WOLCEN - Lords of Mayhem |OT| Diablo Who

<div class="bbWrapper">A few non spoiler pics of the beginning area. Amazing atmosphere.<br /> <br /> <script class="js-extraPhrases" type="application/json"> { "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } </script> <div class="bbImageWrapper js-lbImage" title="ShcHYsM.jpg" data-src="https://i.imgur.com/ShcHYsM.jpg" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/ShcHYsM.jpg" data-url="https://i.imgur.com/ShcHYsM.jpg" class="bbImage" data-zoom-target="1" style="" alt="ShcHYsM.jpg" title="" width="" height="" /> </div><br /> <br /> <div class="bbImageWrapper js-lbImage" title="kQsZHgE.png" data-src="https://i.imgur.com/kQsZHgE.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/kQsZHgE.png" data-url="https://i.imgur.com/kQsZHgE.png" class="bbImage" data-zoom-target="1" style="" alt="kQsZHgE.png" title="" width="" height="" /> </div><br /> <br /> <div class="bbImageWrapper js-lbImage" title="dr0JQ1i.png" data-src="https://i.imgur.com/dr0JQ1i.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/dr0JQ1i.png" data-url="https://i.imgur.com/dr0JQ1i.png" class="bbImage" data-zoom-target="1" style="" alt="dr0JQ1i.png" title="" width="" height="" /> </div><br /> <br /> When a wave swells it actually covers the rock with water where it lands and you see the water slowly recede off of the rock and become drier, well after the wave has gone. And the light from spells light up the surroundings and enemies appropriately. People really weren&#039;t lying when they said this is the best looking arpg they&#039;ve ever seen. The only gripe I have so far is that my character doesn&#039;t cast a shadow. That and I couldn&#039;t find a way to turn off the UI for clean screens...<br /> <br /> EDIT: When I say my character doesn&#039;t cast a shadow, I mean that it&#039;s not a dynamic one with the other lightning and spells.</div>
 
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<div class="bbWrapper"><blockquote data-attributes="member: 132766" data-quote="VlaudTheImpaler" data-source="post: 256925382" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256925382" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256925382">VlaudTheImpaler said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> A few non spoiler pics of the beginning area. Amazing atmosphere.<br /> <br /> <div class="bbImageWrapper js-lbImage" title="ShcHYsM.jpg" data-src="https://i.imgur.com/ShcHYsM.jpg" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/ShcHYsM.jpg" data-url="https://i.imgur.com/ShcHYsM.jpg" class="bbImage" data-zoom-target="1" style="" alt="ShcHYsM.jpg" title="" width="" height="" /> </div><br /> <br /> <div class="bbImageWrapper js-lbImage" title="kQsZHgE.png" data-src="https://i.imgur.com/kQsZHgE.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/kQsZHgE.png" data-url="https://i.imgur.com/kQsZHgE.png" class="bbImage" data-zoom-target="1" style="" alt="kQsZHgE.png" title="" width="" height="" /> </div><br /> <br /> <div class="bbImageWrapper js-lbImage" title="dr0JQ1i.png" data-src="https://i.imgur.com/dr0JQ1i.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/dr0JQ1i.png" data-url="https://i.imgur.com/dr0JQ1i.png" class="bbImage" data-zoom-target="1" style="" alt="dr0JQ1i.png" title="" width="" height="" /> </div><br /> <br /> When a wave swells it actually covers the rock with water where it lands and you see the water slowly recede off of the rock and become drier, well after the wave has gone. And the light from spells light up the surroundings and enemies appropriately. People really weren&#039;t lying when they said this is the best looking arpg they&#039;ve ever seen. The only gripe I have so far is that my character doesn&#039;t cast a shadow. That and I couldn&#039;t find a way to turn off the UI for clean screens...<br /> <br /> EDIT: When I say my character doesn&#039;t cast a shadow, I mean that it&#039;s not a dynamic one with the other lightning and spells. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> Damn that looks crispy <br /> <br /> How&#039;s the performance? (What GPU running?)</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 634627" data-quote="Cult of FartNoise" data-source="post: 256925481" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256925481" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256925481">Cult of FartNoise said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Damn that looks crispy <br /> <br /> How&#039;s the performance? (What GPU running?) </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>All settings max on a plebgtx1080, 8086k<br /> <br /> EDIT: I just recently got a viewsonic Elite xg270qg so I don&#039;t notice the dips below 60, although I haven&#039;t even observed it going that low when I do look.</div>
 
