Will you buy a Switch 2 OLED if Nintendo ditches VRR since it is a challenge to implement it on handhelds?

Switch 2 OLED without VRR?

  • Yes

  • No


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Sid

Member
Since VRR is difficult to implement on OLED handhelds will you buy the revision if Nintendo ditches it in favor of dat OLED PQ?
 
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If the screen is OLED and they manage to cram out another 2-3h of battery life I'll get it.

VRR wouldn't affect my decision. It's more like a nice bonus feature for me.
 
Digital foundry can bitch as much as they want. Really means nothing to me. The screen is very nice to me and the colors are popping . VRR smooth things over. I can't tell the difference between that screen and the ally x screen

John can shove the oled up there. He does nothing but talk about it . Nothing I hate more than an oled screen with their shit burn in and low brightness . Fucking joke
 
Digital foundry can bitch as much as they want. Really means nothing to me. The screen is very nice to me and the colors are popping . VRR smooth things over. I can't tell the difference between that screen and the ally x screen

John can shove the oled up there. He does nothing but talk about it . Nothing I hate more than an oled screen with their shit burn in and low brightness . Fucking joke
Ally X also has a LCD display
 
Probably not.

I stuck with my launch Switch the entire life and I'll probably do the same here. I mostly play on the TV and the screen is fine for when I don't. I don't notice some huge difference from my SD OLED...not to say it's not worse, just not really meaningfully for me.
 
No. I don't use my switch 1 out of the dock, I wouldn't use a switch 2 ( once I get one) out of the dock eithet.
 
Not very useful on Nintendo consoles. Their first party games tend to be locked at 60.

If you wanna play Elden Ring on it, sure it will be useful. Or any From Soft title.
 
I have a steam deck oled and I find that the screen of the switch 2 looks great, the colors pop and the image is sharp. So no, I don't deny that oled is better, but for me it's overrated.
 
Digital foundry can bitch as much as they want. Really means nothing to me. The screen is very nice to me and the colors are popping . VRR smooth things over. I can't tell the difference between that screen and the ally x screen

John can shove the oled up there. He does nothing but talk about it . Nothing I hate more than an oled screen with their shit burn in and low brightness . Fucking joke
Enjoy your gray blacks and bloom outdated technology
 
I won't use VRR until they fix the black level problem. Since when using VRR means your pixels are always in a state of charged and ready to go they are never completely off and won't be as black as when they are completely off.
 
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John Candy No GIF by Laff
 
I would take a more efficient OLED screen with no smearing and colors that pop over VRR any day of the week.

This is handheld so VRR benefits on a small screen while nice are not worth losing OLED
 
I'm reading above that the 1st party games don't need VRR and 1st party would be all I would buy on a Switch 2.
Either way I'm still waiting for the OLED version.
 
I have mixed feelings about VRR. It does smooth out gameplay, but it always slightly degrades image quality. I'm always torn between using it or not. On Samsung TVs, it forces you to use Game Mode, which makes the image even less accurate and the sound worse.
 
Why would it need VRR in handheld mode in the first place? The whole console and it's games will be built around whatever screen is in the console, I would assume.
 
Yeah I'd take OLED over VRR, but hopefully technology will progress enough in the future to allow for both on the Switch 2
 
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I will definitely upgrade if there is an OLED model and if the screen is at least the same size.

VRR sucks anyway. Lock your game at 60fps, anything below is an excuse, and a poor one.
 
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I have mixed feelings about VRR. It does smooth out gameplay, but it always slightly degrades image quality. I'm always torn between using it or not. On Samsung TVs, it forces you to use Game Mode, which makes the image even less accurate and the sound worse.

VRR has literally no effect on image quality.
 
I will buy a Switch 2 whenever I feel like it, and will buy whatever is there at that point in time. Do not really look deeper into it than that.
 
I'd still like to see it happen given we're likely not going to see an OLED version for another few years, and I believe some smartphones have done custom implementations of VRR for OLED displays. If Nintendo's just going to go with off the shelf panels, consoles really have eroded their value being custom-built hardware. Actually good HDR and battery life improvements would matter more to me though.
 
Makes no difference to me whatsoever... If they add it all well and good... but no biggie either way...
 
I'll never buy a handheld without an OLED screen.

But I also probably won't buy a Switch 2 anyway. At least not until there are at minimum 2-3 new AAA Zelda games and 2-3 new 3D Super Mario games.
 
Wait so OLED TV has VRR but handheld OLED's don't have VRR? This sounds like a technology standards issue.

It tends to create flickering because the OLED is "too good" and picks up gamma changes from the VRR. These gamma changes are worse when your FPS is fluctuating badly so it's "treatable" with settings or the right software/hardware combination, but not really a plug and play thing for press Start to play game while keeping sanity in a Nintendo. I imagine if they had OLED and turned it on in Cyberpunk it could be a strobe fest. Note Valve "really badly" wanted VRR in the OLED Deck and didn't include it.
 
I'll never buy a handheld without an OLED screen.

But I also probably won't buy a Switch 2 anyway. At least not until there are at minimum 2-3 new AAA Zelda games and 2-3 new 3D Super Mario games.

2-3 is a decent minimum but what happened to standards where wait until 6 AAA Zelda's to buy in? smh
 
Since VRR is difficult to implement on OLED handhelds will you buy the revision if Nintendo ditches it in favor of dat OLED PQ?

You say this now but Lenovo has a handheld coming out in a few months with OLED and VRR. I don't remember them once saying it was too difficult. That was the lazy ass engineers at ASUS who are perfectly content re-releasing their washed out screen on every single device. For Nintendo, this is just an opportunity to sell the same system twice.
 
You say this now but Lenovo has a handheld coming out in a few months with OLED and VRR. I don't remember them once saying it was too difficult. That was the lazy ass engineers at ASUS who are perfectly content re-releasing their washed out screen on every single device. For Nintendo, this is just an opportunity to sell the same system twice.

Anyone can output VRR to a OLED display.

Now make the games stop flickering on it. Lenovo chose to put this problem in the hands of the user.
 
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I'd buy a 60Hz OLED with no VRR for sure. I don't need over 120fps in handheld mode. I'd rather lock it at 60, same the battery life, and save the bells and whistles for docked mode.

I'm still okay with the Switch 2 screen. I enjoy the console as is.
 
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I think VRR makes more sense on PC, where you can set a custom FPS or even leave it unlocked. Consoles tend to operate at a fixed, more stable FPS... not to mention games that run at 30 FPS
 
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I will be getting an OLED Switch 2 at some point (especially if they do a white model again) so I am not fussed. Will be treating it like a 1080/1440p machine with some extras for 30-60 fps anyhow.
 
My Switch works fine but I will strongly consider the S2OLED. By then, more games would have been released, justifying a purchase for me personally.
 
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