Played for a bit yesterday. As mentioned before I'm running:
i5 2500K (stock)
SLI 970s (overclocked beyond MSI's overclock)
16 GB RAM
Windows 7
Running at 1080p with everything on Ultra (except for chromatic aberration). I'm getting a steady 60 fps, with occasional quick drops into the mid 50s, but I'm only beginning the first contract with the griffon, so I may not have hit a resource intensive area yet. If things continue to run fine I may see if I can push the resolution up a notch. Without the fps limit I was getting 70-80 so I think I have a little headroom.
What I have found is my crashes seem to center around the in-engine cutscenes. It was crashing at the very beginning pre-patch where the scene of Geralt in the tub starts and then later I had a second crash after the conversation with the innkeeper at the very beginning which was the beginning of another in-engine cutscene. We'll see how things go this weekend when I can put some serious time into it.
i5 2500K (stock)
SLI 970s (overclocked beyond MSI's overclock)
16 GB RAM
Windows 7
Running at 1080p with everything on Ultra (except for chromatic aberration). I'm getting a steady 60 fps, with occasional quick drops into the mid 50s, but I'm only beginning the first contract with the griffon, so I may not have hit a resource intensive area yet. If things continue to run fine I may see if I can push the resolution up a notch. Without the fps limit I was getting 70-80 so I think I have a little headroom.
What I have found is my crashes seem to center around the in-engine cutscenes. It was crashing at the very beginning pre-patch where the scene of Geralt in the tub starts and then later I had a second crash after the conversation with the innkeeper at the very beginning which was the beginning of another in-engine cutscene. We'll see how things go this weekend when I can put some serious time into it.