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<div class="bbWrapper">I can create my online characters just cant start a game now. Waiting patiently....... I played some offline and it was a lot of fun, feels really polished. Don&#039;t want to play too much though and then have to redo it all.</div>
 
<div class="bbWrapper">Level 20something Exorcist. Dual pistols, landmines, gun turrets and silver bullets. Close to the end of chapter 1.<br /> <br /> - I want to zoom out a bit. The zoom level is just a tad lower than your gun range.<br /> - Game crashed a few times.<br /> - Can&#039;t play online.<br /> - Found 3 unique items so far...and 2 are duplicates. Boooooooo.<br /> - Transmog is fucking pricey!<br /> <br /> Edit: Performance is better than the beta. My 1070 can run everything at highest at 1920x1080 on 60fps without any microstutter or drops during big fights.</div>
 
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<div class="bbWrapper">I was kinda bummed not being able to play for the next 3 days but I suppose it was a blessing in disguise. Hopefully they&#039;ll have online functioning by the time I&#039;m off.</div>
 
<div class="bbWrapper">My curiosity got the best of me while waiting for servers to get sorted out, so I rolled a throwaway character offline just to tech test.<br /> <br /> played for 30 minutes, had a blast, wasn&#039;t really paying attention to details as I was just demo&#039;ing the game for myself but at 1440p it ran at a smooth 60fps with everything maxed except shadows (I left on high). No stutters at all. Looks<br /> <br /> I&#039;m gonna finally try Grim Dawn and probably play that for a few weeks while this gets patched but I like what I saw so far, a lot</div>
 
<div class="bbWrapper"><div class="bbImageWrapper js-lbImage" title="ArJTa1L.png" data-src="https://i.imgur.com/ArJTa1L.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/ArJTa1L.png" data-url="https://i.imgur.com/ArJTa1L.png" class="bbImage" data-zoom-target="1" style="" alt="ArJTa1L.png" title="" width="" height="" /> </div><br /> <br /> <div class="bbImageWrapper js-lbImage" title="0FTShtI.png" data-src="https://i.imgur.com/0FTShtI.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/0FTShtI.png" data-url="https://i.imgur.com/0FTShtI.png" class="bbImage" data-zoom-target="1" style="" alt="0FTShtI.png" title="" width="" height="" /> </div><br /> <br /> <span data-s9e-mediaembed="giphy" style="width:640px"><span style="padding-bottom:56.25%"><iframe allowfullscreen="" scrolling="no" src="//giphy.com/embed/xUPGcz2H1TXdCz4suY"></iframe></span></span></div>
 
<div class="bbWrapper">Game runs super stable 30 fps locked @720p on a freaking intel nuc <img class="smilie smilie--emoji" alt="🤣" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" title="Rolling on the floor laughing :rofl:" data-shortname=":rofl:" loading="lazy" width="64" height="64" /></div>
 
<div class="bbWrapper">Seems like some streamers that sit in the online department have there game reset after the hours of playing. Whoops <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="40"data-shortname=":P" /></div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 739937" data-quote="Jigsaah" data-source="post: 256927791" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256927791" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256927791">Jigsaah said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Just got home, downloading now. How is it so far? </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>Fun a lot of Fun<br /> <br /> Don&#039;t play online <img class="smilie smilie--emoji" alt="🤣" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f923.png" title="Rolling on the floor laughing :rofl:" data-shortname=":rofl:" loading="lazy" width="64" height="64" /></div>
 
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<div class="bbWrapper">Not sure about this, first impressions not great, controls seem off, always have to click more than once just to loot, the cut scenes are clumsy, the va is like it&#039;s not even from the same scene, it feels disconnected, Idk. Hope it improves after getting into the meat of it. It&#039;s generally pretty, though the female model seems weird too.</div>
 
