I'm thinking of starting this game, is it wise?
What would the pros/cons be? I just really love trading, so I dunno if I'm way to LTTP for this game
Most casuals don't have the patience to bang their heads against a progression wall for months to move on. Most casuals didn't even raid in BC beyond dipping their toes into Kara (if that). I know I stopped playing BC as a casual after doing Kara like 4 times which was already by my standards a pain in the ass thanks to the keying process.
Casuals whined too much about Burning Crusade's model, despite the fact that it gave uninterrupted content for any average guild for the ENTIRE expansion. The very top guilds sat too long on Black Temple, so they should've staggered T5/T6 zones a TAD more, but otherwise any guild below like, top 50 US, basically NEVER exhausted their content that xpac. It was beautiful. Idiots whined about it and now we're stuck with this wrath/Cata babymode content release cycle where everyone is shuffled through everything immediately and we're stuck waiting eons for the next hit.
I don't know what would be best, but there's got to be a better way than what happens now. This is a more widespread problem though and not just contained to individual expansions. You've got all the obsolete (aside from a few runs for achievements and transmog) old raids now. The content is still good! But people can't really appreciate it. BC and Wrath Heroics are probably even less utilized. There should be some kind of reward system or something for doing old stuff. Maybe weekly quests to do old raids that reward you with something interesting/fun. The real tragedy is that even if you do some of the obsolete content, you'll completely overpower it. I don't understand why they refuse to give in to people demand for classic/BC/Wrath servers. They'd just need a few - or or two of each type per region.
I don't know about other people (and I didn't experience BC first hand in it's heyday), but I would prefer this. Just having more content at launch, or have it released quicker, but having the difficulty set so that it's more gated. As opposed to the massive power boosts to everyone with each tier, making the previous one effectively obsolete.
But that's coming from someone who would start playing at launch for an expansion pack. You have to consider the people who hop in and out of the game, and there should be something to accommodate them, but I don't think everyone should be shoved into the latest stuff even if they didn't do the old stuff. Maybe one all-around power boost per expansion in the X.2 patch (and then one late into the X.3 patch before the next expansion? If they're only going to have 3 major content patches per Xpac now.)
I don't know what would be best, but there's got to be a better way than what happens now. This is a more widespread problem though and not just contained to individual expansions. You've got all the obsolete (aside from a few runs for achievements and transmog) old raids now. The content is still good! But people can't really appreciate it. BC and Wrath Heroics are probably even less utilized. There should be some kind of reward system or something for doing old stuff. Maybe weekly quests to do old raids that reward you with something interesting/fun. The real tragedy is that even if you do some of the obsolete content, you'll completely overpower it. I don't understand why they refuse to give in to people demand for classic/BC/Wrath servers. They'd just need a few - or or two of each type per region.
It sucks, but Blizzard has seen that they can lay off content and not see significant loses, so it makes more sense to temporarily pick the live teams brain for expansion stuff to get it out faster then it does to slowly update live.
The speed of updates in this game is ludicrously bad.
I remember when they told us Cata would have more frequent, but smaller updates.
What a joke that ended up being :/
They pulled that shit for 4.1 right? They didn't put in a raid just ZA/ZG and said they were gonna do more with less.
That's worse than the TOC shit in my opinion. TOC was a short, bad raid that you did 4 times a week for 4 months.
They pulled that shit for 4.1 right? They didn't put in a raid just ZA/ZG and said they were gonna do more with less.
That's worse than the TOC shit in my opinion. TOC was a short, bad raid that you did 4 times a week for 4 months.
Barely anyone finished Ulduar 25, and 1 guild on my server defeated Algalon when ToC came out. I think only like a month before it hit, my 10-man group got realm first drakes, but honestly, a majority of people had not finished it. I totally agree with you.What made TOC so bad especially was that Ulduar wasn't out that long and plenty of people were still progressing through it as it was so long (and is at the very least in the top 3 raids of the game, if you don't consider the best). Even if you were a top tier guild, you probably didn't have Algalon or Zero Lights on farm at that point, and if you did, you still probably wanted (or at least could have stood) some more time to get mounts/legendaries/other gear (nobody would have had 25 Mimiron's Heads at that point, let alone 10.) Going from one of the greatest raids in the game to one of the worst was pretty crap. They really should've sat on 3.2 for another month at least.
I've got the itch again, anyone willing to send me a scroll of resurrection?
Do people have to be from the same region to use Scroll of Resurrection?
I remember when they told us Cata would have more frequent, but smaller updates.
What a joke that ended up being :/
Can you cancel the annual pass for WoW without losing access to Diablo 3? I've been barely playing WoW for the last month or 2 and feel like i'll just start playing again when the expansion will release, but i dont want to lose Diablo 3 by cancelling it.
