hamchan said:
Yeah I was using the full pvp gear. Guess I'll change to the 5 piece set and see what happens.
Anyways thanks guys, I'll go examine the way I'm playing. Maybe I'm following the rotation wrong or something.
Remember that it's not a 'rotation' at all. Just remember to keep your priorities right and you'll be set.
Ghoul transformation - keep the uptime as high as possible, use it at the most opportune times if a fight demands it. If the transformation is close to wearing off, I pool RP a bit, if I proc a sudden doom within a few seconds of it ending, I save it up. The transformation is THAT good, you want to be able to do it again as soon as possible after it ends. Don't sit on rp for 15 seconds waiting, but learn to pool at least a fair bit before it's done. If you're on a fight like Magmaw where there's a phase with double damage, try to time your dark transformation for that part, always use unholy frenzy in conjunction with it.
Aside from that, outbreak, sudden doom procs, scourge strikes, festering strike, death coil, pretty much in that order, and just watch to make sure that you're not letting runes sit inefficiently (One of each type always on cooldown, oone of each 'up' is fine), and that you're not overcapping your RP.
If you're having trouble with it, make sure you've got a really good rune mod and ui setup for seeing your disease times, runes, procs, dark transformation time, etc. There's a lot of split second decision making that goes on in a DK rotation, and while it's easy your UI needs to be set up to properly make those.