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<div class="bbWrapper"><blockquote data-attributes="member: 747579" data-quote="Al3x1s" data-source="post: 256927812" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256927812" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256927812">Al3x1s said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Not sure about this, first impressions not great, controls seem off, always have to click more than once just to loot, the cut scenes are clumsy, the va is like it&#039;s not even from the same scene, it feels disconnected, Idk. Hope it improves after getting into the meat of it. It&#039;s pretty, though the female model seems weird. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> How pic of female character for science.</div>
 
<div class="bbWrapper">Idk, maybe a case of Bayonetta limb length? It&#039;s okay when playing or I guess when you get fancy armors. And you can&#039;t customize the body or anything, you can&#039;t change the height or whatever so this isn&#039;t me choosing the max setting, you can only choose between different faces, skin tone, hair style/color &amp; individual eye color.<br /> <div class="bbImageWrapper js-lbImage" title="wolcen_2020_02_14_02_6eje3.png" data-src="https://abload.de/img/wolcen_2020_02_14_02_6eje3.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://abload.de/img/wolcen_2020_02_14_02_6eje3.png" data-url="https://abload.de/img/wolcen_2020_02_14_02_6eje3.png" class="bbImage" data-zoom-target="1" style="" alt="wolcen_2020_02_14_02_6eje3.png" title="" width="" height="" /> </div></div>
 
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<div class="bbWrapper"><blockquote data-attributes="member: 747579" data-quote="Al3x1s" data-source="post: 256927881" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256927881" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256927881">Al3x1s said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Idk, maybe a case of bayonetta limb length? It&#039;s okay when just playing or I guess when you get fancier armors.<br /> <div class="bbImageWrapper js-lbImage" title="wolcen_2020_02_14_02_6eje3.png" data-src="https://abload.de/img/wolcen_2020_02_14_02_6eje3.png" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://abload.de/img/wolcen_2020_02_14_02_6eje3.png" data-url="https://abload.de/img/wolcen_2020_02_14_02_6eje3.png" class="bbImage" data-zoom-target="1" style="" alt="wolcen_2020_02_14_02_6eje3.png" title="" width="" height="" /> </div> </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> Devs be like:<br /> <div class="bbImageWrapper js-lbImage" title="lB06deT.jpg" data-src="https://i.imgur.com/lB06deT.jpg" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://i.imgur.com/lB06deT.jpg" data-url="https://i.imgur.com/lB06deT.jpg" class="bbImage" data-zoom-target="1" style="" alt="lB06deT.jpg" title="" width="" height="" /> </div></div>
 
<div class="bbWrapper">The game has been elevated to GOAT status as far as I&#039;m concerned:<br /> <br /> <iframe data-s9e-mediaembed="reddit" allowfullscreen="" onload="let c=new MessageChannel;c.port1.onmessage=e=&gt;this.style.height=e.data+'px';this.contentWindow.postMessage('s9e:init','*',[c.port2])" scrolling="no" src="https://s9e.github.io/iframe/2/reddit.min.html#Wolcen/comments/f3dd5k#theme=auto" style="height:165px;width:800px" data-s9e-mediaembed-api="2"></iframe><br /> <br /> <div class="bbCodeSpoiler"> <button type="button" class="button bbCodeSpoiler-button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">But seriously the game is fantastic, its almost 5am here now, RIP.</div> </div> </div> </div></div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 16030" data-quote="GHG" data-source="post: 256928088" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256928088" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256928088">GHG said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> The game has been elevated to GOAT status as far as I&#039;m concerned:<br /> <br /> <iframe data-s9e-mediaembed="reddit" allowfullscreen="" onload="let c=new MessageChannel;c.port1.onmessage=e=&gt;this.style.height=e.data+'px';this.contentWindow.postMessage('s9e:init','*',[c.port2])" scrolling="no" src="https://s9e.github.io/iframe/2/reddit.min.html#Wolcen/comments/f3dd5k#theme=auto" style="height:165px;width:800px" data-s9e-mediaembed-api="2"></iframe><br /> <br /> <div class="bbCodeSpoiler"> <button type="button" class="button bbCodeSpoiler-button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text"> <span>Spoiler</span> </span></button> <div class="bbCodeSpoiler-content"> <div class="bbCodeBlock bbCodeBlock--spoiler"> <div class="bbCodeBlock-content">But seriously the game is fantastic, its almost 5am here now, RIP.</div> </div> </div> </div> </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> <br /> <br /> <div class="bbImageWrapper js-lbImage" title="EQlIj59XYAAjuIl" data-src="https://pbs.twimg.com/media/EQlIj59XYAAjuIl?format=jpg&amp;name=medium" data-lb-sidebar-href="" data-lb-caption-extra-html="" data-single-image="1"> <img src="https://pbs.twimg.com/media/EQlIj59XYAAjuIl?format=jpg&amp;name=medium" data-url="https://pbs.twimg.com/media/EQlIj59XYAAjuIl?format=jpg&amp;name=medium" class="bbImage" data-zoom-target="1" style="" alt="EQlIj59XYAAjuIl" title="" width="" height="" /> </div></div>
 