Negative, they'll take D3 and your mount. Also if they ever do another annual pass you won't be able to participate. Still a load of bullshit you can't use the battle.net bucks to pay for your WoW sub.
Figured they wouldnt allow it. Of course they had to release 0 new content for almost the whole duration of the annual pass.
It was a trap and i took the bait.
Casuals whined too much about Burning Crusade's model, despite the fact that it gave uninterrupted content for any average guild for the ENTIRE expansion. The very top guilds sat too long on Black Temple, so they should've staggered T5/T6 zones a TAD more, but otherwise any guild below like, top 50 US, basically NEVER exhausted their content that xpac. It was beautiful. Idiots whined about it and now we're stuck with this wrath/Cata babymode content release cycle where everyone is shuffled through everything immediately and we're stuck waiting eons for the next hit.
There have been some improvements but I generally hate how progression has turned out post-BC. Any raid that's currently released becomes the only tier that everybody runs. And you just beat that content to death. Beat normal? Do it again in heroic. Can't beat it? Blizz will nerf it for you. Any previous content becomes worthless. For example, I never got to experience Ulduar, because I stopped playing right before it released. I would have prefered to find a guild at my current level of progression and move my way up to the current content, instead of skipping everything previous.
But those days are gone and it's partly Blizz's fault. They've created a bunch of impatient, instant-gratification players. See what happened when they tried to roll back the heroic difficulty of 5-mans in Cata. How long did that last?
There have been some improvements but I generally hate how progression has turned out post-BC. Any raid that's currently released becomes the only tier that everybody runs. And you just beat that content to death. Beat normal? Do it again in heroic. Can't beat it? Blizz will nerf it for you. Any previous content becomes worthless. For example, I never got to experience Ulduar, because I stopped playing right before it released. I would have prefered to find a guild at my current level of progression and move my way up to the current content, instead of skipping everything previous.
But those days are gone and it's partly Blizz's fault. They've created a bunch of impatient, instant-gratification players. See what happened when they tried to roll back the heroic difficulty of 5-mans in Cata. How long did that last?
There have been some improvements but I generally hate how progression has turned out post-BC. Any raid that's currently released becomes the only tier that everybody runs.
Yup. It never used to be like that, and while only some percentage of people ever saw sunwell, surely that's better than everyone being literally PUSHED through every tier of content and having it spoon-fed? There's nothing to strive for anymore. I'd argue they waste far more development time on content that everyone plows through immediately than they ever did on tiered content that not everyone finished.
Completion rates are not indicative of people actually having things to do in the game, which is their issue with how they interpret the numbers. If everyone completes everything, it just means we're sitting around with NOTHING to do until the next patch. That shit is fucking stupid. Even from a business perspective, I highly doubt many if any people cancelled their subs because they NEVER RAN OUT OF CONTENT and didn't get to see Naxx or Sunwell. I know absolute shitloads of people that unsub for entire patch cycles now though because they know they don't have anything to do until the next one hits.
Negative, they'll take D3 and your mount. Also if they ever do another annual pass you won't be able to participate. Still a load of bullshit you can't use the battle.net bucks to pay for your WoW sub.
You're probably right (not that we have data ourselves to back it up), but more people probably quite because they "finish" content because Blizzard pushes people through it (either by making it easy, or by nerfing it. However I did think the ICC buff was tasteful enough and didn't make things too easy there - Lich King (and a few others) was/is still a mechanically complex fight, the buff wasn't the end all of it.) than people who quit because stuff is too difficult, and they can't progress. At least when facing a brick wall, you can keep throwing yourself at it and eventually win through attrition, and it's something to do, rather than strolling through a piece of tissue paper and waiting around twiddling your thumbs for the next one to appear.
Realistically at this point, WoW needs gating on (raid) content with the overall skill level of the playerbase and the access to resources people have. And it's better if it's not artificial, but just comes naturally from the difficulty. It's that or get more content out faster, which Blizzard doesn't seem capable of doing.
That's my perspective, at least from a more hardcore player and (former) raider. I don't know how much/if I'll raid in Mists, but I still appreciate the difficulty being there even if I don't make use of it. LFR is there and enough for those who just want a casual taste.
People quit for numerous reasons though, and I don't think even Blizzard has hard data (the unsubscription survey, while providing data, isn't going to be 100% accurate.) So it's sort of speculation on everyone's part.
Nothing much to add other than that I agree with everything Yanger is saying.
