The 30fps limit with vsync works really well in this game. I played with locking to 30 to have hairworks and foliage distance on ultra and it felt smooth. I decided though to put foliage distance on high and turn off hw and lock at 60.How good is the 30fps lock in this game? I will probably pick it up tonight. If it's smooth, I might play it on my TV with a controller and all bells and whistles.
Then again, I remember W2 being shit without a keyboard...
So the game runs rather decent on my system sporting an i7-2600k and a 2GB GTX 770 factory OC'd to 1150 MHz.
Everything on in post processing, with HBAO+.
In graphics, Hairworks off. Everything on Ultra excluding Grass Density and Foliage Visibility Range, both of which are on High.
Fps locked at 30fps at 1080p (unlocked fps ranges from 30 to 60).
Only issue is that I'm noticing minor stutters here and there. Is anyone else noticing this? If yes, have any of you been able to find a fix. Typing in "Witcher 3 pc stutter" into Google only brings up stuff about the Xbox One version. Thought you guys might know. Any help would be greatly appreciated.
Decided to give up on the 60 fps dream and just embrace the 30. I can't give up hairworks. It's just too nice. I think 30 works for this game, and it has allowed me the freedom to crank everything up and downsample from 1620p.
Resizing might have made them slightly blurry, but the files are too large for abload.de. If anyone has a better recommendation, I can upload them somewhere else.
The 30fps limit with vsync works really well in this game. I played with locking to 30 to have hairworks and foliage distance on ultra and it felt smooth. I decided though to put foliage distance on high and turn off hw and lock at 60.
If you are worried about the 30fps lock don't be, it's good in this game.
How did you lock it ? Vsync or ingame toggle ?
Any fix for the choppy cutscenes?
You should be able to go higher. I have a 2500k @ 4ghz and a 970 and I only have to turn off hairworks and turn down foliage distance to high and I have a 60fps lock.Wow, the game runs much better than I anticipated on my GTX 970 and 3570K @4Ghz. I've played for about an hour around White Orchard and experienced no crashes whatsoever.
It's running at 60fps 95% of the time, with GPU usage hovering between 70 and 90% and CPU usage around 70-80% on each core. The only framerate-drops occur when the game seems to load something. But with adaptive vsync that doesn't really hurt gameplay.
My settings:
1080p, Vsync on, 60fps cap, Adaptive vsync and 8xAF forced in drivers.
AA on
HBAO+ on
Hairworks off
Foliage visibility range: High
Grass density: Low
Shadows: High
Detail Level: Ultra
Textures: Ultra
DoF on
Yeah, go into ini config and set cutscene fps to 60 and turn über sampling off if you have to.
Plus, some cutscenes seem to be locked at 25 frames? Like the intro scene and a scene straight after you finish the tutorial.
These two cutscenes are pre-rendered videos.
You can also try setting Power Management to Performance in the drivers. The intro cutscene is now 60 fps instead of that weird 49 fps. With Adaptive Power Management the GPU clocks drop down to 135Mhz in some cutscenes.Already tried, doesn't work for me. :'(
I'm having trouble deciding on 4k @ 30FPS with hairworks off or 2x1080p resolution DSR (can't remember the number) with hairworks on @ 45-60FPS depending on scene.
2160p I believe is 2x1080.
I'd go with that and Hairworks on. Seems like a happy medium.
I'm having trouble deciding on 4k @ 30FPS with hairworks off or 2x1080p resolution DSR (can't remember the number) with hairworks on @ 45-60FPS depending on scene.
Either way though, every other setting I have as high as it can possibly go. The only variable for me is hairworks really.
The 30fps limit with vsync works really well in this game. I played with locking to 30 to have hairworks and foliage distance on ultra and it felt smooth. I decided though to put foliage distance on high and turn off hw and lock at 60.
If you are worried about the 30fps lock don't be, it's good in this game.
Hairworks is the floppy hair physics right? Am I the only one who thinks it looks silly? Hair doesn't move like that!
Hairworks is the floppy hair physics right? Am I the only one who thinks it looks silly? Hair doesn't move like that!
