Dr_Cogent said:
RE4 looks amazing and plays amazing. HL2 runs like shit, while (when not stuttering) it looks good, but not even as impressive as RE4 in my opinion.
You obviously have no fucking clue about the difference between a console game and a PC game.
Dr_Cogent said:
I'm still wondering how your previous post constitutes that the stutter issue is memory related. You never answered that.
Read the blep.net page
Look at it this way. Valve's fanbase before HL2 consisted of mostly CounterStrike players. These kids played CS because it was based on a six/seven year old engine that would run fine on a P3 600Mhz with a Voodoo2 and 128MB of RAM.
Half-Life 2 (and CS: Source) comes out running on a cutting-edge shader-based engine that needs a monster, well-kept, machine to run 100% smoothly.
Of course the kiddies on the Valve forums will be screaming their heads off because their CS system can't run CS: Source or Half-Life 2 smoothly.
There's an annoying frame of mind among the average consumer who goes out and buys a PC that if they spend a lot of money on their computer from Best Buy that it should be able to run everything perfectly. When they run into a game that doesn't run perfectly they scream their head off on their little webpage and try to cook up some massive conspiracy theory about the developer refusing to fix a "bug" because the game won't run well on their computer that the Best Buy peon convinced them was awesome.
These people then start calling the game's tech support and screaming at the poor tech support person that they need to fix the game to run on their system. This is part of the reason why people in tech support get burned out so quickly because of the fucktards who have no damn clue that their precious little computer isn't built to run every single piece of high-end gaming software perfectly.
You bringing up and comparing Resident Evil 4's performance to Half-Life 2's is a perfect example of this. People think "Hey, Halo2 runs fine on my Xbox, why doesn't Half-Life 2?". Consoles are one, never-changing, hardware configuration and the software that runs on that hardware is (most of the time) optimized for it. PCs are a completely different universe.
There are not only millions of different hardware configurations for the game to run on, but there are also millions of other veriables in terms of your computer's software that can factor into the performance of the game. The system could be clogged with spyware. The person could have five messaging programs running while downloading stuff via bitTorrent. Even more common, the system could have a shitload of crap loading up at startup that can take resources away from even a monsterously powerful PC.