ChorizoPicozo
Member
explainLmao. This is the most predictable forum on the internet.
explainLmao. This is the most predictable forum on the internet.
Oh of course! But I still don't think it's worth jumping to negative conclusions until we know anything for sure.Maybe they got a big fat signing bonus and raise.
Mmm hmm, exactly. These things happen. I just think it's worth waiting to see how things pan out before raging about hypothetical outcomes.CDProjekt RED is setting up an in-house North American operation for the development of Orion, the Cyberpunk sequel, and its very likely that they're looking at poaching as most senior talent from top NA developers as possible - and Insomniac are certainly among those top-tier studios.
She could be cool, you don't know.
explain
She could be cool, you don't know.
It's probably the reason they leftoh please no, keep Insomniac`s DEI infestation under quarantine....
You know that likely came from his higher ups.oh please no, keep Insomniac`s DEI infestation under quarantine....
You know that likely came from his higher ups.
Can you tell me when a thread will be opened discussing the next Command & Conquer game?Lmao. This is the most predictable forum on the internet.
Oh boy ....
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“We Need To Pull Every Lever We Have” - Insomniac's Narrative Director Discusses Lack Of LGBTQ Content in Video Games
We talked to Mary Kenney, associate narrative director at Insomniac Games about the lack of LGBTQ representation in gaming.www.dualshockers.com
Thankfully, there hasn't been a shortage of LGBTQ developers over the years. We have seen incredible talents coming from the minds of people like Maddy Thorson, who created the transgender character, Madeline, in the game Celeste, Cathryn Mataga, a transgender programmer and founder of the independent video game company Junglevision, who worked on X-Men: Reign of Apocalypse as well as Spider-Man 2 and also D.E. Chaudron from Larian Studios, a queer and nonbinary video game developer who worked on Baldur's Gate 3 - to name only a few.
We Need To Pull Every Lever We Have
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Kenney echoes this evidence by saying "There are so many LGBTQ developers, and we want what players want - to design experiences that tell the player we're here, we're important, and we belong." This could become increasingly difficult as we see more and more pitches turned down amid one of the worst years ever for gaming. However, Kenney remains adamant that something has to give way to allow change to happen.
"We need to pull every lever we have," Kenney says. "Characters, community support, mechanics, to make it so." It's a subject she's clearly passionate about, and her insights are thought-provoking.
This reminds me when someone is new to Photoshop and wants to use all the available filters in their works, the final results is never pleasant.Oh boy ....
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“We Need To Pull Every Lever We Have” - Insomniac's Narrative Director Discusses Lack Of LGBTQ Content in Video Games
We talked to Mary Kenney, associate narrative director at Insomniac Games about the lack of LGBTQ representation in gaming.www.dualshockers.com
Thankfully, there hasn't been a shortage of LGBTQ developers over the years. We have seen incredible talents coming from the minds of people like Maddy Thorson, who created the transgender character, Madeline, in the game Celeste, Cathryn Mataga, a transgender programmer and founder of the independent video game company Junglevision, who worked on X-Men: Reign of Apocalypse as well as Spider-Man 2 and also D.E. Chaudron from Larian Studios, a queer and nonbinary video game developer who worked on Baldur's Gate 3 - to name only a few.
We Need To Pull Every Lever We Have
![]()
Kenney echoes this evidence by saying "There are so many LGBTQ developers, and we want what players want - to design experiences that tell the player we're here, we're important, and we belong." This could become increasingly difficult as we see more and more pitches turned down amid one of the worst years ever for gaming. However, Kenney remains adamant that something has to give way to allow change to happen.
"We need to pull every lever we have," Kenney says. "Characters, community support, mechanics, to make it so." It's a subject she's clearly passionate about, and her insights are thought-provoking.
The same, their work is done with Insomniac now is time to diversify another studio.so wolverine will have more diversity people or less now?
CP2077 already had it, it's to make sure Witcher moving forward has it inclusivity shoehorned in. Mark my words, Geralt WILL come across a black woman witcher, and of course will beat the shit out of him. Clear as fucking day.I hope they don't to insane with wokeness like some of these studios lately have.
CP2077 had LGBTQ characters which weren't just shoe-in the story for the sake of having them there.
You....you are joking about that being Jean right? Right? I dont like Jean but come on....really?Have you seen what they have done to Jean Grey?
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this, with how woke Spider-man 2 is, they're dead Jim.
