in practice it's inferior in raw numbers.