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Will there be a Voodoo Vince 2?

byproduct

The Amiga Brotherhood
I just picked up VV and am loving it. It feels like the original Spyro with the collecting and gliding/floating, and I love the voice acting for Vince. I think I read though that MS doesn't plan on making this into a series? Tell me I'm wrong. PLEASE.
 
Yeah, Voodoo Vince was awesome. I'll be EXTREMELY surprised if another game gets made. Microsoft is the company that dumped Psychonauts after all...

Does Microsoft actually own Beep Industries? If they don't, maybe we will see another Voodoo Vince from them, or maybe some new franchise.
 
The music is a little overbearing, to be honest. It's unique, but I preferred Psychonauts' more subtle approach to jazz/guitar.
 
This game's potential showed only in the boss fights. The rest was generic platforming at best. The style and music only go so far, and not far enough to save this game from oblivion.
 
A friend of mine worked on it. Right after the game was done, the whole company got dumped unceremoniously by MS. I'm pretty sure Beep isn't around anymore. My friend is at a different dev house now. It's too bad, because my friend said it was a pretty cool place to work.
 
Dsal said:
A friend of mine worked on it. Right after the game was done, the whole company got dumped unceremoniously by MS. I'm pretty sure Beep isn't around anymore. My friend is at a different dev house now. It's too bad, because my friend said it was a pretty cool place to work.


thats pretty damn shitty.
 
Dsal said:
A friend of mine worked on it. Right after the game was done, the whole company got dumped unceremoniously by MS. I'm pretty sure Beep isn't around anymore. My friend is at a different dev house now. It's too bad, because my friend said it was a pretty cool place to work.

Tell your friend that he did an awesome job. I'm not too interested in platformers, but I got this game for my good friend, and he absolutely LOVES it. He loves Vince (it's his MSN avatar) and he's just totally obsessed with the game, probably the game he loves the most. So seriously congradulate him for me and wish him the best of luck. It's really cool that he was a part of something that made someone I know really really really happy.
 
rastex said:
Tell your friend that he did an awesome job. I'm not too interested in platformers, but I got this game for my good friend, and he absolutely LOVES it. He loves Vince (it's his MSN avatar) and he's just totally obsessed with the game, probably the game he loves the most. So seriously congradulate him for me and wish him the best of luck. It's really cool that he was a part of something that made someone I know really really really happy.

Awesome. I'll probably see him next weekend or the weekend after that as I'm driving up to Seattle soon, and I'll tell him that. They were heartbroken, because they thought they did a pretty good job and their reward for it was no other contracts and getting shut down. But I guess that's kind of the reward you get at many little studios like that whether you do a good job or not, which is part of the reason why I personally got off the dev-go-round myself :(.

He'll probably be happy to hear messages of support though.
 
M3wThr33 said:
Blinx got a sequel.

Blinx also initially sold 300k+ copies. Given its' abyssmal sequel's sales, the cat has rewound himself into a time period before gaming platforms existed. What I fail to understand is how Otogi managed a sequel. Great game, but horrid sales. Same with its sequel, Sega just published correct? And they were attempting to rouse some japanese sales for MS? Moneyhats perhaps? Sales generally dictate sequels, so no VV2. Wrong console regardless imo.
 
Li Mu Bai said:
Blinx also initially sold 300k+ copies. Given its' abyssmal sequel's sales, the cat has rewound himself into a time period before gaming platforms existed. What I fail to understand is how Otogi managed a sequel. Great game, but horrid sales. Same with its sequel, Sega just published correct? And they were attempting to rouse some japanese sales for MS? Moneyhats perhaps? Sales generally dictate sequels, so no VV2. Wrong console regardless imo.

I don't care how it happens as long as it happens. God I love otogi
 
StrikerObi said:
This game's potential showed only in the boss fights. The rest was generic platforming at best. The style and music only go so far, and not far enough to save this game from oblivion.

I think the parts between boss fights are often quite clever - like the level where you have to keep him on fire between gas pipes or the level where you carry the fuel tank through fire hazards and have to use lifts because you can't jump.

There is room to develop the core gameplay further though. Like Make hurting Vince more integral to the gameplay (so far it's mostly just been a smart-bomb thing) - in one part of the game you need to set him on fire to accomplish something - that type of thing is great, which is why I hope to god MS sees sense and commissions a sequel.

I love this game. The humour, the style, the voice acting, the hurting Vince, the collecting, the platforming, the secret areas, the different Voodoo powers - awesome.

If MS isn't going to make another one someone should copy the idea and take it further.
 
I emailed Beep Industries a few weeks ago. They said that they are still in business but they are having trouble finding someone to publish their next game idea. Saying that the early console generation is making it hard for them. No one wants to fund and publish something original with a new generation launch this year and next.
 
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