piratepwnsninja
Member
I hear there is vetted scientific evidence showing a strong correlation between aurin players and pedophilia.
My daughter is a pedophile? Nooooooooooo!
edit: of course this is the top of a new page.
I hear there is vetted scientific evidence showing a strong correlation between aurin players and pedophilia.
My daughter is a pedophile? Nooooooooooo!
edit: of course this is the top of a new page.
Is the combat "lag-friendly?" Tera was unplayable for me because of the delay on moves, but maybe that was their server location/netcode.
Is there a way I can test my ping to servers?
Is the combat "lag-friendly?" Tera was unplayable for me because of the delay on moves, but maybe that was their server location/netcode.
Is there a way I can test my ping to servers?
Is the combat "lag-friendly?" Tera was unplayable for me because of the delay on moves, but maybe that was their server location/netcode.
Is there a way I can test my ping to servers?
Is the combat "lag-friendly?" Tera was unplayable for me because of the delay on moves, but maybe that was their server location/netcode.
Is there a way I can test my ping to servers?
Well here's hoping for some AMD support tomorrow with 14.6.............I think I'm kind of ready to go green with my next GPU.
For those who haven't yet purchased the game, Green Man Gaming have the standard edition available for $48 in conjunction with this voucher: ZMMIEX-EW1476-0PNL11. You'll get all pre-order bonuses and begin playing on May 31st.
I'm trying to get sunlight in before I go into mmo hibernation.Same. I was thinking of picking up Watch Dogs to tide my time till Friday late night but ehhhhh, I'm not sure. Maybe just binge on Diablo 3 till then.
I'm trying to get sunlight in before I go into mmo hibernation.
Core gameplay was decent. Combat was excellent.
The questing is the worst I've ever seen in an MMO and I've basically almost all of them.
Just the attitude bugs me. "Some people don't read quests so we're going to keep quest text down to 140 characters! Fuck world building! Fuck lore! Fuck story! Go kill 5 more useless things for reasons."
Core gameplay was decent. Combat was excellent.
The questing is the worst I've ever seen in an MMO and I've basically almost all of them.
Just the attitude bugs me. "Some people don't read quests so we're going to keep quest text down to 140 characters! Fuck world building! Fuck lore! Fuck story! Go kill 5 more useless things for reasons."
Core gameplay was decent. Combat was excellent.
The questing is the worst I've ever seen in an MMO and I've basically almost all of them.
Just the attitude bugs me. "Some people don't read quests so we're going to keep quest text down to 140 characters! Fuck world building! Fuck lore! Fuck story! Go kill 5 more useless things for reasons."
Honest question, when was the last time you played? They did a patch pretty late in the open beta that was a good performance boost, then the giant patch they did pre-ops week was another performance boost. Coupled with the latest nvidia drivers, many people jumped up anywhere from 30-40fps.
I have a 5850, getting old now but it should be pulling better performance than I am. I played the beta on and off, but I'm basing my last post on the final days of beta after the patch that was supposed to make things better.
It's a shame AMD never gets as many driver updates. It can take up to 2 months sometimes for them to get their shit together. Sometimes much longer.
I don't really understand the complaints about questing. It's seriously the same shit in every MMO I have ever played. Some MMOs try to cleverly obfuscate them, for example GW2 renown hearts, but in the end they're still the same.
Doesn't sound like you passed level 20.
WildStar hides the quest in the same was that GW2 does. It's a completion bar that fills up rather than a set number. Kill a harder big enemy and you get more completion, kill a small enemy or only do a little damage to one that another play is killing and you get less of a bar.
Lol I died cause of this once. Tried to go the fast route and kill some higher level elite by myself instead of killing many regular mobs. Wasn't the fast route...cause I died.
This right here is not an actual defense. It's my primary problem with the game too. The game simply isn't engaging in any way in the low levels. I keep hearing that "it gets better" but I've gotten bored at 10-12 every beta test I've been in so far.
I figure I'll give the game an initial month, to see if it really does get better, but it really hasn't been encouraging.