<div class="bbWrapper">I am going to murder this game over the weekend. What&#039;s the new max level?<br /> <br /> I need an online skill tree for this so I theorycraft stuff. The whirling blades skill is fucking sweet, but I think the railgun pays off more if you&#039;re used to how it works. The turret is great and I&#039;m goddamn keeping that (be sure to prioritize leveling it until 17 so it auto-targets enemies). I remember in the beta that the fully ugpraded turret (auto-targeting, +1 max, double fire) wrecked shit.<br /> <br /> Oh, and anyone doing ranged: get to the piercing +1 node ASAP. It makes life so much easier. Night and day.<br /> <br /> The attribute system vexes me because I&#039;m not sure how to approach it yet. I&#039;m just dumping everything into dex/toughness (5:1) atm.</div>
 
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<div class="bbWrapper">beside playing with friends what is the difference of playing online from offline?<br /> it seemed the offline character is not available online?</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 756109" data-quote="GymWolf" data-source="post: 256932801" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256932801" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256932801">GymWolf said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Anyone tried the steam controller with this? </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>I tried one of the popular configs with my xbox controller and its runs well enough for ranged combat and spells.<br /> Melee is a bit clunky tho and picking up stuff on the ground is a bit annoying.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 10541" data-quote="Darkone" data-source="post: 256932696" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256932696" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256932696">Darkone said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> beside playing with friends what is the difference of playing online from offline?<br /> it seemed the offline character is not available online? </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>That&#039;s pretty much the only difference<br /> You can&#039;t edit your online character in any way</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 760996" data-quote="Escara" data-source="post: 256932834" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256932834" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256932834">Escara said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> I tried one of the popular configs with my xbox controller and its runs well enough for ranged combat and spells.<br /> Melee is a bit clunky tho and picking up stuff on the ground is a bit annoying. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>Thanks, but i kinda want perfect controls for a gamepad, not something half assed...<br /> I need to see if profiles for steampad are less flawed.</div>
 
