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Will Nintendo finally add system wide achievements / trophies to the Switch 2?

Do you think they'll add achievements / trophies to the Switch 2?

  • Yes

    Votes: 18 12.1%
  • No

    Votes: 131 87.9%

  • Total voters
    149

Mozza

Member
Nintendo are just going to keep things simple with the Switch 2. That being said there are other more pressing things than trophies to sort out.

A quicker e-shop (12gb of ram should help)
More customization to the home screen
Game folders
An account system where all your purchases are tied to the account, so every time you buy a new console you simply sign in and re download everything.
 
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Hudo

Gold Member
If you really love a game, especially one that isn't part of a megahit franchise such as GTA or CoD, one of the best things you can do to show it is to collect all the achievements/trophies and show the publisher you not only bought the game but took the time to do everything in it.
Maybe I am too old for this, then. I do my own weird shit in games if I love them. I think achievements take away from this fun you can have by making it into an explicit checklist you can complete. E.g. shooting the moon in GTA 3 to make it bigger (or smaller) or finding the group of homeless people standing in a circle in this long-ass abandoned tunnel. I did these things on my own and didn't need achievements.

But alright. Achievements seem like a thing that younger people really like/need. Fair enough.
 

KungFucius

King Snowflake
Because everyone wants them to of course they wont....because Nintendo
Speak for yourself. They are a distraction and never were great outside of the original Dead Rising. When I finish the story and a bunch of side quests in a bloated open world game and some asshole system tells me I only got 37% of the achievements./trophies they can go fuck themselves.

That said, I do sometimes get a kick out of the goofball achievements, but games can give you feedback when you do something like that other than popping up a distracting, immersion breaking, window saying you got some achievement.
 

LordOcidax

Member
Nintendo are just going to keep things simple with the Switch 2. That being said there are other more pressing things than trophies to sort out.

A quicker e-shop (12gb of ram should help)
More customization to the home screen
Game folders
An account system where all your purchases are tied to the account, so every time you buy a new console you simply sign in and re download everything.
Is already like that…
 

Scrawnton

Member
Absolutely not and I think achievement / trophies are dull and played out. I'd like for them to think of something unique in regards to system level game rewards and e-peen points.
 

Little Mac

Gold Member
It would be cool if Nintendo implemented a simple achievement system. No gamer points or 40+ trophy bullshit. Just a sticker or something that symbolizes that you finished the game and rolled credits. Nothing major or intrusive. Maybe the stickers could be in the background of the home screen or maybe apart of a screensaver when the console is idle.

Regardless, it's Nintendo so I doubt it. If it hasn't been done by now it probably never will.
 
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Regginator

Member
I wouldn't really care either way, but if they were to do that, I think Nintendo would put their own spin on it. I would like it if you could unlock stickers with every achievement (or 100%ing a game) which you can use to pimp your profile or whatever. Something like a Steam profile that you can customize, but instead of card drops or whatever, have it tie with achievements. That would be pretty cool. But it's Nintendo, so they'll either underwhelm or surprise us. It seems they don't do middle ground very well.
 

SmokedMeat

Gamer™
I can see Nintendo offering stickers. If you complete a set of fifty different objectives, you earn one sticker. Stickers can be traded with friends, as you try to complete an album. Each page of the album requires twelve stickers to complete, and the album is ten pages.

Should you complete the album you must show proof to Nintendo and submit a DNA sample. When Nintendo confirms you’ve done this you get a code for 10% off the regular msrp of any Switch game.
 

Same ol G

Member
In my personal opinion, this is one thing that's lacking from the current Switch. Lots of games have their own in-game systems, but that's honestly pretty lame. Being able to see trophies online and compare them with your friends is something that Microsoft and Sony both have had for a few generations now.

What do you think GAF, will Nintendo finally add this? Do you want them to?

Because everyone wants them to of course they wont....because Nintendo

it's crazy how far behind nintendo is

Who gives a shit if theyre necessary....Theyre the only console maker current gen without them and it will be a glaring oversight and pure stubborness if they do nothing again

Nintendo will never add any modern gaming features, including basic ones, ever.
The most worthless feature ever happen to gaming apart from cosmetic dlc's.
There are enough plastic boxes where you can find that crap, no need to poison the switch with any of that.
 

Thebonehead

Gold Member
XWHyneo.jpeg

The only achievement that matters
 
Maybe I am too old for this, then. I do my own weird shit in games if I love them. I think achievements take away from this fun you can have by making it into an explicit checklist you can complete. E.g. shooting the moon in GTA 3 to make it bigger (or smaller) or finding the group of homeless people standing in a circle in this long-ass abandoned tunnel. I did these things on my own and didn't need achievements.

But alright. Achievements seem like a thing that younger people really like/need. Fair enough.
There's nothing wrong with playing a game the way you want to play it, and going after achievements/trophies isn't terribly important in the big franchises that have new titles all the time and are in no danger of disappearing. But if you have some smaller games you love that only sold so-so, or are just gems no one really knows about, showing the publisher how much you interacted with it is a help for sure. It's a "player engagement" metric. And that's almost as important as sales, even in a single player title. Because if a title sells 5 million copies but only 100,000 people actually finish the game and only 10,000 complete the achievements for it, it's telling the publisher that the game was hyped but people aren't playing it. It may have sold well, but poor engagement tells them a sequel is a massive risk. This is what I'm getting at.

There's no need to run out and gain the platinum in, say, Resident Evil 9 when it drops, fearing there will never be an RE10 unless we all rack up the achievements immediately. Save it for the titles that need the support.
 