They're targeting this :
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Especially a CDPR game lol.Remember kids, friends don't let friends pre-order games!![]()
BG3 was overall pretty good as well in that regard.I feel Orion is probably one of the best game to accept LGBT character. With the cyberpunk theme, it can work well.
But I have 0 confidence in the current woke developer to be able to do it well.
Of all the games I've played, Harry Potter was the only one with good LGBT and diversity. But it was hated by the woke community.
Look at the first 8 responses to the post. Up until Cyclops gets punched.explain
Have you seen what they have done to Jean Grey?
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this, with how woke Spider-man 2 is, they're dead Jim.
They're targeting this :
![]()
Look at the first 8 responses to the post. Up until Cyclops gets punched.
If someone said "I'm going to post about the narrative designer from Insomniac leaving to go work at another studio. How do you think gaf is going to respond?" This is about how I would expect it to go.
Look at the first 8 responses to the post. Up until Cyclops gets punched.
If someone said "I'm going to post about the narrative designer from Insomniac leaving to go work at another studio. How do you think gaf is going to respond?" This is about how I would expect it to go.
Let's disregard the circumstances of WHY people react that way.
Let's pretend CD Projekt is not taking steps to become a "modern-audiences" company. This is another one.
But given at how much woke, DEI garbage Insomniac has put out recently, and has openly said they are going to do with this dumpster fire game, is it really a surprise to you that there would be comments like what you have seen? Mindsets like that going to other studios only perpetuates that mindset and output elsewhere.
Am wrong though? Since the 2016 I think there PS games have sold well and reviewed above 8.5 with critics and usersThe loko part of your username checks out
Have you seen what they have done to Jean Grey?
![]()
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Am wrong though? Since the 2016 I think there PS games have sold well and reviewed above 8.5 with critics and users
But no, Insomniac is destroyed
There will always be that market that eats up the Superhero trash from Insomniac and other devs, so implying that we are saying they are "destroyed" is disingenuous.
The fact that their entire product schedule (from that leak) all the way until the 2030's shows you that they have become unoriginal and boring and just want to keep making the same shit over and over just with different characters. That's a whole other topic, but back on topic to what's being discussed here......anyone with an objective eye can see how much the DEI, and woke bullshit has taken over Insomniac's recent releases. You can look at other Sony owned studios too and see the same trend (SSM, Naughty Dog, etc...), so is the problem Sony pushing this directive out to their studios, or is it that the studios all drinking the same rainbow colored kool-aid?
IMO, western gaming these days (with rare exception) is trash. If you want to play something that is fun, escapes reality, and doesn't go out of their way to pander to the crazy colored hair people, stick with games that come out of Japan studios.
Insomniac is particularly political what with their being in Burbank, but unfortunately this problem was never and will never be something you can easily isolate. Bioware is a country away and is just as bad, if not worse, and was heading in that direction a long time ago.oh please no, keep Insomniac`s DEI infestation under quarantine....
Look at the first 8 responses to the post. Up until Cyclops gets punched.
If someone said "I'm going to post about the narrative designer from Insomniac leaving to go work at another studio. How do you think gaf is going to respond?" This is about how I would expect it to go.
In the Horizon VR game every woman is butt uglyOh boy ....
![]()
“We Need To Pull Every Lever We Have” - Insomniac's Narrative Director Discusses Lack Of LGBTQ Content in Video Games
We talked to Mary Kenney, associate narrative director at Insomniac Games about the lack of LGBTQ representation in gaming.www.dualshockers.com
Thankfully, there hasn't been a shortage of LGBTQ developers over the years. We have seen incredible talents coming from the minds of people like Maddy Thorson, who created the transgender character, Madeline, in the game Celeste, Cathryn Mataga, a transgender programmer and founder of the independent video game company Junglevision, who worked on X-Men: Reign of Apocalypse as well as Spider-Man 2 and also D.E. Chaudron from Larian Studios, a queer and nonbinary video game developer who worked on Baldur's Gate 3 - to name only a few.
We Need To Pull Every Lever We Have
![]()
Kenney echoes this evidence by saying "There are so many LGBTQ developers, and we want what players want - to design experiences that tell the player we're here, we're important, and we belong." This could become increasingly difficult as we see more and more pitches turned down amid one of the worst years ever for gaming. However, Kenney remains adamant that something has to give way to allow change to happen.
"We need to pull every lever we have," Kenney says. "Characters, community support, mechanics, to make it so." It's a subject she's clearly passionate about, and her insights are thought-provoking.
In the Horizon VR game every woman is butt ugly