LukasTaves
Member
I mentioned the desktop converter as an example, I believe even developer/apis/sdks are having a staggered release.
Like uwp games needing the Anniversary Update (which launched last year, and was only made available to developers a bit prior to that), or the iOs bridge that's still in preview...
It always seemed to me, from the way they are rolling out the tools that they knew it was going an uphill battle with a very slow uptake. One thing I can see that wasn't in the plans was the complete abandonment of winphone, and thus creating a dev exodus instead of more devs coming to the platform and updating their apps.
Like uwp games needing the Anniversary Update (which launched last year, and was only made available to developers a bit prior to that), or the iOs bridge that's still in preview...
It always seemed to me, from the way they are rolling out the tools that they knew it was going an uphill battle with a very slow uptake. One thing I can see that wasn't in the plans was the complete abandonment of winphone, and thus creating a dev exodus instead of more devs coming to the platform and updating their apps.