<div class="bbWrapper">And I&#039;m done with the game. That went from 100 to 0 quick.<br /> <br /> Episode 1 boss kills me in 2 hits when I&#039;m 5 levels higher than him. Oh, an he&#039;s a 3 stage boss you have to start over every single time you die.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 420749" data-quote="Lanrutcon" data-source="post: 256936092" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936092" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936092">Lanrutcon said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> And I&#039;m done with the game. That went from 100 to 0 quick.<br /> <br /> Episode 1 boss kills me in 2 hits when I&#039;m 5 levels higher than him. Oh, an he&#039;s a 3 stage boss you have to start over every single time you die. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> wow, damn, really? First I&#039;ve heard of this</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 420749" data-quote="Lanrutcon" data-source="post: 256936092" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936092" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936092">Lanrutcon said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> And I&#039;m done with the game. That went from 100 to 0 quick.<br /> <br /> Episode 1 boss kills me in 2 hits when I&#039;m 5 levels higher than him. Oh, an he&#039;s a 3 stage boss you have to start over every single time you die. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>I read about this, try raising your health and shield, like a lot.<br /> Some people said that if you make a not perfect build the first boss is very very rough to fight.<br /> <blockquote data-attributes="member: 634627" data-quote="Cult of FartNoise" data-source="post: 256936113" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936113" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936113">Cult of FartNoise said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> wow, damn, really? First I&#039;ve heard of this </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>Nah,i&#039;m reading literally everywhere that the first boss is a pain in the ass.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 756109" data-quote="GymWolf" data-source="post: 256936143" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936143" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936143">GymWolf said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> I read about this, try raising your health and shield, like a lot.<br /> Some people said that if you make a not perfect build the first boss is very very rough to fight.<br /> <br /> Nah,i&#039;m reading literally everywhere that the first boss is a pain in the ass. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> I went back to town, swapped all my gear for all my gold. All defensive stuff.<br /> <br /> His phase 1 ranged attack drops me to 75% if one of the bullets from the spread clips me. Everything else puts me on near death in a single hit. His phase 3 aoe kills me from full health and shield. If I stop to attack, it locks me in the firing animation and I can&#039;t dodge roll.<br /> <br /> Like, what the hell. This is on normal difficulty.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 746229" data-quote="Tygeezy" data-source="post: 256936221" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936221" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936221">Tygeezy said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> The bosses are suppose to be hard in this game. It&#039;s a touted feature from what I read. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> 2 hits kill you in a game where have to dodge roll to avoid attacks and certain weapons have attack animations that override that of the dodge roll.<br /> <br /> It&#039;s a problem.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 420749" data-quote="Lanrutcon" data-source="post: 256936206" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936206" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936206">Lanrutcon said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> I went back to town, swapped all my gear for all my gold. All defensive stuff.<br /> <br /> His phase 1 ranged attack drops me to 75% if one of the bullets from the spread clips me. Everything else puts me on near death in a single hit. His phase 3 aoe kills me from full health and shield. If I stop to attack, it locks me in the firing animation and I can&#039;t dodge roll.<br /> <br /> Like, what the hell. This is on normal difficulty. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>Read some guides for builds, it&#039;s probably the only solution.<br /> Can&#039;t you switch to story difficulty? Isn&#039;t normal a little more difficult?</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 756109" data-quote="GymWolf" data-source="post: 256936314" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936314" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936314">GymWolf said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Read some guides for builds, it&#039;s probably the only solution.<br /> Can&#039;t you switch to story difficulty? Isn&#039;t normal a little more difficult? </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> I&#039;m going back through the episode, swapping to another weapon. Pistols are great if you don&#039;t have to dodge instakills every second. The animation is long and the game doesn&#039;t let you interrupt.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 420749" data-quote="Lanrutcon" data-source="post: 256936344" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256936344" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256936344">Lanrutcon said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> I&#039;m going back through the episode, swapping to another weapon. Pistols are great if you don&#039;t have to dodge instakills every second. The animation is long and the game doesn&#039;t let you interrupt. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>I&#039;m gonna do a pistol\ranged character myself when controller support is gonna get patched.</div>
 
<div class="bbWrapper">Managed to kill the boss. The secret?<br /> <br /> Respeccing my stats out of speed. Once my attacks were a lot slower, I could actually dodge. If you have a shitton of attack speed the &quot;gap&quot; between attack animations is so small it&#039;s almost impossible to get a dodge off.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 420749" data-quote="Lanrutcon" data-source="post: 256937067" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256937067" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256937067">Lanrutcon said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Managed to kill the boss. The secret?<br /> <br /> Respeccing my stats out of speed. Once my attacks were a lot slower, I could actually dodge. If you have a shitton of attack speed the &quot;gap&quot; between attack animations is so small it&#039;s almost impossible to get a dodge off. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote>Good to know for the future.</div>
 
<div class="bbWrapper">Does anyone understand how to read the bars on the attribute screen? Hovering over them it says something like &quot;the bars represent how many points you have allocated into this skill compared to what&#039;s expected at your level&quot;. I feel like it should be an easy concept to grasp but I was having a hard time wrapping my head around how it worked out visually last night. <br /> <br /> I imagine it means if I have a large red bar with very little negative space at the end next to toughness I&#039;ve invested heavily in that stat compared to what&#039;s recommended at my level. But I&#039;m not positive. Any ideas?</div>
 