Hudo

Gold Member
There's nothing wrong with playing a game the way you want to play it, and going after achievements/trophies isn't terribly important in the big franchises that have new titles all the time and are in no danger of disappearing. But if you have some smaller games you love that only sold so-so, or are just gems no one really knows about, showing the publisher how much you interacted with it is a help for sure. It's a "player engagement" metric. And that's almost as important as sales, even in a single player title. Because if a title sells 5 million copies but only 100,000 people actually finish the game and only 10,000 complete the achievements for it, it's telling the publisher that the game was hyped but people aren't playing it. It may have sold well, but poor engagement tells them a sequel is a massive risk. This is what I'm getting at.

There's no need to run out and gain the platinum in, say, Resident Evil 9 when it drops, fearing there will never be an RE10 unless we all rack up the achievements immediately. Save it for the titles that need the support.
Well, if achievements are indeed used as some sort of "engagement metric" by game devs, then I can see why they are useful. Good point.
 

HogIsland

Member
The most worthless feature ever happen to gaming apart from cosmetic dlc's.
There are enough plastic boxes where you can find that crap, no need to poison the switch with any of that.

Switch doesn't have onboard voice chat, and they charge for online multiplayer. It's crazy how far behind Nintendo is.
 

Begleiter

Member
Miyamoto talked about how they prefer the games to be intrinsically rewarding over relying on an extrinsic system like achievements and I think that's likely just part of their culture. I can't see it happening.
 

Hookshot

Member
If Achievements equaled points and the points could be used to build your own Mushroom Kingdom, Hyrule or Animal crossing city then you know some people out there would buy every single game to complete them.
 

Interfectum

Member
I would love to see Nintendo take a stab at achievements and do it their way.

Not sure why so many people are butt hurt over achievements and epeen. I love these kinds of meta datasets to give you an overall history on the platform.
 

Minsc

Gold Member
I could see how if they made it a score attached to your profile that is cumulative over all games it could be used as a way to rank people amongst themselves, so in that regard, it could probably help drive sales as getting the achievements would increase the score attached to your profile icon. So you need to keep buying more and more games to increase that score further.
 
I would love to see Nintendo take a stab at achievements and do it their way.

Not sure why so many people are butt hurt over achievements and epeen. I love these kinds of meta datasets to give you an overall history on the platform.
Best thing they could do would be to add some kind of reward system instead of a fake currency that is worthless. Something like what MS tried at the start of Game Pass.

One of the (ongoing) problems with trophies/cheevos is the way they are implemented in different genres. For instance, a sports fan can rack them up in no time, but if you're a RPG fan it takes much longer to unlock the same amount. I've seen people ruin their hobby by paying for crap games to add to their score, and re-buy different versions of the same game, play crap like Barbie Horse Adventures and Hannah Montana etc.
 

Same ol G

Member
Switch doesn't have onboard voice chat, and they charge for online multiplayer. It's crazy how far behind Nintendo is.
That was not the topic of this discussion.
Also i don't miss it that i don't have people yelling in my ear, i also don't use voicechat when i'm playing my playstation.
Also if you remember what happened on 3ds when they implemented a chat/draw function, you'd understand why stuff like that is not an priority for them.
 

00_Zer0

Member
I put yes, because I am hoping they will come up with a system that is similar to trophies and achievements, but have a unique Nintendo spin on it, but there is high chance that c this won't happen because: Nintendo.
 
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Idleyes

Gold Member
Maybe if someone created an achievement app that could read your save files and generate reports, Nintendo might add achievements, just so they could sue.
 

Interfectum

Member
Best thing they could do would be to add some kind of reward system instead of a fake currency that is worthless. Something like what MS tried at the start of Game Pass.

One of the (ongoing) problems with trophies/cheevos is the way they are implemented in different genres. For instance, a sports fan can rack them up in no time, but if you're a RPG fan it takes much longer to unlock the same amount. I've seen people ruin their hobby by paying for crap games to add to their score, and re-buy different versions of the same game, play crap like Barbie Horse Adventures and Hannah Montana etc.
I dunno, to me that doesn't matter. I like how it just gives me a hard historical record of my gameplay. The random accomplishments, when they were accomplished, how many hours played, etc. It's really fun going back through Steam, PSN, Xbox, etc and seeing what I was playing and what I unlocked 2-3 years ago. Nintendo's is really barebones in that regards besides their end of year lists and their parental app.
 

MSduderino

Member
Not at launch but I sure hope so during the generation. It's inevitable to me because achievements are such a nintendo type thing because their games tend to feature collectables and unlocks and easter eggs. An argument could be made those are "rewards in and of themselves" but nothing wrong with getting something extra that enhances bragging rights. It's lightweight enough to not interfere with performance, I assume.
 

Sooner

Gold Member
No, but I wish they would. Nintendo games would be perfect for trophies. They're usually trivial to beat, but really shine when going for 100%. Trophies would shine for those types of games
 
Not having achievements doesn’t seem to have hurt Switch sales even slightly so there’s no significant need for Nintendo to implement them. But considering how many mobile games are basically achievement simulators, you’d think the casuals would care more about it.
 

Barakov

Member
Tropies/Achievements are pretty whatever at this point. They take away more than they give. It'd be smart of Nintendo to no include them.
 

Puscifer

Member
I've turned off trophy and achievement notifications since day 1.


Still weird to me achievements are considered "replay value"
 
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