So despite the fact that "it gets better" is a common refrain you are want to write the game off. Show me an MMO with great early game. Wildstar's isn't even that bad....greatly exaggerated how "poor" the first 15 levels or so are.
a) The tutorials work well (we've focus tested the heck out of them) for folks new to MMOs, but if you've played an MMO, they are too slow paced. b) The more skilled of the player you are, the more you want things to go "off the rails" and have more abilties/etc. in combat sooner - and more difficulty. You often hear quoted "the game kicks in at level 15" (or 20).
So our answers: Just recently we added in more powerful monsters across all levels/areas. This means that a kill quest gets more interesting - kill one huge creature, or slews of easy ones? It's your choice. We're looking to let folks opt out of the arkship levels. Not sure when that will hit, but it'll help for those who are like "yeah yeah I know".
We also look at the data for when folks drop out - believe it or not (I know everyone feels like their experience is that of everyone) there isn't a HUGE amount of data support; we have really high retention levels through 10, 15, and 20. But there are some hot spots where drop rates go up (and we work on fixing those places).
Another thing we can do better: communicate all the ways you can play. If you don't like the 6-20 experience, PVP is a great option (but we don't really highlight this in the UI) Etc. etc. Some lowbie dungeons might help the hardcore too (but aren't really in the hopper per se unless we move some items around - feedback welcome).
I think the complaints mostly come from that the first 15 levels are targeting players new to the genre. They are easing people into the various mechanics and systems. This means that MMO veterans (most of us) find it rather dull. Once level 15 comes around not only do we get access to some of the selling points of the game in group content and housing, but it also takes off the training wheels and bumps up the difficulty. Carbine has said they're aware of how boring this can be for veteran players, and they intend to add in a way to skip it post-release. It's not a critical issue though because, sorry for sounding like a broken record, Carbine's data showed that few people are quitting from levels 1-15.
From Jeremy Gaffney's AMA:
I honestly don't buy that. Or Carbine is being really arrogant. I've talked to many people and seen zillions of comments on reddit, here, and other gaming sites. Everyone hates the 1-15. I've yet to see anyone like it.
I honestly don't buy that. Or Carbine is being really arrogant. I've talked to many people and seen zillions of comments on reddit, here, and other gaming sites. Everyone hates the 1-15. I've yet to see anyone like it.
I honestly don't buy that. Or Carbine is being really arrogant. I've talked to many people and seen zillions of comments on reddit, here, and other gaming sites. Everyone hates the 1-15. I've yet to see anyone like it.
I honestly don't buy that. Or Carbine is being really arrogant. I've talked to many people and seen zillions of comments on reddit, here, and other gaming sites. Everyone hates the 1-15. I've yet to see anyone like it.
The majority of the player base also don't post on boards.
This game was briefly on my radar 2 years ago after seeing the CGI trailer, and then only reappeared few weeks ago when Open Beta started.
Played Open Beta and holy shit, it's like WoW 2.0 and I mean that in the most flattering way possible. It's everything I loved about wow in 2004/2005 in a modern package. I've got the deluxe edition per-ordered I'm hyped as hell.
I like it. You can no longer say that you've never seen anyone like it.
I liked it.
Seriously? What is one redeeming quality of the beginning of the game? It's terribad in all aspects. UI, combat (have barely a full action bar), quests, etc.
I have the game preordered and am really excited for it, but the beginning of the game is atrocious.
Seriously? What is one redeeming quality of the beginning of the game? It's terribad in all aspects. UI, combat (have barely a full action bar), quests, etc.
I have the game preordered and am really excited for it, but the beginning of the game is atrocious.
Seriously? What is one redeeming quality of the beginning of the game? It's terribad in all aspects. UI, combat (have barely a full action bar), quests, etc.
I have the game preordered and am really excited for it, but the beginning of the game is atrocious.
Atrocious is extremely harsh and hyperbolic. It's boring. Dull. Not exciting. But atrocious? "Horrifyingly wicked"?
Ha, I stand by it. I hated it, even with friends. Dominion side. Rolling Exile for launch so I hope it is better.
1-15 was okay I thought. I think it really depends on which starting zone you choose though. I really didn't like the Aurin Starting zone, but loved the snowy place ( I forget the names).
So despite the fact that "it gets better" is a common refrain you are want to write the game off. Show me an MMO with great early game. Wildstar's isn't even that bad....greatly exaggerated how "poor" the first 15 levels or so are.