<div class="bbWrapper">I&#039;m a mage kinda thingy. I stopped after beating the first episode boss. At least I think it was the first episode boss. He was pretty tough but I managed to kill him. My biggest thing is managing the resources bar. If I&#039;m using a staff, I can only basic attack to get my willpower back? Isn&#039;t there a spell that consumes rage and gives willpower?<br /> <br /> <blockquote data-attributes="member: 448132" data-quote="Nixonomics" data-source="post: 256937412" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256937412" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256937412">Nixonomics said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Does anyone understand how to read the bars on the attribute screen? Hovering over them it says something like &quot;the bars represent how many points you have allocated into this skill compared to what&#039;s expected at your level&quot;. I feel like it should be an easy concept to grasp but I was having a hard time wrapping my head around how it worked out visually last night.<br /> <br /> I imagine it means if I have a large red bar with very little negative space at the end next to toughness I&#039;ve invested heavily in that stat compared to what&#039;s recommended at my level. But I&#039;m not positive. Any ideas? </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> Also This ^^^</div>
 
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<div class="bbWrapper">Alright..<br /> <br /> Still cant find anyone to join me... <br /> <br /> Beat the cave monster on try #2 with Socerer at Lvl. 9<br /> Soooooooo much kiting that bastard and using the annihilation beam on the adds.<br /> <br /> Kinda winging things right now.<br /> Hopefully my build isnt to fucked up.<br /> 23 Ferocity<br /> 35 Toughness<br /> 51 Agility <br /> 75 Wisdom<br /> <br /> I&#039;d love to play online but in my 10+ years of Steam I have zero friends. Nobody joins my public games. I see no option to join others games...<br /> <br /> ID REALLY LIKE TO BUY THE HEAL SPELL!!...but nobody to play with lol</div>
 
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<div class="bbWrapper">Man, the more I&#039;m playing this the more shitty design decisions I&#039;m seeing.<br /> <br /> First thing I want to do is have the developer defend the attribute system. Let&#039;s start there.</div>
 
<div class="bbWrapper"><span data-s9e-mediaembed="youtube"><span><iframe allowfullscreen="" scrolling="no" style="background:url(https://i.ytimg.com/vi/5N40xrcVBeY/hqdefault.jpg) 50% 50% / cover" src="https://www.youtube.com/embed/5N40xrcVBeY"></iframe></span></span><br /> <br /> some info for starters &quot;_<br /> <br /> spoilers duh.<br /> then again spoilers in a grind game lol</div>
 
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<div class="bbWrapper"><blockquote data-attributes="member: 537913" data-quote="Freeman76" data-source="post: 256939227" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256939227" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256939227">Freeman76 said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Come on Phil get your wallet out this would be a great one to lockdown. </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> Or how about you get it on PC and play it like the rest of us instead of coming in here and corporate cheerleading? <br /> <br /> <br /> <blockquote data-attributes="member: 448132" data-quote="Nixonomics" data-source="post: 256937412" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256937412" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256937412">Nixonomics said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Does anyone understand how to read the bars on the attribute screen? Hovering over them it says something like &quot;the bars represent how many points you have allocated into this skill compared to what&#039;s expected at your level&quot;. I feel like it should be an easy concept to grasp but I was having a hard time wrapping my head around how it worked out visually last night.<br /> <br /> I imagine it means if I have a large red bar with very little negative space at the end next to toughness I&#039;ve invested heavily in that stat compared to what&#039;s recommended at my level. But I&#039;m not positive. Any ideas? </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> Have you got a screenshot of what you&#039;re referring to? <br /> <br /> When I level up I always expand the character screen so I can see what each option is doing numerically and go off that.</div>
 
<div class="bbWrapper"><blockquote data-attributes="member: 16030" data-quote="GHG" data-source="post: 256939299" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch "> <div class="bbCodeBlock-title"> <a href="/goto/post?id=256939299" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-256939299">GHG said:</a> </div> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> Or how about you get it on PC and play it like the rest of us instead of coming in here and corporate cheerleading? </div> <div class="bbCodeBlock-expandLink js-expandLink"><a role="button" tabindex="0">Click to expand...</a></div> </div> </blockquote><br /> <br /> <br /> GtFO you peanut. I dont like playing on PC, nothing wrong with a lighthearted poke, its only the same as others asking for controller support instead of kb+m. You sound like an era mod.</div>
 
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