Cmon hairworks on a single 970 at a locked 30!
probably unlikely
Crossing fingers for this as well.
Cmon hairworks on a single 970 at a locked 30!
probably unlikely
Ha… DansGaming is not able to max the game out with 780 SLI and maintain 60. After the secret driver update, he has everything up except foliage view distance at "High". This is at 1080p. He is expecting a day 1 patch though
If it means anything to anyone, my intention is to play the prologue sequence, the start of White Orchard, and then try some ini/cfg tinkering before really sinking into the game. So I should have some preliminary tweak results an hour or so after the game goes live.
have they said what the recommended specs translate to in game settings?
NVidia says a 670gtx and 3770k is below requirements which is what I have.
I'd be looking for what's the best settings to play this game. Like turn off CA, DoF etc? As someone new to PC Gaming, that would be really appreciated!
So AMD might release a driver for W3!
Fingers crossed : https://twitter.com/amd_roy/status/599565321167474689
I believe usually how it works is whoever has the marketing deal with the publisher gets the code first to analyze and optimize for the drivers. The other party, in this case AMD, has to wait until it is actually released. They'll probably have something a few days after release.
SLI 980's at 1440p
4790k @ 4.7ghz
16gbs of RAM.
Hoping for maxed (with AA toned down if needed) 60 fps +
At least the tweet makes it sound like it's a high priority for them. Didn't the GTAV driver take a while?
Pretty much you can crank the standard graphical options as high as your PC will allow, but when it comes to all the little post-processing extras, it's really, really subjective.
Personally with TW3 I'll be turning off: Sharpening, Vignetting, CA, Bloom, Motion Blur & Gameplay DoF. However that's just effects that I personally dislike (Many I fucking loathe), and you might actually prefer the look of the game with some of those effects turned on.
Just find the "version" of the game which looks best for you
I'm rocking a GTX 980 for this game but I actually really want to run hairworks while playing at Ultra. What's a good cheap card I can get dedicated to physx?
It was out like 5 or 6 hours before the game was unlocked. I think the nVidia driver was out 9 or 10 hours before the game was unlocked.
I'm rocking a GTX 980 for this game but I actually really want to run hairworks while playing at Ultra. What's a good cheap card I can get dedicated to physx?
I'm rocking a GTX 980 for this game but I actually really want to run hairworks while playing at Ultra. What's a good cheap card I can get dedicated to physx?
I don't think W3's PhysX implementation can be offloaded separately. It's baked into all versions of the game.
Oh... well, I guess I'll take Exentryk's advice and just overclock.
Edit: Not sure why I assumed this was a thing.
Oh... well, I guess I'll take Exentryk's advice and just overclock.
Edit: Not sure why I assumed this was a thing.
Thanks. I'll mess around a bit, even though I don't like wasting time with these things.
What res?
Chromatic Aberration first of all is just useless. Motion Blur is also totally unnecessary and finally might disable Gameplay DOF depending on how its used in the game. If subtly and hides a bit of aliasing, then definitely keep it on.
980 can do Ultra with Gameworks (Hairworks, HBAO+ etc) at 1080p and more than 40 fps at that worst of times. Overclock your 980 and it can easily be in 50+ minimum range.
andy said a driver will be released before the game comes out, calm down guys
I have a bad feeling AMD owners are going to get the short end of the stick for this one 290X user here.
I don't think W3's PhysX implementation can be offloaded separately. It's baked into all versions of the game.
My GTX 770 is not ready... R9 390X whereru?
Interested to see how my 280x holds up tomorrow. Been debating if I want to spend the money now and pick up a 290x on the cheap or hold out for the 3xx series.
So some things the community needs to be aware of:
1) Nvidia wants to sell you a new card...even if in reality it's actually not that much of an upgrade (example - a gtx 780 is just slightly slower than a gtx 970...and a 780 SC / OC can easily match it).
2) I'm not saying this will happen again, but don't buy into "game day drivers" too much especially after the recent GTA V driver screwup. Basically the driver before that gta v driver (which is still current) actually makes gta run much better.
3) I have a feeling this game is really optimized at this point and will run very well on ultra (without hairworks) near 60fps on a variety of cards.
My advice is to wait till the game is actually released (with day 1 patch and with/without gameday driver) before you make any major GPU purchasing decisions.
Am I the only one who thinks the hairworks stuff looks awkward as hell? Especially in cutscenes. Whenever it cuts from and back to Geralt it looks like his hair re-settles from some off-screen hair explosion. Not that it's any problem of mine since I'm on an AMD GPU (it looked bad in Tomb Raider too) but still
Really, 40 or 50 at 1080p? I thought andy said that will get you 60fps. I might be wrong on that though. My 970 even though its oced to a base 980 will suffer if not.
The tests Andy ran were 40+ fps. The game probably runs 60 in most areas, but may dip to 40 odd in heavy areas. Regardless, the game will be out soon and we can get some user results with different setups.
The question here is wether this was with the day one patch or without, since the "new" graphics seem to be more demanding.
If it means anything to anyone, my intention is to play the prologue sequence, the start of White Orchard, and then try some ini/cfg tinkering before really sinking into the game. So I should have some preliminary tweak results an hour or so after the game goes live.
If it means anything to anyone, my intention is to play the prologue sequence, the start of White Orchard, and then try some ini/cfg tinkering before really sinking into the game. So I should have some preliminary tweak results an hour or so after the game goes live.
I hope i can run it on High to Ultra with some setting tweaks with an overclocked FX 6300 and a R9 280
........i hope
You're not the only one. It's impressive tech on its own, but it's not very well integrated yet. I think it tends to look out of place visually, and performance-wise it's unduly taxing for what you get in return.
Some day, the same physics will be driving cloth, grass, hair, fur, feathers, and everything else like that but until it can be convincingly integrated across the whole game world, it's always going to look out of place.