Yup. It never used to be like that, and while only some percentage of people ever saw sunwell, surely that's better than everyone being literally PUSHED through every tier of content and having it spoon-fed? There's nothing to strive for anymore.
I think i'm about to sub again. Haven't played in years and feeling like playing some mmo, and WoW is still the most appealing so far. Nobody i know still plays on the US servers, so i'm thinking of going back to EU servers for the better ping/times. Gonna be be fun starting over, with the old world revamped, especially on an account where i have no character over 15!
But i'm still not sure on what class to make. I used to have a 60 priest that i stopped when BC came out, and 70 warlock, 70 rogue that i played during BC. Still trying to catch up with all the changes, and there's a lot. Liking what i am reading so far, like the dungeon finder etc.
Maybe i'll check out the new fancy goblins, are priests decent all around healers ? How about the leveling/solo side ?
Also for people that play on EU servers, what is a good server pve to play on ? Preferably one that is populated.
Priests are great healers, and shadow is good damage at max level, but you might be better off leveling as discipline for low levels. Every class can effectively solo now, which is pretty nice. The revamped 1 - 60 quests are a lot of fun.
I can't say anything about EU servers though, I only play US side. You could ask for a scroll of resurrection from an EU player, I think it will give you a free upgrade to cataclysm
Wowprogress can offer a decent server population estimate, just pick your language up top and you can list realms by raid progression or population.
Thanks!
Yeah, i might go with priest, even though i kind of want to try something new, like maybe a shaman. Basically a class that can heal but also dps. That dual spec thing is pretty nice!
Also on the dungeon finder, is the xp from the dungeons good enough to be worth doing ?
How time consuming is the quest line to get netherwing drakes? I want the Onyx one real bad. I noticed you have to have Artisan flying though so that's a bummer.
Doesn't sound nearly as bad as trying to get the Green Proto Drake haha. Thanks!Well there's not much competition for eggs now, so if you hunted for those as well, you could finish in as little as a few days. Just doing the quests and casual egg finding will take about 1 to 2 weeks.
No, nope, never again. The current system, with all of its problems, is leaps and bounds better than "oh, here's content we're going to make that you will never, ever see while it's relevant".
I didn't strive for Sunwell, because it wasn't going to happen. I didn't strive for SSC, TK, BT, etc because given my schedule and the politicking and the guilds on my server (#1 guild on my server raided between 30 and 40 hours a week, that can go fuck right off), they weren't going to happen. Content patches (excluding the ZA patch) offered nothing to look forward to, and, as much as TBC was a step forwards in that I had at least a gear path through the expansion, I was no longer content with getting table scraps while everyone else got content.
But the genie is out of the bottle. They're not going back to what they did in TBC for content. The playerbase won't let them.
It is? Last I checked, if you're not seeing content until it's already been nerfed, it's not relevant then either. How is actually HAVING content table scraps? Are you telling me you're having a baller ass time farming Dragon Soul for 8 months thusfar? BOY THATS SURE BETTER THAN ACTUALLY HAVING STUFF TO DO AND LOOK FORWARD TO.
You basically are saying you didn't do anything because it wasn't going to happen. You did nothing to make it happen. TBC content was completely doable on a casual/normal schedule. None of the rest of that has ANY relevance to what is being discussed. In fact, your entire argument is negated by the advent of LFR. It's not like they'd suddenly take it out, but they can leave it in and still make previous tiers meaningful too. People who literally don't want to put in any effort can STILL see all of the content. My post clearly outlined how to tier the loot so that that would lengthen the 'value' of each tier AT LEAST twice as long as they are now. Ideally LFR loot would be a step up each time and never infringe on raiding gear at all, that way all tiers would remain totally relevant for the entire xpac, but I don't see that happening since LFR folk would probably bitch too much.
The fact that Sunwell was ridiculously hard and released right before the end of BC is why you didn't get to see it. The fact that you didn't even try to find a guild for SSC and TK is why you didn't get to see it. Neither of those aspects are directly attributable to the progression model being discussed, they're both relics of the fact that TBC didn't have anything easier than what would now be the equivilent of Heroic mode raiding. That wouldn't be the case anymore. Plain and simple.
I haven't up'd my sub in about 2 months because I got soo salty trying to get the Green Proto Drake.Well there's not much competition for eggs now, so if you hunted for those as well, you could finish in as little as a few days. Just doing the quests and casual egg finding will take about 1 to 2 weeks.
I guess I look at it from the EQ mindset.
I think having raids that seem 'undoable' give players a carrot to strive for. It may sound callous, but in my opinion, if you don't have the time to raid/join a raiding guild, then sorry, you don't get to see the all the content you want to.
LFR obviously appeases that, but I've always held this opinion.