Fraps, MSI Afterburner overlay, Dxtory, even Steam has a FPS counter you can activate in the settings.What's a good way to judge the FPS in game? Can you do that?
Running everything set to default High at the moment on the following system
FX-8320 3.5Ghz
GTX 960 2GB
8GB Ram
1440x900
Borderless Window
Seems to be running well enough but can't really tell what the FPS is just be looking at it.
What's a good way to judge the FPS in game? Can you do that?
Running everything set to default High at the moment on the following system
FX-8320 3.5Ghz
GTX 960 2GB
8GB Ram
1440x900
Borderless Window
Seems to be running well enough but can't really tell what the FPS is just be looking at it.
Do you have any other overclocks? CPU or RAM? I used to get crashes in some games until I ran IntelBurnTest and discovered my RAM was not stable at 1600Mhz (XMP). Now I run it at 1333Mhz and my system has never been more stable.So I have a Gigabyte 780 ti OC, which isf factory overclocked at 1020mhz core clock.
Am I supposed to under clock it to the clock of the reference 780 ti which is at 876mhz, or what? In MSI Afterburner I can only lower it by 105mhz, which isn't enough.
Someone help? The game keeps crashing all the f'ing time.
So 2nd time i have got this screen just freezes but i can still move about and stuff as i can hear it. Then after aboiut 10 secs the game closes down.
Anyone else had this issue?
MovieFramerate=60.0
MovieUbersampling=false
Decisions, decisions..
I can play this either
@1080p/1440p with everything maxed out + hairworks = rock solid 60fps, looks Ok, feels amazingly smooth.
or
@4K with everything maxed out + hairworks = rock solid 30fps. looks amazing, feels horribly console'ish.
Played 2 hours so far and no crashes..yet. Runs pretty smooth and looks great.
It was fine to me as well, but I've seen many people saying they get crazy stuttering with the in-game limiter, so I'll test it with RTSS today.
Though I didn't really like vsync, felt a bit lagged, but it might be just placebo.
Borderless Window + 30fps lock and no vsync gave me pretty good results, I'll try Borderless + half refresh rate + RTSS this night to see if it's better.
Do you have any other overclocks? CPU or RAM? I used to get crashes in some games until I ran IntelBurnTest and discovered my RAM was not stable at 1600Mhz (XMP). Now I run it at 1333Mhz and my system has never been more stable.
Is there an option to see the frame rate without impacting performance like in Steam? Playing the gog version
Decisions, decisions..
I can play this either
@1080p/1440p with everything maxed out + hairworks = rock solid 60fps, looks Ok, feels amazingly smooth.
or
@4K with everything maxed out + hairworks = rock solid 30fps. looks amazing, feels horribly console'ish.
Here's my settings on my 780 that helped me get a locked, rock-solid 60fps
GTX 780 (EVGA SC and I did overclock this a bit and it helped: +50MHz core +150MHz mem)
i5 4670k
16gb ram
SSD
Windows 10 build 10074
NVIDIA 352.84 drivers
1080p
- All post processing is ON except for motion blur (i think its terrible, but it didn't affect perf)
- Hairworks OFF (this completely destroys my performance)
- Ambient Occulsion : HBAO+
- Foliage View Distance is HIGH
- Shadow quality is LOW (made no difference visually for me and increased FPS)
- Detail/Texture quality is ULTRA
- Water, Grass is HIGH
- 60fps lock w/ vsync ON
I am running in borderless windowed mode but have heard fullscreen can increase FPS. Played almost 6 hours yesterday, and just made it out of the intro area after completing all the content there. The game did crash once on me about 3 hours in.
I also switched the cutscenes over to 60FPS since going from 60->30 was nasty. There's a setting in the ini file here: bin\config\base\visuals.ini, change:
How is the foliage now with HBAO+ working? Does the game looks better than you were expecting?
I use similar settings with my GTX 780 (not overclocked).
I have everything on in Post-processing except for motion blur and CA; I might use another AA because the one the game has isn't great.
For graphics settings, Hair works is off, and Shadows and foliage at high.
The graphics settings in Nvidia experience is basically disgusting marketing bullshit; the 780 can obviously do better than their crappy optimal settings.